lcd folder

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Malte Reents 2024-05-19 11:46:14 +02:00
parent 963917fc5f
commit bb939520ee
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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "../../inc/MarlinConfig.h"
// use this file to create the public interface for device drivers that are NOT in the U8G library
extern u8g_dev_t u8g_dev_st7565_64128n_HAL_2x_sw_spi;
extern u8g_dev_t u8g_dev_st7565_64128n_HAL_2x_hw_spi;
class U8GLIB_64128N_2X_HAL : public U8GLIB {
public:
U8GLIB_64128N_2X_HAL() : U8GLIB() { }
U8GLIB_64128N_2X_HAL(pin_t sck, pin_t mosi, pin_t cs, pin_t a0, pin_t reset = U8G_PIN_NONE) { init(sck, mosi, cs, a0, reset); }
U8GLIB_64128N_2X_HAL(pin_t cs, pin_t a0, pin_t reset = U8G_PIN_NONE) { init(cs, a0, reset); }
void init(pin_t sck, pin_t mosi, pin_t cs, pin_t a0, pin_t reset = U8G_PIN_NONE) {
U8GLIB::init(&u8g_dev_st7565_64128n_HAL_2x_sw_spi, (uint8_t)sck, (uint8_t)mosi, (uint8_t)cs, (uint8_t)a0, (uint8_t)reset);
}
void init(pin_t cs, pin_t a0, pin_t reset = U8G_PIN_NONE) {
U8GLIB::init(&u8g_dev_st7565_64128n_HAL_2x_hw_spi, (uint8_t)cs, (uint8_t)a0, (uint8_t)reset);
}
};
extern u8g_dev_t u8g_dev_st7920_128x64_HAL_4x_sw_spi;
extern u8g_dev_t u8g_dev_st7920_128x64_HAL_4x_hw_spi;
class U8GLIB_ST7920_128X64_4X_HAL : public U8GLIB {
public:
U8GLIB_ST7920_128X64_4X_HAL() : U8GLIB() { }
U8GLIB_ST7920_128X64_4X_HAL(pin_t sck, pin_t mosi, pin_t cs, pin_t reset = U8G_PIN_NONE) { init(sck, mosi, cs, reset); }
U8GLIB_ST7920_128X64_4X_HAL(pin_t cs, pin_t reset = U8G_PIN_NONE) { init(cs, reset); }
void init(pin_t sck, pin_t mosi, pin_t cs, pin_t reset = U8G_PIN_NONE) {
U8GLIB::init(&u8g_dev_st7920_128x64_HAL_4x_sw_spi, (uint8_t)sck, (uint8_t)mosi, (uint8_t)cs, U8G_PIN_NONE, (uint8_t)reset); // a0 = U8G_PIN_NONE
}
void init(pin_t cs, pin_t reset = U8G_PIN_NONE) {
U8GLIB::init(&u8g_dev_st7920_128x64_HAL_4x_hw_spi, (uint8_t)cs, U8G_PIN_NONE, (uint8_t)reset); // a0 = U8G_PIN_NONE
}
};
//
// AVR version uses ultralcd_st7920_u8glib_rrd_AVR.cpp
// HAL version uses u8g_dev_st7920_128x64_HAL.cpp
//
extern u8g_dev_t u8g_dev_st7920_128x64_rrd_sw_spi;
class U8GLIB_ST7920_128X64_RRD : public U8GLIB {
public:
U8GLIB_ST7920_128X64_RRD() : U8GLIB() { }
U8GLIB_ST7920_128X64_RRD(pin_t sck, pin_t mosi, pin_t cs, pin_t reset = U8G_PIN_NONE) { init(sck, mosi, cs, reset); }
void init(pin_t sck, pin_t mosi, pin_t cs, pin_t reset = U8G_PIN_NONE) {
U8GLIB::init(&u8g_dev_st7920_128x64_rrd_sw_spi, (uint8_t)sck, (uint8_t)mosi, (uint8_t)cs, U8G_PIN_NONE, (uint8_t)reset); // a0 = U8G_PIN_NONE
}
};
extern u8g_dev_t u8g_dev_sh1106_128x64_2x_i2c_2_wire;
class U8GLIB_SH1106_128X64_2X_I2C_2_WIRE : public U8GLIB {
public:
U8GLIB_SH1106_128X64_2X_I2C_2_WIRE() : U8GLIB() { }
U8GLIB_SH1106_128X64_2X_I2C_2_WIRE(uint8_t options) { init(options); }
void init(uint8_t options = U8G_I2C_OPT_NONE) { U8GLIB::init(&u8g_dev_sh1106_128x64_2x_i2c_2_wire, options); }
};
extern u8g_dev_t u8g_dev_ssd1306_128x64_2x_i2c_2_wire;
class U8GLIB_SSD1306_128X64_2X_I2C_2_WIRE : public U8GLIB {
public:
U8GLIB_SSD1306_128X64_2X_I2C_2_WIRE() : U8GLIB() { }
U8GLIB_SSD1306_128X64_2X_I2C_2_WIRE(uint8_t options) { init(options); }
void init(uint8_t options = U8G_I2C_OPT_NONE) { U8GLIB::init(&u8g_dev_ssd1306_128x64_2x_i2c_2_wire, options); }
};
//
// Very basic support for 320x240 TFT screen
// Tested on MKS Robin TFT_V2.0 with ST7789V controller
//
extern u8g_dev_t u8g_dev_tft_320x240_upscale_from_128x64;
class U8GLIB_TFT_320X240_UPSCALE_FROM_128X64 : public U8GLIB {
public:
U8GLIB_TFT_320X240_UPSCALE_FROM_128X64() : U8GLIB() { }
U8GLIB_TFT_320X240_UPSCALE_FROM_128X64(uint8_t cs, uint8_t rs, uint8_t reset = U8G_PIN_NONE) { init(cs, rs, reset); }
void init(uint8_t cs, uint8_t rs, uint8_t reset = U8G_PIN_NONE) { U8GLIB::init(&u8g_dev_tft_320x240_upscale_from_128x64, cs, rs, reset); }
};
extern u8g_dev_t u8g_dev_uc1701_mini12864_HAL_2x_sw_spi, u8g_dev_uc1701_mini12864_HAL_2x_hw_spi;
class U8GLIB_MINI12864_2X_HAL : public U8GLIB {
public:
U8GLIB_MINI12864_2X_HAL() : U8GLIB() { }
U8GLIB_MINI12864_2X_HAL(uint8_t sck, uint8_t mosi, uint8_t cs, uint8_t a0, uint8_t reset = U8G_PIN_NONE) { init(sck, mosi, cs, a0, reset); }
U8GLIB_MINI12864_2X_HAL(uint8_t cs, uint8_t a0, uint8_t reset = U8G_PIN_NONE) { init(cs, a0, reset); }
void init(uint8_t sck, uint8_t mosi, uint8_t cs, uint8_t a0, uint8_t reset = U8G_PIN_NONE) {
U8GLIB::init(&u8g_dev_uc1701_mini12864_HAL_2x_sw_spi, sck, mosi, cs, a0, reset);
}
void init(uint8_t cs, uint8_t a0, uint8_t reset = U8G_PIN_NONE) {
U8GLIB::init(&u8g_dev_uc1701_mini12864_HAL_2x_hw_spi, cs, a0, reset);
}
};
extern u8g_dev_t u8g_dev_ssd1309_sw_spi;
extern u8g_dev_t u8g_dev_ssd1309_hw_spi;
class U8GLIB_SSD1309_128X64_HAL : public U8GLIB {
public:
U8GLIB_SSD1309_128X64_HAL() : U8GLIB() { }
U8GLIB_SSD1309_128X64_HAL(pin_t sck, pin_t mosi, pin_t cs, pin_t a0, pin_t reset = U8G_PIN_NONE) { init(sck, mosi, cs, a0, reset); }
U8GLIB_SSD1309_128X64_HAL(pin_t cs, pin_t a0, pin_t reset = U8G_PIN_NONE) { init(cs, a0, reset); }
void init(pin_t sck, pin_t mosi, pin_t cs, pin_t a0, pin_t reset = U8G_PIN_NONE) {
U8GLIB::init(&u8g_dev_ssd1309_sw_spi, (uint8_t)sck, (uint8_t)mosi, (uint8_t)cs, (uint8_t)a0, (uint8_t)reset);
}
void init(pin_t cs, pin_t a0, pin_t reset = U8G_PIN_NONE) {
U8GLIB::init(&u8g_dev_ssd1309_hw_spi, (uint8_t)cs, (uint8_t)a0, (uint8_t)reset);
}
};

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
// Use this file to select the com driver for device drivers that are NOT in the U8G library
#include <U8glib-HAL.h>
#ifndef U8G_HAL_LINKS // Defined by LPC1768/9 environments in platform.ini
#ifdef __SAM3X8E__
uint8_t u8g_com_HAL_DUE_sw_spi_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
uint8_t u8g_com_HAL_DUE_shared_hw_spi_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
uint8_t u8g_com_HAL_DUE_ST7920_sw_spi_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
#define U8G_COM_HAL_SW_SPI_FN u8g_com_HAL_DUE_sw_spi_fn
#define U8G_COM_HAL_HW_SPI_FN u8g_com_HAL_DUE_shared_hw_spi_fn
#define U8G_COM_ST7920_HAL_SW_SPI u8g_com_HAL_DUE_ST7920_sw_spi_fn
#elif defined(__SAMD51__)
#define U8G_COM_HAL_HW_SPI_FN u8g_com_samd51_hw_spi_fn
#define U8G_COM_ST7920_HAL_HW_SPI u8g_com_samd51_st7920_hw_spi_fn
#elif defined(__STM32F1__)
uint8_t u8g_com_HAL_STM32F1_sw_spi_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
uint8_t u8g_com_stm32duino_hw_spi_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
#define U8G_COM_HAL_SW_SPI_FN u8g_com_HAL_STM32F1_sw_spi_fn
#define U8G_COM_HAL_HW_SPI_FN u8g_com_stm32duino_hw_spi_fn
#define U8G_COM_ST7920_HAL_SW_SPI u8g_com_std_sw_spi_fn
#define U8G_COM_ST7920_HAL_HW_SPI u8g_com_stm32duino_hw_spi_fn
#elif defined(ARDUINO_ARCH_STM32)
uint8_t u8g_com_std_sw_spi_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
uint8_t u8g_com_stm32duino_hw_spi_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
#define U8G_COM_HAL_SW_SPI_FN u8g_com_std_sw_spi_fn
#define U8G_COM_HAL_HW_SPI_FN u8g_com_stm32duino_hw_spi_fn
#elif defined(ESP32)
uint8_t u8g_eps_hw_spi_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
#define U8G_COM_HAL_HW_SPI_FN u8g_eps_hw_spi_fn
#elif defined(__AVR__)
uint8_t u8g_com_HAL_AVR_sw_sp_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
#define U8G_COM_HAL_SW_SPI_FN u8g_com_HAL_AVR_sw_sp_fn
#endif
#ifndef U8G_COM_HAL_SW_SPI_FN
#define U8G_COM_HAL_SW_SPI_FN u8g_com_arduino_std_sw_spi_fn
#endif
#ifndef U8G_COM_HAL_HW_SPI_FN
#define U8G_COM_HAL_HW_SPI_FN u8g_com_arduino_hw_spi_fn
#endif
#ifndef U8G_COM_ST7920_HAL_SW_SPI
#define U8G_COM_ST7920_HAL_SW_SPI u8g_com_arduino_st7920_spi_fn
#endif
#ifndef U8G_COM_ST7920_HAL_HW_SPI
#define U8G_COM_ST7920_HAL_HW_SPI u8g_com_arduino_st7920_hw_spi_fn
#endif
// This can't be invoked from the current platformio.ini
#ifdef TARGET_LPC1768
uint8_t u8g_com_HAL_LPC1768_ssd_hw_i2c_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
#endif
#define U8G_COM_SSD_I2C_HAL u8g_com_arduino_ssd_i2c_fn
#elif defined(TARGET_LPC1768)
uint8_t u8g_com_HAL_LPC1768_sw_spi_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
uint8_t u8g_com_HAL_LPC1768_hw_spi_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
uint8_t u8g_com_HAL_LPC1768_ST7920_sw_spi_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
uint8_t u8g_com_HAL_LPC1768_ST7920_hw_spi_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
uint8_t u8g_com_HAL_LPC1768_ssd_hw_i2c_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
#define U8G_COM_HAL_SW_SPI_FN u8g_com_HAL_LPC1768_sw_spi_fn
#define U8G_COM_HAL_HW_SPI_FN u8g_com_HAL_LPC1768_hw_spi_fn
#define U8G_COM_ST7920_HAL_SW_SPI u8g_com_HAL_LPC1768_ST7920_sw_spi_fn
#define U8G_COM_ST7920_HAL_HW_SPI u8g_com_HAL_LPC1768_ST7920_hw_spi_fn
#define U8G_COM_SSD_I2C_HAL u8g_com_HAL_LPC1768_ssd_hw_i2c_fn
#elif defined(__PLAT_NATIVE_SIM__)
uint8_t u8g_com_sw_spi_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
uint8_t u8g_com_ST7920_sw_spi_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
#define U8G_COM_HAL_SW_SPI_FN u8g_com_sw_spi_fn
#define U8G_COM_ST7920_HAL_SW_SPI u8g_com_ST7920_sw_spi_fn
#endif
#ifndef U8G_COM_HAL_SW_SPI_FN
#define U8G_COM_HAL_SW_SPI_FN u8g_com_null_fn
#endif
#ifndef U8G_COM_HAL_HW_SPI_FN
#define U8G_COM_HAL_HW_SPI_FN u8g_com_null_fn
#endif
#ifndef U8G_COM_ST7920_HAL_SW_SPI
#define U8G_COM_ST7920_HAL_SW_SPI u8g_com_null_fn
#endif
#ifndef U8G_COM_ST7920_HAL_HW_SPI
#define U8G_COM_ST7920_HAL_HW_SPI u8g_com_null_fn
#endif
#ifndef U8G_COM_SSD_I2C_HAL
#define U8G_COM_SSD_I2C_HAL u8g_com_null_fn
#endif
#if HAS_FSMC_GRAPHICAL_TFT || HAS_SPI_GRAPHICAL_TFT || HAS_LTDC_GRAPHICAL_TFT
uint8_t u8g_com_hal_tft_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr);
#define U8G_COM_HAL_TFT_FN u8g_com_hal_tft_fn
#else
#define U8G_COM_HAL_TFT_FN u8g_com_null_fn
#endif

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* Standard Marlin Boot Screen bitmaps
*
* Use the Marlin Bitmap Converter to make your own:
* https://marlinfw.org/tools/u8glib/converter.html
*/
#include "../../inc/MarlinConfig.h"
#if ENABLED(SHOW_CUSTOM_BOOTSCREEN)
typedef struct {
const unsigned char *bitmap;
const unsigned short duration;
} boot_frame_t;
#include "../../../_Bootscreen.h"
#if ENABLED(CUSTOM_BOOTSCREEN_ANIMATED) && DISABLED(CUSTOM_BOOTSCREEN_ANIMATED_FRAME_TIME) && !defined(CUSTOM_BOOTSCREEN_FRAME_TIME)
#define CUSTOM_BOOTSCREEN_FRAME_TIME 500 // (ms)
#endif
#ifndef CUSTOM_BOOTSCREEN_BMPWIDTH
#define CUSTOM_BOOTSCREEN_BMPWIDTH 128
#endif
#ifndef CUSTOM_BOOTSCREEN_BMP_BYTEWIDTH
#define CUSTOM_BOOTSCREEN_BMP_BYTEWIDTH CEILING(CUSTOM_BOOTSCREEN_BMPWIDTH, 8)
#endif
#ifndef CUSTOM_BOOTSCREEN_BMPHEIGHT
#define CUSTOM_BOOTSCREEN_BMPHEIGHT (sizeof(custom_start_bmp) / (CUSTOM_BOOTSCREEN_BMP_BYTEWIDTH))
#endif
#ifndef CUSTOM_BOOTSCREEN_Y
#if ENABLED(CUSTOM_BOOTSCREEN_BOTTOM_JUSTIFY)
#define CUSTOM_BOOTSCREEN_Y (LCD_PIXEL_HEIGHT - (CUSTOM_BOOTSCREEN_BMPHEIGHT))
#else
#define CUSTOM_BOOTSCREEN_Y ((LCD_PIXEL_HEIGHT - (CUSTOM_BOOTSCREEN_BMPHEIGHT)) / 2)
#endif
#endif
#endif
#if ENABLED(BOOT_MARLIN_LOGO_SMALL)
#define START_BMPWIDTH 56
const unsigned char start_bmp[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B10000011,B11001111,B00000000,B00000000,B00001100,B00110000,B00111111,
B10000111,B11111111,B10000000,B00000000,B00001100,B00110000,B00011111,
B10000110,B01111001,B10000000,B00000000,B00001100,B00000000,B00001111,
B10001100,B00110000,B11000111,B10000011,B10001100,B00110000,B11100111,
B10001100,B00110000,B11001111,B11000111,B11001100,B00110001,B11110011,
B10001100,B00110000,B11011100,B11101100,B11101100,B00110011,B10111001,
B10001100,B00110000,B11011000,B01101100,B01101100,B00110011,B00011001,
B10001100,B00110000,B11010000,B01101100,B00001100,B00110011,B00011001,
B10001100,B00110000,B11011000,B01101100,B00001100,B00110011,B00011001,
B10001100,B00110000,B11011100,B01101100,B00001110,B00111011,B00011001,
B10001100,B00110000,B11001111,B01111100,B00000111,B10011111,B00011001,
B10001100,B00110000,B11000111,B01111100,B00000011,B10001111,B00011001,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111000
};
#if ENABLED(BOOT_MARLIN_LOGO_ANIMATED)
const unsigned char start_bmp1[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111000
};
const unsigned char start_bmp2[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B10000011,B11001111,B00000000,B00000000,B00000000,B00000000,B00111111,
B10000111,B11111111,B10000000,B00000000,B00000000,B00000000,B00011111,
B10000110,B01111001,B10000000,B00000000,B00000000,B00000000,B00001111,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000111,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000011,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000000,B00000000,B00000000,B00000000,B00000001,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111000
};
const unsigned char start_bmp3[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B10000011,B11001111,B00000000,B00000000,B00000000,B00000000,B00111111,
B10000111,B11111111,B10000000,B00000000,B00000000,B00000000,B00011111,
B10000110,B01111001,B10000000,B00000000,B00000000,B00000000,B00001111,
B10001100,B00110000,B11000111,B10000000,B00000000,B00000000,B00000111,
B10001100,B00110000,B11001111,B11000000,B00000000,B00000000,B00000011,
B10001100,B00110000,B11011100,B11100000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11011000,B01100000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11010000,B01100000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11011000,B01100000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11011100,B01100000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11001111,B01110000,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000111,B01110000,B00000000,B00000000,B00000001,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111000
};
const unsigned char start_bmp4[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B10000011,B11001111,B00000000,B00000000,B00000000,B00000000,B00111111,
B10000111,B11111111,B10000000,B00000000,B00000000,B00000000,B00011111,
B10000110,B01111001,B10000000,B00000000,B00000000,B00000000,B00001111,
B10001100,B00110000,B11000111,B10000011,B10000000,B00000000,B00000111,
B10001100,B00110000,B11001111,B11000111,B11000000,B00000000,B00000011,
B10001100,B00110000,B11011100,B11101100,B11100000,B00000000,B00000001,
B10001100,B00110000,B11011000,B01101100,B01100000,B00000000,B00000001,
B10001100,B00110000,B11010000,B01101100,B00000000,B00000000,B00000001,
B10001100,B00110000,B11011000,B01101100,B00000000,B00000000,B00000001,
B10001100,B00110000,B11011100,B01101100,B00000000,B00000000,B00000001,
B10001100,B00110000,B11001111,B01111100,B00000000,B00000000,B00000001,
B10001100,B00110000,B11000111,B01111100,B00000000,B00000000,B00000001,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111000
};
const unsigned char start_bmp5[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B10000011,B11001111,B00000000,B00000000,B00001100,B00000000,B00111111,
B10000111,B11111111,B10000000,B00000000,B00001100,B00000000,B00011111,
B10000110,B01111001,B10000000,B00000000,B00001100,B00000000,B00001111,
B10001100,B00110000,B11000111,B10000011,B10001100,B00000000,B00000111,
B10001100,B00110000,B11001111,B11000111,B11001100,B00000000,B00000011,
B10001100,B00110000,B11011100,B11101100,B11101100,B00000000,B00000001,
B10001100,B00110000,B11011000,B01101100,B01101100,B00000000,B00000001,
B10001100,B00110000,B11010000,B01101100,B00001100,B00000000,B00000001,
B10001100,B00110000,B11011000,B01101100,B00001100,B00000000,B00000001,
B10001100,B00110000,B11011100,B01101100,B00001110,B00000000,B00000001,
B10001100,B00110000,B11001111,B01111100,B00000111,B10000000,B00000001,
B10001100,B00110000,B11000111,B01111100,B00000011,B10000000,B00000001,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111000
};
const unsigned char start_bmp6[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B10000011,B11001111,B00000000,B00000000,B00001100,B00110000,B00111111,
B10000111,B11111111,B10000000,B00000000,B00001100,B00110000,B00011111,
B10000110,B01111001,B10000000,B00000000,B00001100,B00000000,B00001111,
B10001100,B00110000,B11000111,B10000011,B10001100,B00110000,B00000111,
B10001100,B00110000,B11001111,B11000111,B11001100,B00110000,B00000011,
B10001100,B00110000,B11011100,B11101100,B11101100,B00110000,B00000001,
B10001100,B00110000,B11011000,B01101100,B01101100,B00110000,B00000001,
B10001100,B00110000,B11010000,B01101100,B00001100,B00110000,B00000001,
B10001100,B00110000,B11011000,B01101100,B00001100,B00110000,B00000001,
B10001100,B00110000,B11011100,B01101100,B00001110,B00111000,B00000001,
B10001100,B00110000,B11001111,B01111100,B00000111,B10011100,B00000001,
B10001100,B00110000,B11000111,B01111100,B00000011,B10001100,B00000001,
B01000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111000
};
#endif
#else
#define START_BMPWIDTH 112
const unsigned char start_bmp[] PROGMEM = {
B00000001,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B00001111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B00011110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,B11111111,B11111111,
B00111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,B11111111,B11111111,
B01110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,B11111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00000000,B00000000,B00111111,B11111111,
B11000000,B00001111,B11000000,B11111100,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00011000,B00000000,B00011111,B11111111,
B11000000,B00111111,B11100001,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00111100,B00000000,B00001111,B11111111,
B11000000,B01111111,B11110011,B11111111,B10000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00111100,B00000000,B00000111,B11111111,
B11000000,B11111111,B11111111,B11111111,B11000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00111100,B00000000,B00000011,B11111111,
B11000001,B11111000,B01111111,B10000111,B11100000,B00000000,B00000000,B00000000,B00000000,B01111000,B00000000,B00000000,B00000001,B11111111,
B11000001,B11110000,B00111111,B00000011,B11100000,B00000000,B00000000,B00000000,B00000000,B01111000,B00000000,B00000000,B00000000,B11111111,
B11000001,B11100000,B00011110,B00000001,B11100000,B00011111,B00000000,B00000011,B11100000,B01111000,B00111100,B00000011,B11110000,B01111111,
B11000001,B11100000,B00011110,B00000001,B11100000,B01111111,B11000000,B00001111,B11111000,B01111000,B00111100,B00000111,B11111100,B00111111,
B11000001,B11100000,B00011110,B00000001,B11100001,B11111111,B11100000,B00011111,B11111100,B01111000,B00111100,B00001111,B11111110,B00011111,
B11000001,B11100000,B00011110,B00000001,B11100011,B11111111,B11110000,B00111111,B11111110,B01111000,B00111100,B00011111,B11111110,B00001111,
B11000001,B11100000,B00011110,B00000001,B11100011,B11110011,B11111000,B00111111,B00111110,B01111000,B00111100,B00111111,B00111111,B00000111,
B11000001,B11100000,B00011110,B00000001,B11100111,B11100000,B11111100,B01111100,B00011111,B01111000,B00111100,B00111110,B00011111,B00000111,
B11000001,B11100000,B00011110,B00000001,B11100111,B11000000,B01111100,B01111100,B00001111,B01111000,B00111100,B00111100,B00001111,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B01111100,B01111000,B00001111,B01111000,B00111100,B00111100,B00001111,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B01111000,B00000000,B01111000,B00111100,B00111100,B00001111,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B01111000,B00000000,B01111000,B00111100,B00111100,B00001111,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B01111000,B00000000,B01111000,B00111100,B00111100,B00001111,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B11000000,B00111100,B01111000,B00000000,B01111000,B00111100,B00111100,B00001111,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100011,B11100000,B00111100,B01111000,B00000000,B01111100,B00111100,B00111100,B00001111,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100011,B11111111,B00111111,B11111000,B00000000,B01111111,B10111100,B00111100,B00001111,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100001,B11111111,B00111111,B11111000,B00000000,B00111111,B10111111,B11111100,B00001111,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B11111111,B00111111,B11111000,B00000000,B00011111,B10111111,B11111100,B00001111,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B01111111,B00111111,B11111000,B00000000,B00001111,B10111111,B11111100,B00001111,B00000011,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B01110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001110,
B00111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011100,
B00011110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,
B00001111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11110000,
B00000001,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B10000000
};
#if ENABLED(BOOT_MARLIN_LOGO_ANIMATED)
const unsigned char start_bmp1[] PROGMEM = {
B00000001,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B00001111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B00011110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,B11111111,B11111111,
B00111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,B11111111,B11111111,
B01110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,B11111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001111,B11111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,B11111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,B11111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B01110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001110,
B00111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011100,
B00011110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,
B00001111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11110000,
B00000001,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B10000000
};
const unsigned char start_bmp2[] PROGMEM = {
B00000001,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B00001111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B00011110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,B11111111,B11111111,
B00111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,B11111111,B11111111,
B01110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,B11111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,
B11000000,B00001111,B11000000,B11111100,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,
B11000000,B00111111,B11100001,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001111,B11111111,
B11000000,B01111111,B11110011,B11111111,B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,B11111111,
B11000000,B11111111,B11111111,B11111111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,B11111111,
B11000001,B11111000,B01111111,B10000111,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B11000001,B11110000,B00111111,B00000011,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001111,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B01110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001110,
B00111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011100,
B00011110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,
B00001111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11110000,
B00000001,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B10000000
};
const unsigned char start_bmp3[] PROGMEM = {
B00000001,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B00001111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B00011110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,B11111111,B11111111,
B00111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,B11111111,B11111111,
B01110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,B11111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,
B11000000,B00001111,B11000000,B11111100,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,
B11000000,B00111111,B11100001,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001111,B11111111,
B11000000,B01111111,B11110011,B11111111,B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,B11111111,
B11000000,B11111111,B11111111,B11111111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,B11111111,
B11000001,B11111000,B01111111,B10000111,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B11000001,B11110000,B00111111,B00000011,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B11000001,B11100000,B00011110,B00000001,B11100000,B00011111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,
B11000001,B11100000,B00011110,B00000001,B11100000,B01111111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,
B11000001,B11100000,B00011110,B00000001,B11100001,B11111111,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,
B11000001,B11100000,B00011110,B00000001,B11100011,B11111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001111,
B11000001,B11100000,B00011110,B00000001,B11100011,B11110011,B11111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B11000001,B11100000,B00011110,B00000001,B11100111,B11100000,B11111100,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B11000001,B11100000,B00011110,B00000001,B11100111,B11000000,B01111100,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B01111100,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B11000000,B00111100,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100011,B11100000,B00111100,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100011,B11111111,B00111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100001,B11111111,B00111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B11111111,B00111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B01111111,B00111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B01110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001110,
B00111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011100,
B00011110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,
B00001111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11110000,
B00000001,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B10000000
};
const unsigned char start_bmp4[] PROGMEM = {
B00000001,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B00001111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B00011110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,B11111111,B11111111,
B00111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,B11111111,B11111111,
B01110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,B11111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111111,B11111111,
B11000000,B00001111,B11000000,B11111100,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,
B11000000,B00111111,B11100001,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001111,B11111111,
B11000000,B01111111,B11110011,B11111111,B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,B11111111,
B11000000,B11111111,B11111111,B11111111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,B11111111,
B11000001,B11111000,B01111111,B10000111,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,
B11000001,B11110000,B00111111,B00000011,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,
B11000001,B11100000,B00011110,B00000001,B11100000,B00011111,B00000000,B00000011,B11100000,B00000000,B00000000,B00000000,B00000000,B01111111,
B11000001,B11100000,B00011110,B00000001,B11100000,B01111111,B11000000,B00001111,B11111000,B00000000,B00000000,B00000000,B00000000,B00111111,
B11000001,B11100000,B00011110,B00000001,B11100001,B11111111,B11100000,B00011111,B11111100,B00000000,B00000000,B00000000,B00000000,B00011111,
B11000001,B11100000,B00011110,B00000001,B11100011,B11111111,B11110000,B00111111,B11111110,B00000000,B00000000,B00000000,B00000000,B00001111,
B11000001,B11100000,B00011110,B00000001,B11100011,B11110011,B11111000,B00111111,B00111110,B00000000,B00000000,B00000000,B00000000,B00000111,
B11000001,B11100000,B00011110,B00000001,B11100111,B11100000,B11111100,B01111100,B00011111,B00000000,B00000000,B00000000,B00000000,B00000111,
B11000001,B11100000,B00011110,B00000001,B11100111,B11000000,B01111100,B01111100,B00001111,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B01111100,B01111000,B00001111,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B01111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B01111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B01111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B11000000,B00111100,B01111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100011,B11100000,B00111100,B01111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100011,B11111111,B00111111,B11111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100001,B11111111,B00111111,B11111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B11111111,B00111111,B11111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B01111111,B00111111,B11111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B01110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001110,
B00111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011100,
B00011110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,
B00001111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11110000,
B00000001,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B10000000
};
const unsigned char start_bmp5[] PROGMEM = {
B00000001,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B00001111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B00011110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,B11111111,B11111111,
B00111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,B11111111,B11111111,
B01110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,B11111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00000000,B00000000,B00111111,B11111111,
B11000000,B00001111,B11000000,B11111100,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00000000,B00000000,B00011111,B11111111,
B11000000,B00111111,B11100001,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00000000,B00000000,B00001111,B11111111,
B11000000,B01111111,B11110011,B11111111,B10000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00000000,B00000000,B00000111,B11111111,
B11000000,B11111111,B11111111,B11111111,B11000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00000000,B00000000,B00000011,B11111111,
B11000001,B11111000,B01111111,B10000111,B11100000,B00000000,B00000000,B00000000,B00000000,B01111000,B00000000,B00000000,B00000001,B11111111,
B11000001,B11110000,B00111111,B00000011,B11100000,B00000000,B00000000,B00000000,B00000000,B01111000,B00000000,B00000000,B00000000,B11111111,
B11000001,B11100000,B00011110,B00000001,B11100000,B00011111,B00000000,B00000011,B11100000,B01111000,B00000000,B00000000,B00000000,B01111111,
B11000001,B11100000,B00011110,B00000001,B11100000,B01111111,B11000000,B00001111,B11111000,B01111000,B00000000,B00000000,B00000000,B00111111,
B11000001,B11100000,B00011110,B00000001,B11100001,B11111111,B11100000,B00011111,B11111100,B01111000,B00000000,B00000000,B00000000,B00011111,
B11000001,B11100000,B00011110,B00000001,B11100011,B11111111,B11110000,B00111111,B11111110,B01111000,B00000000,B00000000,B00000000,B00001111,
B11000001,B11100000,B00011110,B00000001,B11100011,B11110011,B11111000,B00111111,B00111110,B01111000,B00000000,B00000000,B00000000,B00000111,
B11000001,B11100000,B00011110,B00000001,B11100111,B11100000,B11111100,B01111100,B00011111,B01111000,B00000000,B00000000,B00000000,B00000111,
B11000001,B11100000,B00011110,B00000001,B11100111,B11000000,B01111100,B01111100,B00001111,B01111000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B01111100,B01111000,B00001111,B01111000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B01111000,B00000000,B01111000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B01111000,B00000000,B01111000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B01111000,B00000000,B01111000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B11000000,B00111100,B01111000,B00000000,B01111000,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100011,B11100000,B00111100,B01111000,B00000000,B01111100,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100011,B11111111,B00111111,B11111000,B00000000,B01111111,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100001,B11111111,B00111111,B11111000,B00000000,B00111111,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B11111111,B00111111,B11111000,B00000000,B00011111,B00000000,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B01111111,B00111111,B11111000,B00000000,B00001111,B00000000,B00000000,B00000000,B00000011,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B01110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001110,
B00111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011100,
B00011110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,
B00001111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11110000,
B00000001,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B10000000
};
const unsigned char start_bmp6[] PROGMEM = {
B00000001,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B00001111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,
B00011110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,B11111111,B11111111,
B00111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000011,B11111111,B11111111,
B01110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000001,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B11111111,B11111111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111111,B11111111,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00000000,B00000000,B00111111,B11111111,
B11000000,B00001111,B11000000,B11111100,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00011000,B00000000,B00011111,B11111111,
B11000000,B00111111,B11100001,B11111111,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00111100,B00000000,B00001111,B11111111,
B11000000,B01111111,B11110011,B11111111,B10000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00111100,B00000000,B00000111,B11111111,
B11000000,B11111111,B11111111,B11111111,B11000000,B00000000,B00000000,B00000000,B00000000,B01111000,B00111100,B00000000,B00000011,B11111111,
B11000001,B11111000,B01111111,B10000111,B11100000,B00000000,B00000000,B00000000,B00000000,B01111000,B00000000,B00000000,B00000001,B11111111,
B11000001,B11110000,B00111111,B00000011,B11100000,B00000000,B00000000,B00000000,B00000000,B01111000,B00000000,B00000000,B00000000,B11111111,
B11000001,B11100000,B00011110,B00000001,B11100000,B00011111,B00000000,B00000011,B11100000,B01111000,B00111100,B00000000,B00000000,B01111111,
B11000001,B11100000,B00011110,B00000001,B11100000,B01111111,B11000000,B00001111,B11111000,B01111000,B00111100,B00000000,B00000000,B00111111,
B11000001,B11100000,B00011110,B00000001,B11100001,B11111111,B11100000,B00011111,B11111100,B01111000,B00111100,B00000000,B00000000,B00011111,
B11000001,B11100000,B00011110,B00000001,B11100011,B11111111,B11110000,B00111111,B11111110,B01111000,B00111100,B00000000,B00000000,B00001111,
B11000001,B11100000,B00011110,B00000001,B11100011,B11110011,B11111000,B00111111,B00111110,B01111000,B00111100,B00000000,B00000000,B00000111,
B11000001,B11100000,B00011110,B00000001,B11100111,B11100000,B11111100,B01111100,B00011111,B01111000,B00111100,B00000000,B00000000,B00000111,
B11000001,B11100000,B00011110,B00000001,B11100111,B11000000,B01111100,B01111100,B00001111,B01111000,B00111100,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B01111100,B01111000,B00001111,B01111000,B00111100,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B01111000,B00000000,B01111000,B00111100,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B01111000,B00000000,B01111000,B00111100,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B10000000,B00111100,B01111000,B00000000,B01111000,B00111100,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100111,B11000000,B00111100,B01111000,B00000000,B01111000,B00111100,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100011,B11100000,B00111100,B01111000,B00000000,B01111100,B00111100,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100011,B11111111,B00111111,B11111000,B00000000,B01111111,B10111100,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100001,B11111111,B00111111,B11111000,B00000000,B00111111,B10111111,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B11111111,B00111111,B11111000,B00000000,B00011111,B10111111,B00000000,B00000000,B00000011,
B11000001,B11100000,B00011110,B00000001,B11100000,B01111111,B00111111,B11111000,B00000000,B00001111,B10111111,B00000000,B00000000,B00000011,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000111,
B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000110,
B01110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001110,
B00111000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011100,
B00011110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B01111000,
B00001111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11110000,
B00000001,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,B10000000
};
#endif
#endif
#if ENABLED(BOOT_MARLIN_LOGO_ANIMATED)
#ifndef MARLIN_BOOTSCREEN_FRAME_TIME
#define MARLIN_BOOTSCREEN_FRAME_TIME 100 // (ms)
#endif
const unsigned char * const marlin_bootscreen_animation[] PROGMEM = {
start_bmp1, start_bmp2, start_bmp3, start_bmp4, start_bmp5, start_bmp6, start_bmp
};
#endif
#ifndef START_BMP_BYTEWIDTH
#define START_BMP_BYTEWIDTH CEILING(START_BMPWIDTH, 8)
#endif
#ifndef START_BMPHEIGHT
#define START_BMPHEIGHT (sizeof(start_bmp) / (START_BMP_BYTEWIDTH))
#endif
static_assert(sizeof(start_bmp) == (START_BMP_BYTEWIDTH) * (START_BMPHEIGHT), "Bootscreen (start_bmp) dimensions don't match data.");

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@ -0,0 +1,765 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* Standard Marlin Status Screen bitmaps
*
* Use the Marlin Bitmap Converter to make your own:
* https://marlinfw.org/tools/u8glib/converter.html
*/
#include "../../inc/MarlinConfig.h"
#include "marlinui_DOGM.h"
#define BW(N) ((N + 7) / 8)
#if ENABLED(CUSTOM_STATUS_SCREEN_IMAGE) && DISABLED(STATUS_COMBINE_HEATERS)
#undef STATUS_HEATERS_X
#undef STATUS_BED_X
/**
* Custom _Statusscreen.h files can define:
* - A custom logo image
* - A custom heater bitmap
* - A custom fan bitmap / animation
*
* See the included examples for guidance
*/
#include "../../../_Statusscreen.h"
#ifdef STATUS_SCREENWIDTH
#error "Your custom _Statusscreen.h needs to be converted for Marlin 2.0."
#endif
#endif
//
// Default Status Screen Heater or Hotends bitmaps
//
#if !STATUS_HEATERS_WIDTH && !STATUS_HOTEND1_WIDTH
#if ENABLED(STATUS_COMBINE_HEATERS)
#include "status/combined.h"
#else
#if HAS_HOTEND
#include "status/hotend.h"
#else
#define STATUS_HEATERS_HEIGHT 20
#endif
#endif
#endif
//
// Laser / Spindle
//
#if !STATUS_CUTTER_WIDTH && HAS_CUTTER
#include "status/cutter.h"
#endif
#ifndef STATUS_CUTTER_WIDTH
#define STATUS_CUTTER_WIDTH 0
#endif
#ifndef STATUS_CUTTER_BYTEWIDTH
#define STATUS_CUTTER_BYTEWIDTH BW(STATUS_CUTTER_WIDTH)
#endif
//
// Laser cooler
//
#if !STATUS_COOLER_WIDTH && HAS_COOLER
#include "status/cooler.h"
#endif
#ifndef STATUS_COOLER_WIDTH
#define STATUS_COOLER_WIDTH 0
#endif
#ifndef STATUS_COOLER_BYTEWIDTH
#define STATUS_COOLER_BYTEWIDTH BW(STATUS_COOLER_WIDTH)
#endif
//
// Laser Flowmeter
//
#if !STATUS_FLOWMETER_WIDTH && ENABLED(LASER_COOLANT_FLOW_METER)
#include "status/cooler.h"
#endif
#ifndef STATUS_FLOWMETER_WIDTH
#define STATUS_FLOWMETER_WIDTH 0
#endif
#ifndef STATUS_FLOWMETER_BYTEWIDTH
#define STATUS_FLOWMETER_BYTEWIDTH BW(STATUS_FLOWMETER_WIDTH)
#endif
//
// Laser Ammeter
//
#if ENABLED(I2C_AMMETER)
#if !STATUS_AMMETER_WIDTH
#include "status/ammeter.h"
#endif
#ifndef STATUS_AMMETER_WIDTH
#define STATUS_AMMETER_WIDTH 0
#endif
#endif
//
// Bed
//
#if !STATUS_BED_WIDTH && HAS_HEATED_BED && DISABLED(STATUS_COMBINE_HEATERS)
#include "status/bed.h"
#endif
#ifndef STATUS_BED_WIDTH
#define STATUS_BED_WIDTH 0
#endif
//
// Chamber
//
#if !STATUS_CHAMBER_WIDTH && HAS_TEMP_CHAMBER && ((HOTENDS <= 4 && !HAS_HEATED_BED) || (HOTENDS <= 3 && HAS_HEATED_BED))
#include "status/chamber.h"
#endif
#ifndef STATUS_CHAMBER_WIDTH
#define STATUS_CHAMBER_WIDTH 0
#endif
// Can also be overridden in Configuration_adv.h
// If you can afford it, try the 3-frame fan animation!
// Don't compile in the fan animation with no fan
#if !HAS_FAN0 || (HOTENDS == 5 || (HOTENDS == 4 && BED_OR_CHAMBER) || BOTH(STATUS_COMBINE_HEATERS, HAS_HEATED_CHAMBER))
#undef STATUS_FAN_FRAMES
#elif !STATUS_FAN_FRAMES
#define STATUS_FAN_FRAMES 2
#elif STATUS_FAN_FRAMES > 4
#error "A maximum of 4 fan animation frames is currently supported."
#endif
#if HOTENDS > 4
#undef STATUS_LOGO_WIDTH
#undef STATUS_HEATERS_XSPACE
#define STATUS_HEATERS_XSPACE 24
#endif
//
// Provide default Fan Bitmaps
//
#if !STATUS_FAN_WIDTH && STATUS_FAN_FRAMES > 0
#include "status/fan.h"
#else
#undef STATUS_FAN_FRAMES
#define STATUS_FAN_WIDTH 0
#endif
#define _EXTRA_WIDTH (STATUS_FAN_WIDTH + STATUS_CHAMBER_WIDTH + STATUS_BED_WIDTH)
//
// Heater Bitmap X Space Requirements
//
#if !defined(STATUS_HEATERS_XSPACE) && (STATUS_HOTEND1_WIDTH || STATUS_HEATERS_WIDTH)
#if (HOTENDS == 3 || HOTENDS == 4) && ENABLED(STATUS_COMBINE_HEATERS)
// If more heaters or they're combined, 3 bytes
#define STATUS_HEATERS_XSPACE 24
#elif STATUS_LOGO_WIDTH > (LCD_PIXEL_WIDTH - (_EXTRA_WIDTH) - 26 * (HOTENDS)) // 128 - (20 + 24 + 26) == 58
// If the logo won't fit at 26 width
#define STATUS_HEATERS_XSPACE 24
#else
#define STATUS_HEATERS_XSPACE 26
#endif
#endif
#if ENABLED(CUSTOM_STATUS_SCREEN_IMAGE)
//
// Disable the logo bitmap if insufficient space
//
#if STATUS_HEATERS_XSPACE
#define _HEATERS_WIDTH (HOTENDS * (STATUS_HEATERS_XSPACE)) // as many hotends as possible
#elif STATUS_HEATERS_WIDTH
#define _HEATERS_WIDTH STATUS_HEATERS_WIDTH
#elif HOTENDS
#error "Status screen heaters region was not specified."
#endif
#if STATUS_LOGO_WIDTH > (LCD_PIXEL_WIDTH - (_EXTRA_WIDTH + _HEATERS_WIDTH))
#warning "Unable to fit custom Status Screen logo. Disabling."
#undef STATUS_LOGO_WIDTH
#endif
#if !defined(STATUS_HEATERS_X) && ((HAS_HOTEND && STATUS_LOGO_WIDTH && BED_OR_CHAMBER_OR_FAN) || (HOTENDS >= 3 && !BED_OR_CHAMBER_OR_FAN))
#define _STATUS_HEATERS_X(H,S,N) ((LCD_PIXEL_WIDTH - (H * (S + N)) - (_EXTRA_WIDTH) + (STATUS_LOGO_WIDTH)) / 2)
#if STATUS_HOTEND1_WIDTH
#if HOTENDS > 2
#define STATUS_HEATERS_X _STATUS_HEATERS_X(HOTENDS, STATUS_HOTEND1_WIDTH, 6)
#else
#define STATUS_HEATERS_X _STATUS_HEATERS_X(HOTENDS, STATUS_HOTEND1_WIDTH, 4)
#endif
#else
#define STATUS_HEATERS_X _STATUS_HEATERS_X(1, STATUS_HEATERS_WIDTH, 4)
#endif
#endif
#endif
//
// Custom Logo Bitmap Properties
//
#ifndef STATUS_LOGO_WIDTH
#define STATUS_LOGO_WIDTH 0
#endif
#ifndef STATUS_LOGO_BYTEWIDTH
#define STATUS_LOGO_BYTEWIDTH BW(STATUS_LOGO_WIDTH)
#endif
#if STATUS_LOGO_WIDTH
#ifndef STATUS_LOGO_X
#ifdef STATUS_HEATERS_X
#define STATUS_LOGO_X ((STATUS_HEATERS_X - (STATUS_LOGO_WIDTH) - 1) / 2)
#else
#define STATUS_LOGO_X 0
#endif
#endif
#ifndef STATUS_LOGO_HEIGHT
#define STATUS_LOGO_HEIGHT (sizeof(status_logo_bmp) / (STATUS_LOGO_BYTEWIDTH))
#endif
#ifndef STATUS_LOGO_Y
#define STATUS_LOGO_Y _MAX(0U, (28U - _MIN(28U, STATUS_LOGO_HEIGHT)) / 2U)
#endif
static_assert(
sizeof(status_logo_bmp) == (STATUS_LOGO_BYTEWIDTH) * (STATUS_LOGO_HEIGHT),
"Status logo bitmap (status_logo_bmp) dimensions don't match data."
);
#endif
//
// Hotend Heater Bitmap starting X position
//
#if !defined(STATUS_HEATERS_X) && (STATUS_HOTEND1_WIDTH || STATUS_HEATERS_WIDTH)
#if STATUS_LOGO_BYTEWIDTH
#define STATUS_HEATERS_X (STATUS_LOGO_BYTEWIDTH * 8)
#elif ((STATUS_CHAMBER_WIDTH || STATUS_FAN_WIDTH) && (STATUS_BED_WIDTH && STATUS_HOTEND_BITMAPS == 3)) || \
((STATUS_CHAMBER_WIDTH || STATUS_FAN_WIDTH || STATUS_BED_WIDTH) && STATUS_HOTEND_BITMAPS == 4)
#define STATUS_HEATERS_X 5
#else
#if BOTH(STATUS_COMBINE_HEATERS, HAS_HEATED_BED) && HOTENDS <= 4
#define STATUS_HEATERS_X 5
#else
#define STATUS_HEATERS_X 8 // Like the included bitmaps
#endif
#endif
#endif
#if STATUS_HOTEND1_WIDTH
//
// Hotend images. A base hotend image and optional "ON" state image.
//
#ifndef STATUS_HOTEND_BITMAPS
#define STATUS_HOTEND_BITMAPS 1
#endif
#ifndef STATUS_HOTEND2_WIDTH
#define STATUS_HOTEND2_WIDTH STATUS_HOTEND1_WIDTH
#endif
#ifndef STATUS_HOTEND3_WIDTH
#define STATUS_HOTEND3_WIDTH STATUS_HOTEND2_WIDTH
#endif
#ifndef STATUS_HOTEND4_WIDTH
#define STATUS_HOTEND4_WIDTH STATUS_HOTEND3_WIDTH
#endif
#ifndef STATUS_HOTEND5_WIDTH
#define STATUS_HOTEND5_WIDTH STATUS_HOTEND4_WIDTH
#endif
#ifndef STATUS_HOTEND6_WIDTH
#define STATUS_HOTEND6_WIDTH STATUS_HOTEND5_WIDTH
#endif
#ifndef STATUS_HOTEND7_WIDTH
#define STATUS_HOTEND7_WIDTH STATUS_HOTEND6_WIDTH
#endif
#ifndef STATUS_HOTEND8_WIDTH
#define STATUS_HOTEND8_WIDTH STATUS_HOTEND7_WIDTH
#endif
#define _SHNAME(N,T) STATUS_HOTEND##N##_##T,
constexpr uint8_t status_hotend_width[HOTENDS] = { REPEAT2_S(1, INCREMENT(HOTENDS), _SHNAME, WIDTH) };
#define STATUS_HOTEND_WIDTH(N) status_hotend_width[N]
#ifndef STATUS_HOTEND1_BYTEWIDTH
#define STATUS_HOTEND1_BYTEWIDTH BW(STATUS_HOTEND1_WIDTH)
#endif
#ifndef STATUS_HOTEND2_BYTEWIDTH
#define STATUS_HOTEND2_BYTEWIDTH BW(STATUS_HOTEND2_WIDTH)
#endif
#ifndef STATUS_HOTEND3_BYTEWIDTH
#define STATUS_HOTEND3_BYTEWIDTH BW(STATUS_HOTEND3_WIDTH)
#endif
#ifndef STATUS_HOTEND4_BYTEWIDTH
#define STATUS_HOTEND4_BYTEWIDTH BW(STATUS_HOTEND4_WIDTH)
#endif
#ifndef STATUS_HOTEND5_BYTEWIDTH
#define STATUS_HOTEND5_BYTEWIDTH BW(STATUS_HOTEND5_WIDTH)
#endif
#ifndef STATUS_HOTEND6_BYTEWIDTH
#define STATUS_HOTEND6_BYTEWIDTH BW(STATUS_HOTEND6_WIDTH)
#endif
#ifndef STATUS_HOTEND7_BYTEWIDTH
#define STATUS_HOTEND7_BYTEWIDTH BW(STATUS_HOTEND7_WIDTH)
#endif
#ifndef STATUS_HOTEND8_BYTEWIDTH
#define STATUS_HOTEND8_BYTEWIDTH BW(STATUS_HOTEND8_WIDTH)
#endif
constexpr uint8_t status_hotend_bytewidth[HOTENDS] = { REPEAT2_S(1, INCREMENT(HOTENDS), _SHNAME, BYTEWIDTH) };
#define STATUS_HOTEND_BYTEWIDTH(N) status_hotend_bytewidth[N]
#ifndef STATUS_HOTEND1_X
#define STATUS_HOTEND1_X STATUS_HEATERS_X
#endif
#ifndef STATUS_HOTEND2_X
#define STATUS_HOTEND2_X STATUS_HOTEND1_X + STATUS_HEATERS_XSPACE
#endif
#if HOTENDS > 2
#ifndef STATUS_HOTEND3_X
#define STATUS_HOTEND3_X STATUS_HOTEND2_X + STATUS_HEATERS_XSPACE
#endif
#ifndef STATUS_HOTEND4_X
#define STATUS_HOTEND4_X STATUS_HOTEND3_X + STATUS_HEATERS_XSPACE
#endif
#ifndef STATUS_HOTEND5_X
#define STATUS_HOTEND5_X STATUS_HOTEND4_X + STATUS_HEATERS_XSPACE
#endif
#ifndef STATUS_HOTEND6_X
#define STATUS_HOTEND6_X STATUS_HOTEND5_X + STATUS_HEATERS_XSPACE
#endif
#ifndef STATUS_HOTEND7_X
#define STATUS_HOTEND7_X STATUS_HOTEND6_X + STATUS_HEATERS_XSPACE
#endif
#ifndef STATUS_HOTEND8_X
#define STATUS_HOTEND8_X STATUS_HOTEND7_X + STATUS_HEATERS_XSPACE
#endif
constexpr uint8_t status_hotend_x[HOTENDS] = { REPEAT2_S(1, INCREMENT(HOTENDS), _SHNAME, X) };
#define STATUS_HOTEND_X(N) status_hotend_x[N]
#elif HAS_MULTI_HOTEND
#define STATUS_HOTEND_X(N) ((N) ? STATUS_HOTEND2_X : STATUS_HOTEND1_X)
#else
#define STATUS_HOTEND_X(N) STATUS_HOTEND1_X
#endif
#ifndef STATUS_HOTEND_TEXT_X
#ifdef STATUS_HOTEND1_TEXT_X
#ifndef STATUS_HOTEND2_TEXT_X
#define STATUS_HOTEND2_TEXT_X STATUS_HOTEND1_TEXT_X + STATUS_HEATERS_XSPACE
#endif
#ifndef STATUS_HOTEND3_TEXT_X
#define STATUS_HOTEND3_TEXT_X STATUS_HOTEND2_TEXT_X + STATUS_HEATERS_XSPACE
#endif
#ifndef STATUS_HOTEND4_TEXT_X
#define STATUS_HOTEND4_TEXT_X STATUS_HOTEND3_TEXT_X + STATUS_HEATERS_XSPACE
#endif
#ifndef STATUS_HOTEND5_TEXT_X
#define STATUS_HOTEND5_TEXT_X STATUS_HOTEND4_TEXT_X + STATUS_HEATERS_XSPACE
#endif
#ifndef STATUS_HOTEND6_TEXT_X
#define STATUS_HOTEND6_TEXT_X STATUS_HOTEND5_TEXT_X + STATUS_HEATERS_XSPACE
#endif
#ifndef STATUS_HOTEND7_TEXT_X
#define STATUS_HOTEND7_TEXT_X STATUS_HOTEND6_TEXT_X + STATUS_HEATERS_XSPACE
#endif
#ifndef STATUS_HOTEND8_TEXT_X
#define STATUS_HOTEND8_TEXT_X STATUS_HOTEND7_TEXT_X + STATUS_HEATERS_XSPACE
#endif
constexpr uint8_t status_hotend_text_x[HOTENDS] = { REPEAT2_S(1, INCREMENT(HOTENDS), _SHNAME, TEXT_X) };
#define STATUS_HOTEND_TEXT_X(N) status_hotend_text_x[N]
#else
#define STATUS_HOTEND_TEXT_X(N) (STATUS_HOTEND1_X + 6 + (N) * (STATUS_HEATERS_XSPACE))
#endif
#endif
#undef _SHNAME
#if STATUS_HOTEND_BITMAPS > 1 && DISABLED(STATUS_HOTEND_NUMBERLESS)
#define TEST_BITMAP_OFF status_hotend1_a_bmp
#define TEST_BITMAP_ON status_hotend1_b_bmp
#else
#define TEST_BITMAP_OFF status_hotend_a_bmp
#define TEST_BITMAP_ON status_hotend_b_bmp
#endif
#ifndef STATUS_HEATERS_HEIGHT
#define STATUS_HEATERS_HEIGHT (sizeof(TEST_BITMAP_OFF) / (STATUS_HOTEND1_BYTEWIDTH))
#endif
#ifndef STATUS_HEATERS_Y
#define STATUS_HEATERS_Y (20 - (STATUS_HEATERS_HEIGHT))
#endif
#define HOTEND0_BITMAP_SIZE (STATUS_HOTEND1_BYTEWIDTH) * (STATUS_HEATERS_HEIGHT)
static_assert(
sizeof(TEST_BITMAP_OFF) == HOTEND0_BITMAP_SIZE,
"Status hotend bitmap (" STRINGIFY(TEST_BITMAP_OFF) ") dimensions don't match data."
);
#ifdef STATUS_HOTEND_ANIM
static_assert(
sizeof(TEST_BITMAP_ON) == HOTEND0_BITMAP_SIZE,
"Status hotend bitmaps (" STRINGIFY(TEST_BITMAP_OFF) " and " STRINGIFY(TEST_BITMAP_ON) ") dimensions don't match."
);
#endif
#elif STATUS_HEATERS_WIDTH
#ifndef STATUS_HEATERS_XSPACE
#define STATUS_HEATERS_XSPACE 24
#endif
#ifndef STATUS_HOTEND_WIDTH
#define STATUS_HOTEND_WIDTH(N) 10
#endif
#ifndef STATUS_HOTEND_X
#define STATUS_HOTEND_X(N) (STATUS_HEATERS_X + 2 + (N) * (STATUS_HEATERS_XSPACE))
#endif
#ifndef STATUS_HOTEND_TEXT_X
#if HOTENDS == 4 && STATUS_LOGO_WIDTH
#define STATUS_HOTEND_TEXT_X(N) (STATUS_HEATERS_X + 6 + (N) * (STATUS_HEATERS_XSPACE))
#else
#define STATUS_HOTEND_TEXT_X(N) (STATUS_HEATERS_X + 6 + (N) * (STATUS_HEATERS_XSPACE))
#endif
#endif
#ifndef STATUS_HEATERS_BYTEWIDTH
#define STATUS_HEATERS_BYTEWIDTH BW(STATUS_HEATERS_WIDTH)
#endif
#ifndef STATUS_HEATERS_HEIGHT
#define STATUS_HEATERS_HEIGHT (sizeof(status_heaters_bmp) / (STATUS_HEATERS_BYTEWIDTH))
#endif
#ifndef STATUS_HEATERS_Y
#define STATUS_HEATERS_Y (20 - (STATUS_HEATERS_HEIGHT))
#endif
static_assert(
sizeof(status_heaters_bmp) == (STATUS_HEATERS_BYTEWIDTH) * (STATUS_HEATERS_HEIGHT),
"Status heaters bitmap (status_heaters_bmp) dimensions don't match data."
);
#else // HOTENDS == 0
#define STATUS_HOTEND_TEXT_X(N) 0
#define STATUS_HEATERS_Y 0
#endif
//
// Cutter Bitmap Properties
//
#if HAS_CUTTER
#if STATUS_CUTTER_WIDTH
#ifndef STATUS_CUTTER_X
#define STATUS_CUTTER_X (LCD_PIXEL_WIDTH - (STATUS_CUTTER_BYTEWIDTH + STATUS_CUTTER_BYTEWIDTH) * 8)
#endif
#ifndef STATUS_CUTTER_HEIGHT
#ifdef STATUS_CUTTER_ANIM
#define STATUS_CUTTER_HEIGHT(S) ((S) ? sizeof(status_cutter_on_bmp) / (STATUS_CUTTER_BYTEWIDTH) : sizeof(status_cutter_bmp) / (STATUS_CUTTER_BYTEWIDTH))
#else
#define STATUS_CUTTER_HEIGHT(S) (sizeof(status_cutter_bmp) / (STATUS_CUTTER_BYTEWIDTH))
#endif
#endif
#ifndef STATUS_CUTTER_Y
#define STATUS_CUTTER_Y(S) 4
#endif
#ifndef STATUS_CUTTER_TEXT_X
#define STATUS_CUTTER_TEXT_X (STATUS_CUTTER_X - 1)
#endif
#ifndef STATUS_CUTTER_TEXT_Y
#define STATUS_CUTTER_TEXT_Y 28
#endif
static_assert(
sizeof(status_cutter_bmp) == (STATUS_CUTTER_BYTEWIDTH) * STATUS_CUTTER_HEIGHT(0),
"Status cutter bitmap (status_cutter_bmp) dimensions don't match data."
);
#ifdef STATUS_CUTTER_ANIM
static_assert(
sizeof(status_cutter_on_bmp) == (STATUS_CUTTER_BYTEWIDTH) * STATUS_CUTTER_HEIGHT(1),
"Status cutter bitmap (status_cutter_on_bmp) dimensions don't match data."
);
#endif
#endif
#endif
//
// Chamber Bitmap Properties
//
#ifndef STATUS_CHAMBER_BYTEWIDTH
#define STATUS_CHAMBER_BYTEWIDTH BW(STATUS_CHAMBER_WIDTH)
#endif
#if STATUS_CHAMBER_WIDTH
#ifndef STATUS_CHAMBER_X
#define STATUS_CHAMBER_X (LCD_PIXEL_WIDTH - (STATUS_CHAMBER_BYTEWIDTH + STATUS_FAN_BYTEWIDTH) * 8)
#endif
#ifndef STATUS_CHAMBER_HEIGHT
#ifdef STATUS_CHAMBER_ANIM
#define STATUS_CHAMBER_HEIGHT(S) ((S) ? sizeof(status_chamber_on_bmp) / (STATUS_CHAMBER_BYTEWIDTH) : sizeof(status_chamber_bmp) / (STATUS_CHAMBER_BYTEWIDTH))
#else
#define STATUS_CHAMBER_HEIGHT(S) (sizeof(status_chamber_bmp) / (STATUS_CHAMBER_BYTEWIDTH))
#endif
#endif
#ifndef STATUS_CHAMBER_Y
#define STATUS_CHAMBER_Y(S) (20 - STATUS_CHAMBER_HEIGHT(S))
#endif
#ifndef STATUS_CHAMBER_TEXT_X
#define STATUS_CHAMBER_TEXT_X (STATUS_CHAMBER_X + 11)
#endif
static_assert(
sizeof(status_chamber_bmp) == (STATUS_CHAMBER_BYTEWIDTH) * STATUS_CHAMBER_HEIGHT(0),
"Status chamber bitmap (status_chamber_bmp) dimensions don't match data."
);
#ifdef STATUS_CHAMBER_ANIM
static_assert(
sizeof(status_chamber_on_bmp) == (STATUS_CHAMBER_BYTEWIDTH) * STATUS_CHAMBER_HEIGHT(1),
"Status chamber bitmap (status_chamber_on_bmp) dimensions don't match data."
);
#endif
#endif
//
// Cooler Bitmap Properties
//
#if HAS_COOLER
#if STATUS_COOLER_WIDTH
#ifndef STATUS_COOLER_X
#define STATUS_COOLER_X (LCD_PIXEL_WIDTH - (STATUS_COOLER_BYTEWIDTH + STATUS_FAN_BYTEWIDTH + STATUS_CUTTER_BYTEWIDTH) * 8)
#endif
#ifndef STATUS_COOLER_HEIGHT
#define STATUS_COOLER_HEIGHT(S) (sizeof(status_cooler_bmp1) / (STATUS_COOLER_BYTEWIDTH))
#endif
#ifndef STATUS_COOLER_Y
#define STATUS_COOLER_Y(S) (18 - STATUS_COOLER_HEIGHT(S))
#endif
#ifndef STATUS_COOLER_TEXT_X
#define STATUS_COOLER_TEXT_X (STATUS_COOLER_X + 12)
#endif
static_assert(
sizeof(status_cooler_bmp1) == (STATUS_COOLER_BYTEWIDTH) * STATUS_COOLER_HEIGHT(0),
"Status cooler bitmap (status_cooler_bmp1) dimensions don't match data."
);
#ifdef STATUS_COOLER_ANIM
static_assert(
sizeof(status_cooler_bmp2) == (STATUS_COOLER_BYTEWIDTH) * STATUS_COOLER_HEIGHT(1),
"Status cooler bitmap (status_cooler_bmp2) dimensions don't match data."
);
#endif
#endif
#endif
//
// Flowmeter Bitmap Properties
//
#if ENABLED(LASER_COOLANT_FLOW_METER)
#if STATUS_FLOWMETER_WIDTH
#ifndef STATUS_FLOWMETER_X
#define STATUS_FLOWMETER_X (LCD_PIXEL_WIDTH - (STATUS_FLOWMETER_BYTEWIDTH + STATUS_FAN_BYTEWIDTH + STATUS_CUTTER_BYTEWIDTH + STATUS_COOLER_BYTEWIDTH) * 8)
#endif
#ifndef STATUS_FLOWMETER_HEIGHT
#define STATUS_FLOWMETER_HEIGHT(S) (sizeof(status_flowmeter_bmp1) / (STATUS_FLOWMETER_BYTEWIDTH))
#endif
#ifndef STATUS_FLOWMETER_Y
#define STATUS_FLOWMETER_Y(S) (20 - STATUS_FLOWMETER_HEIGHT(S))
#endif
#ifndef STATUS_FLOWMETER_TEXT_X
#define STATUS_FLOWMETER_TEXT_X (STATUS_FLOWMETER_X + 12)
#endif
static_assert(
sizeof(status_flowmeter_bmp1) == (STATUS_FLOWMETER_BYTEWIDTH) * STATUS_FLOWMETER_HEIGHT(0),
"Status flowmeter bitmap (status_flowmeter_bmp1) dimensions don't match data."
);
#ifdef STATUS_COOLER_ANIM
static_assert(
sizeof(status_flowmeter_bmp2) == (STATUS_FLOWMETER_BYTEWIDTH) * STATUS_FLOWMETER_HEIGHT(1),
"Status flowmeter bitmap (status_flowmeter_bmp2) dimensions don't match data."
);
#endif
#endif
#endif
//
// I2C Laser Ammeter
//
#if ENABLED(I2C_AMMETER) && STATUS_AMMETER_WIDTH
#ifndef STATUS_AMMETER_BYTEWIDTH
#define STATUS_AMMETER_BYTEWIDTH BW(STATUS_AMMETER_WIDTH)
#endif
#ifndef STATUS_AMMETER_X
#define STATUS_AMMETER_X (LCD_PIXEL_WIDTH - (STATUS_AMMETER_BYTEWIDTH + STATUS_FLOWMETER_BYTEWIDTH + STATUS_FAN_BYTEWIDTH + STATUS_CUTTER_BYTEWIDTH + STATUS_COOLER_BYTEWIDTH) * 8)
#endif
#ifndef STATUS_AMMETER_HEIGHT
#define STATUS_AMMETER_HEIGHT(S) (sizeof(status_ammeter_bmp_mA) / (STATUS_AMMETER_BYTEWIDTH))
#endif
#ifndef STATUS_AMMETER_Y
#define STATUS_AMMETER_Y(S) (18 - STATUS_AMMETER_HEIGHT(S))
#endif
#ifndef STATUS_AMMETER_TEXT_X
#define STATUS_AMMETER_TEXT_X (STATUS_AMMETER_X + 7)
#endif
static_assert(
sizeof(status_ammeter_bmp_mA) == (STATUS_AMMETER_BYTEWIDTH) * STATUS_AMMETER_HEIGHT(0),
"Status ammeter bitmap (status_ammeter_bmp_mA) dimensions don't match data."
);
#endif
//
// Bed Bitmap Properties
//
#ifndef STATUS_BED_BYTEWIDTH
#define STATUS_BED_BYTEWIDTH BW(STATUS_BED_WIDTH)
#endif
#if STATUS_BED_WIDTH && !STATUS_HEATERS_WIDTH
#ifndef STATUS_BED_X
#define STATUS_BED_X (LCD_PIXEL_WIDTH - (STATUS_CHAMBER_BYTEWIDTH + STATUS_FAN_BYTEWIDTH + STATUS_BED_BYTEWIDTH) * 8 - TERN0(STATUS_HEAT_PERCENT, 4))
#endif
#ifndef STATUS_BED_HEIGHT
#ifdef STATUS_BED_ANIM
#define STATUS_BED_HEIGHT(S) ((S) ? sizeof(status_bed_on_bmp) / (STATUS_BED_BYTEWIDTH) : sizeof(status_bed_bmp) / (STATUS_BED_BYTEWIDTH))
#else
#define STATUS_BED_HEIGHT(S) (sizeof(status_bed_bmp) / (STATUS_BED_BYTEWIDTH))
#endif
#endif
#ifndef STATUS_BED_Y
#define STATUS_BED_Y(S) (20 - STATUS_BED_HEIGHT(S))
#endif
#ifndef STATUS_BED_TEXT_X
#define STATUS_BED_TEXT_X (STATUS_BED_X + 9)
#endif
static_assert(
sizeof(status_bed_bmp) == (STATUS_BED_BYTEWIDTH) * STATUS_BED_HEIGHT(0),
"Status bed bitmap (status_bed_bmp) dimensions don't match data."
);
#ifdef STATUS_BED_ANIM
static_assert(
sizeof(status_bed_on_bmp) == (STATUS_BED_BYTEWIDTH) * STATUS_BED_HEIGHT(1),
"Status bed bitmap (status_bed_on_bmp) dimensions don't match data."
);
#endif
#endif
//
// Fan Bitmap Properties
//
#ifndef STATUS_FAN_BYTEWIDTH
#define STATUS_FAN_BYTEWIDTH BW(STATUS_FAN_WIDTH)
#endif
#if STATUS_FAN_FRAMES
#ifndef STATUS_FAN_X
#define STATUS_FAN_X (LCD_PIXEL_WIDTH - (STATUS_FAN_BYTEWIDTH) * 8)
#endif
#ifndef STATUS_FAN_Y
#define STATUS_FAN_Y 1
#endif
#ifndef STATUS_FAN_TEXT_X
#define STATUS_FAN_TEXT_X (STATUS_FAN_X - 1)
#endif
#ifndef STATUS_FAN_TEXT_Y
#define STATUS_FAN_TEXT_Y 28
#endif
#ifndef STATUS_FAN_HEIGHT
#define STATUS_FAN_HEIGHT (sizeof(status_fan0_bmp) / (STATUS_FAN_BYTEWIDTH))
#endif
#define FAN_BMP_SIZE (STATUS_FAN_BYTEWIDTH) * (STATUS_FAN_HEIGHT)
static_assert(sizeof(status_fan0_bmp) == FAN_BMP_SIZE, "Status fan bitmap (status_fan0_bmp) dimensions don't match data.");
#if STATUS_FAN_FRAMES > 1
static_assert(sizeof(status_fan1_bmp) == FAN_BMP_SIZE, "Status fan bitmap (status_fan1_bmp) dimensions don't match data.");
#if STATUS_FAN_FRAMES > 2
static_assert(sizeof(status_fan2_bmp) == FAN_BMP_SIZE, "Status fan bitmap (status_fan2_bmp) dimensions don't match data.");
#if STATUS_FAN_FRAMES > 3
static_assert(sizeof(status_fan3_bmp) == FAN_BMP_SIZE, "Status fan bitmap (status_fan3_bmp) dimensions don't match data.");
#endif
#endif
#endif
#endif
#if STATUS_LOGO_WIDTH && ENABLED(CUSTOM_STATUS_SCREEN_IMAGE)
#define DO_DRAW_LOGO 1
#endif
#if HOTENDS > 0
#define DO_DRAW_HOTENDS 1
#endif
#if HAS_HEATED_BED && HOTENDS <= 4
#define DO_DRAW_BED 1
#endif
#if HAS_CUTTER && !DO_DRAW_BED
#define DO_DRAW_CUTTER 1
#endif
#if HAS_COOLER
#define DO_DRAW_COOLER 1
#endif
#if ENABLED(LASER_COOLANT_FLOW_METER)
#define DO_DRAW_FLOWMETER 1
#endif
#if ENABLED(I2C_AMMETER)
#define DO_DRAW_AMMETER 1
#endif
#if HAS_TEMP_CHAMBER && STATUS_CHAMBER_WIDTH && HOTENDS <= 4
#define DO_DRAW_CHAMBER 1
#endif
#if HAS_FAN0 && STATUS_FAN_WIDTH && HOTENDS <= 4 && defined(STATUS_FAN_FRAMES)
#define DO_DRAW_FAN 1
#endif
#if BOTH(HAS_HOTEND, STATUS_HOTEND_ANIM)
#define ANIM_HOTEND 1
#endif
#if BOTH(DO_DRAW_BED, STATUS_BED_ANIM)
#define ANIM_BED 1
#endif
#if BOTH(DO_DRAW_CHAMBER, STATUS_CHAMBER_ANIM)
#define ANIM_CHAMBER 1
#endif
#if BOTH(DO_DRAW_CUTTER, STATUS_CUTTER_ANIM)
#define ANIM_CUTTER 1
#endif
#if BOTH(DO_DRAW_COOLER, STATUS_COOLER_ANIM)
#define ANIM_COOLER 1
#endif
#if BOTH(DO_DRAW_FLOWMETER, STATUS_FLOWMETER_ANIM)
#define ANIM_FLOWMETER 1
#endif
#if ANIM_HOTEND || ANIM_BED || ANIM_CHAMBER || ANIM_CUTTER
#define ANIM_HBCC 1
#endif

View File

@ -0,0 +1,189 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
Fontname: -Misc-Fixed-Medium-R-Normal--9-90-75-75-C-60-ISO10646-1
Copyright: Public domain font. Share and enjoy.
Capital A Height: 6, '1' Height: 6
Calculated Max Values w= 6 h= 9 x= 5 y= 5 dx= 6 dy= 0 ascent= 7 len= 9
Font Bounding box w= 6 h= 9 x= 0 y=-2
Calculated Min Values x= 0 y=-2 dx= 0 dy= 0
Pure Font ascent = 6 descent=-2
X Font ascent = 6 descent=-2
Max Font ascent = 7 descent=-2
*/
#include <U8glib-HAL.h>
const u8g_fntpgm_uint8_t u8g_font_6x9[2434] U8G_FONT_SECTION(".progmem.u8g_font_6x9") = {
0x00,0x06,0x09,0x00,0xFE,0x06,0x02,0x0F,0x03,0x84,0x01,0xFF,0xFE,0x07,0xFE,0x06,
0xFE,0x05,0x07,0x07,0x00,0x00,0x00,0x40,0xF0,0xC8,0x88,0x98,0x78,0x10,0x05,0x07,
0x07,0x00,0x00,0x00,0xC0,0xF8,0x88,0x88,0x88,0x88,0xF8,0x05,0x05,0x05,0x00,0x00,
0x01,0x20,0x30,0xF8,0x30,0x20,0x05,0x07,0x07,0x00,0x00,0x00,0x20,0x70,0xF8,0x20,
0x20,0x20,0xE0,0x05,0x07,0x07,0x00,0x00,0x00,0x20,0x70,0xA8,0xB8,0x88,0x70,0x20,
0x06,0x05,0x05,0x00,0x00,0x00,0xB0,0xD8,0x6C,0xD8,0xB0,0x05,0x08,0x08,0x00,0x00,
0xFF,0xF8,0xA8,0x88,0x88,0x88,0x88,0xA8,0xF8,0x05,0x09,0x09,0x00,0x00,0xFE,0x20,
0x50,0x50,0x50,0x50,0x88,0xA8,0x88,0x70,0x03,0x03,0x03,0x00,0x00,0x03,0x40,0xA0,
0x40,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x06,0x05,0xFF,0x01,0x06,0x06,
0x06,0x02,0x00,0x80,0x80,0x80,0x80,0x00,0x80,0x03,0x03,0x03,0x06,0x01,0x03,0xA0,
0xA0,0xA0,0x05,0x07,0x07,0x06,0x00,0xFF,0x50,0x50,0xF8,0x50,0xF8,0x50,0x50,0x05,
0x09,0x09,0x06,0x00,0xFE,0x20,0x70,0xA8,0xA0,0x70,0x28,0xA8,0x70,0x20,0x06,0x08,
0x08,0x06,0x00,0xFF,0x40,0xA8,0x48,0x10,0x20,0x48,0x54,0x08,0x05,0x07,0x07,0x06,
0x00,0xFF,0x60,0x90,0x90,0x60,0x98,0x90,0x68,0x01,0x03,0x03,0x06,0x02,0x03,0x80,
0x80,0x80,0x02,0x07,0x07,0x06,0x02,0xFF,0x40,0x80,0x80,0x80,0x80,0x80,0x40,0x02,
0x07,0x07,0x06,0x02,0xFF,0x80,0x40,0x40,0x40,0x40,0x40,0x80,0x05,0x05,0x05,0x06,
0x00,0x00,0x88,0x50,0xF8,0x50,0x88,0x05,0x05,0x05,0x06,0x00,0x00,0x20,0x20,0xF8,
0x20,0x20,0x02,0x04,0x04,0x06,0x02,0xFE,0xC0,0x40,0x40,0x80,0x05,0x01,0x01,0x06,
0x00,0x02,0xF8,0x02,0x02,0x02,0x06,0x02,0x00,0xC0,0xC0,0x04,0x06,0x06,0x06,0x01,
0x00,0x10,0x10,0x20,0x40,0x80,0x80,0x04,0x06,0x06,0x06,0x01,0x00,0x60,0x90,0x90,
0x90,0x90,0x60,0x03,0x06,0x06,0x06,0x01,0x00,0x40,0xC0,0x40,0x40,0x40,0xE0,0x04,
0x06,0x06,0x06,0x01,0x00,0x60,0x90,0x10,0x20,0x40,0xF0,0x04,0x06,0x06,0x06,0x01,
0x00,0xF0,0x20,0x60,0x10,0x10,0xE0,0x05,0x06,0x06,0x06,0x00,0x00,0x10,0x30,0x50,
0x90,0xF8,0x10,0x04,0x06,0x06,0x06,0x01,0x00,0xF0,0x80,0xE0,0x10,0x10,0xE0,0x04,
0x06,0x06,0x06,0x01,0x00,0x60,0x80,0xE0,0x90,0x90,0x60,0x04,0x06,0x06,0x06,0x01,
0x00,0xF0,0x10,0x10,0x20,0x40,0x40,0x04,0x06,0x06,0x06,0x01,0x00,0x60,0x90,0x60,
0x90,0x90,0x60,0x04,0x06,0x06,0x06,0x01,0x00,0x60,0x90,0x90,0x70,0x10,0x60,0x02,
0x05,0x05,0x06,0x02,0x00,0xC0,0xC0,0x00,0xC0,0xC0,0x02,0x07,0x07,0x06,0x02,0xFE,
0xC0,0xC0,0x00,0xC0,0x40,0x40,0x80,0x05,0x05,0x05,0x06,0x00,0x00,0x18,0x60,0x80,
0x60,0x18,0x05,0x03,0x03,0x06,0x00,0x01,0xF8,0x00,0xF8,0x05,0x05,0x05,0x06,0x00,
0x00,0xC0,0x30,0x08,0x30,0xC0,0x04,0x07,0x07,0x06,0x01,0x00,0x60,0x90,0x10,0x60,
0x40,0x00,0x40,0x05,0x06,0x06,0x06,0x00,0x00,0x70,0x90,0xA8,0xB0,0x80,0x70,0x05,
0x06,0x06,0x06,0x00,0x00,0x20,0x50,0x88,0xF8,0x88,0x88,0x05,0x06,0x06,0x06,0x00,
0x00,0xF0,0x88,0xF0,0x88,0x88,0xF0,0x04,0x06,0x06,0x06,0x01,0x00,0x60,0x90,0x80,
0x80,0x90,0x60,0x04,0x06,0x06,0x06,0x01,0x00,0xE0,0x90,0x90,0x90,0x90,0xE0,0x04,
0x06,0x06,0x06,0x01,0x00,0xF0,0x80,0xE0,0x80,0x80,0xF0,0x04,0x06,0x06,0x06,0x01,
0x00,0xF0,0x80,0xE0,0x80,0x80,0x80,0x04,0x06,0x06,0x06,0x01,0x00,0x60,0x90,0x80,
0xB0,0x90,0x60,0x04,0x06,0x06,0x06,0x01,0x00,0x90,0x90,0xF0,0x90,0x90,0x90,0x03,
0x06,0x06,0x06,0x01,0x00,0xE0,0x40,0x40,0x40,0x40,0xE0,0x05,0x06,0x06,0x06,0x00,
0x00,0x38,0x10,0x10,0x10,0x90,0x60,0x04,0x06,0x06,0x06,0x01,0x00,0x90,0xA0,0xC0,
0xA0,0x90,0x90,0x04,0x06,0x06,0x06,0x01,0x00,0x80,0x80,0x80,0x80,0x80,0xF0,0x05,
0x06,0x06,0x06,0x00,0x00,0x88,0xD8,0xA8,0xA8,0x88,0x88,0x04,0x06,0x06,0x06,0x01,
0x00,0x90,0xD0,0xB0,0x90,0x90,0x90,0x05,0x06,0x06,0x06,0x00,0x00,0x70,0x88,0x88,
0x88,0x88,0x70,0x04,0x06,0x06,0x06,0x01,0x00,0xE0,0x90,0x90,0xE0,0x80,0x80,0x04,
0x07,0x07,0x06,0x01,0xFF,0x60,0x90,0x90,0xD0,0xB0,0x60,0x10,0x04,0x06,0x06,0x06,
0x01,0x00,0xE0,0x90,0x90,0xE0,0x90,0x90,0x04,0x06,0x06,0x06,0x01,0x00,0x60,0x90,
0x40,0x20,0x90,0x60,0x05,0x06,0x06,0x06,0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0x20,
0x04,0x06,0x06,0x06,0x01,0x00,0x90,0x90,0x90,0x90,0x90,0x60,0x04,0x06,0x06,0x06,
0x01,0x00,0x90,0x90,0x90,0xF0,0x60,0x60,0x05,0x06,0x06,0x06,0x00,0x00,0x88,0x88,
0xA8,0xA8,0xD8,0x88,0x05,0x06,0x06,0x06,0x00,0x00,0x88,0x50,0x20,0x20,0x50,0x88,
0x05,0x06,0x06,0x06,0x00,0x00,0x88,0x88,0x50,0x20,0x20,0x20,0x04,0x06,0x06,0x06,
0x01,0x00,0xF0,0x10,0x20,0x40,0x80,0xF0,0x03,0x06,0x06,0x06,0x01,0x00,0xE0,0x80,
0x80,0x80,0x80,0xE0,0x04,0x06,0x06,0x06,0x01,0x00,0x80,0x80,0x40,0x20,0x10,0x10,
0x03,0x06,0x06,0x06,0x01,0x00,0xE0,0x20,0x20,0x20,0x20,0xE0,0x05,0x03,0x03,0x06,
0x00,0x03,0x20,0x50,0x88,0x05,0x01,0x01,0x06,0x00,0xFE,0xF8,0x02,0x02,0x02,0x06,
0x02,0x04,0x80,0x40,0x04,0x04,0x04,0x06,0x01,0x00,0x70,0x90,0x90,0x70,0x04,0x06,
0x06,0x06,0x01,0x00,0x80,0x80,0xE0,0x90,0x90,0xE0,0x04,0x04,0x04,0x06,0x01,0x00,
0x70,0x80,0x80,0x70,0x04,0x06,0x06,0x06,0x01,0x00,0x10,0x10,0x70,0x90,0x90,0x70,
0x04,0x04,0x04,0x06,0x01,0x00,0x60,0xB0,0xC0,0x70,0x04,0x06,0x06,0x06,0x01,0x00,
0x20,0x50,0x40,0xE0,0x40,0x40,0x04,0x06,0x06,0x06,0x01,0xFE,0x60,0x90,0x90,0x70,
0x10,0x60,0x04,0x06,0x06,0x06,0x01,0x00,0x80,0x80,0xE0,0x90,0x90,0x90,0x03,0x06,
0x06,0x06,0x01,0x00,0x40,0x00,0xC0,0x40,0x40,0xE0,0x03,0x08,0x08,0x06,0x01,0xFE,
0x20,0x00,0x60,0x20,0x20,0x20,0xA0,0x40,0x04,0x06,0x06,0x06,0x01,0x00,0x80,0x80,
0xA0,0xC0,0xA0,0x90,0x03,0x06,0x06,0x06,0x01,0x00,0xC0,0x40,0x40,0x40,0x40,0xE0,
0x05,0x04,0x04,0x06,0x00,0x00,0xD0,0xA8,0xA8,0x88,0x04,0x04,0x04,0x06,0x01,0x00,
0xE0,0x90,0x90,0x90,0x04,0x04,0x04,0x06,0x01,0x00,0x60,0x90,0x90,0x60,0x04,0x06,
0x06,0x06,0x01,0xFE,0xE0,0x90,0x90,0xE0,0x80,0x80,0x04,0x06,0x06,0x06,0x01,0xFE,
0x70,0x90,0x90,0x70,0x10,0x10,0x04,0x04,0x04,0x06,0x01,0x00,0xA0,0xD0,0x80,0x80,
0x04,0x04,0x04,0x06,0x01,0x00,0x70,0xC0,0x30,0xE0,0x04,0x06,0x06,0x06,0x01,0x00,
0x40,0x40,0xE0,0x40,0x50,0x20,0x04,0x04,0x04,0x06,0x01,0x00,0x90,0x90,0x90,0x70,
0x04,0x04,0x04,0x06,0x01,0x00,0x90,0x90,0x60,0x60,0x05,0x04,0x04,0x06,0x00,0x00,
0x88,0xA8,0xA8,0x50,0x04,0x04,0x04,0x06,0x01,0x00,0x90,0x60,0x60,0x90,0x04,0x06,
0x06,0x06,0x01,0xFE,0x90,0x90,0x90,0x70,0x90,0x60,0x04,0x04,0x04,0x06,0x01,0x00,
0xF0,0x20,0x40,0xF0,0x03,0x07,0x07,0x06,0x01,0x00,0x20,0x40,0x40,0x80,0x40,0x40,
0x20,0x01,0x07,0x07,0x06,0x02,0xFF,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x03,0x07,
0x07,0x06,0x01,0x00,0x80,0x40,0x40,0x20,0x40,0x40,0x80,0x04,0x02,0x02,0x06,0x01,
0x03,0x50,0xA0,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x06,0x05,0xFF,0x01,0x06,0x06,0x06,0x02,0x00,
0x80,0x00,0x80,0x80,0x80,0x80,0x04,0x06,0x06,0x06,0x01,0xFF,0x20,0x70,0xA0,0xA0,
0x70,0x20,0x05,0x07,0x07,0x06,0x00,0xFF,0x30,0x48,0x40,0xF0,0x40,0x40,0xF8,0x05,
0x05,0x05,0x06,0x00,0x00,0xA8,0x50,0x88,0x50,0xA8,0x05,0x06,0x06,0x06,0x00,0x00,
0x88,0x50,0xF8,0x20,0xF8,0x20,0x01,0x07,0x07,0x06,0x02,0xFF,0x80,0x80,0x80,0x00,
0x80,0x80,0x80,0x04,0x07,0x07,0x06,0x01,0xFF,0x70,0x80,0x60,0x90,0x60,0x10,0xE0,
0x03,0x01,0x01,0x06,0x01,0x05,0xA0,0x06,0x07,0x07,0x06,0x00,0x00,0x78,0x84,0x94,
0xA4,0x94,0x84,0x78,0x03,0x05,0x05,0x06,0x01,0x01,0x60,0xA0,0x60,0x00,0xE0,0x05,
0x05,0x05,0x06,0x00,0x00,0x28,0x50,0xA0,0x50,0x28,0x04,0x03,0x03,0x06,0x01,0x00,
0xF0,0x10,0x10,0x04,0x01,0x01,0x06,0x01,0x02,0xF0,0x06,0x07,0x07,0x06,0x00,0x00,
0x78,0x84,0xB4,0xA4,0xA4,0x84,0x78,0x04,0x01,0x01,0x06,0x01,0x05,0xF0,0x04,0x03,
0x03,0x06,0x01,0x02,0x60,0x90,0x60,0x05,0x07,0x07,0x06,0x00,0xFF,0x20,0x20,0xF8,
0x20,0x20,0x00,0xF8,0x03,0x05,0x05,0x06,0x01,0x01,0x40,0xA0,0x20,0x40,0xE0,0x03,
0x05,0x05,0x06,0x01,0x01,0xC0,0x20,0x40,0x20,0xC0,0x02,0x02,0x02,0x06,0x02,0x04,
0x40,0x80,0x04,0x05,0x05,0x06,0x01,0xFF,0x90,0x90,0xB0,0xD0,0x80,0x05,0x06,0x06,
0x06,0x00,0x00,0x78,0xE8,0xE8,0x68,0x28,0x28,0x01,0x01,0x01,0x06,0x02,0x02,0x80,
0x02,0x02,0x02,0x06,0x02,0xFE,0x40,0x80,0x03,0x05,0x05,0x06,0x01,0x01,0x40,0xC0,
0x40,0x40,0xE0,0x03,0x05,0x05,0x06,0x01,0x01,0x40,0xA0,0x40,0x00,0xE0,0x05,0x05,
0x05,0x06,0x00,0x00,0xA0,0x50,0x28,0x50,0xA0,0x05,0x08,0x08,0x06,0x00,0xFF,0x40,
0xC0,0x40,0x50,0x70,0x30,0x78,0x10,0x05,0x08,0x08,0x06,0x00,0xFF,0x40,0xC0,0x40,
0x50,0x68,0x08,0x10,0x38,0x05,0x08,0x08,0x06,0x00,0xFF,0xC0,0x20,0x40,0x30,0xF0,
0x30,0x78,0x10,0x04,0x07,0x07,0x06,0x01,0x00,0x20,0x00,0x20,0x60,0x80,0x90,0x60,
0x05,0x07,0x07,0x06,0x00,0x00,0x40,0x20,0x20,0x50,0x70,0x88,0x88,0x05,0x07,0x07,
0x06,0x00,0x00,0x10,0x20,0x20,0x50,0x70,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,
0x20,0x50,0x20,0x50,0x70,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x28,0x50,0x20,
0x50,0x70,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x50,0x00,0x20,0x50,0x70,0x88,
0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x50,0x20,0x50,0x70,0x88,0x88,0x05,0x06,
0x06,0x06,0x00,0x00,0x78,0xA0,0xF0,0xA0,0xA0,0xB8,0x04,0x08,0x08,0x06,0x01,0xFE,
0x60,0x90,0x80,0x80,0x90,0x60,0x20,0x40,0x04,0x07,0x07,0x06,0x01,0x00,0x40,0x20,
0xF0,0x80,0xE0,0x80,0xF0,0x04,0x07,0x07,0x06,0x01,0x00,0x20,0x40,0xF0,0x80,0xE0,
0x80,0xF0,0x04,0x07,0x07,0x06,0x01,0x00,0x20,0x50,0xF0,0x80,0xE0,0x80,0xF0,0x04,
0x07,0x07,0x06,0x01,0x00,0x50,0x00,0xF0,0x80,0xE0,0x80,0xF0,0x03,0x07,0x07,0x06,
0x01,0x00,0x80,0x40,0xE0,0x40,0x40,0x40,0xE0,0x03,0x07,0x07,0x06,0x01,0x00,0x20,
0x40,0xE0,0x40,0x40,0x40,0xE0,0x03,0x07,0x07,0x06,0x01,0x00,0x40,0xA0,0xE0,0x40,
0x40,0x40,0xE0,0x03,0x07,0x07,0x06,0x01,0x00,0xA0,0x00,0xE0,0x40,0x40,0x40,0xE0,
0x05,0x06,0x06,0x06,0x00,0x00,0x70,0x48,0xE8,0x48,0x48,0x70,0x04,0x07,0x07,0x06,
0x01,0x00,0x50,0xA0,0x90,0xD0,0xB0,0x90,0x90,0x04,0x07,0x07,0x06,0x01,0x00,0x40,
0x20,0x60,0x90,0x90,0x90,0x60,0x04,0x07,0x07,0x06,0x01,0x00,0x20,0x40,0x60,0x90,
0x90,0x90,0x60,0x04,0x07,0x07,0x06,0x01,0x00,0x20,0x50,0x60,0x90,0x90,0x90,0x60,
0x04,0x07,0x07,0x06,0x01,0x00,0x50,0xA0,0x60,0x90,0x90,0x90,0x60,0x04,0x07,0x07,
0x06,0x01,0x00,0x50,0x00,0x60,0x90,0x90,0x90,0x60,0x05,0x05,0x05,0x06,0x00,0x00,
0x88,0x50,0x20,0x50,0x88,0x04,0x08,0x08,0x06,0x01,0xFF,0x10,0x70,0xB0,0xB0,0xD0,
0xD0,0xE0,0x80,0x04,0x07,0x07,0x06,0x01,0x00,0x40,0x20,0x90,0x90,0x90,0x90,0x60,
0x04,0x07,0x07,0x06,0x01,0x00,0x20,0x40,0x90,0x90,0x90,0x90,0x60,0x04,0x07,0x07,
0x06,0x01,0x00,0x20,0x50,0x90,0x90,0x90,0x90,0x60,0x04,0x07,0x07,0x06,0x01,0x00,
0x50,0x00,0x90,0x90,0x90,0x90,0x60,0x05,0x07,0x07,0x06,0x00,0x00,0x10,0x20,0x88,
0x50,0x20,0x20,0x20,0x04,0x06,0x06,0x06,0x01,0x00,0x80,0xE0,0x90,0x90,0xE0,0x80,
0x04,0x06,0x06,0x06,0x01,0x00,0x60,0x90,0xA0,0xA0,0x90,0xA0,0x04,0x07,0x07,0x06,
0x01,0x00,0x40,0x20,0x00,0x70,0x90,0x90,0x70,0x04,0x07,0x07,0x06,0x01,0x00,0x20,
0x40,0x00,0x70,0x90,0x90,0x70,0x04,0x07,0x07,0x06,0x01,0x00,0x20,0x50,0x00,0x70,
0x90,0x90,0x70,0x04,0x07,0x07,0x06,0x01,0x00,0x50,0xA0,0x00,0x70,0x90,0x90,0x70,
0x04,0x06,0x06,0x06,0x01,0x00,0x50,0x00,0x70,0x90,0x90,0x70,0x04,0x07,0x07,0x06,
0x01,0x00,0x20,0x50,0x20,0x70,0x90,0x90,0x70,0x05,0x04,0x04,0x06,0x00,0x00,0x70,
0xA8,0xB0,0x78,0x04,0x06,0x06,0x06,0x01,0xFE,0x70,0x80,0x80,0x70,0x20,0x40,0x04,
0x07,0x07,0x06,0x01,0x00,0x40,0x20,0x00,0x60,0xB0,0xC0,0x70,0x04,0x07,0x07,0x06,
0x01,0x00,0x20,0x40,0x00,0x60,0xB0,0xC0,0x70,0x04,0x07,0x07,0x06,0x01,0x00,0x20,
0x50,0x00,0x60,0xB0,0xC0,0x70,0x04,0x06,0x06,0x06,0x01,0x00,0x50,0x00,0x60,0xB0,
0xC0,0x70,0x03,0x07,0x07,0x06,0x01,0x00,0x80,0x40,0x00,0xC0,0x40,0x40,0xE0,0x03,
0x07,0x07,0x06,0x01,0x00,0x20,0x40,0x00,0xC0,0x40,0x40,0xE0,0x03,0x07,0x07,0x06,
0x01,0x00,0x40,0xA0,0x00,0xC0,0x40,0x40,0xE0,0x03,0x06,0x06,0x06,0x01,0x00,0xA0,
0x00,0xC0,0x40,0x40,0xE0,0x04,0x07,0x07,0x06,0x01,0x00,0x30,0x60,0x10,0x70,0x90,
0x90,0x60,0x04,0x07,0x07,0x06,0x01,0x00,0x50,0xA0,0x00,0xE0,0x90,0x90,0x90,0x04,
0x07,0x07,0x06,0x01,0x00,0x40,0x20,0x00,0x60,0x90,0x90,0x60,0x04,0x07,0x07,0x06,
0x01,0x00,0x20,0x40,0x00,0x60,0x90,0x90,0x60,0x04,0x07,0x07,0x06,0x01,0x00,0x20,
0x50,0x00,0x60,0x90,0x90,0x60,0x04,0x07,0x07,0x06,0x01,0x00,0x50,0xA0,0x00,0x60,
0x90,0x90,0x60,0x04,0x06,0x06,0x06,0x01,0x00,0x50,0x00,0x60,0x90,0x90,0x60,0x05,
0x05,0x05,0x06,0x00,0x00,0x20,0x00,0xF8,0x00,0x20,0x04,0x04,0x04,0x06,0x01,0x00,
0x70,0xB0,0xD0,0xE0,0x04,0x07,0x07,0x06,0x01,0x00,0x40,0x20,0x00,0x90,0x90,0x90,
0x70,0x04,0x07,0x07,0x06,0x01,0x00,0x20,0x40,0x00,0x90,0x90,0x90,0x70,0x04,0x07,
0x07,0x06,0x01,0x00,0x20,0x50,0x00,0x90,0x90,0x90,0x70,0x04,0x06,0x06,0x06,0x01,
0x00,0x50,0x00,0x90,0x90,0x90,0x70,0x04,0x09,0x09,0x06,0x01,0xFE,0x20,0x40,0x00,
0x90,0x90,0x90,0x70,0x90,0x60,0x04,0x08,0x08,0x06,0x01,0xFE,0x80,0x80,0xE0,0x90,
0x90,0xE0,0x80,0x80,0x04,0x08,0x08,0x06,0x01,0xFE,0x50,0x00,0x90,0x90,0x90,0x70,
0x90,0x60};

View File

@ -0,0 +1,305 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include <U8glib-HAL.h>
#if defined(__AVR__) && ENABLED(NOT_EXTENDED_ISO10646_1_5X7)
// reduced font (only symbols 1 - 127) - saves about 1278 bytes of FLASH
/*
Fontname: -Marlin6x12-Fixed-Medium-R-SemiCondensed--12-90-100-100-C-111-ISO10646-1
Copyright: Public domain terminal emulator font. Share and enjoy. original font -Misc-Fixed-Medium-R-SemiCondensed--12-110-75-75-C-60-ISO10646-1
Capital A Height: 7, '1' Height: 7
Calculated Max Values w= 7 h=10 x= 5 y= 5 dx= 7 dy= 0 ascent= 8 len=10
Font Bounding box w=12 h=15 x= 0 y=-2
Calculated Min Values x= 0 y=-2 dx= 0 dy= 0
Pure Font ascent = 7 descent=-2
X Font ascent = 8 descent=-2
Max Font ascent = 8 descent=-2
*/
const u8g_fntpgm_uint8_t ISO10646_1_5x7[1324] U8G_FONT_SECTION("ISO10646_1_5x7") = {
0x00,0x0C,0x0F,0x00,0xFE,0x07,0x02,0x25,0x03,0xBB,0x01,0x7F,0xFE,0x08,0xFE,0x08,
0xFE,0x05,0x08,0x08,0x06,0x00,0x00,0x40,0xF0,0xC8,0x88,0x88,0x98,0x78,0x10,0x05,
0x08,0x08,0x06,0x00,0x00,0xC0,0xF8,0x88,0x88,0x88,0x88,0x88,0xF8,0x05,0x05,0x05,
0x06,0x00,0x01,0x20,0x30,0xF8,0x30,0x20,0x05,0x08,0x08,0x06,0x00,0x00,0x20,0x70,
0xF8,0x20,0x20,0x20,0x20,0xE0,0x05,0x09,0x09,0x06,0x00,0xFF,0x20,0x70,0xA8,0xA8,
0xB8,0x88,0x88,0x70,0x20,0x07,0x05,0x05,0x07,0x00,0x01,0xD8,0x6C,0x36,0x6C,0xD8,
0x05,0x09,0x09,0x06,0x00,0xFF,0xF8,0xA8,0x88,0x88,0x88,0x88,0x88,0xA8,0xF8,0x05,
0x0A,0x0A,0x06,0x00,0xFE,0x20,0x50,0x50,0x50,0x50,0x88,0xA8,0xA8,0x88,0x70,0x03,
0x03,0x03,0x06,0x00,0x03,0x40,0xA0,0x40,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,
0x00,0x06,0x05,0xFF,0x01,0x07,0x07,0x06,0x02,0x00,0x80,0x80,0x80,0x80,0x80,0x00,
0x80,0x03,0x03,0x03,0x06,0x01,0x05,0xA0,0xA0,0xA0,0x05,0x06,0x06,0x06,0x00,0x00,
0x50,0xF8,0x50,0x50,0xF8,0x50,0x05,0x09,0x09,0x06,0x00,0xFF,0x20,0x70,0xA8,0xA0,
0x70,0x28,0xA8,0x70,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0xC8,0xC8,0x10,0x20,0x40,
0x98,0x98,0x05,0x07,0x07,0x06,0x00,0x00,0x40,0xA0,0xA0,0x40,0xA8,0x90,0x68,0x01,
0x03,0x03,0x06,0x02,0x05,0x80,0x80,0x80,0x03,0x09,0x09,0x06,0x01,0xFF,0x20,0x40,
0x40,0x80,0x80,0x80,0x40,0x40,0x20,0x03,0x09,0x09,0x06,0x01,0xFF,0x80,0x40,0x40,
0x20,0x20,0x20,0x40,0x40,0x80,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0xA8,0x70,0x20,
0x70,0xA8,0x20,0x05,0x05,0x05,0x06,0x00,0x01,0x20,0x20,0xF8,0x20,0x20,0x02,0x03,
0x03,0x06,0x01,0xFF,0xC0,0x40,0x80,0x05,0x01,0x01,0x06,0x00,0x03,0xF8,0x02,0x02,
0x02,0x06,0x01,0x00,0xC0,0xC0,0x05,0x07,0x07,0x06,0x00,0x00,0x08,0x10,0x10,0x20,
0x40,0x40,0x80,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x98,0xA8,0xC8,0x88,0x70,
0x03,0x07,0x07,0x06,0x01,0x00,0x40,0xC0,0x40,0x40,0x40,0x40,0xE0,0x05,0x07,0x07,
0x06,0x00,0x00,0x70,0x88,0x08,0x10,0x20,0x40,0xF8,0x05,0x07,0x07,0x06,0x00,0x00,
0xF8,0x08,0x10,0x30,0x08,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x10,0x30,0x50,
0x90,0xF8,0x10,0x10,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x80,0xF0,0x08,0x08,0x88,
0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x30,0x40,0x80,0xF0,0x88,0x88,0x70,0x05,0x07,
0x07,0x06,0x00,0x00,0xF8,0x08,0x10,0x10,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,
0x00,0x70,0x88,0x88,0x70,0x88,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,
0x88,0x78,0x08,0x10,0x60,0x02,0x05,0x05,0x06,0x01,0x00,0xC0,0xC0,0x00,0xC0,0xC0,
0x02,0x06,0x06,0x06,0x01,0xFF,0xC0,0xC0,0x00,0xC0,0x40,0x80,0x03,0x05,0x05,0x06,
0x01,0x01,0x20,0x40,0x80,0x40,0x20,0x05,0x03,0x03,0x06,0x00,0x02,0xF8,0x00,0xF8,
0x03,0x05,0x05,0x06,0x01,0x01,0x80,0x40,0x20,0x40,0x80,0x05,0x07,0x07,0x06,0x00,
0x00,0x70,0x88,0x10,0x20,0x20,0x00,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,
0xB8,0xA8,0xB8,0x80,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x88,0xF8,0x88,
0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0xF0,0x48,0x48,0x70,0x48,0x48,0xF0,0x05,
0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x80,0x80,0x80,0x88,0x70,0x05,0x07,0x07,0x06,
0x00,0x00,0xF0,0x48,0x48,0x48,0x48,0x48,0xF0,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,
0x80,0x80,0xF0,0x80,0x80,0xF8,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x80,0x80,0xF0,
0x80,0x80,0x80,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x80,0x80,0x98,0x88,0x70,
0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x03,0x07,0x07,
0x06,0x01,0x00,0xE0,0x40,0x40,0x40,0x40,0x40,0xE0,0x05,0x07,0x07,0x06,0x00,0x00,
0x38,0x10,0x10,0x10,0x10,0x90,0x60,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x90,0xA0,
0xC0,0xA0,0x90,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,
0xF8,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0xD8,0xA8,0x88,0x88,0x88,0x88,0x05,0x07,
0x07,0x06,0x00,0x00,0x88,0x88,0xC8,0xA8,0x98,0x88,0x88,0x05,0x07,0x07,0x06,0x00,
0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0xF0,0x88,
0x88,0xF0,0x80,0x80,0x80,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x88,0x88,0xA8,
0x90,0x68,0x05,0x07,0x07,0x06,0x00,0x00,0xF0,0x88,0x88,0xF0,0xA0,0x90,0x88,0x05,
0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x80,0x70,0x08,0x88,0x70,0x05,0x07,0x07,0x06,
0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x88,
0x88,0x88,0x88,0x88,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0x88,
0x50,0x50,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0x88,0xA8,0xA8,0x50,
0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x50,0x20,0x50,0x88,0x88,0x05,0x07,0x07,
0x06,0x00,0x00,0x88,0x88,0x50,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0x00,
0xF8,0x08,0x10,0x20,0x40,0x80,0xF8,0x03,0x09,0x09,0x06,0x01,0xFF,0xE0,0x80,0x80,
0x80,0x80,0x80,0x80,0x80,0xE0,0x05,0x07,0x07,0x06,0x00,0x00,0x80,0x40,0x40,0x20,
0x10,0x10,0x08,0x03,0x09,0x09,0x06,0x01,0xFF,0xE0,0x20,0x20,0x20,0x20,0x20,0x20,
0x20,0xE0,0x05,0x03,0x03,0x06,0x00,0x05,0x20,0x50,0x88,0x05,0x01,0x01,0x06,0x00,
0xFE,0xF8,0x03,0x03,0x03,0x06,0x01,0x05,0x80,0x40,0x20,0x05,0x05,0x05,0x06,0x00,
0x00,0x70,0x08,0x78,0x88,0x78,0x05,0x07,0x07,0x06,0x00,0x00,0x80,0x80,0xF0,0x88,
0x88,0x88,0xF0,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x80,0x80,0x88,0x70,0x05,0x07,
0x07,0x06,0x00,0x00,0x08,0x08,0x78,0x88,0x88,0x88,0x78,0x05,0x05,0x05,0x06,0x00,
0x00,0x70,0x88,0xF0,0x80,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x30,0x48,0x40,0xE0,
0x40,0x40,0x40,0x05,0x07,0x07,0x06,0x00,0xFE,0x70,0x88,0x88,0x88,0x78,0x08,0x70,
0x05,0x07,0x07,0x06,0x00,0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x88,0x03,0x07,0x07,
0x06,0x01,0x00,0x40,0x00,0xC0,0x40,0x40,0x40,0xE0,0x04,0x09,0x09,0x06,0x01,0xFE,
0x10,0x00,0x30,0x10,0x10,0x10,0x10,0x90,0x60,0x05,0x07,0x07,0x06,0x00,0x00,0x80,
0x80,0x88,0x90,0xE0,0x90,0x88,0x03,0x07,0x07,0x06,0x01,0x00,0xC0,0x40,0x40,0x40,
0x40,0x40,0xE0,0x05,0x05,0x05,0x06,0x00,0x00,0xD0,0xA8,0xA8,0xA8,0xA8,0x05,0x05,
0x05,0x06,0x00,0x00,0xB0,0xC8,0x88,0x88,0x88,0x05,0x05,0x05,0x06,0x00,0x00,0x70,
0x88,0x88,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0xFE,0xF0,0x88,0x88,0x88,0xF0,0x80,
0x80,0x05,0x07,0x07,0x06,0x00,0xFE,0x78,0x88,0x88,0x88,0x78,0x08,0x08,0x05,0x05,
0x05,0x06,0x00,0x00,0xB0,0xC8,0x80,0x80,0x80,0x05,0x05,0x05,0x06,0x00,0x00,0x78,
0x80,0x70,0x08,0xF0,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x20,0xF8,0x20,0x20,0x20,
0x18,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x88,0x88,0x98,0x68,0x05,0x05,0x05,0x06,
0x00,0x00,0x88,0x88,0x88,0x50,0x20,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x88,0xA8,
0xA8,0x50,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x50,0x20,0x50,0x88,0x05,0x07,0x07,
0x06,0x00,0xFE,0x88,0x88,0x88,0x50,0x20,0x40,0x80,0x05,0x05,0x05,0x06,0x00,0x00,
0xF8,0x10,0x20,0x40,0xF8,0x03,0x09,0x09,0x06,0x01,0xFF,0x20,0x40,0x40,0x40,0x80,
0x40,0x40,0x40,0x20,0x01,0x09,0x09,0x06,0x02,0xFF,0x80,0x80,0x80,0x80,0x80,0x80,
0x80,0x80,0x80,0x03,0x09,0x09,0x06,0x01,0xFF,0x80,0x40,0x40,0x40,0x20,0x40,0x40,
0x40,0x80,0x05,0x03,0x03,0x06,0x00,0x02,0x48,0xA8,0x90,0xFF};
#else
// extended (original) font (symbols 1 - 255)
/*
Fontname: -Marlin6x12-Fixed-Medium-R-SemiCondensed--12-90-100-100-C-111-ISO10646-1
Copyright: Public domain terminal emulator font. Share and enjoy. original font -Misc-Fixed-Medium-R-SemiCondensed--12-110-75-75-C-60-ISO10646-1
Capital A Height: 7, '1' Height: 7
Calculated Max Values w= 7 h=10 x= 5 y= 7 dx= 7 dy= 0 ascent=10 len=10
Font Bounding box w=12 h=15 x= 0 y=-2
Calculated Min Values x= 0 y=-2 dx= 0 dy= 0
Pure Font ascent = 7 descent=-2
X Font ascent = 8 descent=-2
Max Font ascent =10 descent=-2
*/
const u8g_fntpgm_uint8_t ISO10646_1_5x7[2647] U8G_FONT_SECTION("ISO10646_1_5x7") = {
0x00,0x0C,0x0F,0x00,0xFE,0x07,0x02,0x25,0x03,0xBB,0x01,0xFF,0xFE,0x0A,0xFE,0x08,
0xFE,0x05,0x08,0x08,0x06,0x00,0x00,0x40,0xF0,0xC8,0x88,0x88,0x98,0x78,0x10,0x05,
0x08,0x08,0x06,0x00,0x00,0xC0,0xF8,0x88,0x88,0x88,0x88,0x88,0xF8,0x05,0x05,0x05,
0x06,0x00,0x01,0x20,0x30,0xF8,0x30,0x20,0x05,0x08,0x08,0x06,0x00,0x00,0x20,0x70,
0xF8,0x20,0x20,0x20,0x20,0xE0,0x05,0x09,0x09,0x06,0x00,0xFF,0x20,0x70,0xA8,0xA8,
0xB8,0x88,0x88,0x70,0x20,0x07,0x05,0x05,0x07,0x00,0x01,0xD8,0x6C,0x36,0x6C,0xD8,
0x05,0x09,0x09,0x06,0x00,0xFF,0xF8,0xA8,0x88,0x88,0x88,0x88,0x88,0xA8,0xF8,0x05,
0x0A,0x0A,0x06,0x00,0xFE,0x20,0x50,0x50,0x50,0x50,0x88,0xA8,0xA8,0x88,0x70,0x03,
0x03,0x03,0x06,0x00,0x03,0x40,0xA0,0x40,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,
0x00,0x06,0x05,0xFF,0x01,0x07,0x07,0x06,0x02,0x00,0x80,0x80,0x80,0x80,0x80,0x00,
0x80,0x03,0x03,0x03,0x06,0x01,0x05,0xA0,0xA0,0xA0,0x05,0x06,0x06,0x06,0x00,0x00,
0x50,0xF8,0x50,0x50,0xF8,0x50,0x05,0x09,0x09,0x06,0x00,0xFF,0x20,0x70,0xA8,0xA0,
0x70,0x28,0xA8,0x70,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0xC8,0xC8,0x10,0x20,0x40,
0x98,0x98,0x05,0x07,0x07,0x06,0x00,0x00,0x40,0xA0,0xA0,0x40,0xA8,0x90,0x68,0x01,
0x03,0x03,0x06,0x02,0x05,0x80,0x80,0x80,0x03,0x09,0x09,0x06,0x01,0xFF,0x20,0x40,
0x40,0x80,0x80,0x80,0x40,0x40,0x20,0x03,0x09,0x09,0x06,0x01,0xFF,0x80,0x40,0x40,
0x20,0x20,0x20,0x40,0x40,0x80,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0xA8,0x70,0x20,
0x70,0xA8,0x20,0x05,0x05,0x05,0x06,0x00,0x01,0x20,0x20,0xF8,0x20,0x20,0x02,0x03,
0x03,0x06,0x01,0xFF,0xC0,0x40,0x80,0x05,0x01,0x01,0x06,0x00,0x03,0xF8,0x02,0x02,
0x02,0x06,0x01,0x00,0xC0,0xC0,0x05,0x07,0x07,0x06,0x00,0x00,0x08,0x10,0x10,0x20,
0x40,0x40,0x80,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x98,0xA8,0xC8,0x88,0x70,
0x03,0x07,0x07,0x06,0x01,0x00,0x40,0xC0,0x40,0x40,0x40,0x40,0xE0,0x05,0x07,0x07,
0x06,0x00,0x00,0x70,0x88,0x08,0x10,0x20,0x40,0xF8,0x05,0x07,0x07,0x06,0x00,0x00,
0xF8,0x08,0x10,0x30,0x08,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x10,0x30,0x50,
0x90,0xF8,0x10,0x10,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x80,0xF0,0x08,0x08,0x88,
0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x30,0x40,0x80,0xF0,0x88,0x88,0x70,0x05,0x07,
0x07,0x06,0x00,0x00,0xF8,0x08,0x10,0x10,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,
0x00,0x70,0x88,0x88,0x70,0x88,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,
0x88,0x78,0x08,0x10,0x60,0x02,0x05,0x05,0x06,0x01,0x00,0xC0,0xC0,0x00,0xC0,0xC0,
0x02,0x06,0x06,0x06,0x01,0xFF,0xC0,0xC0,0x00,0xC0,0x40,0x80,0x03,0x05,0x05,0x06,
0x01,0x01,0x20,0x40,0x80,0x40,0x20,0x05,0x03,0x03,0x06,0x00,0x02,0xF8,0x00,0xF8,
0x03,0x05,0x05,0x06,0x01,0x01,0x80,0x40,0x20,0x40,0x80,0x05,0x07,0x07,0x06,0x00,
0x00,0x70,0x88,0x10,0x20,0x20,0x00,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,
0xB8,0xA8,0xB8,0x80,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x88,0xF8,0x88,
0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0xF0,0x48,0x48,0x70,0x48,0x48,0xF0,0x05,
0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x80,0x80,0x80,0x88,0x70,0x05,0x07,0x07,0x06,
0x00,0x00,0xF0,0x48,0x48,0x48,0x48,0x48,0xF0,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,
0x80,0x80,0xF0,0x80,0x80,0xF8,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x80,0x80,0xF0,
0x80,0x80,0x80,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x80,0x80,0x98,0x88,0x70,
0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x03,0x07,0x07,
0x06,0x01,0x00,0xE0,0x40,0x40,0x40,0x40,0x40,0xE0,0x05,0x07,0x07,0x06,0x00,0x00,
0x38,0x10,0x10,0x10,0x10,0x90,0x60,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x90,0xA0,
0xC0,0xA0,0x90,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,
0xF8,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0xD8,0xA8,0x88,0x88,0x88,0x88,0x05,0x07,
0x07,0x06,0x00,0x00,0x88,0x88,0xC8,0xA8,0x98,0x88,0x88,0x05,0x07,0x07,0x06,0x00,
0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0xF0,0x88,
0x88,0xF0,0x80,0x80,0x80,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x88,0x88,0xA8,
0x90,0x68,0x05,0x07,0x07,0x06,0x00,0x00,0xF0,0x88,0x88,0xF0,0xA0,0x90,0x88,0x05,
0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x80,0x70,0x08,0x88,0x70,0x05,0x07,0x07,0x06,
0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x88,
0x88,0x88,0x88,0x88,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0x88,
0x50,0x50,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0x88,0xA8,0xA8,0x50,
0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x50,0x20,0x50,0x88,0x88,0x05,0x07,0x07,
0x06,0x00,0x00,0x88,0x88,0x50,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0x00,
0xF8,0x08,0x10,0x20,0x40,0x80,0xF8,0x03,0x09,0x09,0x06,0x01,0xFF,0xE0,0x80,0x80,
0x80,0x80,0x80,0x80,0x80,0xE0,0x05,0x07,0x07,0x06,0x00,0x00,0x80,0x40,0x40,0x20,
0x10,0x10,0x08,0x03,0x09,0x09,0x06,0x01,0xFF,0xE0,0x20,0x20,0x20,0x20,0x20,0x20,
0x20,0xE0,0x05,0x03,0x03,0x06,0x00,0x05,0x20,0x50,0x88,0x05,0x01,0x01,0x06,0x00,
0xFE,0xF8,0x03,0x03,0x03,0x06,0x01,0x05,0x80,0x40,0x20,0x05,0x05,0x05,0x06,0x00,
0x00,0x70,0x08,0x78,0x88,0x78,0x05,0x07,0x07,0x06,0x00,0x00,0x80,0x80,0xF0,0x88,
0x88,0x88,0xF0,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x80,0x80,0x88,0x70,0x05,0x07,
0x07,0x06,0x00,0x00,0x08,0x08,0x78,0x88,0x88,0x88,0x78,0x05,0x05,0x05,0x06,0x00,
0x00,0x70,0x88,0xF0,0x80,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x30,0x48,0x40,0xE0,
0x40,0x40,0x40,0x05,0x07,0x07,0x06,0x00,0xFE,0x70,0x88,0x88,0x88,0x78,0x08,0x70,
0x05,0x07,0x07,0x06,0x00,0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x88,0x03,0x07,0x07,
0x06,0x01,0x00,0x40,0x00,0xC0,0x40,0x40,0x40,0xE0,0x04,0x09,0x09,0x06,0x01,0xFE,
0x10,0x00,0x30,0x10,0x10,0x10,0x10,0x90,0x60,0x05,0x07,0x07,0x06,0x00,0x00,0x80,
0x80,0x88,0x90,0xE0,0x90,0x88,0x03,0x07,0x07,0x06,0x01,0x00,0xC0,0x40,0x40,0x40,
0x40,0x40,0xE0,0x05,0x05,0x05,0x06,0x00,0x00,0xD0,0xA8,0xA8,0xA8,0xA8,0x05,0x05,
0x05,0x06,0x00,0x00,0xB0,0xC8,0x88,0x88,0x88,0x05,0x05,0x05,0x06,0x00,0x00,0x70,
0x88,0x88,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0xFE,0xF0,0x88,0x88,0x88,0xF0,0x80,
0x80,0x05,0x07,0x07,0x06,0x00,0xFE,0x78,0x88,0x88,0x88,0x78,0x08,0x08,0x05,0x05,
0x05,0x06,0x00,0x00,0xB0,0xC8,0x80,0x80,0x80,0x05,0x05,0x05,0x06,0x00,0x00,0x78,
0x80,0x70,0x08,0xF0,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x20,0xF8,0x20,0x20,0x20,
0x18,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x88,0x88,0x98,0x68,0x05,0x05,0x05,0x06,
0x00,0x00,0x88,0x88,0x88,0x50,0x20,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x88,0xA8,
0xA8,0x50,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x50,0x20,0x50,0x88,0x05,0x07,0x07,
0x06,0x00,0xFE,0x88,0x88,0x88,0x50,0x20,0x40,0x80,0x05,0x05,0x05,0x06,0x00,0x00,
0xF8,0x10,0x20,0x40,0xF8,0x03,0x09,0x09,0x06,0x01,0xFF,0x20,0x40,0x40,0x40,0x80,
0x40,0x40,0x40,0x20,0x01,0x09,0x09,0x06,0x02,0xFF,0x80,0x80,0x80,0x80,0x80,0x80,
0x80,0x80,0x80,0x03,0x09,0x09,0x06,0x01,0xFF,0x80,0x40,0x40,0x40,0x20,0x40,0x40,
0x40,0x80,0x05,0x03,0x03,0x06,0x00,0x02,0x48,0xA8,0x90,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x00,0x00,0x06,
0x05,0xFF,0x01,0x07,0x07,0x06,0x02,0x00,0x80,0x00,0x80,0x80,0x80,0x80,0x80,0x05,
0x07,0x07,0x06,0x00,0xFF,0x20,0x70,0xA8,0xA0,0xA8,0x70,0x20,0x05,0x07,0x07,0x06,
0x00,0x00,0x30,0x48,0x40,0xE0,0x40,0x48,0xB0,0x05,0x05,0x05,0x06,0x00,0x00,0xA8,
0x50,0x88,0x50,0xA8,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x50,0xF8,0x20,0xF8,0x20,
0x20,0x01,0x07,0x07,0x06,0x02,0x00,0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x04,0x08,
0x08,0x06,0x01,0x00,0x70,0x80,0x60,0x90,0x90,0x60,0x10,0xE0,0x03,0x01,0x01,0x06,
0x01,0x07,0xA0,0x06,0x07,0x07,0x06,0x00,0x00,0x78,0x84,0xB4,0xA4,0xB4,0x84,0x78,
0x03,0x05,0x05,0x06,0x01,0x04,0x60,0xA0,0x60,0x00,0xE0,0x05,0x05,0x05,0x06,0x00,
0x00,0x28,0x50,0xA0,0x50,0x28,0x05,0x03,0x03,0x06,0x00,0x01,0xF8,0x08,0x08,0x03,
0x01,0x01,0x06,0x01,0x03,0xE0,0x06,0x07,0x07,0x06,0x00,0x00,0x78,0x84,0xB4,0xA4,
0xA4,0x84,0x78,0x05,0x01,0x01,0x06,0x00,0x07,0xF8,0x04,0x04,0x04,0x06,0x01,0x05,
0x60,0x90,0x90,0x60,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x20,0xF8,0x20,0x20,0x00,
0xF8,0x03,0x05,0x05,0x06,0x01,0x04,0x40,0xA0,0x20,0x40,0xE0,0x03,0x05,0x05,0x06,
0x01,0x04,0xC0,0x20,0x40,0x20,0xC0,0x03,0x03,0x03,0x06,0x01,0x05,0x20,0x40,0x80,
0x05,0x07,0x07,0x06,0x00,0xFE,0x88,0x88,0x88,0x98,0xE8,0x80,0x80,0x05,0x08,0x08,
0x06,0x00,0x00,0x78,0xE8,0xE8,0xE8,0x68,0x28,0x28,0x28,0x02,0x02,0x02,0x06,0x02,
0x03,0xC0,0xC0,0x03,0x02,0x02,0x06,0x01,0xFE,0x20,0xC0,0x03,0x05,0x05,0x06,0x01,
0x04,0x40,0xC0,0x40,0x40,0xE0,0x03,0x05,0x05,0x06,0x01,0x05,0x40,0xA0,0x40,0x00,
0xE0,0x05,0x05,0x05,0x06,0x00,0x00,0xA0,0x50,0x28,0x50,0xA0,0x05,0x0A,0x0A,0x06,
0x00,0x00,0x40,0xC0,0x48,0x50,0x60,0x50,0xB0,0x50,0x78,0x10,0x05,0x0A,0x0A,0x06,
0x00,0x00,0x40,0xC0,0x48,0x50,0x60,0x50,0xA8,0x08,0x10,0x38,0x05,0x0A,0x0A,0x06,
0x00,0x00,0xC0,0x20,0x48,0x30,0xE0,0x50,0xB0,0x50,0x78,0x10,0x05,0x07,0x07,0x06,
0x00,0x00,0x20,0x00,0x20,0x20,0x40,0x88,0x70,0x05,0x0A,0x0A,0x06,0x00,0x00,0x40,
0x20,0x00,0x70,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x0A,0x0A,0x06,0x00,0x00,0x10,
0x20,0x00,0x70,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x0A,0x0A,0x06,0x00,0x00,0x20,
0x50,0x00,0x70,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x0A,0x0A,0x06,0x00,0x00,0x68,
0xB0,0x00,0x70,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x09,0x09,0x06,0x00,0x00,0x50,
0x00,0x70,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x0A,0x0A,0x06,0x00,0x00,0x20,0x50,
0x20,0x70,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x78,0xA0,
0xA0,0xF0,0xA0,0xA0,0xB8,0x05,0x09,0x09,0x06,0x00,0xFE,0x70,0x88,0x80,0x80,0x80,
0x88,0x70,0x10,0x60,0x05,0x0A,0x0A,0x06,0x00,0x00,0x40,0x20,0x00,0xF8,0x80,0x80,
0xF0,0x80,0x80,0xF8,0x05,0x0A,0x0A,0x06,0x00,0x00,0x10,0x20,0x00,0xF8,0x80,0x80,
0xF0,0x80,0x80,0xF8,0x05,0x0A,0x0A,0x06,0x00,0x00,0x20,0x50,0x00,0xF8,0x80,0x80,
0xF0,0x80,0x80,0xF8,0x05,0x09,0x09,0x06,0x00,0x00,0x50,0x00,0xF8,0x80,0x80,0xF0,
0x80,0x80,0xF8,0x03,0x0A,0x0A,0x06,0x01,0x00,0x80,0x40,0x00,0xE0,0x40,0x40,0x40,
0x40,0x40,0xE0,0x03,0x0A,0x0A,0x06,0x01,0x00,0x20,0x40,0x00,0xE0,0x40,0x40,0x40,
0x40,0x40,0xE0,0x03,0x0A,0x0A,0x06,0x01,0x00,0x40,0xA0,0x00,0xE0,0x40,0x40,0x40,
0x40,0x40,0xE0,0x03,0x09,0x09,0x06,0x01,0x00,0xA0,0x00,0xE0,0x40,0x40,0x40,0x40,
0x40,0xE0,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x48,0x48,0xE8,0x48,0x48,0x70,0x05,
0x0A,0x0A,0x06,0x00,0x00,0x68,0xB0,0x00,0x88,0x88,0xC8,0xA8,0x98,0x88,0x88,0x05,
0x0A,0x0A,0x06,0x00,0x00,0x40,0x20,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x05,
0x0A,0x0A,0x06,0x00,0x00,0x10,0x20,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x05,
0x0A,0x0A,0x06,0x00,0x00,0x20,0x50,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x05,
0x0A,0x0A,0x06,0x00,0x00,0x68,0xB0,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x05,
0x09,0x09,0x06,0x00,0x00,0x50,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x05,0x05,
0x05,0x06,0x00,0x01,0x88,0x50,0x20,0x50,0x88,0x05,0x09,0x09,0x06,0x00,0xFF,0x08,
0x70,0x98,0xA8,0xA8,0xA8,0xC8,0x70,0x80,0x05,0x0A,0x0A,0x06,0x00,0x00,0x40,0x20,
0x00,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x05,0x0A,0x0A,0x06,0x00,0x00,0x10,0x20,
0x00,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x05,0x0A,0x0A,0x06,0x00,0x00,0x20,0x50,
0x00,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x05,0x09,0x09,0x06,0x00,0x00,0x50,0x00,
0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x05,0x0A,0x0A,0x06,0x00,0x00,0x10,0x20,0x00,
0x88,0x88,0x50,0x20,0x20,0x20,0x20,0x04,0x07,0x07,0x06,0x01,0x00,0x80,0xE0,0x90,
0x90,0x90,0xE0,0x80,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x90,0xA0,0x90,0x88,
0xB0,0x05,0x08,0x08,0x06,0x00,0x00,0x40,0x20,0x00,0x70,0x08,0x78,0x88,0x78,0x05,
0x08,0x08,0x06,0x00,0x00,0x10,0x20,0x00,0x70,0x08,0x78,0x88,0x78,0x05,0x08,0x08,
0x06,0x00,0x00,0x20,0x50,0x00,0x70,0x08,0x78,0x88,0x78,0x05,0x08,0x08,0x06,0x00,
0x00,0x68,0xB0,0x00,0x70,0x08,0x78,0x88,0x78,0x05,0x07,0x07,0x06,0x00,0x00,0x50,
0x00,0x70,0x08,0x78,0x88,0x78,0x05,0x08,0x08,0x06,0x00,0x00,0x20,0x50,0x20,0x70,
0x08,0x78,0x88,0x78,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x28,0x70,0xA0,0x78,0x05,
0x07,0x07,0x06,0x00,0xFE,0x70,0x88,0x80,0x88,0x70,0x10,0x60,0x05,0x08,0x08,0x06,
0x00,0x00,0x40,0x20,0x00,0x70,0x88,0xF0,0x80,0x70,0x05,0x08,0x08,0x06,0x00,0x00,
0x10,0x20,0x00,0x70,0x88,0xF0,0x80,0x70,0x05,0x08,0x08,0x06,0x00,0x00,0x20,0x50,
0x00,0x70,0x88,0xF0,0x80,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x50,0x00,0x70,0x88,
0xF0,0x80,0x70,0x03,0x08,0x08,0x06,0x01,0x00,0x80,0x40,0x00,0xC0,0x40,0x40,0x40,
0xE0,0x03,0x08,0x08,0x06,0x01,0x00,0x20,0x40,0x00,0xC0,0x40,0x40,0x40,0xE0,0x03,
0x08,0x08,0x06,0x01,0x00,0x40,0xA0,0x00,0xC0,0x40,0x40,0x40,0xE0,0x03,0x07,0x07,
0x06,0x01,0x00,0xA0,0x00,0xC0,0x40,0x40,0x40,0xE0,0x05,0x09,0x09,0x06,0x00,0x00,
0x50,0x20,0x50,0x08,0x78,0x88,0x88,0x88,0x70,0x05,0x08,0x08,0x06,0x00,0x00,0x68,
0xB0,0x00,0xB0,0xC8,0x88,0x88,0x88,0x05,0x08,0x08,0x06,0x00,0x00,0x40,0x20,0x00,
0x70,0x88,0x88,0x88,0x70,0x05,0x08,0x08,0x06,0x00,0x00,0x10,0x20,0x00,0x70,0x88,
0x88,0x88,0x70,0x05,0x08,0x08,0x06,0x00,0x00,0x20,0x50,0x00,0x70,0x88,0x88,0x88,
0x70,0x05,0x08,0x08,0x06,0x00,0x00,0x68,0xB0,0x00,0x70,0x88,0x88,0x88,0x70,0x05,
0x07,0x07,0x06,0x00,0x00,0x50,0x00,0x70,0x88,0x88,0x88,0x70,0x05,0x05,0x05,0x06,
0x00,0x01,0x20,0x00,0xF8,0x00,0x20,0x05,0x05,0x05,0x06,0x00,0x00,0x78,0x98,0xA8,
0xC8,0xF0,0x05,0x08,0x08,0x06,0x00,0x00,0x40,0x20,0x00,0x88,0x88,0x88,0x88,0x70,
0x05,0x08,0x08,0x06,0x00,0x00,0x10,0x20,0x00,0x88,0x88,0x88,0x88,0x70,0x05,0x08,
0x08,0x06,0x00,0x00,0x20,0x50,0x00,0x88,0x88,0x88,0x88,0x70,0x05,0x07,0x07,0x06,
0x00,0x00,0x50,0x00,0x88,0x88,0x88,0x88,0x70,0x05,0x0A,0x0A,0x06,0x00,0xFE,0x10,
0x20,0x00,0x88,0x88,0x88,0x50,0x20,0x40,0x80,0x05,0x09,0x09,0x06,0x00,0xFE,0x80,
0x80,0xF0,0x88,0x88,0x88,0xF0,0x80,0x80,0x05,0x09,0x09,0x06,0x00,0xFE,0x50,0x00,
0x88,0x88,0x88,0x50,0x20,0x40,0x80};
#endif

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@ -0,0 +1,23 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
#include <U8glib-HAL.h>
#define FONTDATA_ITEM(page, begin, end, data) { page, begin, end, COUNT(data), data }

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@ -0,0 +1,10 @@
/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_an[] PROGMEM = {};

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@ -0,0 +1,78 @@
/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_8_144_149[96] U8G_FONT_SECTION("fontpage_8_144_149") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x90,0x95,0x00,0x07,0xFF,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x07,
0x07,0x06,0x00,0x00,0xF0,0x80,0x80,0xF0,0x88,0x88,0xF0,0x05,0x07,0x07,0x06,0x00,
0x00,0xF0,0x88,0x88,0xF0,0x88,0x88,0xF0,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x80,
0x80,0x80,0x80,0x80,0x80,0x05,0x08,0x08,0x06,0x00,0xFF,0x30,0x50,0x50,0x50,0x50,
0x50,0xF8,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x80,0x80,0xF0,0x80,0x80,0xF8
};
const u8g_fntpgm_uint8_t fontpage_8_151_152[43] U8G_FONT_SECTION("fontpage_8_151_152") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x97,0x98,0x00,0x07,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x08,0x70,0x08,0x88,0x70,0x05,0x07,
0x07,0x06,0x00,0x00,0x88,0x88,0x98,0xA8,0xC8,0x88,0x88};
const u8g_fntpgm_uint8_t fontpage_8_154_164[160] U8G_FONT_SECTION("fontpage_8_154_164") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x9A,0xA4,0x00,0x07,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x90,0xA0,0xC0,0xA0,0x90,0x88,0x05,0x07,
0x07,0x06,0x00,0x00,0x38,0x48,0x48,0x48,0x48,0x48,0x88,0x05,0x07,0x07,0x06,0x00,
0x00,0x88,0xD8,0xA8,0x88,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,
0x88,0xF8,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x88,0x88,0x88,
0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x88,0x88,0x88,0x88,0x88,0x88,0x05,
0x07,0x07,0x06,0x00,0x00,0xF0,0x88,0x88,0xF0,0x80,0x80,0x80,0x05,0x07,0x07,0x06,
0x00,0x00,0x70,0x88,0x80,0x80,0x80,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,
0x20,0x20,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0x88,
0x78,0x08,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x70,0xA8,0xA8,0xA8,0x70,0x20
};
const u8g_fntpgm_uint8_t fontpage_8_166_166[32] U8G_FONT_SECTION("fontpage_8_166_166") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA6,0xA6,0x00,0x07,0xFE,0x00,
0x00,0x05,0x09,0x09,0x06,0x00,0xFE,0x90,0x90,0x90,0x90,0x90,0x90,0xF8,0x08,0x08
};
const u8g_fntpgm_uint8_t fontpage_8_175_195[260] U8G_FONT_SECTION("fontpage_8_175_195") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xAF,0xC3,0x00,0x08,0xFE,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x78,0x88,0x88,0x78,0x28,0x48,0x88,0x05,0x05,
0x05,0x06,0x00,0x00,0x70,0x08,0x78,0x88,0x78,0x05,0x07,0x07,0x06,0x00,0x00,0x70,
0x80,0xF0,0x88,0x88,0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0xF0,0x88,0xF0,0x88,
0xF0,0x05,0x05,0x05,0x06,0x00,0x00,0xF8,0x80,0x80,0x80,0x80,0x05,0x06,0x06,0x06,
0x00,0xFF,0x30,0x50,0x50,0x50,0xF8,0x88,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x88,
0xF0,0x80,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0xA8,0x70,0x20,0x70,0xA8,0x05,0x05,
0x05,0x06,0x00,0x00,0x70,0x88,0x30,0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0x88,
0x98,0xA8,0xC8,0x88,0x05,0x08,0x08,0x06,0x00,0x00,0x88,0x70,0x00,0x88,0x98,0xA8,
0xC8,0x88,0x04,0x05,0x05,0x06,0x01,0x00,0x90,0xA0,0xC0,0xA0,0x90,0x05,0x05,0x05,
0x06,0x00,0x00,0x38,0x48,0x48,0x48,0x88,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0xD8,
0xA8,0x88,0x88,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x88,0xF8,0x88,0x88,0x05,0x05,
0x05,0x06,0x00,0x00,0x70,0x88,0x88,0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0xF8,
0x88,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0xFE,0xF0,0x88,0x88,0x88,0xF0,0x80,
0x80,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x88,0x80,0x88,0x70,0x05,0x05,0x05,0x06,
0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0xFE,0x88,0x88,0x88,
0x88,0x78,0x08,0x70};
const u8g_fntpgm_uint8_t fontpage_8_197_200[63] U8G_FONT_SECTION("fontpage_8_197_200") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xC5,0xC8,0x00,0x05,0xFE,0x00,
0x00,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x50,0x20,0x50,0x88,0x05,0x07,0x07,0x06,
0x00,0xFE,0x90,0x90,0x90,0x90,0xF8,0x08,0x08,0x05,0x05,0x05,0x06,0x00,0x00,0x88,
0x88,0x78,0x08,0x08,0x05,0x05,0x05,0x06,0x00,0x00,0xA8,0xA8,0xA8,0xA8,0xF8};
const u8g_fntpgm_uint8_t fontpage_8_202_202[28] U8G_FONT_SECTION("fontpage_8_202_202") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xCA,0xCA,0x00,0x05,0x00,0x00,
0x00,0x05,0x05,0x05,0x06,0x00,0x00,0xC0,0x40,0x70,0x48,0x70};
const u8g_fntpgm_uint8_t fontpage_8_206_207[39] U8G_FONT_SECTION("fontpage_8_206_207") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xCE,0xCF,0x00,0x05,0x00,0x00,
0x00,0x05,0x05,0x05,0x06,0x00,0x00,0x90,0xA8,0xE8,0xA8,0x90,0x04,0x05,0x05,0x06,
0x01,0x00,0x70,0x90,0x70,0x50,0x90};
static const uxg_fontinfo_t g_fontinfo_bg[] PROGMEM = {
FONTDATA_ITEM(8, 144, 149, fontpage_8_144_149), // 'А' -- 'Е'
FONTDATA_ITEM(8, 151, 152, fontpage_8_151_152), // 'З' -- 'И'
FONTDATA_ITEM(8, 154, 164, fontpage_8_154_164), // 'К' -- 'Ф'
FONTDATA_ITEM(8, 166, 166, fontpage_8_166_166), // 'Ц' -- 'Ц'
FONTDATA_ITEM(8, 175, 195, fontpage_8_175_195), // 'Я' -- 'у'
FONTDATA_ITEM(8, 197, 200, fontpage_8_197_200), // 'х' -- 'ш'
FONTDATA_ITEM(8, 202, 202, fontpage_8_202_202), // 'ъ' -- 'ъ'
FONTDATA_ITEM(8, 206, 207, fontpage_8_206_207), // 'ю' -- 'я'
};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_ca[] PROGMEM = {};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_2_140_141[47] U8G_FONT_SECTION("fontpage_2_140_141") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x8C,0x8D,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x50,0x20,0x00,0x70,0x88,0x80,0x80,0x80,0x88,
0x70,0x05,0x08,0x08,0x06,0x00,0x00,0x50,0x20,0x00,0x70,0x88,0x80,0x88,0x70};
const u8g_fntpgm_uint8_t fontpage_2_143_143[33] U8G_FONT_SECTION("fontpage_2_143_143") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x8F,0x8F,0x00,0x0A,0x00,0x00,
0x00,0x06,0x0A,0x0A,0x06,0x00,0x00,0x14,0x08,0x00,0x08,0x08,0x78,0x88,0x88,0x88,
0x78};
const u8g_fntpgm_uint8_t fontpage_2_154_155[47] U8G_FONT_SECTION("fontpage_2_154_155") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x9A,0x9B,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x50,0x20,0x00,0xF8,0x80,0x80,0xF0,0x80,0x80,
0xF8,0x05,0x08,0x08,0x06,0x00,0x00,0x50,0x20,0x00,0x70,0x88,0xF0,0x80,0x70};
const u8g_fntpgm_uint8_t fontpage_2_200_200[31] U8G_FONT_SECTION("fontpage_2_200_200") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xC8,0xC8,0x00,0x08,0x00,0x00,
0x00,0x05,0x08,0x08,0x06,0x00,0x00,0x50,0x20,0x00,0xB0,0xC8,0x88,0x88,0x88};
const u8g_fntpgm_uint8_t fontpage_2_216_217[47] U8G_FONT_SECTION("fontpage_2_216_217") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xD8,0xD9,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x50,0x20,0x00,0xF0,0x88,0x88,0xF0,0xA0,0x90,
0x88,0x05,0x08,0x08,0x06,0x00,0x00,0x50,0x20,0x00,0xB0,0xC8,0x80,0x80,0x80};
const u8g_fntpgm_uint8_t fontpage_2_224_225[47] U8G_FONT_SECTION("fontpage_2_224_225") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xE0,0xE1,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x50,0x20,0x00,0x70,0x88,0x80,0x70,0x08,0x88,
0x70,0x05,0x08,0x08,0x06,0x00,0x00,0x50,0x20,0x00,0x78,0x80,0x70,0x08,0xF0};
const u8g_fntpgm_uint8_t fontpage_2_229_229[33] U8G_FONT_SECTION("fontpage_2_229_229") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xE5,0xE5,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x50,0x20,0x00,0x20,0x20,0xF8,0x20,0x20,0x20,
0x18};
const u8g_fntpgm_uint8_t fontpage_2_239_239[31] U8G_FONT_SECTION("fontpage_2_239_239") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xEF,0xEF,0x00,0x08,0x00,0x00,
0x00,0x05,0x08,0x08,0x06,0x00,0x00,0x20,0x50,0x20,0x88,0x88,0x88,0x88,0x70};
const u8g_fntpgm_uint8_t fontpage_2_253_254[47] U8G_FONT_SECTION("fontpage_2_253_254") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xFD,0xFE,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x50,0x20,0x00,0xF8,0x08,0x10,0x20,0x40,0x80,
0xF8,0x05,0x08,0x08,0x06,0x00,0x00,0x50,0x20,0x00,0xF8,0x10,0x20,0x40,0xF8};
static const uxg_fontinfo_t g_fontinfo_cz[] PROGMEM = {
FONTDATA_ITEM(2, 140, 141, fontpage_2_140_141), // 'Č' -- 'č'
FONTDATA_ITEM(2, 143, 143, fontpage_2_143_143), // 'ď' -- 'ď'
FONTDATA_ITEM(2, 154, 155, fontpage_2_154_155), // 'Ě' -- 'ě'
FONTDATA_ITEM(2, 200, 200, fontpage_2_200_200), // 'ň' -- 'ň'
FONTDATA_ITEM(2, 216, 217, fontpage_2_216_217), // 'Ř' -- 'ř'
FONTDATA_ITEM(2, 224, 225, fontpage_2_224_225), // 'Š' -- 'š'
FONTDATA_ITEM(2, 229, 229, fontpage_2_229_229), // 'ť' -- 'ť'
FONTDATA_ITEM(2, 239, 239, fontpage_2_239_239), // 'ů' -- 'ů'
FONTDATA_ITEM(2, 253, 254, fontpage_2_253_254), // 'Ž' -- 'ž'
};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_da[] PROGMEM = {};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_de[] PROGMEM = {};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_7_136_136[33] U8G_FONT_SECTION("fontpage_7_136_136") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x88,0x88,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x40,0x80,0x00,0xF8,0x80,0x80,0xF0,0x80,0x80,
0xF8};
const u8g_fntpgm_uint8_t fontpage_7_145_157[186] U8G_FONT_SECTION("fontpage_7_145_157") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x91,0x9D,0x00,0x07,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x07,
0x07,0x06,0x00,0x00,0xF0,0x88,0x88,0xF0,0x88,0x88,0xF0,0x05,0x07,0x07,0x06,0x00,
0x00,0xF8,0x80,0x80,0x80,0x80,0x80,0x80,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x20,
0x50,0x50,0x88,0x88,0xF8,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x80,0x80,0xF0,0x80,
0x80,0xF8,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x08,0x10,0x20,0x40,0x80,0xF8,0x05,
0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x07,0x07,0x06,
0x00,0x00,0x70,0x88,0x88,0xF8,0x88,0x88,0x70,0x03,0x07,0x07,0x06,0x01,0x00,0xE0,
0x40,0x40,0x40,0x40,0x40,0xE0,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x90,0xA0,0xC0,
0xA0,0x90,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x20,0x50,0x50,0x88,0x88,0x88,
0x05,0x07,0x07,0x06,0x00,0x00,0x88,0xD8,0xA8,0x88,0x88,0x88,0x88,0x05,0x07,0x07,
0x06,0x00,0x00,0x88,0x88,0xC8,0xA8,0x98,0x88,0x88};
const u8g_fntpgm_uint8_t fontpage_7_159_161[56] U8G_FONT_SECTION("fontpage_7_159_161") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x9F,0xA1,0x00,0x07,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x05,0x07,
0x07,0x06,0x00,0x00,0xF8,0x88,0x88,0x88,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,
0x00,0xF0,0x88,0x88,0xF0,0x80,0x80,0x80};
const u8g_fntpgm_uint8_t fontpage_7_163_167[82] U8G_FONT_SECTION("fontpage_7_163_167") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA3,0xA7,0x00,0x07,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x40,0x20,0x10,0x20,0x40,0xF8,0x05,0x07,
0x07,0x06,0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,
0x00,0x88,0x88,0x50,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x70,
0xA8,0xA8,0xA8,0x70,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x50,0x20,0x50,
0x88,0x88};
const u8g_fntpgm_uint8_t fontpage_7_172_175[75] U8G_FONT_SECTION("fontpage_7_172_175") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xAC,0xAF,0x00,0x08,0xFE,0x00,
0x00,0x05,0x08,0x08,0x06,0x00,0x00,0x10,0x20,0x00,0x68,0x90,0x90,0x90,0x68,0x05,
0x08,0x08,0x06,0x00,0x00,0x10,0x20,0x00,0x70,0x88,0x60,0x88,0x70,0x05,0x0A,0x0A,
0x06,0x00,0xFE,0x10,0x20,0x00,0xB0,0xC8,0x88,0x88,0x88,0x08,0x08,0x03,0x08,0x08,
0x06,0x01,0x00,0x40,0x80,0x00,0x80,0x80,0x80,0xA0,0x40};
const u8g_fntpgm_uint8_t fontpage_7_177_181[80] U8G_FONT_SECTION("fontpage_7_177_181") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xB1,0xB5,0x00,0x07,0xFE,0x00,
0x00,0x05,0x05,0x05,0x06,0x00,0x00,0x68,0x90,0x90,0x90,0x68,0x05,0x09,0x09,0x06,
0x00,0xFE,0x60,0x90,0x90,0xB0,0x88,0x88,0xF0,0x80,0x80,0x05,0x07,0x07,0x06,0x00,
0xFE,0x88,0x88,0x50,0x50,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x80,
0x70,0x88,0x88,0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x88,0x60,0x88,0x70
};
const u8g_fntpgm_uint8_t fontpage_7_183_199[226] U8G_FONT_SECTION("fontpage_7_183_199") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xB7,0xC7,0x00,0x09,0xFE,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0xFE,0xB0,0xC8,0x88,0x88,0x88,0x08,0x08,0x04,0x07,
0x07,0x06,0x01,0x00,0x60,0x90,0x90,0xF0,0x90,0x90,0x60,0x03,0x05,0x05,0x06,0x02,
0x00,0x80,0x80,0x80,0xA0,0x40,0x04,0x05,0x05,0x06,0x01,0x00,0x90,0xA0,0xC0,0xA0,
0x90,0x05,0x09,0x09,0x06,0x00,0x00,0x80,0x40,0x40,0x20,0x20,0x50,0x50,0x88,0x88,
0x05,0x07,0x07,0x06,0x00,0xFE,0x88,0x88,0x88,0x98,0xE8,0x80,0x80,0x05,0x05,0x05,
0x06,0x00,0x00,0x88,0x88,0x50,0x50,0x20,0x05,0x09,0x09,0x06,0x00,0xFE,0xF8,0x20,
0x40,0x70,0x80,0x80,0x70,0x08,0x10,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x88,0x88,
0x88,0x70,0x06,0x05,0x05,0x06,0x00,0x00,0xF8,0x50,0x50,0x54,0x48,0x05,0x07,0x07,
0x06,0x00,0xFE,0x70,0x88,0x88,0xC8,0xB0,0x80,0x80,0x05,0x07,0x07,0x06,0x00,0xFE,
0x70,0x88,0x80,0x80,0x70,0x08,0x30,0x05,0x05,0x05,0x06,0x00,0x00,0x78,0x90,0x88,
0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0xF8,0x20,0x20,0x28,0x10,0x05,0x05,0x05,
0x06,0x00,0x00,0x90,0x88,0x88,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0xFE,0x10,0xA8,
0xA8,0xA8,0x70,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0xFE,0x88,0x88,0x50,0x20,0x50,
0x88,0x88};
const u8g_fntpgm_uint8_t fontpage_7_201_201[28] U8G_FONT_SECTION("fontpage_7_201_201") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xC9,0xC9,0x00,0x05,0x00,0x00,
0x00,0x05,0x05,0x05,0x06,0x00,0x00,0x50,0x88,0xA8,0xA8,0x50};
const u8g_fntpgm_uint8_t fontpage_7_204_206[59] U8G_FONT_SECTION("fontpage_7_204_206") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xCC,0xCE,0x00,0x08,0x00,0x00,
0x00,0x05,0x08,0x08,0x06,0x00,0x00,0x10,0x20,0x00,0x70,0x88,0x88,0x88,0x70,0x05,
0x08,0x08,0x06,0x00,0x00,0x10,0x20,0x00,0x90,0x88,0x88,0x88,0x70,0x05,0x08,0x08,
0x06,0x00,0x00,0x10,0x20,0x00,0x50,0x88,0xA8,0xA8,0x50};
const u8g_fntpgm_uint8_t fontpage_64_166_166[24] U8G_FONT_SECTION("fontpage_64_166_166") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA6,0xA6,0x00,0x01,0x00,0x00,
0x00,0x05,0x01,0x01,0x06,0x00,0x00,0xA8};
static const uxg_fontinfo_t g_fontinfo_el[] PROGMEM = {
FONTDATA_ITEM(7, 136, 136, fontpage_7_136_136), // 'Έ' -- 'Έ'
FONTDATA_ITEM(7, 145, 157, fontpage_7_145_157), // 'Α' -- 'Ν'
FONTDATA_ITEM(7, 159, 161, fontpage_7_159_161), // 'Ο' -- 'Ρ'
FONTDATA_ITEM(7, 163, 167, fontpage_7_163_167), // 'Σ' -- 'Χ'
FONTDATA_ITEM(7, 172, 175, fontpage_7_172_175), // 'ά' -- 'ί'
FONTDATA_ITEM(7, 177, 181, fontpage_7_177_181), // 'α' -- 'ε'
FONTDATA_ITEM(7, 183, 199, fontpage_7_183_199), // 'η' -- 'χ'
FONTDATA_ITEM(7, 201, 201, fontpage_7_201_201), // 'ω' -- 'ω'
FONTDATA_ITEM(7, 204, 206, fontpage_7_204_206), // 'ό' -- 'ώ'
FONTDATA_ITEM(64, 166, 166, fontpage_64_166_166), // '…' -- '…'
};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_7_136_136[33] U8G_FONT_SECTION("fontpage_7_136_136") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x88,0x88,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x40,0x80,0x00,0xF8,0x80,0x80,0xF0,0x80,0x80,
0xF8};
const u8g_fntpgm_uint8_t fontpage_7_145_157[186] U8G_FONT_SECTION("fontpage_7_145_157") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x91,0x9D,0x00,0x07,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x07,
0x07,0x06,0x00,0x00,0xF0,0x88,0x88,0xF0,0x88,0x88,0xF0,0x05,0x07,0x07,0x06,0x00,
0x00,0xF8,0x80,0x80,0x80,0x80,0x80,0x80,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x20,
0x50,0x50,0x88,0x88,0xF8,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x80,0x80,0xF0,0x80,
0x80,0xF8,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x08,0x10,0x20,0x40,0x80,0xF8,0x05,
0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x07,0x07,0x06,
0x00,0x00,0x70,0x88,0x88,0xF8,0x88,0x88,0x70,0x03,0x07,0x07,0x06,0x01,0x00,0xE0,
0x40,0x40,0x40,0x40,0x40,0xE0,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x90,0xA0,0xC0,
0xA0,0x90,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x20,0x50,0x50,0x88,0x88,0x88,
0x05,0x07,0x07,0x06,0x00,0x00,0x88,0xD8,0xA8,0x88,0x88,0x88,0x88,0x05,0x07,0x07,
0x06,0x00,0x00,0x88,0x88,0xC8,0xA8,0x98,0x88,0x88};
const u8g_fntpgm_uint8_t fontpage_7_159_161[56] U8G_FONT_SECTION("fontpage_7_159_161") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x9F,0xA1,0x00,0x07,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x05,0x07,
0x07,0x06,0x00,0x00,0xF8,0x88,0x88,0x88,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,
0x00,0xF0,0x88,0x88,0xF0,0x80,0x80,0x80};
const u8g_fntpgm_uint8_t fontpage_7_163_167[82] U8G_FONT_SECTION("fontpage_7_163_167") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA3,0xA7,0x00,0x07,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x40,0x20,0x10,0x20,0x40,0xF8,0x05,0x07,
0x07,0x06,0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,
0x00,0x88,0x88,0x50,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x70,
0xA8,0xA8,0xA8,0x70,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x50,0x20,0x50,
0x88,0x88};
const u8g_fntpgm_uint8_t fontpage_7_172_175[75] U8G_FONT_SECTION("fontpage_7_172_175") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xAC,0xAF,0x00,0x08,0xFE,0x00,
0x00,0x05,0x08,0x08,0x06,0x00,0x00,0x10,0x20,0x00,0x68,0x90,0x90,0x90,0x68,0x05,
0x08,0x08,0x06,0x00,0x00,0x10,0x20,0x00,0x70,0x88,0x60,0x88,0x70,0x05,0x0A,0x0A,
0x06,0x00,0xFE,0x10,0x20,0x00,0xB0,0xC8,0x88,0x88,0x88,0x08,0x08,0x03,0x08,0x08,
0x06,0x01,0x00,0x40,0x80,0x00,0x80,0x80,0x80,0xA0,0x40};
const u8g_fntpgm_uint8_t fontpage_7_177_181[80] U8G_FONT_SECTION("fontpage_7_177_181") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xB1,0xB5,0x00,0x07,0xFE,0x00,
0x00,0x05,0x05,0x05,0x06,0x00,0x00,0x68,0x90,0x90,0x90,0x68,0x05,0x09,0x09,0x06,
0x00,0xFE,0x60,0x90,0x90,0xB0,0x88,0x88,0xF0,0x80,0x80,0x05,0x07,0x07,0x06,0x00,
0xFE,0x88,0x88,0x50,0x50,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x80,
0x70,0x88,0x88,0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x88,0x60,0x88,0x70
};
const u8g_fntpgm_uint8_t fontpage_7_183_199[226] U8G_FONT_SECTION("fontpage_7_183_199") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xB7,0xC7,0x00,0x09,0xFE,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0xFE,0xB0,0xC8,0x88,0x88,0x88,0x08,0x08,0x04,0x07,
0x07,0x06,0x01,0x00,0x60,0x90,0x90,0xF0,0x90,0x90,0x60,0x03,0x05,0x05,0x06,0x02,
0x00,0x80,0x80,0x80,0xA0,0x40,0x04,0x05,0x05,0x06,0x01,0x00,0x90,0xA0,0xC0,0xA0,
0x90,0x05,0x09,0x09,0x06,0x00,0x00,0x80,0x40,0x40,0x20,0x20,0x50,0x50,0x88,0x88,
0x05,0x07,0x07,0x06,0x00,0xFE,0x88,0x88,0x88,0x98,0xE8,0x80,0x80,0x05,0x05,0x05,
0x06,0x00,0x00,0x88,0x88,0x50,0x50,0x20,0x05,0x09,0x09,0x06,0x00,0xFE,0xF8,0x20,
0x40,0x70,0x80,0x80,0x70,0x08,0x10,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x88,0x88,
0x88,0x70,0x06,0x05,0x05,0x06,0x00,0x00,0xF8,0x50,0x50,0x54,0x48,0x05,0x07,0x07,
0x06,0x00,0xFE,0x70,0x88,0x88,0xC8,0xB0,0x80,0x80,0x05,0x07,0x07,0x06,0x00,0xFE,
0x70,0x88,0x80,0x80,0x70,0x08,0x30,0x05,0x05,0x05,0x06,0x00,0x00,0x78,0x90,0x88,
0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0xF8,0x20,0x20,0x28,0x10,0x05,0x05,0x05,
0x06,0x00,0x00,0x90,0x88,0x88,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0xFE,0x10,0xA8,
0xA8,0xA8,0x70,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0xFE,0x88,0x88,0x50,0x20,0x50,
0x88,0x88};
const u8g_fntpgm_uint8_t fontpage_7_201_201[28] U8G_FONT_SECTION("fontpage_7_201_201") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xC9,0xC9,0x00,0x05,0x00,0x00,
0x00,0x05,0x05,0x05,0x06,0x00,0x00,0x50,0x88,0xA8,0xA8,0x50};
const u8g_fntpgm_uint8_t fontpage_7_204_206[59] U8G_FONT_SECTION("fontpage_7_204_206") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xCC,0xCE,0x00,0x08,0x00,0x00,
0x00,0x05,0x08,0x08,0x06,0x00,0x00,0x10,0x20,0x00,0x70,0x88,0x88,0x88,0x70,0x05,
0x08,0x08,0x06,0x00,0x00,0x10,0x20,0x00,0x90,0x88,0x88,0x88,0x70,0x05,0x08,0x08,
0x06,0x00,0x00,0x10,0x20,0x00,0x50,0x88,0xA8,0xA8,0x50};
const u8g_fntpgm_uint8_t fontpage_64_166_166[24] U8G_FONT_SECTION("fontpage_64_166_166") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA6,0xA6,0x00,0x01,0x00,0x00,
0x00,0x05,0x01,0x01,0x06,0x00,0x00,0xA8};
static const uxg_fontinfo_t g_fontinfo_el_CY[] PROGMEM = {
FONTDATA_ITEM(7, 136, 136, fontpage_7_136_136), // 'Έ' -- 'Έ'
FONTDATA_ITEM(7, 145, 157, fontpage_7_145_157), // 'Α' -- 'Ν'
FONTDATA_ITEM(7, 159, 161, fontpage_7_159_161), // 'Ο' -- 'Ρ'
FONTDATA_ITEM(7, 163, 167, fontpage_7_163_167), // 'Σ' -- 'Χ'
FONTDATA_ITEM(7, 172, 175, fontpage_7_172_175), // 'ά' -- 'ί'
FONTDATA_ITEM(7, 177, 181, fontpage_7_177_181), // 'α' -- 'ε'
FONTDATA_ITEM(7, 183, 199, fontpage_7_183_199), // 'η' -- 'χ'
FONTDATA_ITEM(7, 201, 201, fontpage_7_201_201), // 'ω' -- 'ω'
FONTDATA_ITEM(7, 204, 206, fontpage_7_204_206), // 'ό' -- 'ώ'
FONTDATA_ITEM(64, 166, 166, fontpage_64_166_166), // '…' -- '…'
};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_en[] PROGMEM = {};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_es[] PROGMEM = {};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_eu[] PROGMEM = {};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_fi[] PROGMEM = {};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_fr[] PROGMEM = {};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_gl[] PROGMEM = {};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_2_135_135[31] U8G_FONT_SECTION("fontpage_2_135_135") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x87,0x87,0x00,0x08,0x00,0x00,
0x00,0x05,0x08,0x08,0x06,0x00,0x00,0x10,0x20,0x00,0x70,0x88,0x80,0x88,0x70};
const u8g_fntpgm_uint8_t fontpage_2_140_141[47] U8G_FONT_SECTION("fontpage_2_140_141") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x8C,0x8D,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x50,0x20,0x00,0x70,0x88,0x80,0x80,0x80,0x88,
0x70,0x05,0x08,0x08,0x06,0x00,0x00,0x50,0x20,0x00,0x70,0x88,0x80,0x88,0x70};
const u8g_fntpgm_uint8_t fontpage_2_145_145[31] U8G_FONT_SECTION("fontpage_2_145_145") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x91,0x91,0x00,0x08,0x00,0x00,
0x00,0x06,0x08,0x08,0x06,0x00,0x00,0x08,0x1C,0x08,0x78,0x88,0x88,0x88,0x78};
const u8g_fntpgm_uint8_t fontpage_2_225_225[31] U8G_FONT_SECTION("fontpage_2_225_225") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xE1,0xE1,0x00,0x08,0x00,0x00,
0x00,0x05,0x08,0x08,0x06,0x00,0x00,0x50,0x20,0x00,0x78,0x80,0x70,0x08,0xF0};
const u8g_fntpgm_uint8_t fontpage_2_254_254[31] U8G_FONT_SECTION("fontpage_2_254_254") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xFE,0xFE,0x00,0x08,0x00,0x00,
0x00,0x05,0x08,0x08,0x06,0x00,0x00,0x50,0x20,0x00,0xF8,0x10,0x20,0x40,0xF8};
static const uxg_fontinfo_t g_fontinfo_hr[] PROGMEM = {
FONTDATA_ITEM(2, 135, 135, fontpage_2_135_135), // 'ć' -- 'ć'
FONTDATA_ITEM(2, 140, 141, fontpage_2_140_141), // 'Č' -- 'č'
FONTDATA_ITEM(2, 145, 145, fontpage_2_145_145), // 'đ' -- 'đ'
FONTDATA_ITEM(2, 225, 225, fontpage_2_225_225), // 'š' -- 'š'
FONTDATA_ITEM(2, 254, 254, fontpage_2_254_254), // 'ž' -- 'ž'
};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_2_241_241[31] U8G_FONT_SECTION("fontpage_2_241_241") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xF1,0xF1,0x00,0x08,0x00,0x00,
0x00,0x05,0x08,0x08,0x06,0x00,0x00,0x48,0x90,0x00,0x88,0x88,0x88,0x88,0x70};
static const uxg_fontinfo_t g_fontinfo_hu[] PROGMEM = {
FONTDATA_ITEM(2, 241, 241, fontpage_2_241_241), // 'ű' -- 'ű'
};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_it[] PROGMEM = {};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_97_161_164[65] U8G_FONT_SECTION("fontpage_97_161_164") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA1,0xA4,0x00,0x07,0x00,0x00,
0x00,0x04,0x05,0x05,0x06,0x00,0x00,0xF0,0x10,0x60,0x40,0x80,0x05,0x07,0x07,0x06,
0x00,0x00,0xF8,0x08,0x28,0x30,0x20,0x20,0x40,0x04,0x05,0x05,0x06,0x00,0x00,0x10,
0x20,0x60,0xA0,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x08,0x10,0x20,0x60,0xA0,0x20,
0x20};
const u8g_fntpgm_uint8_t fontpage_97_166_166[30] U8G_FONT_SECTION("fontpage_97_166_166") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA6,0xA6,0x00,0x07,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0xF8,0x88,0x88,0x08,0x10,0x60};
const u8g_fntpgm_uint8_t fontpage_97_168_168[29] U8G_FONT_SECTION("fontpage_97_168_168") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA8,0xA8,0x00,0x06,0x00,0x00,
0x00,0x05,0x06,0x06,0x06,0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0xF8};
const u8g_fntpgm_uint8_t fontpage_97_170_187[268] U8G_FONT_SECTION("fontpage_97_170_187") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xAA,0xBB,0x00,0x0D,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x10,0xF8,0x10,0x30,0x50,0x90,0x10,0x05,0x07,
0x07,0x06,0x00,0x00,0x40,0xF8,0x48,0x48,0x48,0x48,0x98,0x05,0x09,0x09,0x06,0x00,
0x00,0x28,0x08,0x40,0xF8,0x48,0x48,0x48,0x48,0x98,0x05,0x07,0x07,0x06,0x00,0x00,
0x20,0xF8,0x20,0x20,0xF8,0x10,0x10,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x08,0x20,
0xF8,0x20,0x20,0xF8,0x10,0x10,0x05,0x07,0x07,0x06,0x00,0x00,0x40,0x78,0x48,0x88,
0x08,0x10,0x60,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x08,0x40,0x78,0x48,0x88,0x08,
0x10,0x60,0x05,0x07,0x07,0x06,0x00,0x00,0x80,0xF8,0x90,0x90,0x10,0x10,0x20,0x05,
0x09,0x09,0x06,0x00,0x00,0x28,0x28,0x80,0xF8,0x90,0x90,0x10,0x10,0x20,0x05,0x06,
0x06,0x06,0x00,0x00,0xF8,0x08,0x08,0x08,0x08,0xF8,0x05,0x09,0x09,0x06,0x00,0x00,
0x28,0x28,0x00,0xF8,0x08,0x08,0x08,0x08,0xF8,0x05,0x07,0x07,0x06,0x00,0x00,0x50,
0xF8,0x50,0x50,0x50,0x10,0x20,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x08,0x50,0xF8,
0x50,0x50,0x50,0x10,0x20,0x05,0x06,0x06,0x06,0x00,0x00,0xC0,0x08,0xC8,0x08,0x10,
0xE0,0x07,0x0D,0x0D,0x06,0x00,0x00,0x02,0x00,0x00,0x00,0x28,0x28,0x00,0xC0,0x08,
0xC8,0x08,0x10,0xE0,0x05,0x06,0x06,0x06,0x00,0x00,0x70,0x10,0x10,0x20,0x50,0x88,
0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x28,0x00,0x70,0x10,0x10,0x20,0x50,0x88,0x05,
0x07,0x07,0x06,0x00,0x00,0x40,0x40,0xF8,0x48,0x50,0x40,0x38};
const u8g_fntpgm_uint8_t fontpage_97_189_193[85] U8G_FONT_SECTION("fontpage_97_189_193") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xBD,0xC1,0x00,0x09,0x00,0x00,
0x00,0x05,0x06,0x06,0x06,0x00,0x00,0x88,0x48,0x48,0x10,0x10,0x20,0x05,0x09,0x09,
0x06,0x00,0x00,0x28,0x28,0x00,0x88,0x48,0x48,0x10,0x10,0x20,0x05,0x07,0x07,0x06,
0x00,0x00,0x40,0x78,0x48,0xA8,0x18,0x10,0x60,0x05,0x09,0x09,0x06,0x00,0x00,0x28,
0x08,0x40,0x78,0x48,0xA8,0x18,0x10,0x60,0x05,0x07,0x07,0x06,0x00,0x00,0x10,0x60,
0x20,0xF8,0x20,0x20,0x40};
const u8g_fntpgm_uint8_t fontpage_97_195_211[241] U8G_FONT_SECTION("fontpage_97_195_211") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xC3,0xD3,0x00,0x09,0x00,0x00,
0x00,0x05,0x04,0x04,0x06,0x00,0x00,0xA8,0xA8,0x08,0x30,0x05,0x06,0x06,0x06,0x00,
0x00,0xA8,0xA8,0xA8,0x08,0x10,0x60,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x28,0x00,
0xA8,0xA8,0xA8,0x08,0x10,0x60,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x00,0xF8,0x20,
0x20,0x20,0x40,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x08,0x70,0x00,0xF8,0x20,0x20,
0x20,0x40,0x04,0x07,0x07,0x06,0x01,0x00,0x80,0x80,0xC0,0xA0,0x90,0x80,0x80,0x04,
0x09,0x09,0x06,0x01,0x00,0x50,0x10,0x80,0x80,0xC0,0xA0,0x90,0x80,0x80,0x05,0x07,
0x07,0x06,0x00,0x00,0x20,0x20,0xF8,0x20,0x20,0x40,0x80,0x05,0x06,0x06,0x06,0x00,
0x00,0x70,0x00,0x00,0x00,0x00,0xF8,0x05,0x06,0x06,0x06,0x00,0x00,0x78,0x08,0x28,
0x10,0x28,0xC0,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x70,0x10,0x20,0x70,0xA8,0x20,
0x03,0x06,0x06,0x06,0x01,0x00,0x20,0x20,0x20,0x40,0x40,0x80,0x05,0x06,0x06,0x06,
0x00,0x00,0x10,0x50,0x50,0x48,0x88,0x88,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x28,
0x00,0x10,0x50,0x50,0x48,0x88,0x88,0x05,0x09,0x09,0x06,0x00,0x00,0x18,0x18,0x00,
0x10,0x50,0x50,0x48,0x88,0x88,0x04,0x06,0x06,0x06,0x00,0x00,0x80,0x90,0xE0,0x80,
0x80,0x70,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x28,0x00,0x80,0x90,0xE0,0x80,0x80,
0x70};
const u8g_fntpgm_uint8_t fontpage_97_213_217[84] U8G_FONT_SECTION("fontpage_97_213_217") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xD5,0xD9,0x00,0x09,0x00,0x00,
0x00,0x05,0x06,0x06,0x06,0x00,0x00,0xF8,0x08,0x08,0x08,0x10,0x60,0x05,0x09,0x09,
0x06,0x00,0x00,0x28,0x28,0x00,0xF8,0x08,0x08,0x08,0x10,0x60,0x05,0x09,0x09,0x06,
0x00,0x00,0x18,0x18,0x00,0xF8,0x08,0x08,0x08,0x10,0x60,0x05,0x05,0x05,0x06,0x00,
0x01,0x60,0xA0,0x10,0x10,0x08,0x05,0x08,0x08,0x06,0x00,0x01,0x28,0x28,0x00,0x60,
0xA0,0x10,0x10,0x08};
const u8g_fntpgm_uint8_t fontpage_97_219_220[45] U8G_FONT_SECTION("fontpage_97_219_220") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xDB,0xDC,0x00,0x09,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0xF8,0x20,0xA8,0xA8,0xA8,0x20,0x05,0x09,
0x09,0x06,0x00,0x00,0x28,0x08,0x20,0xF8,0x20,0xA8,0xA8,0xA8,0x20};
const u8g_fntpgm_uint8_t fontpage_97_222_223[41] U8G_FONT_SECTION("fontpage_97_222_223") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xDE,0xDF,0x00,0x06,0x00,0x00,
0x00,0x05,0x06,0x06,0x06,0x00,0x00,0xF8,0x08,0x08,0x50,0x20,0x10,0x04,0x06,0x06,
0x06,0x01,0x00,0xE0,0x00,0xE0,0x00,0xC0,0x30};
const u8g_fntpgm_uint8_t fontpage_97_225_237[174] U8G_FONT_SECTION("fontpage_97_225_237") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xE1,0xED,0x00,0x07,0x00,0x00,
0x00,0x05,0x06,0x06,0x06,0x00,0x00,0x08,0x48,0x30,0x10,0x28,0xC0,0x05,0x06,0x06,
0x06,0x00,0x00,0xF0,0x40,0xF8,0x40,0x40,0x38,0x05,0x05,0x05,0x06,0x00,0x00,0x40,
0xF8,0x48,0x50,0x40,0x05,0x07,0x07,0x06,0x00,0x00,0x40,0x40,0xF8,0x48,0x50,0x40,
0x40,0x04,0x05,0x05,0x06,0x00,0x00,0x60,0x20,0x20,0x20,0xF0,0x05,0x06,0x06,0x06,
0x00,0x00,0x70,0x10,0x10,0x10,0x10,0xF8,0x04,0x05,0x05,0x06,0x00,0x00,0xF0,0x10,
0xF0,0x10,0xF0,0x05,0x06,0x06,0x06,0x00,0x00,0xF8,0x08,0xF8,0x08,0x08,0xF8,0x05,
0x07,0x07,0x06,0x00,0x00,0x70,0x00,0xF8,0x08,0x08,0x10,0x60,0x04,0x07,0x07,0x06,
0x00,0x00,0x10,0x90,0x90,0x90,0x90,0x10,0x60,0x05,0x07,0x07,0x06,0x00,0x00,0x20,
0x20,0xA0,0xA0,0xA8,0xA8,0xB0,0x05,0x06,0x06,0x06,0x00,0x00,0x80,0x80,0x80,0x88,
0xB0,0xC0,0x05,0x06,0x06,0x06,0x00,0x00,0xF8,0x88,0x88,0x88,0x88,0xF8};
const u8g_fntpgm_uint8_t fontpage_97_242_243[41] U8G_FONT_SECTION("fontpage_97_242_243") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xF2,0xF3,0x00,0x06,0x00,0x00,
0x00,0x05,0x06,0x06,0x06,0x00,0x00,0xF8,0x08,0xF8,0x08,0x10,0x60,0x05,0x06,0x06,
0x06,0x00,0x00,0xC0,0x08,0x08,0x08,0x10,0xE0};
const u8g_fntpgm_uint8_t fontpage_97_252_252[25] U8G_FONT_SECTION("fontpage_97_252_252") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xFC,0xFC,0x00,0x05,0x00,0x00,
0x00,0x05,0x02,0x02,0x06,0x00,0x03,0x80,0x78};
static const uxg_fontinfo_t g_fontinfo_jp_kana[] PROGMEM = {
FONTDATA_ITEM(97, 161, 164, fontpage_97_161_164), // 'ァ' -- 'イ'
FONTDATA_ITEM(97, 166, 166, fontpage_97_166_166), // 'ウ' -- 'ウ'
FONTDATA_ITEM(97, 168, 168, fontpage_97_168_168), // 'エ' -- 'エ'
FONTDATA_ITEM(97, 170, 187, fontpage_97_170_187), // 'オ' -- 'セ'
FONTDATA_ITEM(97, 189, 193, fontpage_97_189_193), // 'ソ' -- 'チ'
FONTDATA_ITEM(97, 195, 211, fontpage_97_195_211), // 'ッ' -- 'ビ'
FONTDATA_ITEM(97, 213, 217, fontpage_97_213_217), // 'フ' -- 'ベ'
FONTDATA_ITEM(97, 219, 220, fontpage_97_219_220), // 'ホ' -- 'ボ'
FONTDATA_ITEM(97, 222, 223, fontpage_97_222_223), // 'マ' -- 'ミ'
FONTDATA_ITEM(97, 225, 237, fontpage_97_225_237), // 'メ' -- 'ロ'
FONTDATA_ITEM(97, 242, 243, fontpage_97_242_243), // 'ヲ' -- 'ン'
FONTDATA_ITEM(97, 252, 252, fontpage_97_252_252), // 'ー' -- 'ー'
};

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@ -0,0 +1,548 @@
/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_344_240_240[34] U8G_FONT_SECTION("fontpage_344_240_240") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xF0,0xF0,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x09,0x09,0x11,0x17,0x21,0x41,0x81,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_345_224_224[41] U8G_FONT_SECTION("fontpage_345_224_224") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xE0,0xE0,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x3F,0x80,0x00,0x80,0x00,0x80,0x00,0x80,0x08,
0x80,0x08,0x80,0x09,0x00,0x08,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_347_248_248[41] U8G_FONT_SECTION("fontpage_347_248_248") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xF8,0xF8,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x3F,0x80,0x00,0x80,0x00,0x80,0x00,0x80,0x00,
0x80,0x01,0x00,0x01,0x00,0x01,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_348_137_137[45] U8G_FONT_SECTION("fontpage_348_137_137") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x89,0x89,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x3F,0x00,0x00,0x80,0x00,0x80,0x01,0x00,0xFF,
0xC0,0x00,0x00,0x20,0x80,0x20,0x80,0x3F,0x00,0x20,0x80,0x3F,0x00};
const u8g_fntpgm_uint8_t fontpage_348_176_176[34] U8G_FONT_SECTION("fontpage_348_176_176") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xB0,0xB0,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x09,0x09,0x11,0x11,0x21,0x41,0x81,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_348_197_197[34] U8G_FONT_SECTION("fontpage_348_197_197") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xC5,0xC5,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x09,0x09,0x11,0x21,0xC1,0x1E,0x21,0x41,
0x21,0x1E};
const u8g_fntpgm_uint8_t fontpage_352_196_196[41] U8G_FONT_SECTION("fontpage_352_196_196") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xC4,0xC4,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x7F,0x80,0x08,0x80,0x08,0x80,0x08,0x80,0x08,
0x80,0x08,0x80,0x10,0x80,0x11,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_353_180_180[34] U8G_FONT_SECTION("fontpage_353_180_180") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xB4,0xB4,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x85,0x85,0x85,0x85,0x87,0x85,0x85,0xFD,0x05,
0x05,0x05};
const u8g_fntpgm_uint8_t fontpage_354_248_248[41] U8G_FONT_SECTION("fontpage_354_248_248") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xF8,0xF8,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x20,0x00,0x20,0x00,0x20,0x00,0x20,0x00,0x3F,
0x80,0x04,0x00,0x04,0x00,0x04,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_356_132_132[43] U8G_FONT_SECTION("fontpage_356_132_132") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x84,0x84,0x00,0x09,0xFF,0x00,
0x00,0x0A,0x0A,0x14,0x0A,0x00,0xFF,0x20,0x00,0x20,0x00,0x20,0x00,0x20,0x00,0x3F,
0x80,0x00,0x00,0xFF,0xC0,0x04,0x00,0x04,0x00,0x04,0x00};
const u8g_fntpgm_uint8_t fontpage_356_244_244[43] U8G_FONT_SECTION("fontpage_356_244_244") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xF4,0xF4,0x00,0x09,0xFF,0x00,
0x00,0x0A,0x0A,0x14,0x0A,0x00,0xFF,0x20,0x00,0x20,0x00,0x20,0x00,0x3F,0x80,0x00,
0x00,0x00,0x00,0xFF,0xC0,0x12,0x00,0x12,0x00,0x12,0x00};
const u8g_fntpgm_uint8_t fontpage_357_200_200[34] U8G_FONT_SECTION("fontpage_357_200_200") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xC8,0xC8,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x7D,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_357_228_228[45] U8G_FONT_SECTION("fontpage_357_228_228") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xE4,0xE4,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0xF9,0x00,0x81,0x00,0x81,0x00,0x81,0x00,0x81,
0x80,0x81,0x00,0x81,0x00,0xFD,0x00,0x01,0x00,0x01,0x00,0x01,0x00};
const u8g_fntpgm_uint8_t fontpage_357_249_249[45] U8G_FONT_SECTION("fontpage_357_249_249") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xF9,0xF9,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0xF9,0x00,0x81,0x00,0x81,0x00,0x81,0x80,0x81,
0x00,0xFD,0x00,0x00,0x00,0x3E,0x00,0x41,0x00,0x41,0x00,0x3E,0x00};
const u8g_fntpgm_uint8_t fontpage_359_196_196[41] U8G_FONT_SECTION("fontpage_359_196_196") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xC4,0xC4,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x3F,0x80,0x20,0x00,0x20,0x00,0x20,0x00,0x3F,
0x80,0x04,0x00,0x04,0x00,0x04,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_359_204_204[45] U8G_FONT_SECTION("fontpage_359_204_204") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xCC,0xCC,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x3F,0x00,0x20,0x00,0x3F,0x80,0x04,0x00,0xFF,
0xC0,0x00,0x00,0x3F,0x00,0x00,0x80,0x3F,0x00,0x20,0x00,0x3F,0x80};
const u8g_fntpgm_uint8_t fontpage_359_217_217[45] U8G_FONT_SECTION("fontpage_359_217_217") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xD9,0xD9,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x3F,0x00,0x20,0x00,0x20,0x00,0x3F,0x80,0x04,
0x00,0xFF,0xC0,0x00,0x00,0x1F,0x00,0x20,0x80,0x20,0x80,0x1F,0x00};
const u8g_fntpgm_uint8_t fontpage_360_152_152[45] U8G_FONT_SECTION("fontpage_360_152_152") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x98,0x98,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x00,0xFE,0x7C,0x80,0x40,0x80,0x40,0x80,0x40,0x80,0x7E,
0x80,0x10,0x80,0x10,0x80,0xFF,0x80,0x00,0x80,0x00,0x80,0x00,0x80};
const u8g_fntpgm_uint8_t fontpage_360_156_156[45] U8G_FONT_SECTION("fontpage_360_156_156") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x9C,0x9C,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x00,0xFE,0x7C,0x80,0x40,0x80,0x40,0x80,0x7C,0x80,0x10,
0x80,0x10,0x80,0xFF,0x80,0x00,0x80,0x20,0x00,0x20,0x00,0x3F,0x80};
const u8g_fntpgm_uint8_t fontpage_360_168_168[34] U8G_FONT_SECTION("fontpage_360_168_168") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xA8,0xA8,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x81,0x81,0xF9,0x21,0xFF,0x00,0x7F,0x41,
0x41,0x7F};
const u8g_fntpgm_uint8_t fontpage_361_164_164[45] U8G_FONT_SECTION("fontpage_361_164_164") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xA4,0xA4,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x00,0xFE,0x7C,0x80,0x40,0x80,0x40,0x80,0x40,0x80,0x7C,
0x80,0x00,0x80,0xFE,0x80,0x10,0x80,0x10,0x80,0x10,0x80,0x10,0x80};
const u8g_fntpgm_uint8_t fontpage_361_220_220[41] U8G_FONT_SECTION("fontpage_361_220_220") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xDC,0xDC,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x3F,0x80,0x20,0x00,0x20,0x00,0x20,0x00,0x20,
0x00,0x3F,0x80,0x00,0x00,0x00,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_362_148_148[34] U8G_FONT_SECTION("fontpage_362_148_148") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x94,0x94,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x81,0x81,0x81,0x81,0x81,0x81,0xFD,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_366_252_252[45] U8G_FONT_SECTION("fontpage_366_252_252") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xFC,0xFC,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0xF9,0x00,0x09,0x00,0x09,0x00,0xF9,0x00,0x81,
0x80,0x81,0x00,0x81,0x00,0xFD,0x00,0x01,0x00,0x01,0x00,0x01,0x00};
const u8g_fntpgm_uint8_t fontpage_367_236_236[34] U8G_FONT_SECTION("fontpage_367_236_236") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xEC,0xEC,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF1,0x09,0x09,0xF1,0x87,0x81,0x81,0xF9,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_368_136_136[34] U8G_FONT_SECTION("fontpage_368_136_136") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x88,0x88,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF5,0x15,0x15,0xF5,0x8D,0x85,0x85,0xFD,0x05,
0x05,0x05};
const u8g_fntpgm_uint8_t fontpage_368_165_165[34] U8G_FONT_SECTION("fontpage_368_165_165") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xA5,0xA5,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF1,0x17,0xF1,0x87,0x81,0xF9,0x00,0x7F,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_368_220_220[41] U8G_FONT_SECTION("fontpage_368_220_220") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xDC,0xDC,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x3F,0x80,0x00,0x80,0x3F,0x80,0x20,0x00,0x20,
0x00,0x3F,0x80,0x04,0x00,0x04,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_369_204_204[41] U8G_FONT_SECTION("fontpage_369_204_204") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xCC,0xCC,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x3F,0x80,0x00,0x80,0x3F,0x80,0x20,0x00,0x20,
0x00,0x3F,0x80,0x12,0x00,0x12,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_370_244_244[41] U8G_FONT_SECTION("fontpage_370_244_244") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xF4,0xF4,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x3F,0x80,0x00,0x80,0x3F,0x80,0x20,0x00,0x20,
0x00,0x3F,0x80,0x00,0x00,0x00,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_371_172_172[34] U8G_FONT_SECTION("fontpage_371_172_172") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xAC,0xAC,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x09,0x09,0xF9,0x81,0x81,0x81,0xFD,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_371_176_176[34] U8G_FONT_SECTION("fontpage_371_176_176") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xB0,0xB0,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x09,0x09,0xF9,0x81,0x81,0xFD,0x01,0x20,
0x20,0x3F};
const u8g_fntpgm_uint8_t fontpage_371_189_189[34] U8G_FONT_SECTION("fontpage_371_189_189") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xBD,0xBD,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x09,0xF9,0x81,0x81,0xFD,0x00,0x41,0x3F,
0x41,0x3F};
const u8g_fntpgm_uint8_t fontpage_371_193_193[34] U8G_FONT_SECTION("fontpage_371_193_193") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xC1,0xC1,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x09,0xF9,0x81,0x81,0xFD,0x01,0x3E,0x21,
0x21,0x3E};
const u8g_fntpgm_uint8_t fontpage_372_200_200[34] U8G_FONT_SECTION("fontpage_372_200_200") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xC8,0xC8,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x89,0x89,0x8F,0x89,0xF9,0x00,0x3F,0x41,
0x41,0x3F};
const u8g_fntpgm_uint8_t fontpage_372_212_212[34] U8G_FONT_SECTION("fontpage_372_212_212") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xD4,0xD4,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF5,0x95,0x95,0x9D,0x95,0x95,0x95,0xF5,0x05,
0x05,0x05};
const u8g_fntpgm_uint8_t fontpage_372_244_244[34] U8G_FONT_SECTION("fontpage_372_244_244") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xF4,0xF4,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x89,0x8F,0x89,0x8F,0xF9,0x01,0x21,0x20,
0x20,0x3F};
const u8g_fntpgm_uint8_t fontpage_373_168_168[41] U8G_FONT_SECTION("fontpage_373_168_168") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xA8,0xA8,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x3F,0x80,0x20,0x80,0x20,0x80,0x20,0x80,0x3F,
0x80,0x04,0x00,0x04,0x00,0x04,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_373_187_187[45] U8G_FONT_SECTION("fontpage_373_187_187") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xBB,0xBB,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x3F,0x00,0x20,0x80,0x20,0x80,0x3F,0x00,0x04,
0x00,0xFF,0xC0,0x00,0x00,0x04,0x00,0x0C,0x00,0x1A,0x00,0x61,0x80};
const u8g_fntpgm_uint8_t fontpage_375_248_248[34] U8G_FONT_SECTION("fontpage_375_248_248") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xF8,0xF8,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x89,0x89,0x89,0x89,0x89,0x89,0xF9,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_376_128_128[34] U8G_FONT_SECTION("fontpage_376_128_128") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x89,0x89,0x89,0xF9,0x00,0x3F,0x01,0x3F,
0x40,0x3F};
const u8g_fntpgm_uint8_t fontpage_376_148_148[45] U8G_FONT_SECTION("fontpage_376_148_148") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x94,0x94,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0x89,0x00,0x89,0x00,0x89,0x00,0xF9,0x00,0x89,
0x80,0x89,0x00,0x89,0x00,0xF9,0x00,0x01,0x00,0x01,0x00,0x01,0x00};
const u8g_fntpgm_uint8_t fontpage_377_132_132[34] U8G_FONT_SECTION("fontpage_377_132_132") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x84,0x84,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x89,0x89,0x89,0xFF,0x89,0x89,0x89,0xF9,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_377_160_160[34] U8G_FONT_SECTION("fontpage_377_160_160") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xA0,0xA0,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x95,0x95,0x95,0xF5,0x9D,0x95,0x95,0xF5,0x05,
0x05,0x05};
const u8g_fntpgm_uint8_t fontpage_377_168_168[34] U8G_FONT_SECTION("fontpage_377_168_168") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xA8,0xA8,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x95,0x95,0xFD,0x95,0xF5,0x00,0x3F,0x01,0x3F,
0x40,0x3F};
const u8g_fntpgm_uint8_t fontpage_377_248_248[45] U8G_FONT_SECTION("fontpage_377_248_248") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xF8,0xF8,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x20,0x80,0x20,0x80,0x3F,0x00,0x20,0x80,0x3F,
0x00,0x04,0x00,0xFF,0xC0,0x00,0x00,0x20,0x00,0x20,0x00,0x3F,0x80};
const u8g_fntpgm_uint8_t fontpage_380_196_196[34] U8G_FONT_SECTION("fontpage_380_196_196") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xC4,0xC4,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x89,0x89,0x89,0xF9,0x89,0x89,0x89,0xF9,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_385_172_172[45] U8G_FONT_SECTION("fontpage_385_172_172") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xAC,0xAC,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0x21,0x00,0x21,0x00,0x21,0x00,0x21,0x00,0x61,
0x80,0x51,0x00,0x99,0x00,0x89,0x00,0x01,0x00,0x01,0x00,0x01,0x00};
const u8g_fntpgm_uint8_t fontpage_385_189_189[45] U8G_FONT_SECTION("fontpage_385_189_189") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xBD,0xBD,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0x21,0x00,0x21,0x00,0x21,0x00,0x51,0x80,0xD9,
0x00,0x89,0x00,0x00,0x00,0x41,0x00,0x7E,0x00,0x41,0x00,0x7E,0x00};
const u8g_fntpgm_uint8_t fontpage_385_200_200[34] U8G_FONT_SECTION("fontpage_385_200_200") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xC8,0xC8,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x25,0x25,0x25,0x45,0x67,0x65,0x95,0x95,0x05,
0x05,0x05};
const u8g_fntpgm_uint8_t fontpage_386_164_164[34] U8G_FONT_SECTION("fontpage_386_164_164") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xA4,0xA4,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x21,0x21,0x27,0x51,0x89,0x00,0x3F,0x01,0x3F,
0x40,0x3F};
const u8g_fntpgm_uint8_t fontpage_387_140_141[69] U8G_FONT_SECTION("fontpage_387_140_141") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x8C,0x8D,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x04,0x00,0x0C,0x00,0x0C,0x00,0x12,0x00,0x31,
0x00,0x44,0x80,0x04,0x00,0x04,0x00,0xFF,0xC0,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x04,
0x00,0x0C,0x00,0x13,0x00,0x65,0x80,0x04,0x00,0xFF,0xC0,0x00,0x00,0x3F,0x00,0x00,
0x80,0x00,0x80,0x00,0x80};
const u8g_fntpgm_uint8_t fontpage_389_164_164[41] U8G_FONT_SECTION("fontpage_389_164_164") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xA4,0xA4,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x04,0x00,0x0C,0x00,0x0C,0x00,0x12,0x00,0x31,
0x00,0x40,0x80,0x00,0x00,0x00,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_389_172_172[45] U8G_FONT_SECTION("fontpage_389_172_172") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xAC,0xAC,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x04,0x00,0x1A,0x00,0x61,0x80,0x00,0x00,0xFF,
0xC0,0x00,0x00,0x3F,0x00,0x00,0x80,0x3F,0x00,0x20,0x00,0x3F,0x80};
const u8g_fntpgm_uint8_t fontpage_389_220_221[51] U8G_FONT_SECTION("fontpage_389_220_221") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xDC,0xDD,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x21,0x21,0x21,0x21,0x21,0x51,0xC9,0x89,0x01,
0x01,0x01,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x21,0x21,0x21,0x51,0xD9,0x89,0x00,0x7F,
0x01,0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_395_180_180[34] U8G_FONT_SECTION("fontpage_395_180_180") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xB4,0xB4,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x71,0x89,0x89,0x8F,0x89,0x89,0x89,0x71,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_395_198_198[45] U8G_FONT_SECTION("fontpage_395_198_198") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xC6,0xC6,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0x71,0x00,0x89,0x00,0x8F,0x00,0x89,0x00,0x89,
0x00,0x71,0x00,0x00,0x00,0x4A,0x00,0x72,0x00,0x4D,0x00,0x74,0x80};
const u8g_fntpgm_uint8_t fontpage_395_209_209[34] U8G_FONT_SECTION("fontpage_395_209_209") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xD1,0xD1,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x65,0x95,0x95,0x9D,0x95,0x65,0x00,0x7F,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_395_212_212[45] U8G_FONT_SECTION("fontpage_395_212_212") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xD4,0xD4,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0x65,0x00,0x95,0x00,0x95,0x00,0x9D,0x00,0x95,
0x00,0x65,0x00,0x05,0x00,0x25,0x00,0x20,0x00,0x20,0x00,0x3F,0x80};
const u8g_fntpgm_uint8_t fontpage_395_244_244[34] U8G_FONT_SECTION("fontpage_395_244_244") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xF4,0xF4,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x71,0x8F,0x89,0x8F,0x71,0x00,0x3F,0x01,0x3F,
0x40,0x3F};
const u8g_fntpgm_uint8_t fontpage_396_136_136[34] U8G_FONT_SECTION("fontpage_396_136_136") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x88,0x88,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x65,0x95,0x9D,0x95,0x95,0x9D,0x95,0x65,0x05,
0x05,0x05};
const u8g_fntpgm_uint8_t fontpage_396_164_164[41] U8G_FONT_SECTION("fontpage_396_164_164") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xA4,0xA4,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x1E,0x00,0x21,0x00,0x20,0x80,0x20,0x80,0x21,
0x00,0x1E,0x00,0x04,0x00,0x04,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_396_168_168[45] U8G_FONT_SECTION("fontpage_396_168_168") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xA8,0xA8,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x1F,0x00,0x20,0x80,0x20,0x80,0x1F,0x00,0x04,
0x00,0x04,0x00,0xFF,0xC0,0x00,0x00,0x20,0x00,0x20,0x00,0x3F,0x80};
const u8g_fntpgm_uint8_t fontpage_396_196_196[45] U8G_FONT_SECTION("fontpage_396_196_196") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xC4,0xC4,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x38,0x80,0x44,0x80,0x44,0x80,0x44,0x80,0x38,
0xC0,0x10,0x80,0xFE,0x80,0x00,0x80,0x20,0x00,0x20,0x00,0x3F,0x80};
const u8g_fntpgm_uint8_t fontpage_397_208_208[34] U8G_FONT_SECTION("fontpage_397_208_208") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xD0,0xD0,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x71,0x89,0x89,0x71,0x01,0xFF,0x21,0x27,0x41,
0x40,0x7F};
const u8g_fntpgm_uint8_t fontpage_398_132_132[45] U8G_FONT_SECTION("fontpage_398_132_132") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x84,0x84,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x00,0xFE,0x38,0x80,0x44,0x80,0x42,0x80,0x44,0x80,0x38,
0x80,0x00,0x80,0xFE,0x80,0x10,0x80,0x10,0x80,0x10,0x80,0x10,0x80};
const u8g_fntpgm_uint8_t fontpage_398_188_188[41] U8G_FONT_SECTION("fontpage_398_188_188") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xBC,0xBC,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x1E,0x00,0x21,0x00,0x20,0x80,0x20,0x80,0x21,
0x00,0x1E,0x00,0x00,0x00,0x00,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_398_204_204[45] U8G_FONT_SECTION("fontpage_398_204_204") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xCC,0xCC,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x1E,0x00,0x21,0x00,0x21,0x00,0x1E,0x00,0x00,
0x00,0xFF,0xC0,0x00,0x00,0x3F,0x00,0x20,0x80,0x20,0x80,0x3F,0x00};
const u8g_fntpgm_uint8_t fontpage_398_244_244[34] U8G_FONT_SECTION("fontpage_398_244_244") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xF4,0xF4,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x71,0x49,0x89,0x89,0x89,0x89,0x49,0x71,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_398_252_253[51] U8G_FONT_SECTION("fontpage_398_252_253") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xFC,0xFD,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x71,0x89,0x89,0x89,0x71,0x00,0x3F,0x01,0x3F,
0x40,0x3F,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x71,0x89,0x89,0x89,0x71,0x00,0x77,0x11,
0x71,0x41,0x79};
const u8g_fntpgm_uint8_t fontpage_399_133_133[34] U8G_FONT_SECTION("fontpage_399_133_133") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x85,0x85,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x71,0x89,0x89,0x89,0x89,0x71,0x00,0x41,0x3F,
0x41,0x3F};
const u8g_fntpgm_uint8_t fontpage_399_144_145[73] U8G_FONT_SECTION("fontpage_399_144_145") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x90,0x91,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0xF9,0x00,0x09,0x00,0x11,0x00,0x11,0x00,0x21,
0x80,0x71,0x00,0xC9,0x00,0x85,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0x09,0x0B,0x16,
0x0A,0x01,0xFE,0xF9,0x00,0x09,0x00,0x11,0x00,0x31,0x80,0x49,0x00,0x85,0x00,0x00,
0x00,0x7E,0x00,0x01,0x00,0x01,0x00,0x01,0x00};
const u8g_fntpgm_uint8_t fontpage_399_152_152[45] U8G_FONT_SECTION("fontpage_399_152_152") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x98,0x98,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0xF9,0x00,0x11,0x00,0x11,0x80,0x79,0x00,0x85,
0x00,0x00,0x00,0x7E,0x00,0x01,0x00,0x7E,0x00,0x40,0x00,0x7F,0x00};
const u8g_fntpgm_uint8_t fontpage_399_165_165[45] U8G_FONT_SECTION("fontpage_399_165_165") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xA5,0xA5,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0xF9,0x00,0x09,0x00,0x11,0x00,0x31,0x80,0x79,
0x00,0x85,0x00,0x00,0x00,0x3E,0x00,0x41,0x00,0x41,0x00,0x3E,0x00};
const u8g_fntpgm_uint8_t fontpage_399_172_172[45] U8G_FONT_SECTION("fontpage_399_172_172") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xAC,0xAC,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x00,0xFE,0x7A,0x80,0x0A,0x80,0x0A,0x80,0x12,0x80,0x13,
0x80,0x2A,0x80,0x6A,0x80,0xC6,0x80,0x02,0x80,0x02,0x80,0x02,0x80};
const u8g_fntpgm_uint8_t fontpage_400_128_128[34] U8G_FONT_SECTION("fontpage_400_128_128") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x09,0x11,0x17,0x31,0x71,0xC9,0x85,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_400_132_132[34] U8G_FONT_SECTION("fontpage_400_132_132") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x84,0x84,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x09,0x17,0x31,0x49,0x85,0x01,0x21,0x20,
0x20,0x3F};
const u8g_fntpgm_uint8_t fontpage_400_149_149[34] U8G_FONT_SECTION("fontpage_400_149_149") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x95,0x95,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x09,0x17,0x31,0x49,0x85,0x00,0x3E,0x21,
0x21,0x3E};
const u8g_fntpgm_uint8_t fontpage_400_156_156[45] U8G_FONT_SECTION("fontpage_400_156_156") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x9C,0x9C,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x00,0xFE,0x7A,0x80,0x0A,0x80,0x0A,0x80,0x16,0x80,0x12,
0x80,0x2A,0x80,0x4A,0x80,0x86,0x80,0x02,0x80,0x02,0x80,0x02,0x80};
const u8g_fntpgm_uint8_t fontpage_401_253_253[45] U8G_FONT_SECTION("fontpage_401_253_253") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xFD,0xFD,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x3F,0x00,0x01,0x00,0x0E,0x00,0x71,0x80,0x00,
0x00,0xFF,0xC0,0x04,0x00,0x3F,0x00,0x00,0x80,0x00,0x80,0x00,0x80};
const u8g_fntpgm_uint8_t fontpage_402_128_128[45] U8G_FONT_SECTION("fontpage_402_128_128") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x3F,0x00,0x01,0x00,0x0E,0x00,0x71,0x80,0x00,
0x00,0xFF,0xC0,0x04,0x00,0x24,0x00,0x24,0x00,0x20,0x00,0x3F,0x80};
const u8g_fntpgm_uint8_t fontpage_402_145_145[45] U8G_FONT_SECTION("fontpage_402_145_145") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x91,0x91,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x3F,0x00,0x01,0x00,0x0E,0x00,0x71,0x80,0x00,
0x00,0xFF,0xC0,0x04,0x00,0x1F,0x00,0x20,0x80,0x20,0x80,0x1F,0x00};
const u8g_fntpgm_uint8_t fontpage_403_144_144[45] U8G_FONT_SECTION("fontpage_403_144_144") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x90,0x90,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x3F,0x00,0x0E,0x00,0x71,0x80,0x00,0x00,0xFF,
0xC0,0x00,0x00,0x3F,0x00,0x00,0x80,0x3F,0x00,0x20,0x00,0x3F,0x80};
const u8g_fntpgm_uint8_t fontpage_403_192_192[34] U8G_FONT_SECTION("fontpage_403_192_192") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x09,0x09,0x11,0x31,0x31,0xC9,0x85,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_409_152_152[34] U8G_FONT_SECTION("fontpage_409_152_152") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x98,0x98,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x71,0x01,0xF9,0x11,0x17,0x31,0x49,0x85,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_410_136_136[41] U8G_FONT_SECTION("fontpage_410_136_136") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x88,0x88,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x1E,0x00,0x00,0x00,0x3F,0x00,0x02,0x00,0x0E,
0x00,0x71,0x80,0x04,0x00,0x04,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_411_149_149[45] U8G_FONT_SECTION("fontpage_411_149_149") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x95,0x95,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x1E,0x00,0x00,0x00,0x3F,0x00,0x0C,0x00,0x73,
0x80,0x00,0x00,0xFF,0xC0,0x04,0x00,0x3F,0x00,0x00,0x80,0x00,0x80};
const u8g_fntpgm_uint8_t fontpage_411_156_156[47] U8G_FONT_SECTION("fontpage_411_156_156") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x9C,0x9C,0x00,0x09,0xFD,0x00,
0x00,0x0A,0x0C,0x18,0x0A,0x00,0xFD,0x1E,0x00,0x00,0x00,0x3F,0x00,0x1A,0x00,0x21,
0x00,0xFF,0xC0,0x04,0x00,0x3F,0x00,0x00,0x80,0x3F,0x00,0x20,0x00,0x3F,0x80};
const u8g_fntpgm_uint8_t fontpage_411_164_164[45] U8G_FONT_SECTION("fontpage_411_164_164") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xA4,0xA4,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x1E,0x00,0x00,0x00,0x3F,0x00,0x0C,0x00,0x73,
0x80,0x00,0x00,0xFF,0xC0,0x04,0x00,0x3F,0x00,0x20,0x80,0x3F,0x00};
const u8g_fntpgm_uint8_t fontpage_411_232_232[45] U8G_FONT_SECTION("fontpage_411_232_232") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xE8,0xE8,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x00,0xFE,0x38,0x80,0x00,0x80,0x7C,0x80,0x18,0x80,0x66,
0x80,0x00,0x80,0xFE,0x80,0x10,0x80,0x10,0x80,0x10,0x80,0x10,0x80};
const u8g_fntpgm_uint8_t fontpage_412_216_216[34] U8G_FONT_SECTION("fontpage_412_216_216") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xD8,0xD8,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x71,0x01,0xF9,0x09,0x11,0x31,0x49,0x85,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_412_232_232[34] U8G_FONT_SECTION("fontpage_412_232_232") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xE8,0xE8,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x71,0x01,0xF9,0x09,0x31,0xCD,0x00,0x3F,0x41,
0x41,0x3F};
const u8g_fntpgm_uint8_t fontpage_412_244_244[45] U8G_FONT_SECTION("fontpage_412_244_244") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xF4,0xF4,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0xF9,0x00,0x09,0x00,0x09,0x00,0xF1,0x00,0x11,
0x80,0x21,0x00,0x41,0x00,0x81,0x00,0x01,0x00,0x01,0x00,0x01,0x00};
const u8g_fntpgm_uint8_t fontpage_414_156_156[34] U8G_FONT_SECTION("fontpage_414_156_156") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x9C,0x9C,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x09,0x0F,0xF1,0x11,0x2F,0x41,0x81,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_417_209_209[45] U8G_FONT_SECTION("fontpage_417_209_209") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xD1,0xD1,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0xF9,0x00,0x81,0x00,0xF9,0x80,0x81,0x00,0x81,
0x00,0xFD,0x00,0x00,0x00,0x41,0x00,0x7E,0x00,0x41,0x00,0x7E,0x00};
const u8g_fntpgm_uint8_t fontpage_418_176_176[34] U8G_FONT_SECTION("fontpage_418_176_176") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xB0,0xB0,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF9,0x81,0x81,0xF7,0x81,0x81,0x81,0xF9,0x01,
0x01,0x01};
const u8g_fntpgm_uint8_t fontpage_418_204_204[34] U8G_FONT_SECTION("fontpage_418_204_204") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xCC,0xCC,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0xF5,0x85,0x85,0xED,0x85,0x85,0x85,0xFD,0x05,
0x05,0x05};
const u8g_fntpgm_uint8_t fontpage_419_160_160[41] U8G_FONT_SECTION("fontpage_419_160_160") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xA0,0xA0,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x3F,0x80,0x20,0x00,0x3F,0x00,0x20,0x00,0x20,
0x00,0x3F,0x80,0x04,0x00,0x04,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_421_184_184[41] U8G_FONT_SECTION("fontpage_421_184_184") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xB8,0xB8,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x3F,0x80,0x20,0x00,0x3F,0x00,0x20,0x00,0x20,
0x00,0x3F,0x80,0x00,0x00,0x00,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_423_156_156[45] U8G_FONT_SECTION("fontpage_423_156_156") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x9C,0x9C,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0xFA,0x80,0x4A,0x80,0x4E,0x80,0x4A,0x80,0x4A,
0x80,0xFE,0x80,0x02,0x80,0x12,0x80,0x10,0x00,0x10,0x00,0x1F,0xC0};
const u8g_fntpgm_uint8_t fontpage_426_132_132[41] U8G_FONT_SECTION("fontpage_426_132_132") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x84,0x84,0x00,0x09,0x00,0x00,
0x00,0x0A,0x09,0x12,0x0A,0x00,0x00,0x3F,0x80,0x12,0x00,0x12,0x00,0x12,0x00,0x12,
0x00,0x7F,0x80,0x00,0x00,0x00,0x00,0xFF,0xC0};
const u8g_fntpgm_uint8_t fontpage_426_216_216[45] U8G_FONT_SECTION("fontpage_426_216_216") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xD8,0xD8,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0x71,0x00,0x01,0x00,0xFD,0x00,0x01,0x00,0x71,
0x80,0x89,0x00,0x89,0x00,0x89,0x00,0x71,0x00,0x01,0x00,0x01,0x00};
const u8g_fntpgm_uint8_t fontpage_426_233_233[45] U8G_FONT_SECTION("fontpage_426_233_233") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xE9,0xE9,0x00,0x09,0xFE,0x00,
0x00,0x09,0x0B,0x16,0x0A,0x01,0xFE,0x71,0x00,0x01,0x00,0xFD,0x00,0x49,0x80,0x89,
0x00,0x79,0x00,0x00,0x00,0x41,0x00,0x7E,0x00,0x41,0x00,0x7E,0x00};
const u8g_fntpgm_uint8_t fontpage_428_200_200[45] U8G_FONT_SECTION("fontpage_428_200_200") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xC8,0xC8,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x0E,0x00,0x00,0x00,0x7F,0x80,0x21,0x00,0x1E,
0x00,0x04,0x00,0xFF,0xC0,0x00,0x00,0x3F,0x00,0x20,0x80,0x3F,0x00};
const u8g_fntpgm_uint8_t fontpage_428_212_212[45] U8G_FONT_SECTION("fontpage_428_212_212") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0xD4,0xD4,0x00,0x09,0xFE,0x00,
0x00,0x0A,0x0B,0x16,0x0A,0x00,0xFE,0x38,0x80,0x00,0x80,0x7E,0x80,0x00,0x80,0x38,
0x80,0x44,0xC0,0x3C,0x80,0x10,0x80,0xFE,0x80,0x00,0x80,0x00,0x80};
const u8g_fntpgm_uint8_t fontpage_431_136_136[34] U8G_FONT_SECTION("fontpage_431_136_136") = {
0x00,0x0B,0x0D,0x00,0xFD,0x00,0x00,0x00,0x00,0x00,0x88,0x88,0x00,0x09,0xFE,0x00,
0x00,0x08,0x0B,0x0B,0x0A,0x01,0xFE,0x71,0x01,0xFD,0x01,0x71,0x49,0x89,0x49,0x71,
0x01,0x01};
static const uxg_fontinfo_t g_fontinfo_ko_KR[] PROGMEM = {
FONTDATA_ITEM(344, 240, 240, fontpage_344_240_240), // '거' -- '거'
FONTDATA_ITEM(345, 224, 224, fontpage_345_224_224), // '고' -- '고'
FONTDATA_ITEM(347, 248, 248, fontpage_347_248_248), // '그' -- '그'
FONTDATA_ITEM(348, 137, 137, fontpage_348_137_137), // '급' -- '급'
FONTDATA_ITEM(348, 176, 176, fontpage_348_176_176), // '기' -- '기'
FONTDATA_ITEM(348, 197, 197, fontpage_348_197_197), // '깅' -- '깅'
FONTDATA_ITEM(352, 196, 196, fontpage_352_196_196), // '끄' -- '끄'
FONTDATA_ITEM(353, 180, 180, fontpage_353_180_180), // '내' -- '내'
FONTDATA_ITEM(354, 248, 248, fontpage_354_248_248), // '노' -- '노'
FONTDATA_ITEM(356, 132, 132, fontpage_356_132_132), // '누' -- '누'
FONTDATA_ITEM(356, 244, 244, fontpage_356_244_244), // '뉴' -- '뉴'
FONTDATA_ITEM(357, 200, 200, fontpage_357_200_200), // '니' -- '니'
FONTDATA_ITEM(357, 228, 228, fontpage_357_228_228), // '다' -- '다'
FONTDATA_ITEM(357, 249, 249, fontpage_357_249_249), // '당' -- '당'
FONTDATA_ITEM(359, 196, 196, fontpage_359_196_196), // '도' -- '도'
FONTDATA_ITEM(359, 204, 204, fontpage_359_204_204), // '돌' -- '돌'
FONTDATA_ITEM(359, 217, 217, fontpage_359_217_217), // '동' -- '동'
FONTDATA_ITEM(360, 152, 152, fontpage_360_152_152), // '되' -- '되'
FONTDATA_ITEM(360, 156, 156, fontpage_360_156_156), // '된' -- '된'
FONTDATA_ITEM(360, 168, 168, fontpage_360_168_168), // '됨' -- '됨'
FONTDATA_ITEM(361, 164, 164, fontpage_361_164_164), // '뒤' -- '뒤'
FONTDATA_ITEM(361, 220, 220, fontpage_361_220_220), // '드' -- '드'
FONTDATA_ITEM(362, 148, 148, fontpage_362_148_148), // '디' -- '디'
FONTDATA_ITEM(366, 252, 252, fontpage_366_252_252), // '라' -- '라'
FONTDATA_ITEM(367, 236, 236, fontpage_367_236_236), // '러' -- '러'
FONTDATA_ITEM(368, 136, 136, fontpage_368_136_136), // '레' -- '레'
FONTDATA_ITEM(368, 165, 165, fontpage_368_165_165), // '력' -- '력'
FONTDATA_ITEM(368, 220, 220, fontpage_368_220_220), // '로' -- '로'
FONTDATA_ITEM(369, 204, 204, fontpage_369_204_204), // '료' -- '료'
FONTDATA_ITEM(370, 244, 244, fontpage_370_244_244), // '르' -- '르'
FONTDATA_ITEM(371, 172, 172, fontpage_371_172_172), // '리' -- '리'
FONTDATA_ITEM(371, 176, 176, fontpage_371_176_176), // '린' -- '린'
FONTDATA_ITEM(371, 189, 189, fontpage_371_189_189), // '립' -- '립'
FONTDATA_ITEM(371, 193, 193, fontpage_371_193_193), // '링' -- '링'
FONTDATA_ITEM(372, 200, 200, fontpage_372_200_200), // '멈' -- '멈'
FONTDATA_ITEM(372, 212, 212, fontpage_372_212_212), // '메' -- '메'
FONTDATA_ITEM(372, 244, 244, fontpage_372_244_244), // '면' -- '면'
FONTDATA_ITEM(373, 168, 168, fontpage_373_168_168), // '모' -- '모'
FONTDATA_ITEM(373, 187, 187, fontpage_373_187_187), // '못' -- '못'
FONTDATA_ITEM(375, 248, 248, fontpage_375_248_248), // '미' -- '미'
FONTDATA_ITEM(376, 128, 128, fontpage_376_128_128), // '밀' -- '밀'
FONTDATA_ITEM(376, 148, 148, fontpage_376_148_148), // '바' -- '바'
FONTDATA_ITEM(377, 132, 132, fontpage_377_132_132), // '버' -- '버'
FONTDATA_ITEM(377, 160, 160, fontpage_377_160_160), // '베' -- '베'
FONTDATA_ITEM(377, 168, 168, fontpage_377_168_168), // '벨' -- '벨'
FONTDATA_ITEM(377, 248, 248, fontpage_377_248_248), // '본' -- '본'
FONTDATA_ITEM(380, 196, 196, fontpage_380_196_196), // '비' -- '비'
FONTDATA_ITEM(385, 172, 172, fontpage_385_172_172), // '사' -- '사'
FONTDATA_ITEM(385, 189, 189, fontpage_385_189_189), // '삽' -- '삽'
FONTDATA_ITEM(385, 200, 200, fontpage_385_200_200), // '새' -- '새'
FONTDATA_ITEM(386, 164, 164, fontpage_386_164_164), // '설' -- '설'
FONTDATA_ITEM(387, 140, 141, fontpage_387_140_141), // '소' -- '속'
FONTDATA_ITEM(389, 164, 164, fontpage_389_164_164), // '스' -- '스'
FONTDATA_ITEM(389, 172, 172, fontpage_389_172_172), // '슬' -- '슬'
FONTDATA_ITEM(389, 220, 221, fontpage_389_220_221), // '시' -- '식'
FONTDATA_ITEM(395, 180, 180, fontpage_395_180_180), // '어' -- '어'
FONTDATA_ITEM(395, 198, 198, fontpage_395_198_198), // '없' -- '없'
FONTDATA_ITEM(395, 209, 209, fontpage_395_209_209), // '엑' -- '엑'
FONTDATA_ITEM(395, 212, 212, fontpage_395_212_212), // '엔' -- '엔'
FONTDATA_ITEM(395, 244, 244, fontpage_395_244_244), // '열' -- '열'
FONTDATA_ITEM(396, 136, 136, fontpage_396_136_136), // '예' -- '예'
FONTDATA_ITEM(396, 164, 164, fontpage_396_164_164), // '오' -- '오'
FONTDATA_ITEM(396, 168, 168, fontpage_396_168_168), // '온' -- '온'
FONTDATA_ITEM(396, 196, 196, fontpage_396_196_196), // '완' -- '완'
FONTDATA_ITEM(397, 208, 208, fontpage_397_208_208), // '원' -- '원'
FONTDATA_ITEM(398, 132, 132, fontpage_398_132_132), // '위' -- '위'
FONTDATA_ITEM(398, 188, 188, fontpage_398_188_188), // '으' -- '으'
FONTDATA_ITEM(398, 204, 204, fontpage_398_204_204), // '음' -- '음'
FONTDATA_ITEM(398, 244, 244, fontpage_398_244_244), // '이' -- '이'
FONTDATA_ITEM(398, 252, 253, fontpage_398_252_253), // '일' -- '읽'
FONTDATA_ITEM(399, 133, 133, fontpage_399_133_133), // '입' -- '입'
FONTDATA_ITEM(399, 144, 145, fontpage_399_144_145), // '자' -- '작'
FONTDATA_ITEM(399, 152, 152, fontpage_399_152_152), // '잘' -- '잘'
FONTDATA_ITEM(399, 165, 165, fontpage_399_165_165), // '장' -- '장'
FONTDATA_ITEM(399, 172, 172, fontpage_399_172_172), // '재' -- '재'
FONTDATA_ITEM(400, 128, 128, fontpage_400_128_128), // '저' -- '저'
FONTDATA_ITEM(400, 132, 132, fontpage_400_132_132), // '전' -- '전'
FONTDATA_ITEM(400, 149, 149, fontpage_400_149_149), // '정' -- '정'
FONTDATA_ITEM(400, 156, 156, fontpage_400_156_156), // '제' -- '제'
FONTDATA_ITEM(401, 253, 253, fontpage_401_253_253), // '죽' -- '죽'
FONTDATA_ITEM(402, 128, 128, fontpage_402_128_128), // '준' -- '준'
FONTDATA_ITEM(402, 145, 145, fontpage_402_145_145), // '중' -- '중'
FONTDATA_ITEM(403, 144, 144, fontpage_403_144_144), // '즐' -- '즐'
FONTDATA_ITEM(403, 192, 192, fontpage_403_192_192), // '지' -- '지'
FONTDATA_ITEM(409, 152, 152, fontpage_409_152_152), // '처' -- '처'
FONTDATA_ITEM(410, 136, 136, fontpage_410_136_136), // '초' -- '초'
FONTDATA_ITEM(411, 149, 149, fontpage_411_149_149), // '축' -- '축'
FONTDATA_ITEM(411, 156, 156, fontpage_411_156_156), // '출' -- '출'
FONTDATA_ITEM(411, 164, 164, fontpage_411_164_164), // '춤' -- '춤'
FONTDATA_ITEM(411, 232, 232, fontpage_411_232_232), // '취' -- '취'
FONTDATA_ITEM(412, 216, 216, fontpage_412_216_216), // '치' -- '치'
FONTDATA_ITEM(412, 232, 232, fontpage_412_232_232), // '침' -- '침'
FONTDATA_ITEM(412, 244, 244, fontpage_412_244_244), // '카' -- '카'
FONTDATA_ITEM(414, 156, 156, fontpage_414_156_156), // '켜' -- '켜'
FONTDATA_ITEM(417, 209, 209, fontpage_417_209_209), // '탑' -- '탑'
FONTDATA_ITEM(418, 176, 176, fontpage_418_176_176), // '터' -- '터'
FONTDATA_ITEM(418, 204, 204, fontpage_418_204_204), // '테' -- '테'
FONTDATA_ITEM(419, 160, 160, fontpage_419_160_160), // '토' -- '토'
FONTDATA_ITEM(421, 184, 184, fontpage_421_184_184), // '트' -- '트'
FONTDATA_ITEM(423, 156, 156, fontpage_423_156_156), // '펜' -- '펜'
FONTDATA_ITEM(426, 132, 132, fontpage_426_132_132), // '프' -- '프'
FONTDATA_ITEM(426, 216, 216, fontpage_426_216_216), // '하' -- '하'
FONTDATA_ITEM(426, 233, 233, fontpage_426_233_233), // '합' -- '합'
FONTDATA_ITEM(428, 200, 200, fontpage_428_200_200), // '홈' -- '홈'
FONTDATA_ITEM(428, 212, 212, fontpage_428_212_212), // '화' -- '화'
FONTDATA_ITEM(431, 136, 136, fontpage_431_136_136), // '히' -- '히'
};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_nl[] PROGMEM = {};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_2_132_133[45] U8G_FONT_SECTION("fontpage_2_132_133") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x84,0x85,0x00,0x07,0xFE,0x00,
0x00,0x05,0x09,0x09,0x06,0x00,0xFE,0x70,0x88,0x88,0xF8,0x88,0x88,0x88,0x10,0x08,
0x05,0x07,0x07,0x06,0x00,0xFE,0x70,0x08,0x78,0x88,0x78,0x20,0x30};
const u8g_fntpgm_uint8_t fontpage_2_135_135[31] U8G_FONT_SECTION("fontpage_2_135_135") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x87,0x87,0x00,0x08,0x00,0x00,
0x00,0x05,0x08,0x08,0x06,0x00,0x00,0x10,0x20,0x00,0x70,0x88,0x80,0x88,0x70};
const u8g_fntpgm_uint8_t fontpage_2_153_153[30] U8G_FONT_SECTION("fontpage_2_153_153") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x99,0x99,0x00,0x05,0xFE,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0xFE,0x70,0x88,0xF0,0x80,0x70,0x20,0x30};
const u8g_fntpgm_uint8_t fontpage_2_193_196[73] U8G_FONT_SECTION("fontpage_2_193_196") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xC1,0xC4,0x00,0x0A,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x40,0x40,0x60,0xC0,0x40,0x40,0x78,0x03,0x07,
0x07,0x06,0x01,0x00,0xC0,0x40,0x60,0xC0,0x40,0x40,0xE0,0x05,0x0A,0x0A,0x06,0x00,
0x00,0x10,0x20,0x00,0x88,0x88,0xC8,0xA8,0x98,0x88,0x88,0x05,0x08,0x08,0x06,0x00,
0x00,0x10,0x20,0x00,0xB0,0xC8,0x88,0x88,0x88};
const u8g_fntpgm_uint8_t fontpage_2_218_219[47] U8G_FONT_SECTION("fontpage_2_218_219") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xDA,0xDB,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x10,0x20,0x00,0x70,0x88,0x80,0x70,0x08,0x88,
0x70,0x05,0x08,0x08,0x06,0x00,0x00,0x10,0x20,0x00,0x78,0x80,0x70,0x08,0xF0};
const u8g_fntpgm_uint8_t fontpage_2_252_252[30] U8G_FONT_SECTION("fontpage_2_252_252") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xFC,0xFC,0x00,0x07,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x00,0xF8,0x10,0x20,0x40,0xF8};
static const uxg_fontinfo_t g_fontinfo_pl[] PROGMEM = {
FONTDATA_ITEM(2, 132, 133, fontpage_2_132_133), // 'Ą' -- 'ą'
FONTDATA_ITEM(2, 135, 135, fontpage_2_135_135), // 'ć' -- 'ć'
FONTDATA_ITEM(2, 153, 153, fontpage_2_153_153), // 'ę' -- 'ę'
FONTDATA_ITEM(2, 193, 196, fontpage_2_193_196), // 'Ł' -- 'ń'
FONTDATA_ITEM(2, 218, 219, fontpage_2_218_219), // 'Ś' -- 'ś'
FONTDATA_ITEM(2, 252, 252, fontpage_2_252_252), // 'ż' -- 'ż'
};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_pt[] PROGMEM = {};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_pt_br[] PROGMEM = {};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
static const uxg_fontinfo_t g_fontinfo_ro[] PROGMEM = {};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_8_144_168[348] U8G_FONT_SECTION("fontpage_8_144_168") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x90,0xA8,0x00,0x0A,0xFE,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x07,
0x07,0x06,0x00,0x00,0xF0,0x80,0x80,0xF0,0x88,0x88,0xF0,0x05,0x07,0x07,0x06,0x00,
0x00,0xF0,0x88,0x88,0xF0,0x88,0x88,0xF0,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x80,
0x80,0x80,0x80,0x80,0x80,0x05,0x08,0x08,0x06,0x00,0xFF,0x30,0x50,0x50,0x50,0x50,
0x50,0xF8,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x80,0x80,0xF0,0x80,0x80,0xF8,
0x05,0x07,0x07,0x06,0x00,0x00,0xA8,0xA8,0x70,0x20,0x70,0xA8,0xA8,0x05,0x07,0x07,
0x06,0x00,0x00,0x70,0x88,0x08,0x70,0x08,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,
0x88,0x88,0x98,0xA8,0xC8,0x88,0x88,0x05,0x0A,0x0A,0x06,0x00,0x00,0x88,0x70,0x00,
0x88,0x88,0x98,0xA8,0xC8,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x90,0xA0,
0xC0,0xA0,0x90,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x38,0x48,0x48,0x48,0x48,0x48,
0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0xD8,0xA8,0x88,0x88,0x88,0x88,0x05,0x07,
0x07,0x06,0x00,0x00,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,
0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x88,
0x88,0x88,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0xF0,0x88,0x88,0xF0,0x80,
0x80,0x80,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x80,0x80,0x80,0x88,0x70,0x05,
0x07,0x07,0x06,0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,
0x00,0x00,0x88,0x88,0x88,0x88,0x78,0x08,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x20,
0x70,0xA8,0xA8,0xA8,0x70,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x50,0x20,
0x50,0x88,0x88,0x05,0x09,0x09,0x06,0x00,0xFE,0x90,0x90,0x90,0x90,0x90,0x90,0xF8,
0x08,0x08,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0x78,0x08,0x08,0x08,0x05,
0x07,0x07,0x06,0x00,0x00,0xA8,0xA8,0xA8,0xA8,0xA8,0xA8,0xF8};
const u8g_fntpgm_uint8_t fontpage_8_171_173[56] U8G_FONT_SECTION("fontpage_8_171_173") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xAB,0xAD,0x00,0x07,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0xC8,0xA8,0xA8,0xC8,0x04,0x07,
0x07,0x06,0x01,0x00,0x80,0x80,0x80,0xE0,0x90,0x90,0xE0,0x05,0x07,0x07,0x06,0x00,
0x00,0x70,0x88,0x08,0x78,0x08,0x88,0x70};
const u8g_fntpgm_uint8_t fontpage_8_175_207[400] U8G_FONT_SECTION("fontpage_8_175_207") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xAF,0xCF,0x00,0x08,0xFE,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x78,0x88,0x88,0x78,0x28,0x48,0x88,0x05,0x05,
0x05,0x06,0x00,0x00,0x70,0x08,0x78,0x88,0x78,0x05,0x07,0x07,0x06,0x00,0x00,0x70,
0x80,0xF0,0x88,0x88,0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0xF0,0x88,0xF0,0x88,
0xF0,0x05,0x05,0x05,0x06,0x00,0x00,0xF8,0x80,0x80,0x80,0x80,0x05,0x06,0x06,0x06,
0x00,0xFF,0x30,0x50,0x50,0x50,0xF8,0x88,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x88,
0xF0,0x80,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0xA8,0x70,0x20,0x70,0xA8,0x05,0x05,
0x05,0x06,0x00,0x00,0x70,0x88,0x30,0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0x88,
0x98,0xA8,0xC8,0x88,0x05,0x08,0x08,0x06,0x00,0x00,0x88,0x70,0x00,0x88,0x98,0xA8,
0xC8,0x88,0x04,0x05,0x05,0x06,0x01,0x00,0x90,0xA0,0xC0,0xA0,0x90,0x05,0x05,0x05,
0x06,0x00,0x00,0x38,0x48,0x48,0x48,0x88,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0xD8,
0xA8,0x88,0x88,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x88,0xF8,0x88,0x88,0x05,0x05,
0x05,0x06,0x00,0x00,0x70,0x88,0x88,0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0xF8,
0x88,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0xFE,0xF0,0x88,0x88,0x88,0xF0,0x80,
0x80,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x88,0x80,0x88,0x70,0x05,0x05,0x05,0x06,
0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0xFE,0x88,0x88,0x88,
0x88,0x78,0x08,0x70,0x05,0x09,0x09,0x06,0x00,0xFE,0x20,0x20,0x70,0xA8,0xA8,0xA8,
0x70,0x20,0x20,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x50,0x20,0x50,0x88,0x05,0x07,
0x07,0x06,0x00,0xFE,0x90,0x90,0x90,0x90,0xF8,0x08,0x08,0x05,0x05,0x05,0x06,0x00,
0x00,0x88,0x88,0x78,0x08,0x08,0x05,0x05,0x05,0x06,0x00,0x00,0xA8,0xA8,0xA8,0xA8,
0xF8,0x05,0x07,0x07,0x06,0x00,0xFE,0xA8,0xA8,0xA8,0xA8,0xF8,0x08,0x08,0x05,0x05,
0x05,0x06,0x00,0x00,0xC0,0x40,0x70,0x48,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0x88,
0x88,0xC8,0xA8,0xC8,0x04,0x05,0x05,0x06,0x01,0x00,0x80,0x80,0xE0,0x90,0xE0,0x04,
0x05,0x05,0x06,0x01,0x00,0xE0,0x10,0x70,0x10,0xE0,0x05,0x05,0x05,0x06,0x00,0x00,
0x90,0xA8,0xE8,0xA8,0x90,0x04,0x05,0x05,0x06,0x01,0x00,0x70,0x90,0x70,0x50,0x90
};
const u8g_fntpgm_uint8_t fontpage_8_209_209[30] U8G_FONT_SECTION("fontpage_8_209_209") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xD1,0xD1,0x00,0x07,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x50,0x00,0x70,0x88,0xF0,0x80,0x70};
static const uxg_fontinfo_t g_fontinfo_ru[] PROGMEM = {
FONTDATA_ITEM(8, 144, 168, fontpage_8_144_168), // 'А' -- 'Ш'
FONTDATA_ITEM(8, 171, 173, fontpage_8_171_173), // 'Ы' -- 'Э'
FONTDATA_ITEM(8, 175, 207, fontpage_8_175_207), // 'Я' -- 'я'
FONTDATA_ITEM(8, 209, 209, fontpage_8_209_209), // 'ё' -- 'ё'
};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_2_140_143[79] U8G_FONT_SECTION("fontpage_2_140_143") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x8C,0x8F,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x50,0x20,0x00,0x70,0x88,0x80,0x80,0x80,0x88,
0x70,0x05,0x08,0x08,0x06,0x00,0x00,0x50,0x20,0x00,0x70,0x88,0x80,0x88,0x70,0x05,
0x0A,0x0A,0x06,0x00,0x00,0x50,0x20,0x00,0xF0,0x48,0x48,0x48,0x48,0x48,0xF0,0x06,
0x0A,0x0A,0x06,0x00,0x00,0x14,0x08,0x00,0x08,0x08,0x78,0x88,0x88,0x88,0x78};
const u8g_fntpgm_uint8_t fontpage_2_186_186[33] U8G_FONT_SECTION("fontpage_2_186_186") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xBA,0xBA,0x00,0x0A,0x00,0x00,
0x00,0x03,0x0A,0x0A,0x06,0x01,0x00,0x20,0x40,0x00,0xC0,0x40,0x40,0x40,0x40,0x40,
0xE0};
const u8g_fntpgm_uint8_t fontpage_2_189_190[49] U8G_FONT_SECTION("fontpage_2_189_190") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xBD,0xBE,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x50,0x20,0x00,0x80,0x80,0x80,0x80,0x80,0x80,
0xF8,0x03,0x0A,0x0A,0x06,0x01,0x00,0xA0,0x40,0x00,0xC0,0x40,0x40,0x40,0x40,0x40,
0xE0};
const u8g_fntpgm_uint8_t fontpage_2_199_200[47] U8G_FONT_SECTION("fontpage_2_199_200") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xC7,0xC8,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x50,0x20,0x00,0x88,0x88,0xC8,0xA8,0x98,0x88,
0x88,0x05,0x08,0x08,0x06,0x00,0x00,0x50,0x20,0x00,0xB0,0xC8,0x88,0x88,0x88};
const u8g_fntpgm_uint8_t fontpage_2_224_225[47] U8G_FONT_SECTION("fontpage_2_224_225") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xE0,0xE1,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x50,0x20,0x00,0x70,0x88,0x80,0x70,0x08,0x88,
0x70,0x05,0x08,0x08,0x06,0x00,0x00,0x50,0x20,0x00,0x78,0x80,0x70,0x08,0xF0};
const u8g_fntpgm_uint8_t fontpage_2_229_229[33] U8G_FONT_SECTION("fontpage_2_229_229") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xE5,0xE5,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x50,0x20,0x00,0x20,0x20,0xF8,0x20,0x20,0x20,
0x18};
const u8g_fntpgm_uint8_t fontpage_2_253_254[47] U8G_FONT_SECTION("fontpage_2_253_254") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xFD,0xFE,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x50,0x20,0x00,0xF8,0x08,0x10,0x20,0x40,0x80,
0xF8,0x05,0x08,0x08,0x06,0x00,0x00,0x50,0x20,0x00,0xF8,0x10,0x20,0x40,0xF8};
static const uxg_fontinfo_t g_fontinfo_sk[] PROGMEM = {
FONTDATA_ITEM(2, 140, 143, fontpage_2_140_143), // 'Č' -- 'ď'
FONTDATA_ITEM(2, 186, 186, fontpage_2_186_186), // 'ĺ' -- 'ĺ'
FONTDATA_ITEM(2, 189, 190, fontpage_2_189_190), // 'Ľ' -- 'ľ'
FONTDATA_ITEM(2, 199, 200, fontpage_2_199_200), // 'Ň' -- 'ň'
FONTDATA_ITEM(2, 224, 225, fontpage_2_224_225), // 'Š' -- 'š'
FONTDATA_ITEM(2, 229, 229, fontpage_2_229_229), // 'ť' -- 'ť'
FONTDATA_ITEM(2, 253, 254, fontpage_2_253_254), // 'Ž' -- 'ž'
};

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/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_8_128_255[1677] U8G_FONT_SECTION("fontpage_8_128_255") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x80,0xFF,0x00,0x0A,0xFE,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x40,0x20,0x00,0xF8,0x80,0x80,0xF0,0x80,0x80,
0xF8,0x05,0x09,0x09,0x06,0x00,0x00,0x50,0x00,0xF8,0x80,0x80,0xF0,0x80,0x80,0xF8,
0x05,0x09,0x09,0x06,0x00,0xFE,0xE0,0x40,0x40,0x70,0x48,0x48,0x48,0x08,0x30,0x05,
0x0A,0x0A,0x06,0x00,0x00,0x10,0x20,0x00,0xF8,0x80,0x80,0x80,0x80,0x80,0x80,0x05,
0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x80,0xF0,0x80,0x88,0x70,0x05,0x07,0x07,0x06,
0x00,0x00,0x70,0x88,0x80,0x70,0x08,0x88,0x70,0x03,0x07,0x07,0x06,0x01,0x00,0xE0,
0x40,0x40,0x40,0x40,0x40,0xE0,0x03,0x09,0x09,0x06,0x01,0x00,0xA0,0x00,0xE0,0x40,
0x40,0x40,0x40,0x40,0xE0,0x05,0x07,0x07,0x06,0x00,0x00,0x38,0x10,0x10,0x10,0x10,
0x90,0x60,0x05,0x07,0x07,0x06,0x00,0x00,0x60,0xA0,0xA0,0xB0,0xA8,0xA8,0xB0,0x05,
0x07,0x07,0x06,0x00,0x00,0xA0,0xA0,0xA0,0xF0,0xA8,0xA8,0xB0,0x05,0x07,0x07,0x06,
0x00,0x00,0xE0,0x40,0x40,0x70,0x48,0x48,0x48,0x05,0x0A,0x0A,0x06,0x00,0x00,0x10,
0x20,0x00,0x88,0x90,0xA0,0xC0,0xA0,0x90,0x88,0x05,0x0A,0x0A,0x06,0x00,0x00,0x40,
0x20,0x00,0x88,0x88,0x98,0xA8,0xC8,0x88,0x88,0x05,0x0A,0x0A,0x06,0x00,0x00,0x88,
0x70,0x00,0x88,0x88,0x88,0x88,0x78,0x08,0x70,0x05,0x09,0x09,0x06,0x00,0xFE,0x88,
0x88,0x88,0x88,0x88,0x88,0xF8,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,
0x88,0xF8,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0xF0,0x80,0x80,0xF0,0x88,
0x88,0xF0,0x05,0x07,0x07,0x06,0x00,0x00,0xF0,0x88,0x88,0xF0,0x88,0x88,0xF0,0x05,
0x07,0x07,0x06,0x00,0x00,0xF8,0x80,0x80,0x80,0x80,0x80,0x80,0x05,0x08,0x08,0x06,
0x00,0xFF,0x30,0x50,0x50,0x50,0x50,0x50,0xF8,0x88,0x05,0x07,0x07,0x06,0x00,0x00,
0xF8,0x80,0x80,0xF0,0x80,0x80,0xF8,0x05,0x07,0x07,0x06,0x00,0x00,0xA8,0xA8,0x70,
0x20,0x70,0xA8,0xA8,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x08,0x70,0x08,0x88,
0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x98,0xA8,0xC8,0x88,0x88,0x05,0x0A,
0x0A,0x06,0x00,0x00,0x88,0x70,0x00,0x88,0x88,0x98,0xA8,0xC8,0x88,0x88,0x05,0x07,
0x07,0x06,0x00,0x00,0x88,0x90,0xA0,0xC0,0xA0,0x90,0x88,0x05,0x07,0x07,0x06,0x00,
0x00,0x38,0x48,0x48,0x48,0x48,0x48,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0xD8,
0xA8,0x88,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0xF8,0x88,
0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x05,
0x07,0x07,0x06,0x00,0x00,0xF8,0x88,0x88,0x88,0x88,0x88,0x88,0x05,0x07,0x07,0x06,
0x00,0x00,0xF0,0x88,0x88,0xF0,0x80,0x80,0x80,0x05,0x07,0x07,0x06,0x00,0x00,0x70,
0x88,0x80,0x80,0x80,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x20,0x20,0x20,
0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0x88,0x78,0x08,0x70,
0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x70,0xA8,0xA8,0xA8,0x70,0x20,0x05,0x07,0x07,
0x06,0x00,0x00,0x88,0x88,0x50,0x20,0x50,0x88,0x88,0x05,0x09,0x09,0x06,0x00,0xFE,
0x90,0x90,0x90,0x90,0x90,0x90,0xF8,0x08,0x08,0x05,0x07,0x07,0x06,0x00,0x00,0x88,
0x88,0x88,0x78,0x08,0x08,0x08,0x05,0x07,0x07,0x06,0x00,0x00,0xA8,0xA8,0xA8,0xA8,
0xA8,0xA8,0xF8,0x05,0x09,0x09,0x06,0x00,0xFE,0xA8,0xA8,0xA8,0xA8,0xA8,0xA8,0xF8,
0x08,0x08,0x05,0x07,0x07,0x06,0x00,0x00,0xC0,0x40,0x40,0x70,0x48,0x48,0x70,0x05,
0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0xC8,0xA8,0xA8,0xC8,0x04,0x07,0x07,0x06,
0x01,0x00,0x80,0x80,0x80,0xE0,0x90,0x90,0xE0,0x05,0x07,0x07,0x06,0x00,0x00,0x70,
0x88,0x08,0x78,0x08,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x90,0xA8,0xA8,0xE8,
0xA8,0xA8,0x90,0x05,0x07,0x07,0x06,0x00,0x00,0x78,0x88,0x88,0x78,0x28,0x48,0x88,
0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x08,0x78,0x88,0x78,0x05,0x07,0x07,0x06,0x00,
0x00,0x70,0x80,0xF0,0x88,0x88,0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0xF0,0x88,
0xF0,0x88,0xF0,0x05,0x05,0x05,0x06,0x00,0x00,0xF8,0x80,0x80,0x80,0x80,0x05,0x06,
0x06,0x06,0x00,0xFF,0x30,0x50,0x50,0x50,0xF8,0x88,0x05,0x05,0x05,0x06,0x00,0x00,
0x70,0x88,0xF0,0x80,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0xA8,0x70,0x20,0x70,0xA8,
0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x88,0x30,0x88,0x70,0x05,0x05,0x05,0x06,0x00,
0x00,0x88,0x98,0xA8,0xC8,0x88,0x05,0x08,0x08,0x06,0x00,0x00,0x88,0x70,0x00,0x88,
0x98,0xA8,0xC8,0x88,0x04,0x05,0x05,0x06,0x01,0x00,0x90,0xA0,0xC0,0xA0,0x90,0x05,
0x05,0x05,0x06,0x00,0x00,0x38,0x48,0x48,0x48,0x88,0x05,0x05,0x05,0x06,0x00,0x00,
0x88,0xD8,0xA8,0x88,0x88,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x88,0xF8,0x88,0x88,
0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x88,0x88,0x88,0x70,0x05,0x05,0x05,0x06,0x00,
0x00,0xF8,0x88,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0xFE,0xF0,0x88,0x88,0x88,
0xF0,0x80,0x80,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x88,0x80,0x88,0x70,0x05,0x05,
0x05,0x06,0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0xFE,0x88,
0x88,0x88,0x88,0x78,0x08,0x70,0x05,0x09,0x09,0x06,0x00,0xFE,0x20,0x20,0x70,0xA8,
0xA8,0xA8,0x70,0x20,0x20,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x50,0x20,0x50,0x88,
0x05,0x07,0x07,0x06,0x00,0xFE,0x90,0x90,0x90,0x90,0xF8,0x08,0x08,0x05,0x05,0x05,
0x06,0x00,0x00,0x88,0x88,0x78,0x08,0x08,0x05,0x05,0x05,0x06,0x00,0x00,0xA8,0xA8,
0xA8,0xA8,0xF8,0x05,0x07,0x07,0x06,0x00,0xFE,0xA8,0xA8,0xA8,0xA8,0xF8,0x08,0x08,
0x05,0x05,0x05,0x06,0x00,0x00,0xC0,0x40,0x70,0x48,0x70,0x05,0x05,0x05,0x06,0x00,
0x00,0x88,0x88,0xC8,0xA8,0xC8,0x04,0x05,0x05,0x06,0x01,0x00,0x80,0x80,0xE0,0x90,
0xE0,0x04,0x05,0x05,0x06,0x01,0x00,0xE0,0x10,0x70,0x10,0xE0,0x05,0x05,0x05,0x06,
0x00,0x00,0x90,0xA8,0xE8,0xA8,0x90,0x04,0x05,0x05,0x06,0x01,0x00,0x70,0x90,0x70,
0x50,0x90,0x05,0x08,0x08,0x06,0x00,0x00,0x40,0x20,0x00,0x70,0x88,0xF0,0x80,0x70,
0x05,0x07,0x07,0x06,0x00,0x00,0x50,0x00,0x70,0x88,0xF0,0x80,0x70,0x05,0x09,0x09,
0x06,0x00,0xFE,0x40,0xE0,0x40,0x70,0x48,0x48,0x48,0x08,0x10,0x05,0x08,0x08,0x06,
0x00,0x00,0x10,0x20,0x00,0xF8,0x80,0x80,0x80,0x80,0x04,0x05,0x05,0x06,0x01,0x00,
0x70,0x80,0xE0,0x80,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0x78,0x80,0x70,0x08,0xF0,
0x03,0x06,0x06,0x06,0x01,0x00,0x40,0x00,0xC0,0x40,0x40,0xE0,0x03,0x06,0x06,0x06,
0x01,0x00,0xA0,0x00,0xC0,0x40,0x40,0xE0,0x04,0x08,0x08,0x06,0x01,0xFE,0x10,0x00,
0x30,0x10,0x10,0x10,0x90,0x60,0x05,0x05,0x05,0x06,0x00,0x00,0x60,0xA0,0xB0,0xA8,
0xB0,0x05,0x05,0x05,0x06,0x00,0x00,0xA0,0xA0,0xF0,0xA8,0xB0,0x05,0x07,0x07,0x06,
0x00,0x00,0x40,0xE0,0x40,0x70,0x48,0x48,0x48,0x04,0x08,0x08,0x06,0x01,0x00,0x20,
0x40,0x00,0x90,0xA0,0xC0,0xA0,0x90,0x05,0x08,0x08,0x06,0x00,0x00,0x40,0x20,0x00,
0x88,0x98,0xA8,0xC8,0x88,0x05,0x0A,0x0A,0x06,0x00,0xFE,0x88,0x70,0x00,0x88,0x88,
0x88,0x88,0x78,0x08,0x70,0x05,0x07,0x07,0x06,0x00,0xFE,0x88,0x88,0x88,0x88,0xF8,
0x20,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x50,0x88,0x88,0xA8,0xA8,0xA8,0x50,0x05,
0x05,0x05,0x06,0x00,0x00,0x50,0x88,0xA8,0xA8,0x50,0x05,0x07,0x07,0x06,0x00,0x00,
0x40,0xF0,0x40,0x70,0x48,0x48,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x40,0x40,0xF0,
0x40,0x70,0x48,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x98,0xA0,0xA0,0xF8,0xA0,0xA0,
0x98,0x05,0x05,0x05,0x06,0x00,0x00,0x98,0xA0,0xF8,0xA0,0x98,0x05,0x07,0x07,0x06,
0x00,0x00,0x20,0x50,0x50,0x88,0xF8,0xA8,0xA8,0x05,0x06,0x06,0x06,0x00,0x00,0x20,
0x50,0x50,0x88,0xF8,0xA8,0x05,0x07,0x07,0x06,0x00,0x00,0x90,0x90,0xB8,0xF8,0xB8,
0xB8,0xB8,0x05,0x05,0x05,0x06,0x00,0x00,0x90,0x90,0xF8,0xB8,0xB8,0x05,0x08,0x08,
0x06,0x00,0x00,0xF8,0x88,0x50,0x50,0x70,0xA8,0xA8,0xA8,0x05,0x06,0x06,0x06,0x00,
0x00,0xF8,0x88,0x50,0x70,0xA8,0xA8,0x06,0x08,0x08,0x06,0x00,0x00,0xFC,0xC4,0xA8,
0x90,0xF8,0xB8,0xB8,0xA8,0x06,0x06,0x06,0x06,0x00,0x00,0xFC,0xA8,0x90,0xF8,0xB8,
0xA8,0x05,0x0C,0x0C,0x06,0x00,0xFE,0x50,0x20,0x00,0x70,0x88,0x08,0x30,0x08,0x08,
0x70,0x80,0x70,0x05,0x0A,0x0A,0x06,0x00,0xFE,0x50,0x20,0x00,0x70,0x88,0x30,0x08,
0x70,0x80,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0xA8,0xA8,0xA8,0x70,0x20,0x20,0x20,
0x05,0x05,0x05,0x06,0x00,0x00,0xA8,0xA8,0x70,0x20,0x20,0x05,0x07,0x07,0x06,0x00,
0x00,0x70,0x88,0x88,0xF8,0x88,0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x88,
0xF8,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x90,0x90,0x50,0x50,0x50,0x20,
0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x90,0x50,0x50,0x20,0x05,0x0A,0x0A,0x06,0x00,
0x00,0x90,0x48,0x00,0x88,0x90,0x90,0x50,0x50,0x50,0x20,0x05,0x08,0x08,0x06,0x00,
0x00,0x90,0x48,0x00,0x88,0x90,0x50,0x50,0x20,0x05,0x09,0x09,0x06,0x00,0xFE,0x40,
0xA0,0xA0,0xB8,0xB8,0xB8,0x58,0x08,0x10,0x05,0x07,0x07,0x06,0x00,0xFE,0x58,0xB8,
0xB8,0xB8,0x58,0x08,0x10,0x05,0x0A,0x0A,0x06,0x00,0xFF,0x20,0x70,0xA8,0x88,0x88,
0x88,0x88,0xA8,0x70,0x20,0x05,0x08,0x08,0x06,0x00,0xFF,0x20,0x70,0xA8,0x88,0x88,
0xA8,0x70,0x20,0x05,0x09,0x09,0x06,0x00,0x00,0x70,0x00,0x20,0x20,0x88,0x88,0x88,
0xA8,0x50,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x00,0x20,0xA8,0x88,0xA8,0x50,0x05,
0x0A,0x0A,0x06,0x00,0x00,0xF8,0xA8,0x00,0x50,0x88,0x88,0xA8,0xA8,0xA8,0x50,0x05,
0x08,0x08,0x06,0x00,0x00,0xF8,0xA8,0x00,0x50,0x88,0xA8,0xA8,0x50};
const u8g_fntpgm_uint8_t fontpage_97_129_191[911] U8G_FONT_SECTION("fontpage_97_129_191") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x81,0xBF,0x00,0x0D,0xFF,0x00,
0x00,0x0A,0x0B,0x16,0x0C,0x01,0xFF,0x08,0x00,0x04,0x00,0x4E,0x00,0x55,0x00,0x64,
0x80,0x48,0x40,0xA8,0x40,0x90,0x40,0x90,0x80,0x61,0x00,0x06,0x00,0x08,0x0B,0x0B,
0x0C,0x01,0xFF,0x20,0x10,0x70,0x1C,0x28,0xE2,0x39,0x21,0x21,0x12,0x0C,0x08,0x07,
0x07,0x0C,0x02,0xFF,0x28,0x2E,0xF5,0x21,0x16,0x10,0x10,0x0B,0x0B,0x16,0x0C,0x00,
0xFF,0x02,0x00,0x37,0x00,0x20,0x00,0x13,0xC0,0x9C,0x20,0x70,0x20,0x09,0xC0,0x08,
0x00,0x08,0x00,0x04,0x00,0x04,0x00,0x07,0x07,0x07,0x0C,0x03,0xFF,0x10,0x9C,0xB2,
0xD2,0x9C,0x10,0x20,0x0B,0x0B,0x16,0x0C,0x00,0xFF,0x04,0x00,0x82,0x00,0x47,0x80,
0x4A,0x40,0x52,0x20,0x62,0x20,0x6A,0x40,0x47,0x80,0x42,0x00,0x04,0x00,0x08,0x00,
0x07,0x07,0x07,0x0C,0x02,0xFF,0x10,0x1C,0x10,0x10,0x78,0x96,0x60,0x09,0x0B,0x16,
0x0C,0x01,0xFF,0x10,0x00,0x08,0x00,0x09,0x80,0x0E,0x00,0x08,0x00,0x08,0x00,0x08,
0x00,0x78,0x00,0x8E,0x00,0x89,0x80,0x70,0x00,0x07,0x0B,0x0B,0x0C,0x02,0xFF,0x20,
0x18,0x40,0x80,0x80,0xBC,0xC2,0x82,0x02,0x0C,0x70,0x07,0x0B,0x0B,0x0C,0x02,0xFF,
0x88,0x54,0x52,0x62,0x62,0x42,0x42,0x04,0x04,0x08,0x10,0x08,0x0A,0x0A,0x0C,0x01,
0xFF,0x4E,0x34,0x08,0x10,0x3E,0x61,0x81,0x19,0x26,0x1C,0x0B,0x0B,0x16,0x0C,0x00,
0xFF,0x20,0x00,0x10,0x00,0x13,0x00,0x34,0x80,0xD8,0x80,0x10,0x80,0x10,0x80,0x30,
0x80,0x50,0x80,0xB0,0x60,0x10,0x00,0x08,0x0A,0x0A,0x0C,0x01,0xFF,0x4E,0x34,0x08,
0x10,0x3E,0x61,0x81,0x01,0x06,0x18,0x08,0x07,0x07,0x0C,0x02,0xFF,0x40,0x30,0xEE,
0x31,0x61,0xA2,0x24,0x0B,0x0B,0x16,0x0C,0x00,0xFF,0x20,0x00,0x10,0x00,0x10,0x00,
0x9B,0x80,0x7C,0x40,0x10,0x20,0x10,0x20,0x30,0x20,0x50,0x40,0xB1,0x80,0x10,0x00,
0x0A,0x0A,0x14,0x0C,0x01,0xFF,0x4E,0x00,0x34,0x00,0x04,0x00,0x1F,0x00,0x28,0x80,
0x48,0x40,0x90,0x40,0x96,0x40,0x69,0x80,0x47,0x00,0x0A,0x0B,0x16,0x0C,0x01,0xFF,
0x20,0x00,0x1F,0x00,0x04,0x00,0x1F,0x00,0x20,0x80,0x4C,0x80,0x13,0x00,0x0C,0x00,
0x00,0x00,0x59,0x80,0x86,0x40,0x09,0x0B,0x16,0x0C,0x01,0xFF,0x08,0x00,0x08,0x00,
0x9E,0x00,0x70,0x00,0x21,0x80,0x72,0x00,0x8C,0x00,0x14,0x00,0x24,0x00,0x20,0x00,
0x1F,0x00,0x0A,0x0A,0x14,0x0C,0x01,0xFF,0x10,0x00,0x08,0x00,0x08,0x00,0x10,0x00,
0x10,0x00,0x38,0x00,0x24,0x00,0x44,0x40,0x44,0x80,0x83,0x00,0x0A,0x0B,0x16,0x0C,
0x00,0xFF,0x10,0x00,0x0C,0x80,0x00,0x40,0x1D,0x00,0xE2,0x80,0x02,0x00,0x02,0x00,
0x04,0x00,0x04,0x00,0x08,0x00,0x10,0x00,0xFF,0xFF,0xFF,0xFF,0x04,0x03,0x03,0x06,
0x00,0x05,0x20,0x90,0x40,0xFF,0x04,0x03,0x03,0x06,0x00,0x05,0x20,0x90,0x40,0x03,
0x03,0x03,0x06,0x00,0x05,0x40,0xA0,0x40,0xFF,0xFF,0xFF,0x05,0x03,0x03,0x06,0x00,
0x03,0xF8,0x00,0xF8,0x04,0x05,0x05,0x06,0x00,0x00,0xF0,0x10,0x60,0x40,0x80,0x05,
0x07,0x07,0x06,0x00,0x00,0xF8,0x08,0x28,0x30,0x20,0x20,0x40,0x04,0x05,0x05,0x06,
0x00,0x00,0x10,0x20,0x60,0xA0,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x08,0x10,0x20,
0x60,0xA0,0x20,0x20,0x04,0x05,0x05,0x06,0x00,0x00,0x20,0xF0,0x90,0x10,0x20,0x05,
0x07,0x07,0x06,0x00,0x00,0x20,0xF8,0x88,0x88,0x08,0x10,0x60,0x03,0x04,0x04,0x06,
0x00,0x00,0xE0,0x40,0x40,0xE0,0x05,0x06,0x06,0x06,0x00,0x00,0xF8,0x20,0x20,0x20,
0x20,0xF8,0x04,0x05,0x05,0x06,0x00,0x00,0x20,0xF0,0x20,0x60,0xA0,0x05,0x07,0x07,
0x06,0x00,0x00,0x10,0xF8,0x10,0x30,0x50,0x90,0x10,0x05,0x07,0x07,0x06,0x00,0x00,
0x40,0xF8,0x48,0x48,0x48,0x48,0x98,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x08,0x40,
0xF8,0x48,0x48,0x48,0x48,0x98,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0xF8,0x20,0x20,
0xF8,0x10,0x10,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x08,0x20,0xF8,0x20,0x20,0xF8,
0x10,0x10,0x05,0x07,0x07,0x06,0x00,0x00,0x40,0x78,0x48,0x88,0x08,0x10,0x60,0x05,
0x09,0x09,0x06,0x00,0x00,0x28,0x08,0x40,0x78,0x48,0x88,0x08,0x10,0x60,0x05,0x07,
0x07,0x06,0x00,0x00,0x80,0xF8,0x90,0x90,0x10,0x10,0x20,0x05,0x09,0x09,0x06,0x00,
0x00,0x28,0x28,0x80,0xF8,0x90,0x90,0x10,0x10,0x20,0x05,0x06,0x06,0x06,0x00,0x00,
0xF8,0x08,0x08,0x08,0x08,0xF8,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x28,0x00,0xF8,
0x08,0x08,0x08,0x08,0xF8,0x05,0x07,0x07,0x06,0x00,0x00,0x50,0xF8,0x50,0x50,0x50,
0x10,0x20,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x08,0x50,0xF8,0x50,0x50,0x50,0x10,
0x20,0x05,0x06,0x06,0x06,0x00,0x00,0xC0,0x08,0xC8,0x08,0x10,0xE0,0x07,0x0D,0x0D,
0x06,0x00,0x00,0x02,0x00,0x00,0x00,0x28,0x28,0x00,0xC0,0x08,0xC8,0x08,0x10,0xE0,
0x05,0x06,0x06,0x06,0x00,0x00,0x70,0x10,0x10,0x20,0x50,0x88,0x05,0x09,0x09,0x06,
0x00,0x00,0x28,0x28,0x00,0x70,0x10,0x10,0x20,0x50,0x88,0x05,0x07,0x07,0x06,0x00,
0x00,0x40,0x40,0xF8,0x48,0x50,0x40,0x38,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x08,
0x40,0x40,0xF8,0x48,0x50,0x40,0x38,0x05,0x06,0x06,0x06,0x00,0x00,0x88,0x48,0x48,
0x10,0x10,0x20,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x28,0x00,0x88,0x48,0x48,0x10,
0x10,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x40,0x78,0x48,0xA8,0x18,0x10,0x60};
const u8g_fntpgm_uint8_t fontpage_97_193_255[822] U8G_FONT_SECTION("fontpage_97_193_255") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xC1,0xFF,0x00,0x09,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x10,0x60,0x20,0xF8,0x20,0x20,0x40,0x05,0x09,
0x09,0x06,0x00,0x00,0x28,0x08,0x10,0x60,0x20,0xF8,0x20,0x20,0x40,0x05,0x04,0x04,
0x06,0x00,0x00,0xA8,0xA8,0x08,0x30,0x05,0x06,0x06,0x06,0x00,0x00,0xA8,0xA8,0xA8,
0x08,0x10,0x60,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x28,0x00,0xA8,0xA8,0xA8,0x08,
0x10,0x60,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x00,0xF8,0x20,0x20,0x20,0x40,0x05,
0x09,0x09,0x06,0x00,0x00,0x28,0x08,0x70,0x00,0xF8,0x20,0x20,0x20,0x40,0x04,0x07,
0x07,0x06,0x01,0x00,0x80,0x80,0xC0,0xA0,0x90,0x80,0x80,0x04,0x09,0x09,0x06,0x01,
0x00,0x50,0x10,0x80,0x80,0xC0,0xA0,0x90,0x80,0x80,0x05,0x07,0x07,0x06,0x00,0x00,
0x20,0x20,0xF8,0x20,0x20,0x40,0x80,0x05,0x06,0x06,0x06,0x00,0x00,0x70,0x00,0x00,
0x00,0x00,0xF8,0x05,0x06,0x06,0x06,0x00,0x00,0x78,0x08,0x28,0x10,0x28,0xC0,0x05,
0x07,0x07,0x06,0x00,0x00,0x20,0x70,0x10,0x20,0x70,0xA8,0x20,0x03,0x06,0x06,0x06,
0x01,0x00,0x20,0x20,0x20,0x40,0x40,0x80,0x05,0x06,0x06,0x06,0x00,0x00,0x10,0x50,
0x50,0x48,0x88,0x88,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x28,0x00,0x10,0x50,0x50,
0x48,0x88,0x88,0x05,0x09,0x09,0x06,0x00,0x00,0x18,0x18,0x00,0x10,0x50,0x50,0x48,
0x88,0x88,0x04,0x06,0x06,0x06,0x00,0x00,0x80,0x90,0xE0,0x80,0x80,0x70,0x05,0x09,
0x09,0x06,0x00,0x00,0x28,0x28,0x00,0x80,0x90,0xE0,0x80,0x80,0x70,0x05,0x09,0x09,
0x06,0x00,0x00,0x18,0x18,0x00,0x80,0x90,0xE0,0x80,0x80,0x70,0x05,0x06,0x06,0x06,
0x00,0x00,0xF8,0x08,0x08,0x08,0x10,0x60,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x28,
0x00,0xF8,0x08,0x08,0x08,0x10,0x60,0x05,0x09,0x09,0x06,0x00,0x00,0x18,0x18,0x00,
0xF8,0x08,0x08,0x08,0x10,0x60,0x05,0x05,0x05,0x06,0x00,0x01,0x60,0xA0,0x10,0x10,
0x08,0x05,0x08,0x08,0x06,0x00,0x01,0x28,0x28,0x00,0x60,0xA0,0x10,0x10,0x08,0x05,
0x08,0x08,0x06,0x00,0x01,0x18,0x18,0x00,0x60,0xA0,0x10,0x10,0x08,0x05,0x07,0x07,
0x06,0x00,0x00,0x20,0xF8,0x20,0xA8,0xA8,0xA8,0x20,0x05,0x09,0x09,0x06,0x00,0x00,
0x28,0x08,0x20,0xF8,0x20,0xA8,0xA8,0xA8,0x20,0x05,0x09,0x09,0x06,0x00,0x00,0x18,
0x18,0x20,0xF8,0x20,0xA8,0xA8,0xA8,0x20,0x05,0x06,0x06,0x06,0x00,0x00,0xF8,0x08,
0x08,0x50,0x20,0x10,0x04,0x06,0x06,0x06,0x01,0x00,0xE0,0x00,0xE0,0x00,0xC0,0x30,
0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x20,0x20,0x40,0x48,0xF8,0x08,0x05,0x06,0x06,
0x06,0x00,0x00,0x08,0x48,0x30,0x10,0x28,0xC0,0x05,0x06,0x06,0x06,0x00,0x00,0xF0,
0x40,0xF8,0x40,0x40,0x38,0x05,0x05,0x05,0x06,0x00,0x00,0x40,0xF8,0x48,0x50,0x40,
0x05,0x07,0x07,0x06,0x00,0x00,0x40,0x40,0xF8,0x48,0x50,0x40,0x40,0x04,0x05,0x05,
0x06,0x00,0x00,0x60,0x20,0x20,0x20,0xF0,0x05,0x06,0x06,0x06,0x00,0x00,0x70,0x10,
0x10,0x10,0x10,0xF8,0x04,0x05,0x05,0x06,0x00,0x00,0xF0,0x10,0xF0,0x10,0xF0,0x05,
0x06,0x06,0x06,0x00,0x00,0xF8,0x08,0xF8,0x08,0x08,0xF8,0x05,0x07,0x07,0x06,0x00,
0x00,0x70,0x00,0xF8,0x08,0x08,0x10,0x60,0x04,0x07,0x07,0x06,0x00,0x00,0x10,0x90,
0x90,0x90,0x90,0x10,0x60,0x05,0x07,0x07,0x06,0x00,0x00,0x20,0x20,0xA0,0xA0,0xA8,
0xA8,0xB0,0x05,0x06,0x06,0x06,0x00,0x00,0x80,0x80,0x80,0x88,0xB0,0xC0,0x05,0x06,
0x06,0x06,0x00,0x00,0xF8,0x88,0x88,0x88,0x88,0xF8,0x04,0x05,0x05,0x06,0x00,0x00,
0xF0,0x90,0x10,0x10,0x60,0x05,0x06,0x06,0x06,0x00,0x00,0xF8,0x88,0x88,0x08,0x10,
0x60,0x05,0x07,0x07,0x06,0x00,0x00,0x10,0xF8,0x50,0x50,0xF8,0x10,0x10,0x05,0x06,
0x06,0x06,0x00,0x00,0x70,0x10,0x20,0x20,0x20,0xF8,0x05,0x06,0x06,0x06,0x00,0x00,
0xF8,0x08,0xF8,0x08,0x10,0x60,0x05,0x06,0x06,0x06,0x00,0x00,0xC0,0x08,0x08,0x08,
0x10,0xE0,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x08,0x20,0xF8,0x88,0x88,0x08,0x10,
0x60,0x04,0x05,0x05,0x06,0x00,0x00,0x40,0xF0,0x50,0x50,0xB0,0x04,0x05,0x05,0x06,
0x00,0x00,0x80,0xF0,0xA0,0x20,0x40,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x28,0x00,
0xF8,0x88,0x88,0x08,0x10,0x60,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x08,0x10,0xF8,
0x50,0x50,0xF8,0x10,0x10,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x28,0x00,0x70,0x10,
0x20,0x20,0x20,0xF8,0x05,0x09,0x09,0x06,0x00,0x00,0x28,0x28,0x00,0xF8,0x08,0xF8,
0x08,0x10,0x60,0x02,0x02,0x02,0x06,0x02,0x03,0xC0,0xC0,0x05,0x02,0x02,0x06,0x00,
0x03,0x80,0x78,0x05,0x04,0x04,0x06,0x00,0x02,0x80,0x60,0x10,0x08,0x05,0x07,0x07,
0x06,0x00,0x02,0x28,0x28,0x00,0x80,0x60,0x10,0x08,0x05,0x06,0x06,0x06,0x00,0x00,
0xF8,0x08,0x08,0x08,0x08,0x08};
static const uxg_fontinfo_t g_fontinfo_test[] PROGMEM = {
FONTDATA_ITEM(8, 128, 255, fontpage_8_128_255), // 'Ѐ' -- 'ѿ'
FONTDATA_ITEM(97, 129, 191, fontpage_97_129_191), // 'め' -- 'タ'
FONTDATA_ITEM(97, 193, 255, fontpage_97_193_255), // 'チ' -- 'ヿ'
};

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@ -0,0 +1,28 @@
/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_2_158_159[49] U8G_FONT_SECTION("fontpage_2_158_159") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x9E,0x9F,0x00,0x0A,0xFE,0x00,
0x00,0x05,0x0A,0x0A,0x06,0x00,0x00,0x88,0x70,0x00,0x70,0x88,0x80,0x80,0x98,0x88,
0x70,0x05,0x0A,0x0A,0x06,0x00,0xFE,0x88,0x70,0x00,0x70,0x88,0x88,0x88,0x78,0x08,
0x70};
const u8g_fntpgm_uint8_t fontpage_2_176_177[43] U8G_FONT_SECTION("fontpage_2_176_177") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xB0,0xB1,0x00,0x09,0x00,0x00,
0x00,0x03,0x09,0x09,0x06,0x01,0x00,0x40,0x00,0xE0,0x40,0x40,0x40,0x40,0x40,0xE0,
0x03,0x05,0x05,0x06,0x01,0x00,0xC0,0x40,0x40,0x40,0xE0};
const u8g_fntpgm_uint8_t fontpage_2_222_223[45] U8G_FONT_SECTION("fontpage_2_222_223") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xDE,0xDF,0x00,0x07,0xFE,0x00,
0x00,0x05,0x09,0x09,0x06,0x00,0xFE,0x70,0x88,0x80,0x70,0x08,0x88,0x70,0x10,0x60,
0x05,0x07,0x07,0x06,0x00,0xFE,0x78,0x80,0x70,0x08,0xF0,0x10,0x60};
static const uxg_fontinfo_t g_fontinfo_tr[] PROGMEM = {
FONTDATA_ITEM(2, 158, 159, fontpage_2_158_159), // 'Ğ' -- 'ğ'
FONTDATA_ITEM(2, 176, 177, fontpage_2_176_177), // 'İ' -- 'ı'
FONTDATA_ITEM(2, 222, 223, fontpage_2_222_223), // 'Ş' -- 'ş'
};

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@ -0,0 +1,86 @@
/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_8_134_134[30] U8G_FONT_SECTION("fontpage_8_134_134") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x86,0x86,0x00,0x07,0x00,0x00,
0x00,0x03,0x07,0x07,0x06,0x01,0x00,0xE0,0x40,0x40,0x40,0x40,0x40,0xE0};
const u8g_fntpgm_uint8_t fontpage_8_144_169[363] U8G_FONT_SECTION("fontpage_8_144_169") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x90,0xA9,0x00,0x0A,0xFE,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x07,
0x07,0x06,0x00,0x00,0xF0,0x80,0x80,0xF0,0x88,0x88,0xF0,0x05,0x07,0x07,0x06,0x00,
0x00,0xF0,0x88,0x88,0xF0,0x88,0x88,0xF0,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x80,
0x80,0x80,0x80,0x80,0x80,0x05,0x08,0x08,0x06,0x00,0xFF,0x30,0x50,0x50,0x50,0x50,
0x50,0xF8,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x80,0x80,0xF0,0x80,0x80,0xF8,
0x05,0x07,0x07,0x06,0x00,0x00,0xA8,0xA8,0x70,0x20,0x70,0xA8,0xA8,0x05,0x07,0x07,
0x06,0x00,0x00,0x70,0x88,0x08,0x70,0x08,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,
0x88,0x88,0x98,0xA8,0xC8,0x88,0x88,0x05,0x0A,0x0A,0x06,0x00,0x00,0x88,0x70,0x00,
0x88,0x88,0x98,0xA8,0xC8,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x90,0xA0,
0xC0,0xA0,0x90,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x38,0x48,0x48,0x48,0x48,0x48,
0x88,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0xD8,0xA8,0x88,0x88,0x88,0x88,0x05,0x07,
0x07,0x06,0x00,0x00,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,
0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0xF8,0x88,
0x88,0x88,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0x00,0xF0,0x88,0x88,0xF0,0x80,
0x80,0x80,0x05,0x07,0x07,0x06,0x00,0x00,0x70,0x88,0x80,0x80,0x80,0x88,0x70,0x05,
0x07,0x07,0x06,0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,
0x00,0x00,0x88,0x88,0x88,0x88,0x78,0x08,0x70,0x05,0x07,0x07,0x06,0x00,0x00,0x20,
0x70,0xA8,0xA8,0xA8,0x70,0x20,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x50,0x20,
0x50,0x88,0x88,0x05,0x09,0x09,0x06,0x00,0xFE,0x90,0x90,0x90,0x90,0x90,0x90,0xF8,
0x08,0x08,0x05,0x07,0x07,0x06,0x00,0x00,0x88,0x88,0x88,0x78,0x08,0x08,0x08,0x05,
0x07,0x07,0x06,0x00,0x00,0xA8,0xA8,0xA8,0xA8,0xA8,0xA8,0xF8,0x05,0x09,0x09,0x06,
0x00,0xFE,0xA8,0xA8,0xA8,0xA8,0xA8,0xA8,0xF8,0x08,0x08};
const u8g_fntpgm_uint8_t fontpage_8_172_172[30] U8G_FONT_SECTION("fontpage_8_172_172") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xAC,0xAC,0x00,0x07,0x00,0x00,
0x00,0x04,0x07,0x07,0x06,0x01,0x00,0x80,0x80,0x80,0xE0,0x90,0x90,0xE0};
const u8g_fntpgm_uint8_t fontpage_8_175_201[334] U8G_FONT_SECTION("fontpage_8_175_201") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xAF,0xC9,0x00,0x08,0xFE,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x78,0x88,0x88,0x78,0x28,0x48,0x88,0x05,0x05,
0x05,0x06,0x00,0x00,0x70,0x08,0x78,0x88,0x78,0x05,0x07,0x07,0x06,0x00,0x00,0x70,
0x80,0xF0,0x88,0x88,0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0xF0,0x88,0xF0,0x88,
0xF0,0x05,0x05,0x05,0x06,0x00,0x00,0xF8,0x80,0x80,0x80,0x80,0x05,0x06,0x06,0x06,
0x00,0xFF,0x30,0x50,0x50,0x50,0xF8,0x88,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x88,
0xF0,0x80,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0xA8,0x70,0x20,0x70,0xA8,0x05,0x05,
0x05,0x06,0x00,0x00,0x70,0x88,0x30,0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0x88,
0x98,0xA8,0xC8,0x88,0x05,0x08,0x08,0x06,0x00,0x00,0x88,0x70,0x00,0x88,0x98,0xA8,
0xC8,0x88,0x04,0x05,0x05,0x06,0x01,0x00,0x90,0xA0,0xC0,0xA0,0x90,0x05,0x05,0x05,
0x06,0x00,0x00,0x38,0x48,0x48,0x48,0x88,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0xD8,
0xA8,0x88,0x88,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x88,0xF8,0x88,0x88,0x05,0x05,
0x05,0x06,0x00,0x00,0x70,0x88,0x88,0x88,0x70,0x05,0x05,0x05,0x06,0x00,0x00,0xF8,
0x88,0x88,0x88,0x88,0x05,0x07,0x07,0x06,0x00,0xFE,0xF0,0x88,0x88,0x88,0xF0,0x80,
0x80,0x05,0x05,0x05,0x06,0x00,0x00,0x70,0x88,0x80,0x88,0x70,0x05,0x05,0x05,0x06,
0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0x05,0x07,0x07,0x06,0x00,0xFE,0x88,0x88,0x88,
0x88,0x78,0x08,0x70,0x05,0x09,0x09,0x06,0x00,0xFE,0x20,0x20,0x70,0xA8,0xA8,0xA8,
0x70,0x20,0x20,0x05,0x05,0x05,0x06,0x00,0x00,0x88,0x50,0x20,0x50,0x88,0x05,0x07,
0x07,0x06,0x00,0xFE,0x90,0x90,0x90,0x90,0xF8,0x08,0x08,0x05,0x05,0x05,0x06,0x00,
0x00,0x88,0x88,0x78,0x08,0x08,0x05,0x05,0x05,0x06,0x00,0x00,0xA8,0xA8,0xA8,0xA8,
0xF8,0x05,0x07,0x07,0x06,0x00,0xFE,0xA8,0xA8,0xA8,0xA8,0xF8,0x08,0x08};
const u8g_fntpgm_uint8_t fontpage_8_204_204[28] U8G_FONT_SECTION("fontpage_8_204_204") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xCC,0xCC,0x00,0x05,0x00,0x00,
0x00,0x04,0x05,0x05,0x06,0x01,0x00,0x80,0x80,0xE0,0x90,0xE0};
const u8g_fntpgm_uint8_t fontpage_8_206_207[39] U8G_FONT_SECTION("fontpage_8_206_207") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xCE,0xCF,0x00,0x05,0x00,0x00,
0x00,0x05,0x05,0x05,0x06,0x00,0x00,0x90,0xA8,0xE8,0xA8,0x90,0x04,0x05,0x05,0x06,
0x01,0x00,0x70,0x90,0x70,0x50,0x90};
const u8g_fntpgm_uint8_t fontpage_8_212_212[28] U8G_FONT_SECTION("fontpage_8_212_212") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xD4,0xD4,0x00,0x05,0x00,0x00,
0x00,0x04,0x05,0x05,0x06,0x01,0x00,0x70,0x80,0xE0,0x80,0x70};
const u8g_fntpgm_uint8_t fontpage_8_214_215[41] U8G_FONT_SECTION("fontpage_8_214_215") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xD6,0xD7,0x00,0x06,0x00,0x00,
0x00,0x03,0x06,0x06,0x06,0x01,0x00,0x40,0x00,0xC0,0x40,0x40,0xE0,0x03,0x06,0x06,
0x06,0x01,0x00,0xA0,0x00,0xC0,0x40,0x40,0xE0};
static const uxg_fontinfo_t g_fontinfo_uk[] PROGMEM = {
FONTDATA_ITEM(8, 134, 134, fontpage_8_134_134), // 'І' -- 'І'
FONTDATA_ITEM(8, 144, 169, fontpage_8_144_169), // 'А' -- 'Щ'
FONTDATA_ITEM(8, 172, 172, fontpage_8_172_172), // 'Ь' -- 'Ь'
FONTDATA_ITEM(8, 175, 201, fontpage_8_175_201), // 'Я' -- 'щ'
FONTDATA_ITEM(8, 204, 204, fontpage_8_204_204), // 'ь' -- 'ь'
FONTDATA_ITEM(8, 206, 207, fontpage_8_206_207), // 'ю' -- 'я'
FONTDATA_ITEM(8, 212, 212, fontpage_8_212_212), // 'є' -- 'є'
FONTDATA_ITEM(8, 214, 215, fontpage_8_214_215), // 'і' -- 'ї'
};

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@ -0,0 +1,228 @@
/**
* Generated automatically by buildroot/share/fonts/uxggenpages.sh
* Contents will be REPLACED by future processing!
* Use genallfont.sh to generate font data for updated languages.
*/
#pragma once
#include "langdata.h"
const u8g_fntpgm_uint8_t fontpage_2_131_131[31] U8G_FONT_SECTION("fontpage_2_131_131") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x83,0x83,0x00,0x08,0x00,0x00,
0x00,0x05,0x08,0x08,0x06,0x00,0x00,0x88,0x70,0x00,0x70,0x08,0x78,0x88,0x78};
const u8g_fntpgm_uint8_t fontpage_2_144_145[44] U8G_FONT_SECTION("fontpage_2_144_145") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x90,0x91,0x00,0x08,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0xF0,0x48,0x48,0xE8,0x48,0x48,0xF0,0x06,0x08,
0x08,0x06,0x00,0x00,0x08,0x1C,0x08,0x78,0x88,0x88,0x88,0x78};
const u8g_fntpgm_uint8_t fontpage_2_169_169[31] U8G_FONT_SECTION("fontpage_2_169_169") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA9,0xA9,0x00,0x08,0x00,0x00,
0x00,0x04,0x08,0x08,0x06,0x00,0x00,0x50,0xA0,0x00,0x60,0x20,0x20,0x20,0x70};
const u8g_fntpgm_uint8_t fontpage_3_161_161[30] U8G_FONT_SECTION("fontpage_3_161_161") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA1,0xA1,0x00,0x07,0x00,0x00,
0x00,0x05,0x07,0x07,0x06,0x00,0x00,0x08,0x08,0x70,0x88,0x88,0x88,0x70};
const u8g_fntpgm_uint8_t fontpage_3_175_176[43] U8G_FONT_SECTION("fontpage_3_175_176") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xAF,0xB0,0x00,0x08,0x00,0x00,
0x00,0x05,0x08,0x08,0x06,0x00,0x00,0x08,0x98,0x90,0x90,0x90,0x90,0x90,0x60,0x05,
0x06,0x06,0x06,0x00,0x00,0x08,0x98,0x90,0x90,0xB0,0x50};
const u8g_fntpgm_uint8_t fontpage_6_131_131[25] U8G_FONT_SECTION("fontpage_6_131_131") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x83,0x83,0x00,0x0A,0x00,0x00,
0x00,0x05,0x02,0x02,0x06,0x00,0x08,0x68,0xB0};
const u8g_fntpgm_uint8_t fontpage_6_137_137[26] U8G_FONT_SECTION("fontpage_6_137_137") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0x89,0x89,0x00,0x0A,0x00,0x00,
0x00,0x03,0x03,0x03,0x06,0x01,0x07,0xC0,0x20,0x40};
const u8g_fntpgm_uint8_t fontpage_6_163_163[24] U8G_FONT_SECTION("fontpage_6_163_163") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA3,0xA3,0x00,0x00,0xFE,0x00,
0x00,0x01,0x01,0x01,0x06,0x02,0xFE,0x80};
const u8g_fntpgm_uint8_t fontpage_6_192_193[33] U8G_FONT_SECTION("fontpage_6_192_193") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xC0,0xC1,0x00,0x0A,0x00,0x00,
0x00,0x02,0x02,0x02,0x06,0x01,0x08,0x80,0x40,0x02,0x02,0x02,0x06,0x02,0x08,0x40,
0x80};
const u8g_fntpgm_uint8_t fontpage_61_161_161[30] U8G_FONT_SECTION("fontpage_61_161_161") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA1,0xA1,0x00,0x05,0xFE,0x00,
0x00,0x05,0x07,0x07,0x07,0x00,0xFE,0x70,0x08,0x78,0x88,0x78,0x00,0x20};
const u8g_fntpgm_uint8_t fontpage_61_163_163[32] U8G_FONT_SECTION("fontpage_61_163_163") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA3,0xA3,0x00,0x09,0x00,0x00,
0x00,0x05,0x09,0x09,0x07,0x00,0x00,0x30,0x10,0x20,0x00,0x70,0x08,0x78,0x88,0x78
};
const u8g_fntpgm_uint8_t fontpage_61_165_165[33] U8G_FONT_SECTION("fontpage_61_165_165") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA5,0xA5,0x00,0x0A,0x00,0x00,
0x00,0x06,0x0A,0x0A,0x07,0x00,0x00,0x04,0x08,0x30,0x48,0x00,0x70,0x08,0x78,0x88,
0x78};
const u8g_fntpgm_uint8_t fontpage_61_167_167[33] U8G_FONT_SECTION("fontpage_61_167_167") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA7,0xA7,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x07,0x00,0x00,0x10,0x08,0x30,0x48,0x00,0x70,0x08,0x78,0x88,
0x78};
const u8g_fntpgm_uint8_t fontpage_61_169_169[34] U8G_FONT_SECTION("fontpage_61_169_169") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xA9,0xA9,0x00,0x0B,0x00,0x00,
0x00,0x06,0x0B,0x0B,0x07,0x00,0x00,0x0C,0x04,0x08,0x30,0x48,0x00,0x70,0x08,0x78,
0x88,0x78};
const u8g_fntpgm_uint8_t fontpage_61_173_173[33] U8G_FONT_SECTION("fontpage_61_173_173") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xAD,0xAD,0x00,0x08,0xFE,0x00,
0x00,0x05,0x0A,0x0A,0x07,0x00,0xFE,0x30,0x48,0x00,0x70,0x08,0x78,0x88,0x78,0x00,
0x20};
const u8g_fntpgm_uint8_t fontpage_61_175_175[33] U8G_FONT_SECTION("fontpage_61_175_175") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xAF,0xAF,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x07,0x00,0x00,0x08,0x10,0x48,0x30,0x00,0x70,0x08,0x78,0x88,
0x78};
const u8g_fntpgm_uint8_t fontpage_61_177_177[33] U8G_FONT_SECTION("fontpage_61_177_177") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xB1,0xB1,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x07,0x00,0x00,0x40,0x20,0x48,0x30,0x00,0x70,0x08,0x78,0x88,
0x78};
const u8g_fntpgm_uint8_t fontpage_61_179_179[34] U8G_FONT_SECTION("fontpage_61_179_179") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xB3,0xB3,0x00,0x0B,0x00,0x00,
0x00,0x05,0x0B,0x0B,0x07,0x00,0x00,0x18,0x08,0x10,0x48,0x30,0x00,0x70,0x08,0x78,
0x88,0x78};
const u8g_fntpgm_uint8_t fontpage_61_181_181[34] U8G_FONT_SECTION("fontpage_61_181_181") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xB5,0xB5,0x00,0x0B,0x00,0x00,
0x00,0x06,0x0B,0x0B,0x07,0x00,0x00,0x14,0x28,0x00,0x48,0x30,0x00,0x70,0x08,0x78,
0x88,0x78};
const u8g_fntpgm_uint8_t fontpage_61_183_183[33] U8G_FONT_SECTION("fontpage_61_183_183") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xB7,0xB7,0x00,0x08,0xFE,0x00,
0x00,0x05,0x0A,0x0A,0x07,0x00,0xFE,0x48,0x30,0x00,0x70,0x08,0x78,0x88,0x78,0x00,
0x20};
const u8g_fntpgm_uint8_t fontpage_61_191_191[33] U8G_FONT_SECTION("fontpage_61_191_191") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xBF,0xBF,0x00,0x0A,0x00,0x00,
0x00,0x06,0x0A,0x0A,0x07,0x00,0x00,0x04,0x08,0x20,0x50,0x00,0x70,0x88,0xF0,0x80,
0x78};
const u8g_fntpgm_uint8_t fontpage_61_193_193[33] U8G_FONT_SECTION("fontpage_61_193_193") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xC1,0xC1,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x07,0x00,0x00,0x10,0x08,0x20,0x50,0x00,0x70,0x88,0xF0,0x80,
0x78};
const u8g_fntpgm_uint8_t fontpage_61_195_195[34] U8G_FONT_SECTION("fontpage_61_195_195") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xC3,0xC3,0x00,0x0B,0x00,0x00,
0x00,0x05,0x0B,0x0B,0x07,0x00,0x00,0x18,0x08,0x10,0x60,0x90,0x00,0x60,0x90,0xF0,
0x80,0x70};
const u8g_fntpgm_uint8_t fontpage_61_199_199[33] U8G_FONT_SECTION("fontpage_61_199_199") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xC7,0xC7,0x00,0x08,0xFE,0x00,
0x00,0x05,0x0A,0x0A,0x07,0x00,0xFE,0x20,0x50,0x00,0x70,0x88,0xF0,0x80,0x78,0x00,
0x20};
const u8g_fntpgm_uint8_t fontpage_61_201_201[32] U8G_FONT_SECTION("fontpage_61_201_201") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xC9,0xC9,0x00,0x09,0x00,0x00,
0x00,0x03,0x09,0x09,0x07,0x02,0x00,0x60,0x20,0x40,0x00,0xC0,0x40,0x40,0x40,0xE0
};
const u8g_fntpgm_uint8_t fontpage_61_203_203[32] U8G_FONT_SECTION("fontpage_61_203_203") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xCB,0xCB,0x00,0x07,0xFE,0x00,
0x00,0x03,0x09,0x09,0x07,0x02,0xFE,0x40,0x00,0xC0,0x40,0x40,0x40,0xE0,0x00,0x40
};
const u8g_fntpgm_uint8_t fontpage_61_205_205[30] U8G_FONT_SECTION("fontpage_61_205_205") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xCD,0xCD,0x00,0x05,0xFE,0x00,
0x00,0x05,0x07,0x07,0x07,0x00,0xFE,0x70,0x88,0x88,0x88,0x70,0x00,0x20};
const u8g_fntpgm_uint8_t fontpage_61_207_207[32] U8G_FONT_SECTION("fontpage_61_207_207") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xCF,0xCF,0x00,0x09,0x00,0x00,
0x00,0x05,0x09,0x09,0x07,0x00,0x00,0x30,0x10,0x20,0x00,0x70,0x88,0x88,0x88,0x70
};
const u8g_fntpgm_uint8_t fontpage_61_209_209[33] U8G_FONT_SECTION("fontpage_61_209_209") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xD1,0xD1,0x00,0x0A,0x00,0x00,
0x00,0x06,0x0A,0x0A,0x07,0x00,0x00,0x04,0x08,0x20,0x50,0x00,0x70,0x88,0x88,0x88,
0x70};
const u8g_fntpgm_uint8_t fontpage_61_211_211[33] U8G_FONT_SECTION("fontpage_61_211_211") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xD3,0xD3,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x07,0x00,0x00,0x10,0x08,0x20,0x50,0x00,0x70,0x88,0x88,0x88,
0x70};
const u8g_fntpgm_uint8_t fontpage_61_213_213[33] U8G_FONT_SECTION("fontpage_61_213_213") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xD5,0xD5,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x07,0x00,0x00,0x18,0x08,0x30,0x50,0x00,0x70,0x88,0x88,0x88,
0x70};
const u8g_fntpgm_uint8_t fontpage_61_215_215[34] U8G_FONT_SECTION("fontpage_61_215_215") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xD7,0xD7,0x00,0x0B,0x00,0x00,
0x00,0x05,0x0B,0x0B,0x07,0x00,0x00,0x28,0x50,0x00,0x20,0x50,0x00,0x70,0x88,0x88,
0x88,0x70};
const u8g_fntpgm_uint8_t fontpage_61_217_217[33] U8G_FONT_SECTION("fontpage_61_217_217") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xD9,0xD9,0x00,0x08,0xFE,0x00,
0x00,0x05,0x0A,0x0A,0x07,0x00,0xFE,0x20,0x50,0x00,0x70,0x88,0x88,0x88,0x70,0x00,
0x20};
const u8g_fntpgm_uint8_t fontpage_61_219_219[32] U8G_FONT_SECTION("fontpage_61_219_219") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xDB,0xDB,0x00,0x09,0x00,0x00,
0x00,0x05,0x09,0x09,0x07,0x00,0x00,0x20,0x40,0x10,0x08,0x70,0x88,0x88,0x88,0x70
};
const u8g_fntpgm_uint8_t fontpage_61_221_221[32] U8G_FONT_SECTION("fontpage_61_221_221") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xDD,0xDD,0x00,0x09,0x00,0x00,
0x00,0x05,0x09,0x09,0x07,0x00,0x00,0x80,0x40,0x10,0x08,0x70,0x88,0x88,0x88,0x70
};
const u8g_fntpgm_uint8_t fontpage_61_223_223[33] U8G_FONT_SECTION("fontpage_61_223_223") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xDF,0xDF,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x07,0x00,0x00,0x60,0x20,0x40,0x10,0x08,0x70,0x88,0x88,0x88,
0x70};
const u8g_fntpgm_uint8_t fontpage_61_225_225[32] U8G_FONT_SECTION("fontpage_61_225_225") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xE1,0xE1,0x00,0x09,0x00,0x00,
0x00,0x05,0x09,0x09,0x07,0x00,0x00,0x50,0xA0,0x10,0x08,0x70,0x88,0x88,0x88,0x70
};
const u8g_fntpgm_uint8_t fontpage_61_227_227[32] U8G_FONT_SECTION("fontpage_61_227_227") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xE3,0xE3,0x00,0x07,0xFE,0x00,
0x00,0x05,0x09,0x09,0x00,0x00,0xFE,0x10,0x08,0x70,0x88,0x88,0x88,0x70,0x00,0x20
};
const u8g_fntpgm_uint8_t fontpage_61_229_229[30] U8G_FONT_SECTION("fontpage_61_229_229") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xE5,0xE5,0x00,0x05,0xFE,0x00,
0x00,0x05,0x07,0x07,0x07,0x00,0xFE,0x88,0x88,0x88,0x88,0x70,0x00,0x20};
const u8g_fntpgm_uint8_t fontpage_61_231_231[33] U8G_FONT_SECTION("fontpage_61_231_231") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xE7,0xE7,0x00,0x0A,0x00,0x00,
0x00,0x05,0x0A,0x0A,0x07,0x00,0x00,0x30,0x10,0x20,0x00,0x00,0x88,0x88,0x88,0x88,
0x70};
const u8g_fntpgm_uint8_t fontpage_61_233_233[32] U8G_FONT_SECTION("fontpage_61_233_233") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xE9,0xE9,0x00,0x09,0x00,0x00,
0x00,0x06,0x09,0x09,0x07,0x00,0x00,0x10,0x20,0x0C,0x04,0x88,0x88,0x88,0x88,0x70
};
const u8g_fntpgm_uint8_t fontpage_61_235_235[32] U8G_FONT_SECTION("fontpage_61_235_235") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xEB,0xEB,0x00,0x09,0x00,0x00,
0x00,0x06,0x09,0x09,0x07,0x00,0x00,0x40,0x20,0x0C,0x04,0x88,0x88,0x88,0x88,0x70
};
const u8g_fntpgm_uint8_t fontpage_61_237_237[33] U8G_FONT_SECTION("fontpage_61_237_237") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xED,0xED,0x00,0x0A,0x00,0x00,
0x00,0x06,0x0A,0x0A,0x07,0x00,0x00,0x30,0x10,0x20,0x0C,0x04,0x88,0x88,0x88,0x88,
0x70};
const u8g_fntpgm_uint8_t fontpage_61_239_239[32] U8G_FONT_SECTION("fontpage_61_239_239") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xEF,0xEF,0x00,0x09,0x00,0x00,
0x00,0x06,0x09,0x09,0x07,0x00,0x00,0x28,0x50,0x0C,0x04,0x88,0x88,0x88,0x88,0x70
};
const u8g_fntpgm_uint8_t fontpage_61_241_241[32] U8G_FONT_SECTION("fontpage_61_241_241") = {
0x00,0x0C,0x0F,0x00,0xFE,0x00,0x00,0x00,0x00,0x00,0xF1,0xF1,0x00,0x07,0xFE,0x00,
0x00,0x06,0x09,0x09,0x07,0x00,0xFE,0x0C,0x04,0x88,0x88,0x88,0x88,0x70,0x00,0x20
};
static const uxg_fontinfo_t g_fontinfo_vi[] PROGMEM = {
FONTDATA_ITEM(2, 131, 131, fontpage_2_131_131), // 'ă' -- 'ă'
FONTDATA_ITEM(2, 144, 145, fontpage_2_144_145), // 'Đ' -- 'đ'
FONTDATA_ITEM(2, 169, 169, fontpage_2_169_169), // 'ĩ' -- 'ĩ'
FONTDATA_ITEM(3, 161, 161, fontpage_3_161_161), // 'ơ' -- 'ơ'
FONTDATA_ITEM(3, 175, 176, fontpage_3_175_176), // 'Ư' -- 'ư'
FONTDATA_ITEM(6, 131, 131, fontpage_6_131_131), // '̃' -- '̃'
FONTDATA_ITEM(6, 137, 137, fontpage_6_137_137), // '̉' -- '̉'
FONTDATA_ITEM(6, 163, 163, fontpage_6_163_163), // '̣' -- '̣'
FONTDATA_ITEM(6, 192, 193, fontpage_6_192_193), // '̀' -- '́'
FONTDATA_ITEM(61, 161, 161, fontpage_61_161_161), // 'ạ' -- 'ạ'
FONTDATA_ITEM(61, 163, 163, fontpage_61_163_163), // 'ả' -- 'ả'
FONTDATA_ITEM(61, 165, 165, fontpage_61_165_165), // 'ấ' -- 'ấ'
FONTDATA_ITEM(61, 167, 167, fontpage_61_167_167), // 'ầ' -- 'ầ'
FONTDATA_ITEM(61, 169, 169, fontpage_61_169_169), // 'ẩ' -- 'ẩ'
FONTDATA_ITEM(61, 173, 173, fontpage_61_173_173), // 'ậ' -- 'ậ'
FONTDATA_ITEM(61, 175, 175, fontpage_61_175_175), // 'ắ' -- 'ắ'
FONTDATA_ITEM(61, 177, 177, fontpage_61_177_177), // 'ằ' -- 'ằ'
FONTDATA_ITEM(61, 179, 179, fontpage_61_179_179), // 'ẳ' -- 'ẳ'
FONTDATA_ITEM(61, 181, 181, fontpage_61_181_181), // 'ẵ' -- 'ẵ'
FONTDATA_ITEM(61, 183, 183, fontpage_61_183_183), // 'ặ' -- 'ặ'
FONTDATA_ITEM(61, 191, 191, fontpage_61_191_191), // 'ế' -- 'ế'
FONTDATA_ITEM(61, 193, 193, fontpage_61_193_193), // 'ề' -- 'ề'
FONTDATA_ITEM(61, 195, 195, fontpage_61_195_195), // 'ể' -- 'ể'
FONTDATA_ITEM(61, 199, 199, fontpage_61_199_199), // 'ệ' -- 'ệ'
FONTDATA_ITEM(61, 201, 201, fontpage_61_201_201), // 'ỉ' -- 'ỉ'
FONTDATA_ITEM(61, 203, 203, fontpage_61_203_203), // 'ị' -- 'ị'
FONTDATA_ITEM(61, 205, 205, fontpage_61_205_205), // 'ọ' -- 'ọ'
FONTDATA_ITEM(61, 207, 207, fontpage_61_207_207), // 'ỏ' -- 'ỏ'
FONTDATA_ITEM(61, 209, 209, fontpage_61_209_209), // 'ố' -- 'ố'
FONTDATA_ITEM(61, 211, 211, fontpage_61_211_211), // 'ồ' -- 'ồ'
FONTDATA_ITEM(61, 213, 213, fontpage_61_213_213), // 'ổ' -- 'ổ'
FONTDATA_ITEM(61, 215, 215, fontpage_61_215_215), // 'ỗ' -- 'ỗ'
FONTDATA_ITEM(61, 217, 217, fontpage_61_217_217), // 'ộ' -- 'ộ'
FONTDATA_ITEM(61, 219, 219, fontpage_61_219_219), // 'ớ' -- 'ớ'
FONTDATA_ITEM(61, 221, 221, fontpage_61_221_221), // 'ờ' -- 'ờ'
FONTDATA_ITEM(61, 223, 223, fontpage_61_223_223), // 'ở' -- 'ở'
FONTDATA_ITEM(61, 225, 225, fontpage_61_225_225), // 'ỡ' -- 'ỡ'
FONTDATA_ITEM(61, 227, 227, fontpage_61_227_227), // 'ợ' -- 'ợ'
FONTDATA_ITEM(61, 229, 229, fontpage_61_229_229), // 'ụ' -- 'ụ'
FONTDATA_ITEM(61, 231, 231, fontpage_61_231_231), // 'ủ' -- 'ủ'
FONTDATA_ITEM(61, 233, 233, fontpage_61_233_233), // 'ứ' -- 'ứ'
FONTDATA_ITEM(61, 235, 235, fontpage_61_235_235), // 'ừ' -- 'ừ'
FONTDATA_ITEM(61, 237, 237, fontpage_61_237_237), // 'ử' -- 'ử'
FONTDATA_ITEM(61, 239, 239, fontpage_61_239_239), // 'ữ' -- 'ữ'
FONTDATA_ITEM(61, 241, 241, fontpage_61_241_241), // 'ự' -- 'ự'
};

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/**
* @file lcdprint_u8g.cpp
* @brief LCD print api for u8glib
* @author Yunhui Fu (yhfudev@gmail.com)
* @version 1.0
* @date 2016-08-19
* @copyright GPL/BSD
*/
#include "../../inc/MarlinConfigPre.h"
#if HAS_MARLINUI_U8GLIB
#include "marlinui_DOGM.h"
#include "../marlinui.h"
#include "../../MarlinCore.h"
#include "../fontutils.h"
#include "u8g_fontutf8.h"
#include "../lcdprint.h"
int lcd_glyph_height() { return u8g_GetFontBBXHeight(u8g.getU8g()); }
void lcd_moveto(const lcd_uint_t col, const lcd_uint_t row) { u8g.setPrintPos(col, row); }
void lcd_put_int(const int i) { u8g.print(i); }
// return < 0 on error
// return the advanced pixels
int lcd_put_lchar_max(const lchar_t &c, const pixel_len_t max_length) {
if (c < 256) {
u8g.print((char)c);
return u8g_GetFontBBXWidth(u8g.getU8g());
}
u8g_uint_t x = u8g.getPrintCol(), y = u8g.getPrintRow(),
ret = uxg_DrawWchar(u8g.getU8g(), x, y, c, max_length);
u8g.setPrintPos(x + ret, y);
return ret;
}
int lcd_put_u8str_max(const char * utf8_str, const pixel_len_t max_length) {
u8g_uint_t x = u8g.getPrintCol(), y = u8g.getPrintRow(),
ret = uxg_DrawUtf8Str(u8g.getU8g(), x, y, utf8_str, max_length);
u8g.setPrintPos(x + ret, y);
return ret;
}
int lcd_put_u8str_max_P(PGM_P utf8_pstr, const pixel_len_t max_length) {
u8g_uint_t x = u8g.getPrintCol(), y = u8g.getPrintRow(),
ret = uxg_DrawUtf8StrP(u8g.getU8g(), x, y, utf8_pstr, max_length);
u8g.setPrintPos(x + ret, y);
return ret;
}
#endif // HAS_MARLINUI_U8GLIB

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* lcd/dogm/marlinui_DOGM.h
*
* Implementation of the LCD display routines for a DOGM128 graphic display.
* by STB for ErikZalm/Marlin. Common LCD 128x64 pixel graphic displays.
*
* Demonstrator: https://www.reprap.org/wiki/STB_Electronics
* License: https://opensource.org/licenses/BSD-3-Clause
*
* With the use of:
* u8glib by Oliver Kraus
* https://github.com/olikraus/U8glib_Arduino
* License: https://opensource.org/licenses/BSD-3-Clause
*/
#include "../../inc/MarlinConfigPre.h"
#if HAS_MARLINUI_U8GLIB
#include "marlinui_DOGM.h"
#include "u8g_fontutf8.h"
#if ENABLED(SHOW_BOOTSCREEN)
#include "dogm_Bootscreen.h"
#endif
#include "../lcdprint.h"
#include "../fontutils.h"
#include "../../libs/numtostr.h"
#include "../marlinui.h"
#include "../../sd/cardreader.h"
#include "../../module/temperature.h"
#include "../../module/printcounter.h"
#include "../../MarlinCore.h"
#if ENABLED(SDSUPPORT)
#include "../../libs/duration_t.h"
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
#include "../../feature/bedlevel/bedlevel.h"
#endif
/**
* Include all needed font files
* (See https://marlinfw.org/docs/development/fonts.html)
*/
#include "fontdata/fontdata_ISO10646_1.h"
#if ENABLED(USE_SMALL_INFOFONT)
#include "fontdata/fontdata_6x9_marlin.h"
#define FONT_STATUSMENU_NAME u8g_font_6x9
#else
#define FONT_STATUSMENU_NAME MENU_FONT_NAME
#endif
U8G_CLASS u8g;
#include LANGUAGE_DATA_INCL(LCD_LANGUAGE)
#ifdef LCD_LANGUAGE_2
#include LANGUAGE_DATA_INCL(LCD_LANGUAGE_2)
#endif
#ifdef LCD_LANGUAGE_3
#include LANGUAGE_DATA_INCL(LCD_LANGUAGE_3)
#endif
#ifdef LCD_LANGUAGE_4
#include LANGUAGE_DATA_INCL(LCD_LANGUAGE_4)
#endif
#ifdef LCD_LANGUAGE_5
#include LANGUAGE_DATA_INCL(LCD_LANGUAGE_5)
#endif
#if HAS_LCD_CONTRAST
void MarlinUI::_set_contrast() { u8g.setContrast(contrast); }
#endif
void MarlinUI::set_font(const MarlinFont font_nr) {
static char currentfont = 0;
if (font_nr != currentfont) {
switch ((currentfont = font_nr)) {
case FONT_STATUSMENU : u8g.setFont(FONT_STATUSMENU_NAME); break;
case FONT_EDIT : u8g.setFont(EDIT_FONT_NAME); break;
default:
case FONT_MENU : u8g.setFont(MENU_FONT_NAME); break;
}
}
}
bool MarlinUI::detected() { return true; }
#if ENABLED(SHOW_BOOTSCREEN)
#if ENABLED(SHOW_CUSTOM_BOOTSCREEN)
// Draws a slice of a particular frame of the custom bootscreen, without the u8g loop
void MarlinUI::draw_custom_bootscreen(const uint8_t frame/*=0*/) {
constexpr u8g_uint_t left = u8g_uint_t((LCD_PIXEL_WIDTH - (CUSTOM_BOOTSCREEN_BMPWIDTH)) / 2),
top = u8g_uint_t(CUSTOM_BOOTSCREEN_Y);
#if ENABLED(CUSTOM_BOOTSCREEN_INVERTED)
constexpr u8g_uint_t right = left + CUSTOM_BOOTSCREEN_BMPWIDTH,
bottom = top + CUSTOM_BOOTSCREEN_BMPHEIGHT;
#endif
#if ENABLED(CUSTOM_BOOTSCREEN_ANIMATED)
#if ENABLED(CUSTOM_BOOTSCREEN_ANIMATED_FRAME_TIME)
const u8g_pgm_uint8_t * const bmp = (u8g_pgm_uint8_t*)pgm_read_ptr(&custom_bootscreen_animation[frame].bitmap);
#else
const u8g_pgm_uint8_t * const bmp = (u8g_pgm_uint8_t*)pgm_read_ptr(&custom_bootscreen_animation[frame]);
#endif
#else
const u8g_pgm_uint8_t * const bmp = custom_start_bmp;
#endif
UNUSED(frame);
u8g.drawBitmapP(left, top, CUSTOM_BOOTSCREEN_BMP_BYTEWIDTH, CUSTOM_BOOTSCREEN_BMPHEIGHT, bmp);
#if ENABLED(CUSTOM_BOOTSCREEN_INVERTED)
if (frame == 0) {
u8g.setColorIndex(1);
if (top) u8g.drawBox(0, 0, LCD_PIXEL_WIDTH, top);
if (left) u8g.drawBox(0, top, left, CUSTOM_BOOTSCREEN_BMPHEIGHT);
if (right < LCD_PIXEL_WIDTH) u8g.drawBox(right, top, LCD_PIXEL_WIDTH - right, CUSTOM_BOOTSCREEN_BMPHEIGHT);
if (bottom < LCD_PIXEL_HEIGHT) u8g.drawBox(0, bottom, LCD_PIXEL_WIDTH, LCD_PIXEL_HEIGHT - bottom);
}
#endif
}
// Shows the custom bootscreen, with the u8g loop, animations and delays
void MarlinUI::show_custom_bootscreen() {
#if DISABLED(CUSTOM_BOOTSCREEN_ANIMATED)
constexpr millis_t frame_time = 0;
constexpr uint8_t f = 0;
#else
#if DISABLED(CUSTOM_BOOTSCREEN_ANIMATED_FRAME_TIME)
constexpr millis_t frame_time = CUSTOM_BOOTSCREEN_FRAME_TIME;
#endif
LOOP_L_N(f, COUNT(custom_bootscreen_animation))
#endif
{
#if ENABLED(CUSTOM_BOOTSCREEN_ANIMATED_FRAME_TIME)
const uint8_t fr = _MIN(f, COUNT(custom_bootscreen_animation) - 1);
const millis_t frame_time = pgm_read_word(&custom_bootscreen_animation[fr].duration);
#endif
u8g.firstPage();
do { draw_custom_bootscreen(f); } while (u8g.nextPage());
if (frame_time) safe_delay(frame_time);
}
#ifndef CUSTOM_BOOTSCREEN_TIMEOUT
#define CUSTOM_BOOTSCREEN_TIMEOUT 2500
#endif
#if CUSTOM_BOOTSCREEN_TIMEOUT
safe_delay(CUSTOM_BOOTSCREEN_TIMEOUT);
#endif
}
#endif // SHOW_CUSTOM_BOOTSCREEN
// Two-part needed to display all info
constexpr bool two_part = ((LCD_PIXEL_HEIGHT) - (START_BMPHEIGHT)) < ((MENU_FONT_ASCENT) * 2);
constexpr uint8_t bootscreen_pages = 1 + two_part;
// Draw the static Marlin bootscreen from a u8g loop
// or the animated boot screen within its own u8g loop
void MarlinUI::draw_marlin_bootscreen(const bool line2/*=false*/) {
// Determine text space needed
constexpr u8g_uint_t text_width_1 = u8g_uint_t((sizeof(SHORT_BUILD_VERSION) - 1) * (MENU_FONT_WIDTH)),
text_width_2 = u8g_uint_t((sizeof(MARLIN_WEBSITE_URL) - 1) * (MENU_FONT_WIDTH)),
text_max_width = _MAX(text_width_1, text_width_2),
text_total_height = (MENU_FONT_HEIGHT) * 2,
width = LCD_PIXEL_WIDTH, height = LCD_PIXEL_HEIGHT,
rspace = width - (START_BMPWIDTH);
u8g_int_t offx, offy, txt_base, txt_offx_1, txt_offx_2;
// Can the text fit to the right of the bitmap?
if (text_max_width < rspace) {
constexpr int8_t inter = (width - text_max_width - (START_BMPWIDTH)) / 3; // Evenly distribute horizontal space
offx = inter; // First the boot logo...
offy = (height - (START_BMPHEIGHT)) / 2; // ...V-aligned in the full height
txt_offx_1 = txt_offx_2 = inter + (START_BMPWIDTH) + inter; // Text right of the bitmap
txt_base = (height + MENU_FONT_ASCENT + text_total_height - (MENU_FONT_HEIGHT)) / 2; // Text vertical center
}
else {
constexpr int8_t inter = (height - text_total_height - (START_BMPHEIGHT)) / 3; // Evenly distribute vertical space
offx = rspace / 2; // Center the boot logo in the whole space
offy = inter; // V-align boot logo proportionally
txt_offx_1 = (width - text_width_1) / 2; // Text 1 centered
txt_offx_2 = (width - text_width_2) / 2; // Text 2 centered
txt_base = offy + START_BMPHEIGHT + offy + text_total_height - (MENU_FONT_DESCENT); // Even spacing looks best
}
NOLESS(offx, 0);
NOLESS(offy, 0);
auto _draw_bootscreen_bmp = [&](const uint8_t *bitmap) {
u8g.drawBitmapP(offx, offy, START_BMP_BYTEWIDTH, START_BMPHEIGHT, bitmap);
set_font(FONT_MENU);
if (!two_part || !line2) lcd_put_u8str(txt_offx_1, txt_base - (MENU_FONT_HEIGHT), F(SHORT_BUILD_VERSION));
if (!two_part || line2) lcd_put_u8str(txt_offx_2, txt_base, F(MARLIN_WEBSITE_URL));
};
auto draw_bootscreen_bmp = [&](const uint8_t *bitmap) {
u8g.firstPage(); do { _draw_bootscreen_bmp(bitmap); } while (u8g.nextPage());
};
#if DISABLED(BOOT_MARLIN_LOGO_ANIMATED)
draw_bootscreen_bmp(start_bmp);
#else
constexpr millis_t frame_time = MARLIN_BOOTSCREEN_FRAME_TIME;
LOOP_L_N(f, COUNT(marlin_bootscreen_animation)) {
draw_bootscreen_bmp((uint8_t*)pgm_read_ptr(&marlin_bootscreen_animation[f]));
if (frame_time) safe_delay(frame_time);
}
#endif
}
// Show the Marlin bootscreen, with the u8g loop and delays
void MarlinUI::show_marlin_bootscreen() {
for (uint8_t q = bootscreen_pages; q--;) {
draw_marlin_bootscreen(q == 0);
if (q) safe_delay((BOOTSCREEN_TIMEOUT) / bootscreen_pages);
}
}
void MarlinUI::show_bootscreen() {
TERN_(SHOW_CUSTOM_BOOTSCREEN, show_custom_bootscreen());
show_marlin_bootscreen();
}
void MarlinUI::bootscreen_completion(const millis_t sofar) {
if ((BOOTSCREEN_TIMEOUT) / bootscreen_pages > sofar) safe_delay((BOOTSCREEN_TIMEOUT) / bootscreen_pages - sofar);
}
#endif // SHOW_BOOTSCREEN
#if ENABLED(LIGHTWEIGHT_UI)
#include "status_screen_lite_ST7920.h"
#endif
// Initialize or re-initialize the LCD
void MarlinUI::init_lcd() {
static bool did_init_u8g = false;
if (!did_init_u8g) {
u8g.init(U8G_PARAM);
did_init_u8g = true;
}
#if PIN_EXISTS(LCD_BACKLIGHT)
OUT_WRITE(LCD_BACKLIGHT_PIN, DISABLED(DELAYED_BACKLIGHT_INIT)); // Illuminate after reset or right away
#endif
#if ANY(MKS_12864OLED, MKS_12864OLED_SSD1306, FYSETC_242_OLED_12864, ZONESTAR_12864OLED, K3D_242_OLED_CONTROLLER)
SET_OUTPUT(LCD_PINS_DC);
#ifndef LCD_RESET_PIN
#define LCD_RESET_PIN LCD_PINS_RS
#endif
#endif
#if PIN_EXISTS(LCD_RESET)
// Perform a clean hardware reset with needed delays
OUT_WRITE(LCD_RESET_PIN, LOW);
hal.delay_ms(5);
WRITE(LCD_RESET_PIN, HIGH);
hal.delay_ms(5);
u8g.begin();
#endif
#if PIN_EXISTS(LCD_BACKLIGHT) && ENABLED(DELAYED_BACKLIGHT_INIT)
WRITE(LCD_BACKLIGHT_PIN, HIGH);
#endif
TERN_(HAS_LCD_CONTRAST, refresh_contrast());
#if LCD_SCREEN_ROTATE == 90
u8g.setRot90();
#elif LCD_SCREEN_ROTATE == 180
u8g.setRot180();
#elif LCD_SCREEN_ROTATE == 270
u8g.setRot270();
#endif
update_language_font();
}
void MarlinUI::update_language_font() {
#if HAS_MULTI_LANGUAGE
switch (language) {
default: uxg_SetUtf8Fonts(LANG_FONT_INFO(LCD_LANGUAGE), COUNT(LANG_FONT_INFO(LCD_LANGUAGE))); break;
#ifdef LCD_LANGUAGE_2
case 1: uxg_SetUtf8Fonts(LANG_FONT_INFO(LCD_LANGUAGE_2), COUNT(LANG_FONT_INFO(LCD_LANGUAGE_2))); break;
#endif
#ifdef LCD_LANGUAGE_3
case 2: uxg_SetUtf8Fonts(LANG_FONT_INFO(LCD_LANGUAGE_3), COUNT(LANG_FONT_INFO(LCD_LANGUAGE_3))); break;
#endif
#ifdef LCD_LANGUAGE_4
case 3: uxg_SetUtf8Fonts(LANG_FONT_INFO(LCD_LANGUAGE_4), COUNT(LANG_FONT_INFO(LCD_LANGUAGE_4))); break;
#endif
#ifdef LCD_LANGUAGE_5
case 4: uxg_SetUtf8Fonts(LANG_FONT_INFO(LCD_LANGUAGE_5), COUNT(LANG_FONT_INFO(LCD_LANGUAGE_5))); break;
#endif
}
#else
uxg_SetUtf8Fonts(LANG_FONT_INFO(LCD_LANGUAGE), COUNT(LANG_FONT_INFO(LCD_LANGUAGE)));
#endif
}
// The kill screen is displayed for unrecoverable conditions
void MarlinUI::draw_kill_screen() {
TERN_(LIGHTWEIGHT_UI, ST7920_Lite_Status_Screen::clear_text_buffer());
const u8g_uint_t x = 0, h4 = u8g.getHeight() / 4;
u8g.firstPage();
do {
set_font(FONT_MENU);
lcd_put_u8str(x, h4 * 1, status_message);
lcd_put_u8str(x, h4 * 2, GET_TEXT_F(MSG_HALTED));
lcd_put_u8str(x, h4 * 3, GET_TEXT_F(MSG_PLEASE_RESET));
} while (u8g.nextPage());
}
void MarlinUI::clear_lcd() { } // Automatically cleared by Picture Loop
#if HAS_DISPLAY_SLEEP
void MarlinUI::sleep_on() { u8g.sleepOn(); }
void MarlinUI::sleep_off() { u8g.sleepOff(); }
#endif
#if HAS_LCD_BRIGHTNESS
void MarlinUI::_set_brightness() {
#if PIN_EXISTS(TFT_BACKLIGHT)
if (PWM_PIN(TFT_BACKLIGHT_PIN))
analogWrite(pin_t(TFT_BACKLIGHT_PIN), backlight ? brightness : 0);
#endif
}
#endif
#if HAS_MARLINUI_MENU
#include "../menu/menu.h"
u8g_uint_t row_y1, row_y2;
#if ENABLED(ADVANCED_PAUSE_FEATURE)
void MarlinUI::draw_hotend_status(const uint8_t row, const uint8_t extruder) {
u8g_uint_t y1 = row * (MENU_FONT_HEIGHT) + 1, y2 = y1 + MENU_FONT_HEIGHT - 1;
if (!PAGE_CONTAINS(y1 + 1, y2 + 2)) return;
lcd_put_lchar(LCD_PIXEL_WIDTH - 11 * (MENU_FONT_WIDTH), y2, 'E');
lcd_put_lchar((char)('1' + extruder));
lcd_put_lchar(' ');
lcd_put_u8str(i16tostr3rj(thermalManager.wholeDegHotend(extruder)));
lcd_put_lchar('/');
if (get_blink() || !thermalManager.heater_idle[extruder].timed_out)
lcd_put_u8str(i16tostr3rj(thermalManager.degTargetHotend(extruder)));
}
#endif // ADVANCED_PAUSE_FEATURE
// Mark a menu item and set font color if selected.
// Return 'false' if the item is not on screen.
static bool mark_as_selected(const uint8_t row, const bool sel) {
row_y1 = row * (MENU_FONT_HEIGHT) + 1;
row_y2 = row_y1 + MENU_FONT_HEIGHT - 1;
if (!PAGE_CONTAINS(row_y1 + 1, row_y2 + 2)) return false;
if (sel) {
#if ENABLED(MENU_HOLLOW_FRAME)
u8g.drawHLine(0, row_y1 + 1, LCD_PIXEL_WIDTH);
u8g.drawHLine(0, row_y2 + 2, LCD_PIXEL_WIDTH);
#else
u8g.setColorIndex(1); // solid outline
u8g.drawBox(0, row_y1 + 2, LCD_PIXEL_WIDTH, MENU_FONT_HEIGHT - 1);
u8g.setColorIndex(0); // inverted text
#endif
}
#if DISABLED(MENU_HOLLOW_FRAME)
else u8g.setColorIndex(1); // solid text
#endif
if (!PAGE_CONTAINS(row_y1, row_y2)) return false;
lcd_moveto(0, row_y2);
return true;
}
// Draw a static line of text in the same idiom as a menu item
void MenuItem_static::draw(const uint8_t row, FSTR_P const ftpl, const uint8_t style/*=SS_DEFAULT*/, const char * const vstr/*=nullptr*/) {
if (mark_as_selected(row, style & SS_INVERT)) {
pixel_len_t n = LCD_PIXEL_WIDTH; // pixel width of string allowed
const int plen = ftpl ? calculateWidth(ftpl) : 0,
vlen = vstr ? utf8_strlen(vstr) : 0;
if (style & SS_CENTER) {
int pad = (LCD_PIXEL_WIDTH - plen - vlen * MENU_FONT_WIDTH) / MENU_FONT_WIDTH / 2;
while (--pad >= 0) n -= lcd_put_lchar(' ');
}
if (plen) n = lcd_put_u8str(ftpl, itemIndex, itemStringC, itemStringF, n / (MENU_FONT_WIDTH)) * (MENU_FONT_WIDTH);
if (vlen) n -= lcd_put_u8str_max(vstr, n);
while (n > MENU_FONT_WIDTH) n -= lcd_put_lchar(' ');
}
}
// Draw a generic menu item
void MenuItemBase::_draw(const bool sel, const uint8_t row, FSTR_P const ftpl, const char, const char post_char) {
if (mark_as_selected(row, sel)) {
pixel_len_t n = lcd_put_u8str(ftpl, itemIndex, itemStringC, itemStringF, LCD_WIDTH - 1) * (MENU_FONT_WIDTH);
while (n > MENU_FONT_WIDTH) n -= lcd_put_lchar(' ');
lcd_put_lchar(LCD_PIXEL_WIDTH - (MENU_FONT_WIDTH), row_y2, post_char);
lcd_put_lchar(' ');
}
}
// Draw a menu item with an editable value
void MenuEditItemBase::draw(const bool sel, const uint8_t row, FSTR_P const ftpl, const char * const inStr, const bool pgm) {
if (mark_as_selected(row, sel)) {
const uint8_t vallen = (pgm ? utf8_strlen_P(inStr) : utf8_strlen(inStr)),
pixelwidth = (pgm ? uxg_GetUtf8StrPixelWidthP(u8g.getU8g(), inStr) : uxg_GetUtf8StrPixelWidth(u8g.getU8g(), inStr));
const u8g_uint_t prop = USE_WIDE_GLYPH ? 2 : 1;
pixel_len_t n = lcd_put_u8str(ftpl, itemIndex, itemStringC, itemStringF, LCD_WIDTH - 2 - vallen * prop) * (MENU_FONT_WIDTH);
if (vallen) {
lcd_put_lchar(':');
while (n > MENU_FONT_WIDTH) n -= lcd_put_lchar(' ');
lcd_moveto(LCD_PIXEL_WIDTH - _MAX((MENU_FONT_WIDTH) * vallen, pixelwidth + 2), row_y2);
if (pgm) lcd_put_u8str_P(inStr); else lcd_put_u8str(inStr);
}
}
}
void MenuEditItemBase::draw_edit_screen(FSTR_P const ftpl, const char * const value/*=nullptr*/) {
ui.encoder_direction_normal();
const u8g_uint_t prop = USE_WIDE_GLYPH ? 2 : 1;
const u8g_uint_t labellen = utf8_strlen(ftpl), vallen = utf8_strlen(value);
bool extra_row = labellen * prop > LCD_WIDTH - 2 - vallen * prop;
#if ENABLED(USE_BIG_EDIT_FONT)
// Use the menu font if the label won't fit on a single line
constexpr u8g_uint_t lcd_edit_width = (LCD_PIXEL_WIDTH) / (EDIT_FONT_WIDTH);
u8g_uint_t lcd_chr_fit, one_chr_width;
if (labellen * prop <= lcd_edit_width - 1) {
if (labellen * prop + vallen * prop + 1 > lcd_edit_width) extra_row = true;
lcd_chr_fit = lcd_edit_width + 1;
one_chr_width = EDIT_FONT_WIDTH;
ui.set_font(FONT_EDIT);
}
else {
lcd_chr_fit = LCD_WIDTH;
one_chr_width = MENU_FONT_WIDTH;
ui.set_font(FONT_MENU);
}
#else
constexpr u8g_uint_t lcd_chr_fit = LCD_WIDTH,
one_chr_width = MENU_FONT_WIDTH;
#endif
// Center the label and value lines on the middle line
u8g_uint_t baseline = extra_row ? (LCD_PIXEL_HEIGHT) / 2 - 1
: (LCD_PIXEL_HEIGHT + EDIT_FONT_ASCENT) / 2;
// Assume the label is alpha-numeric (with a descender)
bool onpage = PAGE_CONTAINS(baseline - (EDIT_FONT_ASCENT - 1), baseline + EDIT_FONT_DESCENT);
if (onpage) lcd_put_u8str(0, baseline, ftpl, itemIndex, itemStringC, itemStringF);
// If a value is included, print a colon, then print the value right-justified
if (value) {
lcd_put_lchar(':');
if (extra_row) {
// Assume that value is numeric (with no descender)
baseline += EDIT_FONT_ASCENT + 2;
onpage = PAGE_CONTAINS(baseline - (EDIT_FONT_ASCENT - 1), baseline);
}
if (onpage) {
lcd_put_lchar(((lcd_chr_fit - 1) - (vallen * prop + 1)) * one_chr_width, baseline, ' '); // Right-justified, padded, add a leading space
lcd_put_u8str(value);
}
}
TERN_(USE_BIG_EDIT_FONT, ui.set_font(FONT_MENU));
}
inline void draw_boxed_string(const u8g_uint_t x, const u8g_uint_t y, FSTR_P const fstr, const bool inv) {
const u8g_uint_t len = utf8_strlen(fstr),
by = (y + 1) * (MENU_FONT_HEIGHT);
const u8g_uint_t prop = USE_WIDE_GLYPH ? 2 : 1;
const pixel_len_t bw = len * prop * (MENU_FONT_WIDTH), bx = x * prop * (MENU_FONT_WIDTH);
if (inv) {
u8g.setColorIndex(1);
u8g.drawBox(bx / prop - 1, by - (MENU_FONT_ASCENT), bw + 2, MENU_FONT_HEIGHT);
u8g.setColorIndex(0);
}
lcd_put_u8str(bx / prop, by, fstr);
if (inv) u8g.setColorIndex(1);
}
void MenuItem_confirm::draw_select_screen(FSTR_P const yes, FSTR_P const no, const bool yesno, FSTR_P const fpre, const char * const string/*=nullptr*/, FSTR_P const suff/*=nullptr*/) {
ui.draw_select_screen_prompt(fpre, string, suff);
if (no) draw_boxed_string(1, LCD_HEIGHT - 1, no, !yesno);
if (yes) draw_boxed_string(LCD_WIDTH - (utf8_strlen(yes) * (USE_WIDE_GLYPH ? 2 : 1) + 1), LCD_HEIGHT - 1, yes, yesno);
}
#if ENABLED(SDSUPPORT)
void MenuItem_sdbase::draw(const bool sel, const uint8_t row, FSTR_P const, CardReader &theCard, const bool isDir) {
if (mark_as_selected(row, sel)) {
const uint8_t maxlen = LCD_WIDTH - isDir;
if (isDir) lcd_put_lchar(LCD_STR_FOLDER[0]);
const pixel_len_t pixw = maxlen * (MENU_FONT_WIDTH);
pixel_len_t n = pixw - lcd_put_u8str_max(ui.scrolled_filename(theCard, maxlen, row, sel), pixw);
while (n > MENU_FONT_WIDTH) n -= lcd_put_lchar(' ');
}
}
#endif // SDSUPPORT
#if ENABLED(AUTO_BED_LEVELING_UBL)
/**
* UBL LCD "radar" map data
*/
#define MAP_UPPER_LEFT_CORNER_X 35 // These probably should be moved to the .h file But for now,
#define MAP_UPPER_LEFT_CORNER_Y 8 // it is easier to play with things having them here
#define MAP_MAX_PIXELS_X 53
#define MAP_MAX_PIXELS_Y 49
void MarlinUI::ubl_plot(const uint8_t x_plot, const uint8_t y_plot) {
// Scale the box pixels appropriately
u8g_uint_t x_map_pixels = ((MAP_MAX_PIXELS_X - 4) / (GRID_MAX_POINTS_X)) * (GRID_MAX_POINTS_X),
y_map_pixels = ((MAP_MAX_PIXELS_Y - 4) / (GRID_MAX_POINTS_Y)) * (GRID_MAX_POINTS_Y),
pixels_per_x_mesh_pnt = x_map_pixels / (GRID_MAX_POINTS_X),
pixels_per_y_mesh_pnt = y_map_pixels / (GRID_MAX_POINTS_Y),
x_offset = MAP_UPPER_LEFT_CORNER_X + 1 + (MAP_MAX_PIXELS_X - x_map_pixels - 2) / 2,
y_offset = MAP_UPPER_LEFT_CORNER_Y + 1 + (MAP_MAX_PIXELS_Y - y_map_pixels - 2) / 2;
// Clear the Mesh Map
if (PAGE_CONTAINS(y_offset - 2, y_offset + y_map_pixels + 4)) {
u8g.setColorIndex(1); // First draw the bigger box in White so we have a border around the mesh map box
u8g.drawBox(x_offset - 2, y_offset - 2, x_map_pixels + 4, y_map_pixels + 4);
if (PAGE_CONTAINS(y_offset, y_offset + y_map_pixels)) {
u8g.setColorIndex(0); // Now actually clear the mesh map box
u8g.drawBox(x_offset, y_offset, x_map_pixels, y_map_pixels);
}
}
// Display Mesh Point Locations
u8g.setColorIndex(1);
const u8g_uint_t sx = x_offset + pixels_per_x_mesh_pnt / 2;
u8g_uint_t y = y_offset + pixels_per_y_mesh_pnt / 2;
for (uint8_t j = 0; j < (GRID_MAX_POINTS_Y); j++, y += pixels_per_y_mesh_pnt)
if (PAGE_CONTAINS(y, y))
for (uint8_t i = 0, x = sx; i < (GRID_MAX_POINTS_X); i++, x += pixels_per_x_mesh_pnt)
u8g.drawBox(x, y, 1, 1);
// Fill in the Specified Mesh Point
const uint8_t y_plot_inv = (GRID_MAX_POINTS_Y) - 1 - y_plot; // The origin is typically in the lower right corner. We need to
// invert the Y to get it to plot in the right location.
const u8g_uint_t by = y_offset + y_plot_inv * pixels_per_y_mesh_pnt;
if (PAGE_CONTAINS(by, by + pixels_per_y_mesh_pnt))
u8g.drawBox(
x_offset + x_plot * pixels_per_x_mesh_pnt, by,
pixels_per_x_mesh_pnt, pixels_per_y_mesh_pnt
);
// Put Relevant Text on Display
// Show X and Y positions at top of screen
u8g.setColorIndex(1);
if (PAGE_UNDER(7)) {
const xy_pos_t pos = { bedlevel.get_mesh_x(x_plot), bedlevel.get_mesh_y(y_plot) },
lpos = pos.asLogical();
lcd_put_u8str_P(5, 7, X_LBL);
lcd_put_u8str(ftostr52(lpos.x));
lcd_put_u8str_P(74, 7, Y_LBL);
lcd_put_u8str(ftostr52(lpos.y));
}
// Print plot position
if (PAGE_CONTAINS(LCD_PIXEL_HEIGHT - (INFO_FONT_HEIGHT - 1), LCD_PIXEL_HEIGHT)) {
lcd_put_lchar(5, LCD_PIXEL_HEIGHT, '(');
u8g.print(x_plot);
lcd_put_lchar(',');
u8g.print(y_plot);
lcd_put_lchar(')');
// Show the location value
lcd_put_u8str_P(74, LCD_PIXEL_HEIGHT, Z_LBL);
if (!isnan(bedlevel.z_values[x_plot][y_plot]))
lcd_put_u8str(ftostr43sign(bedlevel.z_values[x_plot][y_plot]));
else
lcd_put_u8str(F(" -----"));
}
}
#endif // AUTO_BED_LEVELING_UBL
#if EITHER(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY)
//
// Draw knob rotation => Z motion key for:
// - menu.cpp:lcd_babystep_zoffset
// - menu_ubl.cpp:_lcd_mesh_fine_tune
//
const unsigned char cw_bmp[] PROGMEM = {
B00000000,B11111110,B00000000,
B00000011,B11111111,B10000000,
B00000111,B11000111,B11000000,
B00000111,B00000001,B11100000,
B00000000,B00000000,B11100000,
B00000000,B00000000,B11110000,
B00000000,B00000000,B01110000,
B00000100,B00000000,B01110000,
B00001110,B00000000,B01110000,
B00011111,B00000000,B01110000,
B00111111,B10000000,B11110000,
B00001110,B00000000,B11100000,
B00001111,B00000001,B11100000,
B00000111,B11000111,B11000000,
B00000011,B11111111,B10000000,
B00000000,B11111110,B00000000
};
const unsigned char ccw_bmp[] PROGMEM = {
B00000000,B11111110,B00000000,
B00000011,B11111111,B10000000,
B00000111,B11000111,B11000000,
B00001111,B00000001,B11100000,
B00001110,B00000000,B11100000,
B00111111,B10000000,B11110000,
B00011111,B00000000,B01110000,
B00001110,B00000000,B01110000,
B00000100,B00000000,B01110000,
B00000000,B00000000,B01110000,
B00000000,B00000000,B11110000,
B00000000,B00000000,B11100000,
B00000111,B00000001,B11100000,
B00000111,B11000111,B11000000,
B00000011,B11111111,B10000000,
B00000000,B11111110,B00000000
};
const unsigned char up_arrow_bmp[] PROGMEM = {
B00000100,B00000000,
B00001110,B00000000,
B00011111,B00000000,
B00111111,B10000000,
B01111111,B11000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000
};
const unsigned char down_arrow_bmp[] PROGMEM = {
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B00001110,B00000000,
B01111111,B11000000,
B00111111,B10000000,
B00011111,B00000000,
B00001110,B00000000,
B00000100,B00000000
};
const unsigned char offset_bedline_bmp[] PROGMEM = {
B11111111,B11111111,B11111111
};
const unsigned char nozzle_bmp[] PROGMEM = {
B01111111,B10000000,
B11111111,B11000000,
B11111111,B11000000,
B11111111,B11000000,
B01111111,B10000000,
B01111111,B10000000,
B11111111,B11000000,
B11111111,B11000000,
B11111111,B11000000,
B00111111,B00000000,
B00011110,B00000000,
B00001100,B00000000
};
void MarlinUI::zoffset_overlay(const int8_t dir) {
const unsigned char *rot_up = TERN(OVERLAY_GFX_REVERSE, ccw_bmp, cw_bmp),
*rot_down = TERN(OVERLAY_GFX_REVERSE, cw_bmp, ccw_bmp);
const int left = TERN(USE_BIG_EDIT_FONT, 0, 5),
right = TERN(USE_BIG_EDIT_FONT, 45, 90),
nozzle = TERN(USE_BIG_EDIT_FONT, 95, 60);
// Draw nozzle lowered or raised according to direction moved
if (PAGE_CONTAINS( 3, 16)) u8g.drawBitmapP(nozzle + 6, 4 - dir, 2, 12, nozzle_bmp);
if (PAGE_CONTAINS(20, 20)) u8g.drawBitmapP(nozzle + 0, 20 , 3, 1, offset_bedline_bmp);
// Draw cw/ccw indicator and up/down arrows.
if (PAGE_CONTAINS(47, 62)) {
u8g.drawBitmapP(right + 0, 48 - dir, 2, 13, up_arrow_bmp);
u8g.drawBitmapP(left + 0, 49 - dir, 2, 13, down_arrow_bmp);
u8g.drawBitmapP(left + 13, 47 , 3, 16, rot_down);
u8g.drawBitmapP(right + 13, 47 , 3, 16, rot_up);
}
}
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY || MESH_EDIT_GFX_OVERLAY
#endif // HAS_MARLINUI_MENU
#endif // HAS_MARLINUI_U8GLIB

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* lcd/dogm/marlinui_DOGM.h
*/
#include "../../inc/MarlinConfigPre.h"
#include <U8glib-HAL.h>
#include "HAL_LCD_class_defines.h"
//#define ALTERNATIVE_LCD
#if ENABLED(REPRAPWORLD_GRAPHICAL_LCD)
// RepRapWorld Graphical LCD
#define U8G_CLASS U8GLIB_ST7920_128X64_4X
#if DISABLED(SDSUPPORT) && (LCD_PINS_D4 == SD_SCK_PIN) && (LCD_PINS_ENABLE == SD_MOSI_PIN)
#define U8G_PARAM LCD_PINS_RS
#else
#define U8G_PARAM LCD_PINS_D4, LCD_PINS_ENABLE, LCD_PINS_RS
#endif
#elif IS_U8GLIB_ST7920
// RepRap Discount Full Graphics Smart Controller
// and other variant LCDs using ST7920
#if DISABLED(SDSUPPORT) && (LCD_PINS_D4 == SD_SCK_PIN) && (LCD_PINS_ENABLE == SD_MOSI_PIN)
#define U8G_CLASS U8GLIB_ST7920_128X64_4X_HAL // 2 stripes, HW SPI (Shared with SD card. Non-standard LCD adapter on AVR.)
#define U8G_PARAM LCD_PINS_RS
#else
#if ENABLED(ALTERNATIVE_LCD)
#define U8G_CLASS U8GLIB_ST7920_128X64_4X // 2 stripes, SW SPI (Original u8glib device)
#else
#define U8G_CLASS U8GLIB_ST7920_128X64_RRD // Adjust stripes with PAGE_HEIGHT in ultralcd_st7920_u8glib_rrd.h
#endif
#define U8G_PARAM LCD_PINS_D4, LCD_PINS_ENABLE, LCD_PINS_RS // AVR version ignores these pin settings
// HAL version uses these pin settings
#endif
#elif ENABLED(CARTESIO_UI)
// CartesioUI LCD
#if ENABLED(ALTERNATIVE_LCD)
#define U8G_CLASS U8GLIB_DOGM128_2X // 4 stripes
#define FORCE_SOFT_SPI // SW-SPI
#else
#define U8G_CLASS U8GLIB_DOGM128_2X // 4 stripes (HW-SPI)
#endif
#elif IS_U8GLIB_LM6059_AF
// Based on the Adafruit ST7565 (https://www.adafruit.com/products/250)
#if ENABLED(ALTERNATIVE_LCD)
#define U8G_CLASS U8GLIB_LM6059 // 8 stripes (HW-SPI)
#else
#define U8G_CLASS U8GLIB_LM6059_2X // 4 stripes (HW-SPI)
#endif
#elif IS_U8GLIB_ST7565_64128N
// MaKrPanel, Mini Viki, Viki 2.0, AZSMZ 12864 ST7565 controller
#define SMART_RAMPS MB(RAMPS_SMART_EFB, RAMPS_SMART_EEB, RAMPS_SMART_EFF, RAMPS_SMART_EEF, RAMPS_SMART_SF)
#define U8G_CLASS U8GLIB_64128N_2X_HAL // 4 stripes (HW-SPI)
#if (SMART_RAMPS && defined(__SAM3X8E__)) || DOGLCD_SCK != SD_SCK_PIN || DOGLCD_MOSI != SD_MOSI_PIN
#define FORCE_SOFT_SPI // SW-SPI
#endif
#elif ANY(FYSETC_MINI_12864, MKS_MINI_12864, ENDER2_STOCKDISPLAY)
// The FYSETC Mini 12864 display // "4 stripes"
// The MKS_MINI_12864 V1/V2 aren't exact copies of the MiniPanel.
// Panel management is in u8g_dev_uc1701_mini12864_HAL.cpp with
// extra delays added to remove glitches seen with fast MCUs.
#define U8G_CLASS U8GLIB_MINI12864_2X_HAL // 8 stripes (HW-SPI)
#elif ENABLED(MINIPANEL)
#if ENABLED(ALTERNATIVE_LCD)
#define U8G_CLASS U8GLIB_MINI12864
#else
#define U8G_CLASS U8GLIB_MINI12864_2X // 8 stripes (HW-SPI)
#endif
#elif ENABLED(MKS_12864OLED_SSD1306)
// MKS 128x64 (SSD1306) OLED I2C LCD
#define FORCE_SOFT_SPI // SW-SPI
#if ENABLED(ALTERNATIVE_LCD)
#define U8G_CLASS U8GLIB_SSD1306_128X64_2X // 4 stripes
#else
#define U8G_CLASS U8GLIB_SSD1306_128X64 // 8 stripes
#endif
#elif EITHER(FYSETC_242_OLED_12864, K3D_242_OLED_CONTROLLER)
// FYSETC OLED 2.42" 128 × 64 Full Graphics Controller
// or K3D OLED 2.42" 128 × 64 Full Graphics Controller
#define FORCE_SOFT_SPI // SW-SPI
#if ENABLED(ALTERNATIVE_LCD)
#define U8G_CLASS U8GLIB_SSD1306_128X64_2X // 4 stripes
#else
#define U8G_CLASS U8GLIB_SSD1309_128X64_HAL
#endif
#elif ENABLED(ZONESTAR_12864OLED_SSD1306)
// Zonestar SSD1306 OLED SPI LCD
#define FORCE_SOFT_SPI // SW-SPI
#if ENABLED(ALTERNATIVE_LCD)
#define U8G_CLASS U8GLIB_SH1306_128X64_2X // 4 stripes
#else
#define U8G_CLASS U8GLIB_SH1306_128X64 // 8 stripes
#endif
#elif EITHER(MKS_12864OLED, ZONESTAR_12864OLED)
// MKS 128x64 (SH1106) OLED I2C LCD
// - or -
// Zonestar SH1106 OLED SPI LCD
#define FORCE_SOFT_SPI // SW-SPI
#if ENABLED(ALTERNATIVE_LCD)
#define U8G_CLASS U8GLIB_SH1106_128X64_2X // 4 stripes
#else
#define U8G_CLASS U8GLIB_SH1106_128X64 // 8 stripes
#endif
#elif ENABLED(U8GLIB_SH1106_EINSTART)
// Connected via motherboard header
#define U8G_CLASS U8GLIB_SH1106_128X64
#define U8G_PARAM DOGLCD_SCK, DOGLCD_MOSI, DOGLCD_CS, LCD_PINS_DC, LCD_PINS_RS
#elif ENABLED(U8GLIB_SH1106)
// Generic SH1106 OLED I2C LCD
#if ENABLED(ALTERNATIVE_LCD)
#define U8G_CLASS U8GLIB_SH1106_128X64_2X_I2C_2_WIRE // 4 stripes
#else
#define U8G_CLASS U8GLIB_SH1106_128X64_2X // 4 stripes
#endif
#define U8G_PARAM (U8G_I2C_OPT_NONE | U8G_I2C_OPT_FAST) // I2C
#elif ENABLED(U8GLIB_SSD1309)
// Generic support for SSD1309 OLED I2C LCDs
#define U8G_CLASS U8GLIB_SSD1309_128X64
#define U8G_PARAM (U8G_I2C_OPT_NONE | U8G_I2C_OPT_FAST) // I2C
#elif ENABLED(U8GLIB_SSD1306)
// Generic SSD1306 OLED I2C LCD
#if ENABLED(ALTERNATIVE_LCD)
#define U8G_CLASS U8GLIB_SSD1306_128X64_2X_I2C_2_WIRE // 4 stripes
#else
#define U8G_CLASS U8GLIB_SSD1306_128X64_2X // 4 stripes
#endif
#define U8G_PARAM (U8G_I2C_OPT_NONE | U8G_I2C_OPT_FAST)
#elif TFT_SCALED_DOGLCD
// Unspecified 320x240 TFT pre-initialized by built-in bootloader
#define U8G_CLASS U8GLIB_TFT_320X240_UPSCALE_FROM_128X64
#if HAS_FSMC_GRAPHICAL_TFT
#define U8G_PARAM FSMC_CS_PIN, FSMC_RS_PIN
#else
#define U8G_PARAM -1, -1
#endif
#else
#if ENABLED(ALTERNATIVE_LCD)
#define U8G_CLASS U8GLIB_DOGM128 // 8 stripes (HW-SPI)
#else
#define U8G_CLASS U8GLIB_DOGM128_2X // 4 stripes (HW-SPI)
#endif
#endif
// Use HW-SPI if no other option is specified
#ifndef U8G_PARAM
#if ENABLED(FORCE_SOFT_SPI)
#define U8G_PARAM DOGLCD_SCK, DOGLCD_MOSI, DOGLCD_CS, DOGLCD_A0 // SW-SPI
#else
#define U8G_PARAM DOGLCD_CS, DOGLCD_A0 // HW-SPI
#endif
#endif
// For selective rendering within a Y range
#define PAGE_OVER(ya) ((ya) <= u8g.getU8g()->current_page.y1) // Does the current page follow a region top?
#define PAGE_UNDER(yb) ((yb) >= u8g.getU8g()->current_page.y0) // Does the current page precede a region bottom?
#define PAGE_CONTAINS(ya, yb) ((yb) >= u8g.getU8g()->current_page.y0 && (ya) <= u8g.getU8g()->current_page.y1) // Do two vertical regions overlap?
extern U8G_CLASS u8g;

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//
// lcd/dogm/status/ammeter.h - Status Screen Laser Ammeter bitmaps
//
#define STATUS_AMMETER_WIDTH 20
const unsigned char status_ammeter_bmp_mA[] PROGMEM = {
B00000000,B11111100,B00000000,
B00000011,B00000011,B00000000,
B00000100,B00000000,B10000000,
B00001000,B00000000,B01000000,
B00010000,B00000110,B00100000,
B00010000,B00001001,B00100000,
B00100000,B00001001,B00010000,
B00100011,B01001111,B00010000,
B11100010,B10101001,B00011100,
B00100010,B10101001,B00010000,
B00100010,B10101001,B00010000,
B00010000,B00000000,B00100000,
B00010000,B00000000,B00100000,
B00001000,B00000000,B01000000,
B00000100,B00000000,B10000000,
B00000011,B00000011,B00000000,
B00000000,B11111100,B00000000
};
const unsigned char status_ammeter_bmp_A[] PROGMEM = {
B00000000,B11111100,B00000000,
B00000011,B00000011,B00000000,
B00000100,B00000000,B10000000,
B00001000,B00000000,B01000000,
B00010000,B00000000,B00100000,
B00010000,B00110000,B00100000,
B00100000,B01001000,B00010000,
B00100000,B01001000,B00010000,
B11100000,B01111000,B00011100,
B00100000,B01001000,B00010000,
B00100000,B01001000,B00010000,
B00010000,B01001000,B00100000,
B00010000,B00000000,B00100000,
B00001000,B00000000,B01000000,
B00000100,B00000000,B10000000,
B00000011,B00000011,B00000000,
B00000000,B11111100,B00000000,
};

138
src/lcd/dogm/status/bed.h Normal file
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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//
// lcd/dogm/status/bed.h - Status Screen Bed bitmaps
//
#if ENABLED(STATUS_ALT_BED_BITMAP)
#define STATUS_BED_ANIM
#define STATUS_BED_WIDTH 24
#define STATUS_BED_TEXT_X (STATUS_BED_X + 11)
const unsigned char status_bed_bmp[] PROGMEM = {
B11111111,B11111111,B11000000,
B01000000,B00000000,B00100000,
B00100000,B00000000,B00010000,
B00010000,B00000000,B00001000,
B00001000,B00000000,B00000100,
B00000100,B00000000,B00000010,
B00000011,B11111111,B11111111
};
#if HAS_LEVELING
const unsigned char status_bed_leveled_bmp[] PROGMEM = {
B11111111,B11111111,B11001110,
B01000000,B00100000,B00100100,
B00100000,B00010000,B00010000,
B00011111,B11111111,B11111000,
B00001000,B00000100,B00000100,
B00100100,B00000010,B00000010,
B01110011,B11111111,B11111111
};
#endif
const unsigned char status_bed_on_bmp[] PROGMEM = {
B00000010,B00100010,B00000000,
B00000100,B01000100,B00000000,
B00000100,B01000100,B00000000,
B00000010,B00100010,B00000000,
B00000001,B00010001,B00000000,
B11111111,B11111111,B11000000,
B01000000,B10001000,B10100000,
B00100001,B00010001,B00010000,
B00010010,B00100010,B00001000,
B00001000,B00000000,B00000100,
B00000100,B00000000,B00000010,
B00000011,B11111111,B11111111
};
#if HAS_LEVELING
const unsigned char status_bed_leveled_on_bmp[] PROGMEM = {
B00000010,B00100010,B00000000,
B00000100,B01000100,B00000000,
B00000100,B01000100,B00000000,
B00000010,B00100010,B00000000,
B00000001,B00010001,B00000000,
B11111111,B11111111,B11001110,
B01000000,B10101000,B10100100,
B00100001,B00010001,B00010000,
B00011111,B11111111,B11111000,
B00001000,B00000100,B00000100,
B00100100,B00000010,B00000010,
B01110011,B11111111,B11111111
};
#endif
#else
#define STATUS_BED_WIDTH 21
#ifdef STATUS_BED_ANIM
const unsigned char status_bed_bmp[] PROGMEM = {
B00011111,B11111111,B11111000,
B00011111,B11111111,B11111000
};
const unsigned char status_bed_on_bmp[] PROGMEM = {
B00000100,B00010000,B01000000,
B00000010,B00001000,B00100000,
B00000010,B00001000,B00100000,
B00000100,B00010000,B01000000,
B00001000,B00100000,B10000000,
B00010000,B01000001,B00000000,
B00010000,B01000001,B00000000,
B00001000,B00100000,B10000000,
B00000100,B00010000,B01000000,
B00000000,B00000000,B00000000,
B00011111,B11111111,B11111000,
B00011111,B11111111,B11111000
};
#else
const unsigned char status_bed_bmp[] PROGMEM = {
B00000100,B00010000,B01000000,
B00000010,B00001000,B00100000,
B00000010,B00001000,B00100000,
B00000100,B00010000,B01000000,
B00001000,B00100000,B10000000,
B00010000,B01000001,B00000000,
B00010000,B01000001,B00000000,
B00001000,B00100000,B10000000,
B00000100,B00010000,B01000000,
B00000000,B00000000,B00000000,
B00011111,B11111111,B11111000,
B00011111,B11111111,B11111000
};
#endif
#endif
#ifndef STATUS_BED_X
#define STATUS_BED_X (LCD_PIXEL_WIDTH - (STATUS_BED_BYTEWIDTH + STATUS_CHAMBER_BYTEWIDTH + STATUS_FAN_BYTEWIDTH) * 8 - TERN0(STATUS_HEAT_PERCENT, 4))
#endif

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//
// lcd/dogm/status/chamber.h - Status Screen Chamber bitmaps
//
#define STATUS_CHAMBER_WIDTH 21
#if STATUS_HEATERS_WIDTH
#if ENABLED(STATUS_COMBINE_HEATERS)
#define STATUS_CHAMBER_X (LCD_PIXEL_WIDTH - 2 - (STATUS_CHAMBER_BYTEWIDTH) * 8)
#elif HAS_FAN0 && HAS_HEATED_BED && HOTENDS <= 2
#define STATUS_CHAMBER_X (LCD_PIXEL_WIDTH - 2 - (STATUS_HEATERS_BYTEWIDTH - STATUS_CHAMBER_BYTEWIDTH) * 8)
#elif HAS_FAN0 && !HAS_HEATED_BED
#define STATUS_CHAMBER_X (LCD_PIXEL_WIDTH - (STATUS_CHAMBER_BYTEWIDTH + STATUS_FAN_BYTEWIDTH) * 8)
#else
#define STATUS_CHAMBER_X (LCD_PIXEL_WIDTH - (STATUS_CHAMBER_BYTEWIDTH) * 8)
#endif
#endif
#ifdef STATUS_CHAMBER_ANIM
const unsigned char status_chamber_bmp[] PROGMEM = {
B00011111,B11111111,B11111000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00010000,B00000000,B00001000,
B00011111,B11111111,B11111000,
B00011111,B11111111,B11111000
};
const unsigned char status_chamber_on_bmp[] PROGMEM = {
B00011111,B11111111,B11111000,
B00010000,B00000000,B00001000,
B00010000,B10000100,B00001000,
B00010000,B01000010,B00001000,
B00010000,B01000010,B00001000,
B00010000,B10000100,B00001000,
B00010001,B00001000,B00001000,
B00010001,B00001000,B00001000,
B00010000,B10000100,B00001000,
B00010000,B00000000,B00001000,
B00011111,B11111111,B11111000,
B00011111,B11111111,B11111000
};
#else
const unsigned char status_chamber_bmp[] PROGMEM = {
B00011111,B11111111,B11111000,
B00010000,B00000000,B00001000,
B00010000,B10000100,B00001000,
B00010000,B01000010,B00001000,
B00010000,B01000010,B00001000,
B00010000,B10000100,B00001000,
B00010001,B00001000,B00001000,
B00010001,B00001000,B00001000,
B00010000,B10000100,B00001000,
B00010000,B00000000,B00001000,
B00011111,B11111111,B11111000,
B00011111,B11111111,B11111000
};
#endif

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//
// lcd/dogm/status/combined.h - Status Screen Combined Heater bitmaps
//
#undef STATUS_HOTEND_ANIM
#undef STATUS_BED_ANIM
#define STATUS_HEATERS_XSPACE 24
//
// Status Screen Combined Heater bitmaps
//
#if HAS_HEATED_BED && HOTENDS <= 4
#if HOTENDS == 0
#define STATUS_HEATERS_WIDTH 96
#define STATUS_BED_X 74
const unsigned char status_heaters_bmp[] PROGMEM = {
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,B00001000,B00100000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,B00001000,B00100000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001000,B00100000,B10000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00010000,B01000001,B00000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00010000,B01000001,B00000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001000,B00100000,B10000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,B11111000,
B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,B11111000
};
#elif HOTENDS == 1
#define STATUS_HEATERS_WIDTH 96
#define STATUS_BED_X 74
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,B00001000,B00100000,
B00111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000010,B00001000,B00100000,
B00111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00011111,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001000,B00100000,B10000000,
B00011111,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00010000,B01000001,B00000000,
B00111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00010000,B01000001,B00000000,
B00111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001000,B00100000,B10000000,
B00111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,
B00000111,B10000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,B11111000,
B00000011,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,B11111000
};
#elif HOTENDS == 2
#define STATUS_HEATERS_WIDTH 96
#define STATUS_BED_X 74
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
#if LCD_FIRST_TOOL == 0
B00111100,B11110000,B00000000,B00111110,B11110000,B00000000,B00000000,B00000000,B00000000,B00000010,B00001000,B00100000,
B00111011,B01110000,B00000000,B00111100,B11110000,B00000000,B00000000,B00000000,B00000000,B00000010,B00001000,B00100000,
B00111011,B01110000,B00000000,B00111010,B11110000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00011011,B01100000,B00000000,B00011110,B11100000,B00000000,B00000000,B00000000,B00000000,B00001000,B00100000,B10000000,
B00011011,B01100000,B00000000,B00011110,B11100000,B00000000,B00000000,B00000000,B00000000,B00010000,B01000001,B00000000,
B00111011,B01110000,B00000000,B00111110,B11110000,B00000000,B00000000,B00000000,B00000000,B00010000,B01000001,B00000000,
B00111100,B11110000,B00000000,B00111110,B11110000,B00000000,B00000000,B00000000,B00000000,B00001000,B00100000,B10000000,
#else
B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00000000,B00000000,B00000000,B00000010,B00001000,B00100000,
B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00000000,B00000000,B00000000,B00000010,B00001000,B00100000,
B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00000000,B00000000,B00000000,B00001000,B00100000,B10000000,
B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00000000,B00000000,B00000000,B00010000,B01000001,B00000000,
B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00000000,B00000000,B00000000,B00010000,B01000001,B00000000,
B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00000000,B00000000,B00000000,B00001000,B00100000,B10000000,
#endif
B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00000000,B00000000,B00000000,B00000100,B00010000,B01000000,
B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,
B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,B11111000,
B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000000,B00000000,B00000000,B00011111,B11111111,B11111000
};
#elif HOTENDS == 3
#define STATUS_HEATERS_WIDTH 96
#define STATUS_BED_X 74
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00000100,B00010000,B01000000,
#if LCD_FIRST_TOOL == 0
B00111100,B11110000,B00000000,B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00000010,B00001000,B00100000,
B00111011,B01110000,B00000000,B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00000010,B00001000,B00100000,
B00111011,B01110000,B00000000,B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00000100,B00010000,B01000000,
B00011011,B01100000,B00000000,B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00001000,B00100000,B10000000,
B00011011,B01100000,B00000000,B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00010000,B01000001,B00000000,
B00111011,B01110000,B00000000,B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00010000,B01000001,B00000000,
B00111100,B11110000,B00000000,B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00001000,B00100000,B10000000,
#else
B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00111100,B11110000,B00000000,B00000010,B00001000,B00100000,
B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,B00000000,B00000010,B00001000,B00100000,
B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00111111,B01110000,B00000000,B00000100,B00010000,B01000000,
B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00011100,B11100000,B00000000,B00001000,B00100000,B10000000,
B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00011111,B01100000,B00000000,B00010000,B01000001,B00000000,
B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00111011,B01110000,B00000000,B00010000,B01000001,B00000000,
B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00111100,B11110000,B00000000,B00001000,B00100000,B10000000,
#endif
B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00000100,B00010000,B01000000,
B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,
B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00011111,B11111111,B11111000,
B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00011111,B11111111,B11111000
};
#else // HOTENDS > 3
#define STATUS_HEATERS_WIDTH 120
#define STATUS_BED_X 98
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00000100,B00010000,B01000000,
#if LCD_FIRST_TOOL == 0
B00111100,B11110000,B00000000,B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00111100,B11110000,B00000000,B00000010,B00001000,B00100000,
B00111011,B01110000,B00000000,B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,B00000000,B00000010,B00001000,B00100000,
B00111011,B01110000,B00000000,B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00111111,B01110000,B00000000,B00000100,B00010000,B01000000,
B00011011,B01100000,B00000000,B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00011100,B11100000,B00000000,B00001000,B00100000,B10000000,
B00011011,B01100000,B00000000,B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00011111,B01100000,B00000000,B00010000,B01000001,B00000000,
B00111011,B01110000,B00000000,B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00111011,B01110000,B00000000,B00010000,B01000001,B00000000,
B00111100,B11110000,B00000000,B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00111100,B11110000,B00000000,B00001000,B00100000,B10000000,
#else
B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00000010,B00001000,B00100000,
B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,B00000000,B00000010,B00001000,B00100000,
B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00111111,B01110000,B00000000,B00111011,B01110000,B00000000,B00000100,B00010000,B01000000,
B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00011100,B11100000,B00000000,B00011011,B01100000,B00000000,B00001000,B00100000,B10000000,
B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00011111,B01100000,B00000000,B00011000,B00100000,B00000000,B00010000,B01000001,B00000000,
B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00111011,B01110000,B00000000,B00111111,B01110000,B00000000,B00010000,B01000001,B00000000,
B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00111100,B11110000,B00000000,B00111111,B01110000,B00000000,B00001000,B00100000,B10000000,
#endif
B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00000100,B00010000,B01000000,
B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00000000,B00000000,B00000000,
B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00011111,B11111111,B11111000,
B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00011111,B11111111,B11111000
};
#endif // HOTENDS
#define STATUS_BED_WIDTH 20
#define STATUS_BED_TEXT_X (STATUS_BED_X + STATUS_BED_WIDTH / 2)
#else // !HAS_HEATED_BED || HOTENDS > 3
#if HOTENDS == 0
#define STATUS_HEATERS_WIDTH 0
#elif HOTENDS == 1
#define STATUS_HEATERS_WIDTH 12
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
B00111111,B11110000,
B00111111,B11110000,
B00011111,B11100000,
B00011111,B11100000,
B00111111,B11110000,
B00111111,B11110000,
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
#elif HOTENDS == 2
#define STATUS_HEATERS_WIDTH 36
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00011111,B11100000,
#if LCD_FIRST_TOOL == 0
B00111100,B11110000,B00000000,B00111110,B11110000,
B00111011,B01110000,B00000000,B00111100,B11110000,
B00111011,B01110000,B00000000,B00111010,B11110000,
B00011011,B01100000,B00000000,B00011110,B11100000,
B00011011,B01100000,B00000000,B00011110,B11100000,
B00111011,B01110000,B00000000,B00111110,B11110000,
B00111100,B11110000,B00000000,B00111110,B11110000,
#else
B00111110,B11110000,B00000000,B00111100,B11110000,
B00111100,B11110000,B00000000,B00111011,B01110000,
B00111010,B11110000,B00000000,B00111111,B01110000,
B00011110,B11100000,B00000000,B00011110,B11100000,
B00011110,B11100000,B00000000,B00011101,B11100000,
B00111110,B11110000,B00000000,B00111011,B11110000,
B00111110,B11110000,B00000000,B00111000,B01110000,
#endif
B00111111,B11110000,B00000000,B00111111,B11110000,
B00001111,B11000000,B00000000,B00001111,B11000000,
B00000111,B10000000,B00000000,B00000111,B10000000,
B00000011,B00000000,B00000000,B00000011,B00000000
};
#elif HOTENDS == 3
#define STATUS_HEATERS_WIDTH 60
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,
#if LCD_FIRST_TOOL == 0
B00111100,B11110000,B00000000,B00111110,B11110000,B00000000,B00111100,B11110000,
B00111011,B01110000,B00000000,B00111100,B11110000,B00000000,B00111011,B01110000,
B00111011,B01110000,B00000000,B00111010,B11110000,B00000000,B00111111,B01110000,
B00011011,B01100000,B00000000,B00011110,B11100000,B00000000,B00011110,B11100000,
B00011011,B01100000,B00000000,B00011110,B11100000,B00000000,B00011101,B11100000,
B00111011,B01110000,B00000000,B00111110,B11110000,B00000000,B00111011,B11110000,
B00111100,B11110000,B00000000,B00111110,B11110000,B00000000,B00111000,B01110000,
#else
B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00111100,B11110000,
B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,
B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00111111,B01110000,
B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00011100,B11100000,
B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00011111,B01100000,
B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00111011,B01110000,
B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00111100,B11110000,
#endif
B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,
B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,
B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,
B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000
};
#elif HOTENDS == 4
#define STATUS_HEATERS_WIDTH 84
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,
#if LCD_FIRST_TOOL == 0
B00111100,B11110000,B00000000,B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00111100,B11110000,
B00111011,B01110000,B00000000,B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,
B00111011,B01110000,B00000000,B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00111111,B01110000,
B00011011,B01100000,B00000000,B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00011100,B11100000,
B00011011,B01100000,B00000000,B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00011111,B01100000,
B00111011,B01110000,B00000000,B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00111011,B01110000,
B00111100,B11110000,B00000000,B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00111100,B11110000,
#else
B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00111100,B11110000,B00000000,B00111011,B01110000,
B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,
B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00111111,B01110000,B00000000,B00111011,B01110000,
B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00011100,B11100000,B00000000,B00011011,B01100000,
B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00011111,B01100000,B00000000,B00011000,B00100000,
B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00111011,B01110000,B00000000,B00111111,B01110000,
B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00111100,B11110000,B00000000,B00111111,B01110000,
#endif
B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,
B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,
B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,
B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000
};
#else // HOTENDS > 4
#define STATUS_HEATERS_WIDTH 108
const unsigned char status_heaters_bmp[] PROGMEM = {
B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,B00000000,B00011111,B11100000,
#if LCD_FIRST_TOOL == 0
B00111100,B11110000,B00000000,B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00111100,B11110000,B00000000,B00111011,B01110000,
B00111011,B01110000,B00000000,B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,
B00111011,B01110000,B00000000,B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00111111,B01110000,B00000000,B00111011,B01110000,
B00011011,B01100000,B00000000,B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00011100,B11100000,B00000000,B00011011,B01100000,
B00011011,B01100000,B00000000,B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00011111,B01100000,B00000000,B00011000,B00100000,
B00111011,B01110000,B00000000,B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00111011,B01110000,B00000000,B00111111,B01110000,
B00111100,B11110000,B00000000,B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00111100,B11110000,B00000000,B00111111,B01110000,
#else
B00111110,B11110000,B00000000,B00111100,B11110000,B00000000,B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111000,B01110000,
B00111100,B11110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,B00000000,B00111011,B01110000,B00000000,B00111011,B11110000,
B00111010,B11110000,B00000000,B00111111,B01110000,B00000000,B00111111,B01110000,B00000000,B00111011,B01110000,B00000000,B00111000,B11110000,
B00011110,B11100000,B00000000,B00011110,B11100000,B00000000,B00011100,B11100000,B00000000,B00011011,B01100000,B00000000,B00011111,B01100000,
B00011110,B11100000,B00000000,B00011101,B11100000,B00000000,B00011111,B01100000,B00000000,B00011000,B00100000,B00000000,B00011111,B01100000,
B00111110,B11110000,B00000000,B00111011,B11110000,B00000000,B00111011,B01110000,B00000000,B00111111,B01110000,B00000000,B00111011,B01110000,
B00111110,B11110000,B00000000,B00111000,B01110000,B00000000,B00111100,B11110000,B00000000,B00111111,B01110000,B00000000,B00111100,B11110000,
#endif
B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,B00000000,B00111111,B11110000,
B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,B00000000,B00001111,B11000000,
B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,B00000000,B00000111,B10000000,
B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000,B00000000,B00000011,B00000000
};
#endif // HOTENDS
#endif // !HAS_HEATED_BED || HOTENDS > 3

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@ -0,0 +1,119 @@
/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//
// lcd/dogm/status/cooler.h - Status Screen Laser Cooler bitmaps
//
#if HAS_COOLER
#define STATUS_COOLER_WIDTH 22
const unsigned char status_cooler_bmp2[] PROGMEM = {
B00000001,B00000000,B10000000,
B00000001,B00100100,B10010000,
B00000101,B01000010,B10100000,
B00000011,B10000001,B11000000,
B00001111,B11101111,B11110000,
B00000011,B10000001,B11000000,
B00000101,B01000010,B10100000,
B00001001,B00001000,B10010000,
B00000001,B00001000,B00000000,
B00000000,B01001001,B00000000,
B00000000,B00101010,B00000000,
B00000000,B00011100,B00000000,
B00000001,B11111111,B11000000,
B00000000,B00011100,B00000000,
B00000000,B00101010,B00000000,
B00000000,B01001001,B00000000
};
const unsigned char status_cooler_bmp1[] PROGMEM = {
B00000001,B00000000,B10000000,
B00000001,B00100100,B10010000,
B00000101,B01000010,B10100000,
B00000010,B10000001,B01000000,
B00001100,B01110110,B00110000,
B00000010,B10000001,B01000000,
B00000101,B01000010,B10100000,
B00001001,B00001000,B10010000,
B00000001,B00001000,B00000000,
B00000000,B01001001,B00000000,
B00000000,B00101010,B00000000,
B00000000,B00010100,B00000000,
B00000001,B11100011,B11000000,
B00000000,B00010100,B00000000,
B00000000,B00101010,B00000000,
B00000000,B01001001,B00000000
};
#endif
#if ENABLED(LASER_COOLANT_FLOW_METER)
#define STATUS_FLOWMETER_WIDTH 24
const unsigned char status_flowmeter_bmp2[] PROGMEM = {
B00000000,B01111110,B00000000,
B00000001,B10000001,B10000000,
B00000010,B00011000,B01000000,
B00000100,B00011000,B00100000,
B00001000,B00011000,B00010000,
B00001000,B00011000,B00010000,
B00010000,B00011000,B00001000,
B00010000,B00011000,B00001000,
B00010111,B11111111,B11101000,
B00010111,B11111111,B11101000,
B00010000,B00011000,B00001000,
B00010000,B00011000,B00001000,
B00001000,B00011000,B00010000,
B00001000,B00011000,B00010000,
B00000100,B00011000,B00100000,
B00000010,B00011000,B01000000,
B00000001,B10000001,B10000000,
B00000000,B01111110,B00000000,
B00000000,B00011000,B00000000,
B00000111,B11111111,B11100000
};
const unsigned char status_flowmeter_bmp1[] PROGMEM = {
B00000000,B01111110,B00000000,
B00000001,B10000001,B10000000,
B00000010,B00000000,B01000000,
B00000101,B00000000,B10100000,
B00001011,B10000001,B11010000,
B00001001,B11000011,B10010000,
B00010000,B11100111,B00001000,
B00010000,B01111110,B00001000,
B00010000,B00111100,B00001000,
B00010000,B00111100,B00001000,
B00010000,B01111110,B00001000,
B00010000,B11100111,B00001000,
B00001001,B11000011,B10010000,
B00001011,B10000001,B11010000,
B00000101,B00000000,B10100000,
B00000010,B00000000,B01000000,
B00000001,B10000001,B10000000,
B00000000,B01111110,B00000000,
B00000000,B00011000,B00000000,
B00000111,B11111111,B11100000
};
#endif

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//
// lcd/dogm/status/cutter.h - Status Screen Laser / Spindle bitmaps
//
#define STATUS_CUTTER_WIDTH 24
#define STATUS_CUTTER_X 80
#if ENABLED(LASER_FEATURE)
#ifdef STATUS_CUTTER_ANIM
const unsigned char status_cutter_on_bmp[] PROGMEM = {
B00000000,B00100100,B00000000,
B00000000,B01100110,B00000000,
B00000000,B11000011,B00000000,
B00000001,B10011001,B10000000,
B00000011,B00100100,B11000000,
B00000000,B01000010,B00000000,
B00000000,B01000010,B00000000,
B00000011,B00100100,B11000000,
B00000001,B10011001,B10000000,
B00000000,B11000011,B00000000,
B00000000,B01100110,B00000000,
B00000000,B00100100,B00000000
};
const unsigned char status_cutter_bmp[] PROGMEM = {
B00000000,B00100100,B00000000,
B00000000,B01100110,B00000000,
B00000000,B00000000,B00000000,
B00000001,B00000000,B10000000,
B00000011,B00000000,B11000000,
B00000000,B00011000,B00000000,
B00000000,B00011000,B00000000,
B00000011,B00000000,B11000000,
B00000001,B00000000,B10000000,
B00000000,B00000000,B00000000,
B00000000,B01100110,B00000000,
B00000000,B00100100,B00000000
};
#else
const unsigned char status_cutter_bmp[] PROGMEM = {
B00000000,B00100100,B00000000,
B00000000,B01100110,B00000000,
B00000000,B11000011,B00000000,
B00000001,B10000001,B10000000,
B00000011,B00000000,B11000000,
B00000000,B00000000,B00000000,
B00000000,B00000000,B00000000,
B00000011,B00000000,B11000000,
B00000001,B10000001,B10000000,
B00000000,B11000011,B00000000,
B00000000,B01100110,B00000000,
B00000000,B00100100,B00000000
};
#endif
#else
#ifdef STATUS_CUTTER_ANIM
const unsigned char status_cutter_on_bmp[] PROGMEM = {
B00000001,B11111110,B10000000,
B00000000,B11000000,B00000000,
B00000001,B10000000,B10000000,
B00000001,B00000000,B10000000,
B00000001,B11111100,B10000000,
B00000000,B11100000,B00000000,
B00000001,B11000000,B10000000,
B00000000,B10000001,B00000000,
B00000000,B01111010,B00000000,
B00000000,B00110100,B00000000,
B00000000,B00011000,B00000000,
B00000000,B00000000,B00000000
};
const unsigned char status_cutter_bmp[] PROGMEM = {
B00000001,B11111110,B10000000,
B00000000,B11000000,B00000000,
B00000001,B10000000,B10000000,
B00000001,B00000000,B10000000,
B00000001,B11111100,B10000000,
B00000000,B11100000,B00000000,
B00000001,B11000000,B10000000,
B00000000,B10000001,B00000000,
B00000000,B01111010,B00000000,
B00000000,B00110100,B00000000,
B00000000,B00011000,B00000000,
B00000000,B00000000,B00000000
};
#else
const unsigned char status_cutter_bmp[] PROGMEM = {
B00000001,B11000010,B10000000,
B00000001,B00011100,B10000000,
B00000000,B11100001,B00000000,
B00000001,B00001110,B10000000,
B00000001,B01110000,B10000000,
B00000000,B10000111,B10000000,
B00000001,B00111111,B10000000,
B00000000,B11111111,B00000000,
B00000000,B01111110,B00000000,
B00000000,B00111100,B00000000,
B00000000,B00011000,B00000000,
B00000000,B00000000,B00000000
};
#endif
#endif

443
src/lcd/dogm/status/fan.h Normal file
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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//
// lcd/dogm/status/fan.h - Status Screen Fan bitmaps
//
#undef STATUS_FAN_WIDTH
#define STATUS_FAN_WIDTH 20
#if STATUS_FAN_FRAMES <= 2
#define STATUS_FAN_Y 2
#if ENABLED(STATUS_ALT_FAN_BITMAP)
const unsigned char status_fan0_bmp[] PROGMEM = {
B00000001,B11111110,B00000000,
B00000110,B00000001,B10000000,
B00001000,B11111100,B01000000,
B00010000,B11111100,B00100000,
B00010000,B01111000,B00100000,
B00100000,B00110000,B00010000,
B00101100,B00000000,B11010000,
B00101110,B00110001,B11010000,
B00101111,B01111011,B11010000,
B00101111,B01111011,B11010000,
B00101110,B00110001,B11010000,
B00101100,B00000000,B11010000,
B00100000,B00110000,B00010000,
B00010000,B01111000,B00100000,
B00010000,B11111100,B00100000,
B00001000,B11111100,B01000000,
B00000110,B00000001,B10000000,
B00000001,B11111110,B00000000
};
#if STATUS_FAN_FRAMES == 2
const unsigned char status_fan1_bmp[] PROGMEM = {
B00000001,B11111110,B00000000,
B00000110,B00000001,B10000000,
B00001001,B10000110,B01000000,
B00010011,B10000111,B00100000,
B00010111,B10000111,B10100000,
B00101111,B10000111,B11010000,
B00101111,B00000011,B11010000,
B00100000,B00110000,B00010000,
B00100000,B01111000,B00010000,
B00100000,B01111000,B00010000,
B00100000,B00110000,B00010000,
B00101111,B00000011,B11010000,
B00101111,B10000111,B11010000,
B00010111,B10000111,B10100000,
B00010011,B10000111,B00100000,
B00001001,B10000110,B01000000,
B00000110,B00000001,B10000000,
B00000001,B11111110,B00000000
};
#endif
#else // !STATUS_ALT_FAN_BITMAP
const unsigned char status_fan0_bmp[] PROGMEM = {
B00111111,B11111111,B11110000,
B00111000,B00000000,B01110000,
B00110000,B11111100,B00110000,
B00100000,B11111100,B00010000,
B00100000,B01111000,B00010000,
B00100000,B00110000,B00010000,
B00101100,B00000000,B11010000,
B00101110,B00110001,B11010000,
B00101111,B01111011,B11010000,
B00101111,B01111011,B11010000,
B00101110,B00110001,B11010000,
B00101100,B00000000,B11010000,
B00100000,B00110000,B00010000,
B00100000,B01111000,B00010000,
B00100000,B11111100,B00010000,
B00110000,B11111100,B00110000,
B00111000,B00000000,B01110000,
B00111111,B11111111,B11110000
};
#if STATUS_FAN_FRAMES == 2
const unsigned char status_fan1_bmp[] PROGMEM = {
B00111111,B11111111,B11110000,
B00111000,B00000000,B01110000,
B00110001,B10000110,B00110000,
B00100011,B10000111,B00010000,
B00100111,B10000111,B10010000,
B00101111,B10000111,B11010000,
B00101111,B00000011,B11010000,
B00100000,B00110000,B00010000,
B00100000,B01111000,B00010000,
B00100000,B01111000,B00010000,
B00100000,B00110000,B00010000,
B00101111,B00000011,B11010000,
B00101111,B10000111,B11010000,
B00100111,B10000111,B10010000,
B00100011,B10000111,B00010000,
B00110001,B10000110,B00110000,
B00111000,B00000000,B01110000,
B00111111,B11111111,B11110000
};
#endif
#endif // !STATUS_ALT_FAN_BITMAP
#elif STATUS_FAN_FRAMES == 3
#if ENABLED(STATUS_ALT_FAN_BITMAP)
const unsigned char status_fan0_bmp[] PROGMEM = {
B00000001,B11111111,B00000000,
B00000110,B00000000,B11000000,
B00001001,B00000001,B00100000,
B00010111,B10000011,B11010000,
B00010111,B10000011,B11010000,
B00101111,B11000111,B11101000,
B00100111,B11000111,B11001000,
B00100001,B11111111,B00001000,
B00100000,B01111100,B00001000,
B00100000,B01111100,B00001000,
B00100000,B01111100,B00001000,
B00100001,B11111111,B00001000,
B00100111,B11000111,B11001000,
B00101111,B11000111,B11101000,
B00010111,B10000011,B11010000,
B00010111,B10000011,B11010000,
B00001001,B00000001,B00100000,
B00000110,B00000000,B11000000,
B00000001,B11111111,B00000000
};
const unsigned char status_fan1_bmp[] PROGMEM = {
B00000001,B11111111,B00000000,
B00000110,B00110000,B11000000,
B00001001,B11110000,B00100000,
B00010001,B11110000,B00010000,
B00010000,B11110000,B00010000,
B00100000,B11110000,B01101000,
B00100000,B00110001,B11101000,
B00100000,B00111001,B11101000,
B00100000,B01111111,B11111000,
B00111111,B11111111,B11111000,
B00111111,B11111100,B00001000,
B00101111,B00111000,B00001000,
B00101110,B00011000,B00001000,
B00101100,B00011110,B00001000,
B00010000,B00011110,B00010000,
B00010000,B00011111,B00010000,
B00001000,B00011111,B00100000,
B00000110,B00011000,B11000000,
B00000001,B11111111,B00000000
};
const unsigned char status_fan2_bmp[] PROGMEM = {
B00000001,B11111111,B00000000,
B00000110,B00011000,B11000000,
B00001000,B00011111,B00100000,
B00010000,B00011111,B10010000,
B00010100,B00011111,B00010000,
B00101110,B00011110,B00001000,
B00101111,B00011100,B00001000,
B00101111,B10111000,B00001000,
B00111111,B11111100,B00001000,
B00111111,B11111111,B11111000,
B00100000,B01111111,B11111000,
B00100000,B00111011,B11101000,
B00100000,B01110001,B11101000,
B00100000,B11110000,B11101000,
B00010001,B11110000,B01010000,
B00010011,B11110000,B00010000,
B00001001,B11110000,B00100000,
B00000110,B00110000,B11000000,
B00000001,B11111111,B00000000
};
#else // !STATUS_ALT_FAN_BITMAP
const unsigned char status_fan0_bmp[] PROGMEM = {
B00111111,B11111111,B11111000,
B00111110,B00000000,B11111000,
B00111001,B00000001,B00111000,
B00110111,B10000011,B11011000,
B00110111,B10000011,B11011000,
B00101111,B11000111,B11101000,
B00100111,B11000111,B11001000,
B00100001,B11111111,B00001000,
B00100000,B01111100,B00001000,
B00100000,B01111100,B00001000,
B00100000,B01111100,B00001000,
B00100001,B11111111,B00001000,
B00100111,B11000111,B11001000,
B00101111,B11000111,B11101000,
B00110111,B10000011,B11011000,
B00110111,B10000011,B11011000,
B00111001,B00000001,B00111000,
B00111110,B00000000,B11111000,
B00111111,B11111111,B11111000
};
const unsigned char status_fan1_bmp[] PROGMEM = {
B00111111,B11111111,B11111000,
B00111110,B00110000,B11111000,
B00111001,B11110000,B00111000,
B00110001,B11110000,B00011000,
B00110000,B11110000,B00011000,
B00100000,B11110000,B01101000,
B00100000,B00110001,B11101000,
B00100000,B00111001,B11101000,
B00100000,B01111111,B11111000,
B00111111,B11111111,B11111000,
B00111111,B11111100,B00001000,
B00101111,B00111000,B00001000,
B00101110,B00011000,B00001000,
B00101100,B00011110,B00001000,
B00110000,B00011110,B00011000,
B00110000,B00011111,B00011000,
B00111000,B00011111,B00111000,
B00111110,B00011000,B11111000,
B00111111,B11111111,B11111000
};
const unsigned char status_fan2_bmp[] PROGMEM = {
B00111111,B11111111,B11111000,
B00111110,B00011000,B11111000,
B00111000,B00011111,B00111000,
B00110000,B00011111,B10011000,
B00110100,B00011111,B00011000,
B00101110,B00011110,B00001000,
B00101111,B00011100,B00001000,
B00101111,B10111000,B00001000,
B00111111,B11111100,B00001000,
B00111111,B11111111,B11111000,
B00100000,B01111111,B11111000,
B00100000,B00111011,B11101000,
B00100000,B01110001,B11101000,
B00100000,B11110000,B11101000,
B00110001,B11110000,B01011000,
B00110011,B11110000,B00011000,
B00111001,B11110000,B00111000,
B00111110,B00110000,B11111000,
B00111111,B11111111,B11111000
};
#endif // !STATUS_ALT_FAN_BITMAP
#elif STATUS_FAN_FRAMES == 4
#if ENABLED(STATUS_ALT_FAN_BITMAP)
const unsigned char status_fan0_bmp[] PROGMEM = {
B00000001,B11111111,B00000000,
B00000110,B00000000,B11000000,
B00001000,B00111111,B00100000,
B00010000,B01111110,B00010000,
B00010000,B01111100,B00010000,
B00101000,B01111100,B00001000,
B00101100,B00111000,B00001000,
B00101111,B00111001,B11001000,
B00101111,B11111111,B11101000,
B00101111,B11000111,B11101000,
B00101111,B11111111,B11101000,
B00100111,B00111001,B11101000,
B00100000,B00111000,B01101000,
B00100000,B01111100,B00101000,
B00010000,B01111100,B00010000,
B00010000,B11111100,B00010000,
B00001001,B11111000,B00100000,
B00000110,B00000000,B11000000,
B00000001,B11111111,B00000000
};
const unsigned char status_fan1_bmp[] PROGMEM = {
B00000001,B11111111,B00000000,
B00000110,B00000000,B11000000,
B00001000,B00001111,B00100000,
B00010100,B00011111,B11010000,
B00010110,B00011111,B10010000,
B00101111,B00011111,B00001000,
B00101111,B10011110,B00001000,
B00101111,B11111100,B00001000,
B00101111,B11011100,B00001000,
B00100111,B11101111,B11001000,
B00100000,B01110111,B11101000,
B00100000,B01111111,B11101000,
B00100000,B11110011,B11101000,
B00100001,B11110001,B11101000,
B00010011,B11110000,B11010000,
B00010111,B11110000,B01010000,
B00001001,B11100000,B00100000,
B00000110,B00000000,B11000000,
B00000001,B11111111,B00000000
};
const unsigned char status_fan2_bmp[] PROGMEM = {
B00000001,B11111111,B00000000,
B00000110,B10000000,B11000000,
B00001001,B10000000,B00100000,
B00010111,B10000001,B11010000,
B00010111,B11000011,B11010000,
B00100111,B11000111,B11101000,
B00100011,B11000111,B11111000,
B00100001,B11111111,B10001000,
B00100000,B01101100,B00001000,
B00100000,B01101100,B00001000,
B00100000,B01101100,B00001000,
B00100011,B11111111,B00001000,
B00111111,B11000111,B10001000,
B00101111,B11000111,B11001000,
B00010111,B10000111,B11010000,
B00010111,B00000011,B11010000,
B00001000,B00000011,B00100000,
B00000110,B00000010,B11000000,
B00000001,B11111111,B00000000
};
const unsigned char status_fan3_bmp[] PROGMEM = {
B00000001,B11111111,B00000000,
B00000110,B00000000,B11000000,
B00001001,B11110000,B00100000,
B00010001,B11100000,B00010000,
B00010001,B11100000,B00010000,
B00100001,B11100001,B11101000,
B00100000,B11110011,B11101000,
B00100000,B01111111,B11101000,
B00100000,B01110111,B11101000,
B00101000,B11101110,B00101000,
B00101111,B11011100,B00001000,
B00101111,B11111100,B00001000,
B00101111,B10011110,B00001000,
B00101111,B00001111,B00001000,
B00010000,B00001111,B00010000,
B00010000,B00001111,B00010000,
B00001000,B00011111,B00100000,
B00000110,B00000000,B11000000,
B00000001,B11111111,B00000000
};
#else // !STATUS_ALT_FAN_BITMAP
const unsigned char status_fan0_bmp[] PROGMEM = {
B00111111,B11111111,B11111000,
B00111110,B00000000,B11111000,
B00111000,B00111111,B00111000,
B00110000,B01111110,B00011000,
B00110000,B01111100,B00011000,
B00101000,B01111100,B00001000,
B00101100,B00111000,B00001000,
B00101111,B00111001,B11001000,
B00101111,B11111111,B11101000,
B00101111,B11000111,B11101000,
B00101111,B11111111,B11101000,
B00100111,B00111001,B11101000,
B00100000,B00111000,B01101000,
B00100000,B01111100,B00101000,
B00110000,B01111100,B00011000,
B00110000,B11111100,B00011000,
B00111001,B11111000,B00111000,
B00111110,B00000000,B11111000,
B00111111,B11111111,B11111000
};
const unsigned char status_fan1_bmp[] PROGMEM = {
B00111111,B11111111,B11111000,
B00111110,B00000000,B11111000,
B00111000,B00001111,B00111000,
B00110100,B00011111,B11011000,
B00110110,B00011111,B10011000,
B00101111,B00011111,B00001000,
B00101111,B10011110,B00001000,
B00101111,B11111100,B00001000,
B00101111,B11011100,B00001000,
B00100111,B11101111,B11001000,
B00100000,B01110111,B11101000,
B00100000,B01111111,B11101000,
B00100000,B11110011,B11101000,
B00100001,B11110001,B11101000,
B00110011,B11110000,B11011000,
B00110111,B11110000,B01011000,
B00111001,B11100000,B00111000,
B00111110,B00000000,B11111000,
B00111111,B11111111,B11111000
};
const unsigned char status_fan2_bmp[] PROGMEM = {
B00111111,B11111111,B11111000,
B00111110,B10000000,B11111000,
B00111001,B10000000,B00111000,
B00110111,B10000001,B11011000,
B00110111,B11000011,B11011000,
B00100111,B11000111,B11101000,
B00100011,B11000111,B11111000,
B00100001,B11111111,B10001000,
B00100000,B01101100,B00001000,
B00100000,B01101100,B00001000,
B00100000,B01101100,B00001000,
B00100011,B11111111,B00001000,
B00111111,B11000111,B10001000,
B00101111,B11000111,B11001000,
B00110111,B10000111,B11011000,
B00110111,B00000011,B11011000,
B00111000,B00000011,B00111000,
B00111110,B00000010,B11111000,
B00111111,B11111111,B11111000
};
const unsigned char status_fan3_bmp[] PROGMEM = {
B00111111,B11111111,B11111000,
B00111110,B00000000,B11111000,
B00111001,B11110000,B00111000,
B00110001,B11100000,B00011000,
B00110001,B11100000,B00011000,
B00100001,B11100001,B11101000,
B00100000,B11110011,B11101000,
B00100000,B01111111,B11101000,
B00100000,B01110111,B11101000,
B00101000,B11101110,B00101000,
B00101111,B11011100,B00001000,
B00101111,B11111100,B00001000,
B00101111,B10011110,B00001000,
B00101111,B00001111,B00001000,
B00110000,B00001111,B00011000,
B00110000,B00001111,B00011000,
B00111000,B00011111,B00111000,
B00111110,B00000000,B11111000,
B00111111,B11111111,B11111000
};
#endif // !STATUS_ALT_FAN_BITMAP
#endif

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
//
// lcd/dogm/status/hotend.h - Status Screen Hotends bitmaps
//
#if HAS_MMU
#define STATUS_HOTEND_BITMAPS EXTRUDERS
#define MAX_HOTEND_BITMAPS 8
#else
#define STATUS_HOTEND_BITMAPS HOTENDS
#define MAX_HOTEND_BITMAPS 5
#endif
#if STATUS_HOTEND_BITMAPS > MAX_HOTEND_BITMAPS
#undef STATUS_HOTEND_BITMAPS
#define STATUS_HOTEND_BITMAPS MAX_HOTEND_BITMAPS
#endif
#define STATUS_HOTEND1_WIDTH 16
#if STATUS_HOTEND_BITMAPS == 1 || defined(STATUS_HOTEND_NUMBERLESS)
const unsigned char status_hotend_a_bmp[] PROGMEM = {
B00011111,B11100000,
#if defined(STATUS_HOTEND_INVERTED) && !defined(STATUS_HOTEND_ANIM)
B00100000,B00010000,
B00100000,B00010000,
B00100000,B00010000,
B00010000,B00100000,
B00010000,B00100000,
B00100000,B00010000,
B00100000,B00010000,
B00110000,B00110000,
B00001000,B01000000,
B00000100,B10000000,
#else
B00111111,B11110000,
B00111111,B11110000,
B00111111,B11110000,
B00011111,B11100000,
B00011111,B11100000,
B00111111,B11110000,
B00111111,B11110000,
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
#endif
B00000011,B00000000
};
#ifdef STATUS_HOTEND_ANIM
const unsigned char status_hotend_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
B00100000,B00010000,
B00100000,B00010000,
B00010000,B00100000,
B00010000,B00100000,
B00100000,B00010000,
B00100000,B00010000,
B00110000,B00110000,
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
#endif
#elif STATUS_HOTEND_BITMAPS > 1
#ifdef STATUS_HOTEND_ANIM
const unsigned char status_hotend1_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
#if LCD_FIRST_TOOL == 0
B00111100,B11110000,
B00111011,B01110000,
B00111011,B01110000,
B00011011,B01100000,
B00011011,B01100000,
B00111011,B01110000,
B00111100,B11110000,
#else
B00111110,B11110000,
B00111100,B11110000,
B00011010,B11100000,
B00011110,B11100000,
B00111110,B11110000,
B00111110,B11110000,
B00111110,B11110000,
#endif
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend1_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
#if LCD_FIRST_TOOL == 0
B00100011,B00010000,
B00100100,B10010000,
B00010100,B10100000,
B00010100,B10100000,
B00100100,B10010000,
B00100100,B10010000,
B00110011,B00110000,
#else
B00100001,B00010000,
B00100011,B00010000,
B00010101,B00100000,
B00010001,B00100000,
B00100001,B00010000,
B00100001,B00010000,
B00110001,B00110000,
#endif
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend2_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
#if LCD_FIRST_TOOL == 0
B00111110,B11110000,
B00111100,B11110000,
B00011010,B11100000,
B00011110,B11100000,
B00111110,B11110000,
B00111110,B11110000,
B00111110,B11110000,
#else
B00111100,B11110000,
B00111011,B01110000,
B00011111,B01100000,
B00011110,B11100000,
B00111101,B11110000,
B00111011,B11110000,
B00111000,B01110000,
#endif
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend2_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
#if LCD_FIRST_TOOL == 0
B00100001,B00010000,
B00100011,B00010000,
B00010101,B00100000,
B00010001,B00100000,
B00100001,B00010000,
B00100001,B00010000,
B00110001,B00110000,
#else
B00100011,B00010000,
B00100100,B10010000,
B00010000,B10100000,
B00010001,B00100000,
B00100010,B00010000,
B00100100,B00010000,
B00110111,B10110000,
#endif
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
#else
const unsigned char status_hotend1_a_bmp[] PROGMEM = {
B00011111,B11100000,
#if LCD_FIRST_TOOL == 0
B00111100,B11110000,
B00111011,B01110000,
B00111011,B01110000,
B00011011,B01100000,
B00011011,B01100000,
B00111011,B01110000,
B00111100,B11110000,
#else
B00111110,B11110000,
B00111100,B11110000,
B00111010,B11110000,
B00011110,B11100000,
B00011110,B11100000,
B00111110,B11110000,
B00111110,B11110000,
#endif
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend2_a_bmp[] PROGMEM = {
B00011111,B11100000,
#if LCD_FIRST_TOOL == 0
B00111110,B11110000,
B00111100,B11110000,
B00111010,B11110000,
B00011110,B11100000,
B00011110,B11100000,
B00111110,B11110000,
B00111110,B11110000,
#else
B00111100,B11110000,
B00111011,B01110000,
B00111111,B01110000,
B00011110,B11100000,
B00011101,B11100000,
B00111011,B11110000,
B00111000,B01110000,
#endif
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
#endif
#if STATUS_HOTEND_BITMAPS >= 3
#ifdef STATUS_HOTEND_ANIM
const unsigned char status_hotend3_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
#if LCD_FIRST_TOOL == 0
B00111100,B11110000,
B00111011,B01110000,
B00011111,B01100000,
B00011110,B11100000,
B00111101,B11110000,
B00111011,B11110000,
B00111000,B01110000,
#else
B00111100,B11110000,
B00111011,B01110000,
B00011111,B01100000,
B00011100,B11100000,
B00111111,B01110000,
B00111011,B01110000,
B00111100,B11110000,
#endif
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend3_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
#if LCD_FIRST_TOOL == 0
B00100011,B00010000,
B00100100,B10010000,
B00010000,B10100000,
B00010001,B00100000,
B00100010,B00010000,
B00100100,B00010000,
B00110111,B10110000,
#else
B00100011,B00010000,
B00100100,B10010000,
B00010000,B10100000,
B00010011,B00100000,
B00100000,B10010000,
B00100100,B10010000,
B00110011,B00110000,
#endif
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
#else
const unsigned char status_hotend3_a_bmp[] PROGMEM = {
B00011111,B11100000,
#if LCD_FIRST_TOOL == 0
B00111100,B11110000,
B00111011,B01110000,
B00111111,B01110000,
B00011110,B11100000,
B00011101,B11100000,
B00111011,B11110000,
B00111000,B01110000,
#else
B00111100,B11110000,
B00111011,B01110000,
B00111111,B01110000,
B00011100,B11100000,
B00011111,B01100000,
B00111011,B01110000,
B00111100,B11110000,
#endif
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
#endif
#endif
#if STATUS_HOTEND_BITMAPS >= 4
#ifdef STATUS_HOTEND_ANIM
const unsigned char status_hotend4_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
#if LCD_FIRST_TOOL == 0
B00111100,B11110000,
B00111011,B01110000,
B00011111,B01100000,
B00011100,B11100000,
B00111111,B01110000,
B00111011,B01110000,
B00111100,B11110000,
#else
B00111011,B01110000,
B00111011,B01110000,
B00011011,B01100000,
B00011011,B01100000,
B00111000,B00110000,
B00111111,B01110000,
B00111111,B01110000,
#endif
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend4_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
#if LCD_FIRST_TOOL == 0
B00100011,B00010000,
B00100100,B10010000,
B00010000,B10100000,
B00010011,B00100000,
B00100000,B10010000,
B00100100,B10010000,
B00110011,B00110000,
#else
B00100100,B10010000,
B00100100,B10010000,
B00010100,B10100000,
B00010100,B10100000,
B00100111,B11010000,
B00100000,B10010000,
B00110000,B10110000,
#endif
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
#else
const unsigned char status_hotend4_a_bmp[] PROGMEM = {
B00011111,B11100000,
#if LCD_FIRST_TOOL == 0
B00111100,B11110000,
B00111011,B01110000,
B00111111,B01110000,
B00011100,B11100000,
B00011111,B01100000,
B00111011,B01110000,
B00111100,B11110000,
#else
B00111011,B01110000,
B00111011,B01110000,
B00111011,B01110000,
B00011011,B01100000,
B00011000,B00100000,
B00111111,B01110000,
B00111111,B01110000,
#endif
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
#endif
#endif
#if STATUS_HOTEND_BITMAPS >= 5
#ifdef STATUS_HOTEND_ANIM
const unsigned char status_hotend5_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
#if LCD_FIRST_TOOL == 0
B00111011,B01110000,
B00111011,B01110000,
B00011011,B01100000,
B00011011,B01100000,
B00111000,B00110000,
B00111111,B01110000,
B00111111,B01110000,
#else
B00111000,B01110000,
B00111011,B11110000,
B00011000,B11100000,
B00011111,B01100000,
B00111111,B01110000,
B00111011,B01110000,
B00111100,B11110000,
#endif
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend5_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
#if LCD_FIRST_TOOL == 0
B00100100,B10010000,
B00100100,B10010000,
B00010100,B10100000,
B00010100,B10100000,
B00100111,B11010000,
B00100000,B10010000,
B00110000,B10110000,
#else
B00100111,B10010000,
B00100100,B00010000,
B00010111,B00100000,
B00010000,B10100000,
B00100000,B10010000,
B00100100,B10010000,
B00110011,B00110000,
#endif
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
#else
const unsigned char status_hotend5_a_bmp[] PROGMEM = {
B00011111,B11100000,
#if LCD_FIRST_TOOL == 0
B00111011,B01110000,
B00111011,B01110000,
B00111011,B01110000,
B00011011,B01100000,
B00011000,B00100000,
B00111111,B01110000,
B00111111,B01110000,
#else
B00111000,B01110000,
B00111011,B11110000,
B00111000,B11110000,
B00011111,B01100000,
B00011111,B01100000,
B00111011,B01110000,
B00111100,B11110000,
#endif
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
#endif
#endif
#if STATUS_HOTEND_BITMAPS >= 6
#ifdef STATUS_HOTEND_ANIM
const unsigned char status_hotend6_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
#if LCD_FIRST_TOOL == 0
B00111000,B01110000,
B00111011,B11110000,
B00011000,B11100000,
B00011111,B01100000,
B00111111,B01110000,
B00111011,B01110000,
B00111100,B11110000,
#else
B00111100,B01110000,
B00111011,B11110000,
B00011011,B11100000,
B00011000,B11100000,
B00111011,B01110000,
B00111011,B01110000,
B00111100,B11110000,
#endif
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend6_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
#if LCD_FIRST_TOOL == 0
B00100111,B10010000,
B00100100,B00010000,
B00010111,B00100000,
B00010000,B10100000,
B00100000,B10010000,
B00100100,B10010000,
B00110011,B00110000,
#else
B00100011,B10010000,
B00100100,B00010000,
B00010100,B00100000,
B00010111,B00100000,
B00100100,B10010000,
B00100100,B10010000,
B00110011,B00110000,
#endif
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
#else
const unsigned char status_hotend6_a_bmp[] PROGMEM = {
B00011111,B11100000,
#if LCD_FIRST_TOOL == 0
B00111000,B01110000,
B00111011,B11110000,
B00111000,B11110000,
B00011111,B01100000,
B00011111,B01100000,
B00111011,B01110000,
B00111100,B11110000,
#else
B00111100,B01110000,
B00111011,B11110000,
B00111011,B11110000,
B00011000,B11100000,
B00011011,B01100000,
B00111011,B01110000,
B00111100,B11110000,
#endif
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
#endif
#endif
#if STATUS_HOTEND_BITMAPS >= 7
#ifdef STATUS_HOTEND_ANIM
const unsigned char status_hotend7_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
#if LCD_FIRST_TOOL == 0
B00111100,B01110000,
B00111011,B11110000,
B00011011,B11100000,
B00011000,B11100000,
B00111011,B01110000,
B00111011,B01110000,
B00111100,B11110000,
#else
B00111000,B01110000,
B00111011,B01110000,
B00011111,B01100000,
B00011110,B11100000,
B00111110,B11110000,
B00111101,B11110000,
B00111101,B11110000,
#endif
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend7_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
#if LCD_FIRST_TOOL == 0
B00100011,B10010000,
B00100100,B00010000,
B00010100,B00100000,
B00010111,B00100000,
B00100100,B10010000,
B00100100,B10010000,
B00110011,B00110000,
#else
B00100111,B10010000,
B00100100,B10010000,
B00010000,B10100000,
B00010001,B00100000,
B00100001,B00010000,
B00100010,B00010000,
B00110010,B00110000,
#endif
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
#else
const unsigned char status_hotend7_a_bmp[] PROGMEM = {
B00011111,B11100000,
#if LCD_FIRST_TOOL == 0
B00111100,B01110000,
B00111011,B11110000,
B00111011,B11110000,
B00011000,B11100000,
B00011011,B01100000,
B00111011,B01110000,
B00111100,B11110000,
#else
B00111000,B01110000,
B00111011,B01110000,
B00111111,B01110000,
B00011110,B11100000,
B00011110,B11100000,
B00111101,B11110000,
B00111101,B11110000,
#endif
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
#endif
#endif
#if STATUS_HOTEND_BITMAPS >= 8
#ifdef STATUS_HOTEND_ANIM
const unsigned char status_hotend8_a_bmp[] PROGMEM = {
B00011111,B11100000,
B00111111,B11110000,
#if LCD_FIRST_TOOL == 0
B00111000,B01110000,
B00111011,B01110000,
B00011111,B01100000,
B00011110,B11100000,
B00111110,B11110000,
B00111101,B11110000,
B00111101,B11110000,
#else
B00111100,B11110000,
B00111011,B01110000,
B00011011,B01100000,
B00011100,B11100000,
B00111011,B01110000,
B00111011,B01110000,
B00111100,B11110000,
#endif
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
const unsigned char status_hotend8_b_bmp[] PROGMEM = {
B00011111,B11100000,
B00100000,B00010000,
#if LCD_FIRST_TOOL == 0
B00100111,B10010000,
B00100100,B10010000,
B00010000,B10100000,
B00010001,B00100000,
B00100001,B00010000,
B00100010,B00010000,
B00110010,B00110000,
#else
B00100011,B00010000,
B00100100,B10010000,
B00010100,B10100000,
B00010011,B00100000,
B00100100,B10010000,
B00100100,B10010000,
B00110011,B00110000,
#endif
B00001000,B01000000,
B00000100,B10000000,
B00000011,B00000000
};
#else
const unsigned char status_hotend8_a_bmp[] PROGMEM = {
B00011111,B11100000,
#if LCD_FIRST_TOOL == 0
B00111000,B01110000,
B00111011,B01110000,
B00111111,B01110000,
B00011110,B11100000,
B00011110,B11100000,
B00111101,B11110000,
B00111101,B11110000,
#else
B00111100,B11110000,
B00111011,B01110000,
B00111011,B01110000,
B00011100,B11100000,
B00011011,B01100000,
B00111011,B01110000,
B00111100,B11110000,
#endif
B00111111,B11110000,
B00001111,B11000000,
B00000111,B10000000,
B00000011,B00000000
};
#endif
#endif
#endif

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/**
* Lightweight Status Screen for the RepRapDiscount Full
* Graphics Smart Controller (ST7920-based 128x64 LCD)
*
* (c) 2017 Aleph Objects, Inc.
*
* The code in this page is free software: you can
* redistribute it and/or modify it under the terms of the GNU
* General Public License (GNU GPL) as published by the Free Software
* Foundation, either version 3 of the License, or (at your option)
* any later version. The code is distributed WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU GPL for more details.
*/
/**
* Implementation of a Status Screen for the RepRapDiscount
* Full Graphics Smart Controller using native ST7920 commands
* instead of U8Glib.
*
* This alternative Status Screen makes use of the built-in character
* generation capabilities of the ST7920 to update the Status Screen
* with less SPI traffic and CPU use. In particular:
*
* - The fan and bed animations are handled using custom characters
* that are stored in CGRAM. This allows for the animation to be
* updated by writing a single character to the text-buffer (DDRAM).
*
* - All the information in the Status Screen is text that is written
* to DDRAM, so the work of generating the bitmaps is offloaded to
* the ST7920 rather than being render by U8Glib on the MCU.
*
* - The graphics buffer (GDRAM) is only used for static graphics
* elements (nozzle and feedrate bitmaps) and for the progress
* bar, so updates are sporadic.
*/
//
// status_screen_lite_ST7920.cpp
// Lightweight Status Screen for Graphical Display
//
#include "../../inc/MarlinConfigPre.h"
#if ENABLED(LIGHTWEIGHT_UI)
#include "status_screen_lite_ST7920.h"
#include "../marlinui.h"
#include "../fontutils.h"
#include "../lcdprint.h"
#include "../../libs/duration_t.h"
#include "../../module/motion.h"
#include "../../module/printcounter.h"
#include "../../module/temperature.h"
#if ENABLED(SDSUPPORT)
#include "../../sd/cardreader.h"
#endif
#if ENABLED(LCD_SHOW_E_TOTAL)
#include "../../MarlinCore.h" // for printingIsActive
#endif
#define TEXT_MODE_LCD_WIDTH 16
#define BUFFER_WIDTH 256
#define BUFFER_HEIGHT 32
#define DDRAM_LINE_1 0x00
#define DDRAM_LINE_2 0x10
#define DDRAM_LINE_3 0x08
#define DDRAM_LINE_4 0x18
ST7920_Lite_Status_Screen::st7920_state_t ST7920_Lite_Status_Screen::current_bits;
void ST7920_Lite_Status_Screen::cmd(const uint8_t cmd) {
if (!current_bits.synced || !current_bits.cmd) {
current_bits.synced = true;
current_bits.cmd = true;
sync_cmd();
}
write_byte(cmd);
}
void ST7920_Lite_Status_Screen::begin_data() {
if (!current_bits.synced || current_bits.cmd) {
current_bits.synced = true;
current_bits.cmd = false;
sync_dat();
}
}
void ST7920_Lite_Status_Screen::write_str(const char *str) {
while (*str) write_byte(*str++);
}
void ST7920_Lite_Status_Screen::write_str(const char *str, uint8_t len) {
while (*str && len--) write_byte(*str++);
}
void ST7920_Lite_Status_Screen::write_str(FSTR_P const fstr) {
PGM_P pstr = FTOP(fstr);
while (char c = pgm_read_byte(pstr++)) write_byte(c);
}
void ST7920_Lite_Status_Screen::write_number(const int16_t value, const uint8_t digits/*=3*/) {
char str[7];
PGM_P fmt;
switch (digits) {
case 6: fmt = PSTR("%6d"); break;
case 5: fmt = PSTR("%5d"); break;
case 4: fmt = PSTR("%4d"); break;
case 3: fmt = PSTR("%3d"); break;
case 2: fmt = PSTR("%2d"); break;
case 1: fmt = PSTR("%1d"); break;
default: return;
}
sprintf_P(str, fmt, value);
write_str(str);
}
void ST7920_Lite_Status_Screen::display_status(const bool display_on, const bool cursor_on, const bool blink_on) {
extended_function_set(false);
cmd(0b00001000 |
(display_on ? 0b0100 : 0) |
(cursor_on ? 0b0010 : 0) |
(blink_on ? 0b0001 : 0)
);
}
// Sets the extended and graphics bits simultaneously, regardless of
// the current state. This is a helper function for extended_function_set()
// and graphics()
void ST7920_Lite_Status_Screen::_extended_function_set(const bool extended, const bool graphics) {
cmd( 0b00100000 |
(extended ? 0b00000100 : 0) |
(graphics ? 0b00000010 : 0)
);
current_bits.extended = extended;
current_bits.graphics = graphics;
}
void ST7920_Lite_Status_Screen::extended_function_set(const bool extended) {
if (extended != current_bits.extended)
_extended_function_set(extended, current_bits.graphics);
}
void ST7920_Lite_Status_Screen::graphics(const bool graphics) {
if (graphics != current_bits.graphics)
_extended_function_set(current_bits.extended, graphics);
}
void ST7920_Lite_Status_Screen::entry_mode_select(const bool ac_increase, const bool shift) {
extended_function_set(false);
cmd(0b00000100 |
(ac_increase ? 0b00000010 : 0) |
(shift ? 0b00000001 : 0)
);
}
// Sets the sa bit regardless of the current state. This is a helper
// function for scroll_or_addr_select()
void ST7920_Lite_Status_Screen::_scroll_or_addr_select(const bool sa) {
extended_function_set(true);
cmd(0b00000010 | (sa ? 0b00000001 : 0));
current_bits.sa = sa;
}
void ST7920_Lite_Status_Screen::scroll_or_addr_select(const bool sa) {
if (sa != current_bits.sa)
_scroll_or_addr_select(sa);
}
void ST7920_Lite_Status_Screen::set_ddram_address(const uint8_t addr) {
extended_function_set(false);
cmd(0b10000000 | (addr & 0b00111111));
}
void ST7920_Lite_Status_Screen::set_cgram_address(const uint8_t addr) {
extended_function_set(false);
cmd(0b01000000 | (addr & 0b00111111));
}
void ST7920_Lite_Status_Screen::set_gdram_address(const uint8_t x, const uint8_t y) {
extended_function_set(true);
cmd(0b10000000 | (y & 0b01111111));
cmd(0b10000000 | (x & 0b00001111));
}
void ST7920_Lite_Status_Screen::clear() {
extended_function_set(false);
cmd(0x00000001);
delay(15); //delay for CGRAM clear
}
void ST7920_Lite_Status_Screen::home() {
extended_function_set(false);
cmd(0x00000010);
}
/* This fills the entire text buffer with spaces */
void ST7920_Lite_Status_Screen::clear_ddram() {
set_ddram_address(DDRAM_LINE_1);
begin_data();
for (uint8_t i = 64; i--;) write_byte(' ');
}
/* This fills the entire graphics buffer with zeros */
void ST7920_Lite_Status_Screen::clear_gdram() {
LOOP_L_N(y, BUFFER_HEIGHT) {
set_gdram_address(0, y);
begin_data();
for (uint8_t i = (BUFFER_WIDTH) / 16; i--;) write_word(0);
}
}
void ST7920_Lite_Status_Screen::load_cgram_icon(const uint16_t addr, const void *data) {
const uint16_t *p_word = (const uint16_t *)data;
set_cgram_address(addr);
begin_data();
for (uint8_t i = 16; i--;)
write_word(pgm_read_word(p_word++));
}
/**
* Draw an icon in GDRAM. Position specified in DDRAM
* coordinates. i.e., X from 1 to 8, Y from 1 to 4.
*/
void ST7920_Lite_Status_Screen::draw_gdram_icon(uint8_t x, uint8_t y, const void *data) {
const uint16_t *p_word = (const uint16_t *)data;
// Handle display folding
if (y > 1) y -= 2, x += 8;
for (int i = 0; i < 16; i++) {
set_gdram_address(x, i + y * 16);
begin_data();
write_word(pgm_read_word(p_word++));
}
}
/************************** ICON DEFINITIONS *************************************/
#define CGRAM_ICON_1_ADDR 0x00
#define CGRAM_ICON_2_ADDR 0x10
#define CGRAM_ICON_3_ADDR 0x20
#define CGRAM_ICON_4_ADDR 0x30
#define CGRAM_ICON_1_WORD 0x00
#define CGRAM_ICON_2_WORD 0x02
#define CGRAM_ICON_3_WORD 0x04
#define CGRAM_ICON_4_WORD 0x06
const uint8_t degree_symbol_y_top = 1;
PROGMEM const uint8_t degree_symbol[] = {
0b00110000,
0b01001000,
0b01001000,
0b00110000,
};
const uint16_t nozzle_icon[] PROGMEM = {
0b0000000000000000,
0b0000000000000000,
0b0000111111110000,
0b0001111111111000,
0b0001111111111000,
0b0001111111111000,
0b0000111111110000,
0b0000111111110000,
0b0001111111111000,
0b0001111111111000,
0b0001111111111000,
0b0000011111100000,
0b0000001111000000,
0b0000000110000000,
0b0000000000000000,
0b0000000000000000
};
const uint16_t bed_icon[] PROGMEM = {
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0111111111111110,
0b0111111111111110,
0b0110000000000110,
0b0000000000000000,
0b0000000000000000
};
const uint16_t heat1_icon[] PROGMEM = {
0b0000000000000000,
0b0010001000100000,
0b0001000100010000,
0b0000100010001000,
0b0000100010001000,
0b0001000100010000,
0b0010001000100000,
0b0010001000100000,
0b0001000100010000,
0b0000100010001000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000
};
const uint16_t heat2_icon[] PROGMEM = {
0b0000000000000000,
0b0000100010001000,
0b0000100010001000,
0b0001000100010000,
0b0010001000100000,
0b0010001000100000,
0b0001000100010000,
0b0000100010001000,
0b0000100010001000,
0b0001000100010000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000,
0b0000000000000000
};
const uint16_t fan1_icon[] PROGMEM = {
0b0000000000000000,
0b0111111111111110,
0b0111000000001110,
0b0110001111000110,
0b0100001111000010,
0b0100000110000010,
0b0101100000011010,
0b0101110110111010,
0b0101100000011010,
0b0100000110000010,
0b0100001111000010,
0b0110001111000110,
0b0111000000001110,
0b0111111111111110,
0b0000000000000000,
0b0000000000000000
};
const uint16_t fan2_icon[] PROGMEM = {
0b0000000000000000,
0b0111111111111110,
0b0111000000001110,
0b0110010000100110,
0b0100111001110010,
0b0101111001111010,
0b0100110000110010,
0b0100000110000010,
0b0100110000110010,
0b0101111001111010,
0b0100111001110010,
0b0110010000100110,
0b0111000000001110,
0b0111111111111110,
0b0000000000000000,
0b0000000000000000
};
const uint16_t feedrate_icon[] PROGMEM = {
0b0000000000000000,
0b0111111000000000,
0b0110000000000000,
0b0110000000000000,
0b0110000000000000,
0b0111111011111000,
0b0110000011001100,
0b0110000011001100,
0b0110000011001100,
0b0110000011111000,
0b0000000011001100,
0b0000000011001100,
0b0000000011001100,
0b0000000011001100,
0b0000000000000000,
0b0000000000000000
};
/************************** MAIN SCREEN *************************************/
/**
* The ST7920 has no degree character, so draw it to GDRAM.
* This function takes character position xy
* i.e., x is [0-15], while the y position is [0-3]
*/
void ST7920_Lite_Status_Screen::draw_degree_symbol(uint8_t x, uint8_t y, const bool draw) {
const uint8_t *p_bytes = degree_symbol;
// Handle display folding
if (y > 1) y -= 2, x += 16;
const bool oddChar = x & 1;
const uint8_t x_word = x >> 1,
y_top = degree_symbol_y_top,
y_bot = y_top + COUNT(degree_symbol);
LOOP_S_L_N(i, y_top, y_bot) {
uint8_t byte = pgm_read_byte(p_bytes++);
set_gdram_address(x_word, i + y * 16);
begin_data();
if (draw) {
write_byte(oddChar ? 0x00 : byte);
write_byte(oddChar ? byte : 0x00);
}
else
write_word(0x0000);
}
}
void ST7920_Lite_Status_Screen::draw_static_elements() {
scroll_or_addr_select(0);
// Load the animated bed and fan icons
load_cgram_icon(CGRAM_ICON_1_ADDR, heat1_icon);
load_cgram_icon(CGRAM_ICON_2_ADDR, heat2_icon);
load_cgram_icon(CGRAM_ICON_3_ADDR, fan1_icon);
load_cgram_icon(CGRAM_ICON_4_ADDR, fan2_icon);
// Draw the static icons in GDRAM
draw_gdram_icon(0, 0, nozzle_icon);
#if HAS_MULTI_HOTEND
draw_gdram_icon(0, 1, nozzle_icon);
draw_gdram_icon(0, 2, bed_icon);
#else
draw_gdram_icon(0, 1, bed_icon);
#endif
draw_gdram_icon(5, 1, feedrate_icon);
// Draw the initial fan icon
draw_fan_icon(false);
}
/**
* Although this is undocumented, the ST7920 allows the character
* data buffer (DDRAM) to be used in conjunction with the graphics
* bitmap buffer (CGRAM). The contents of the graphics buffer is
* XORed with the data from the character generator. This allows
* us to make the progress bar out of graphical data (the bar) and
* text data (the percentage).
*/
void ST7920_Lite_Status_Screen::draw_progress_bar(const uint8_t value) {
#if HOTENDS == 1
// If we have only one extruder, draw a long progress bar on the third line
constexpr uint8_t top = 1, // Top in pixels
bottom = 13, // Bottom in pixels
left = 12, // Left edge, in 16-bit words
width = 4; // Width of progress bar, in 16-bit words
#else
constexpr uint8_t top = 16 + 1,
bottom = 16 + 13,
left = 5,
width = 3;
#endif
const uint8_t char_pcnt = 100 / width; // How many percent does each 16-bit word represent?
// Draw the progress bar as a bitmap in CGRAM
LOOP_S_LE_N(y, top, bottom) {
set_gdram_address(left, y);
begin_data();
LOOP_L_N(x, width) {
uint16_t gfx_word = 0x0000;
if ((x + 1) * char_pcnt <= value)
gfx_word = 0xFFFF; // Draw completely filled bytes
else if ((x * char_pcnt) < value)
gfx_word = int(0x8000) >> (value % char_pcnt) * 16 / char_pcnt; // Draw partially filled bytes
// Draw the frame around the progress bar
if (y == top || y == bottom)
gfx_word = 0xFFFF; // Draw top/bottom border
else if (x == width - 1)
gfx_word |= 0x0001; // Draw right border
else if (x == 0)
gfx_word |= 0x8000; // Draw left border
write_word(gfx_word);
}
}
// Draw the percentage as text in DDRAM
#if HOTENDS == 1
set_ddram_address(DDRAM_LINE_3 + 4);
begin_data();
write_byte(' ');
#else
set_ddram_address(DDRAM_LINE_2 + left);
begin_data();
#endif
// Draw centered
if (value > 9) {
write_number(value, 4);
write_str(F("% "));
}
else {
write_number(value, 3);
write_str(F("% "));
}
}
void ST7920_Lite_Status_Screen::draw_fan_icon(const bool whichIcon) {
set_ddram_address(DDRAM_LINE_1 + 5);
begin_data();
write_word(whichIcon ? CGRAM_ICON_3_WORD : CGRAM_ICON_4_WORD);
}
void ST7920_Lite_Status_Screen::draw_heat_icon(const bool whichIcon, const bool heating) {
set_ddram_address(
#if HOTENDS == 1
DDRAM_LINE_2
#else
DDRAM_LINE_3
#endif
);
begin_data();
if (heating)
write_word(whichIcon ? CGRAM_ICON_1_WORD : CGRAM_ICON_2_WORD);
else {
write_byte(' ');
write_byte(' ');
}
}
#define FAR(a,b) (((a > b) ? (a-b) : (b-a)) > 2)
static struct {
bool E1_show_target : 1;
bool E2_show_target : 1;
#if HAS_HEATED_BED
bool bed_show_target : 1;
#endif
} display_state = {
true, true, TERN_(HAS_HEATED_BED, true)
};
void ST7920_Lite_Status_Screen::draw_temps(uint8_t line, const int16_t temp, const int16_t target, bool showTarget, bool targetStateChange) {
switch (line) {
case 0: set_ddram_address(DDRAM_LINE_1 + 1); break;
case 1: set_ddram_address(DDRAM_LINE_2 + 1); break;
case 2: set_ddram_address(DDRAM_LINE_3 + 1); break;
case 3: set_ddram_address(DDRAM_LINE_3 + 1); break;
}
begin_data();
write_number(temp);
if (showTarget) {
write_byte('\x1A');
write_number(target);
};
if (targetStateChange) {
if (!showTarget) write_str(F(" "));
draw_degree_symbol(5, line, !showTarget);
draw_degree_symbol(9, line, showTarget);
}
}
void ST7920_Lite_Status_Screen::draw_extruder_1_temp(const int16_t temp, const int16_t target, bool forceUpdate) {
const bool show_target = target && FAR(temp, target);
draw_temps(0, temp, target, show_target, display_state.E1_show_target != show_target || forceUpdate);
display_state.E1_show_target = show_target;
}
void ST7920_Lite_Status_Screen::draw_extruder_2_temp(const int16_t temp, const int16_t target, bool forceUpdate) {
const bool show_target = target && FAR(temp, target);
draw_temps(1, temp, target, show_target, display_state.E2_show_target != show_target || forceUpdate);
display_state.E2_show_target = show_target;
}
#if HAS_HEATED_BED
void ST7920_Lite_Status_Screen::draw_bed_temp(const int16_t temp, const int16_t target, bool forceUpdate) {
const bool show_target = target && FAR(temp, target);
draw_temps(TERN(HAS_MULTI_HOTEND, 2, 1), temp, target, show_target, display_state.bed_show_target != show_target || forceUpdate);
display_state.bed_show_target = show_target;
}
#endif
void ST7920_Lite_Status_Screen::draw_fan_speed(const uint8_t value) {
set_ddram_address(DDRAM_LINE_1 + 6);
begin_data();
write_number(value, 3);
write_byte('%');
}
void ST7920_Lite_Status_Screen::draw_print_time(const duration_t &elapsed, char suffix) {
#if HOTENDS == 1
set_ddram_address(DDRAM_LINE_3);
#else
set_ddram_address(DDRAM_LINE_3 + 5);
#endif
char str[7];
int str_length = elapsed.toDigital(str);
str[str_length++] = suffix;
begin_data();
write_str(str, str_length);
}
void ST7920_Lite_Status_Screen::draw_feedrate_percentage(const uint16_t percentage) {
// We only have enough room for the feedrate when
// we have one extruder
#if HOTENDS == 1
set_ddram_address(DDRAM_LINE_2 + 6);
begin_data();
write_number(percentage, 3);
write_byte('%');
#else
UNUSED(percentage);
#endif
}
void ST7920_Lite_Status_Screen::draw_status_message() {
const char *str = ui.status_message;
set_ddram_address(DDRAM_LINE_4);
begin_data();
#if ENABLED(STATUS_MESSAGE_SCROLLING)
uint8_t slen = utf8_strlen(str);
if (slen <= TEXT_MODE_LCD_WIDTH) {
// String fits the LCD, so just print it
write_str(str);
while (slen < TEXT_MODE_LCD_WIDTH) { write_byte(' '); ++slen; }
}
else {
// String is larger than the available space in screen.
// Get a pointer to the next valid UTF8 character
// and the string remaining length
uint8_t rlen;
const char *stat = ui.status_and_len(rlen);
write_str(stat, TEXT_MODE_LCD_WIDTH);
// If the remaining string doesn't completely fill the screen
if (rlen < TEXT_MODE_LCD_WIDTH) {
uint8_t chars = TEXT_MODE_LCD_WIDTH - rlen; // Amount of space left in characters
write_byte(' '); // Always at 1+ spaces left, draw a space
if (--chars) { // Draw a second space if there's room
write_byte(' ');
if (--chars) { // Draw a third space if there's room
write_byte(' ');
if (--chars) write_str(str, chars); // Print a second copy of the message
}
}
}
ui.advance_status_scroll();
}
#else
uint8_t slen = utf8_strlen(str);
write_str(str, TEXT_MODE_LCD_WIDTH);
for (; slen < TEXT_MODE_LCD_WIDTH; ++slen) write_byte(' ');
#endif
}
void ST7920_Lite_Status_Screen::draw_position(const xyze_pos_t &pos, const bool position_trusted) {
char str[7];
set_ddram_address(DDRAM_LINE_4);
begin_data();
// If position is unknown, flash the labels.
const unsigned char alt_label = position_trusted ? 0 : (ui.get_blink() ? ' ' : 0);
if (TERN0(LCD_SHOW_E_TOTAL, printingIsActive())) {
#if ENABLED(LCD_SHOW_E_TOTAL)
char tmp[15];
const uint8_t escale = e_move_accumulator >= 100000.0f ? 10 : 1; // After 100m switch to cm
sprintf_P(tmp, PSTR("E%-7ld%cm "), uint32_t(_MAX(e_move_accumulator, 0.0f)) / escale, escale == 10 ? 'c' : 'm'); // 1234567mm
write_str(tmp);
#endif
}
else {
write_byte(alt_label ? alt_label : 'X');
write_str(dtostrf(pos.x, -4, 0, str), 4);
write_byte(alt_label ? alt_label : 'Y');
write_str(dtostrf(pos.y, -4, 0, str), 4);
}
write_byte(alt_label ? alt_label : 'Z');
write_str(dtostrf(pos.z, -5, 1, str), 5);
}
bool ST7920_Lite_Status_Screen::indicators_changed() {
// We only add the target temperatures to the checksum
// because the actual temps fluctuate so by updating
// them only during blinks we gain a bit of stability.
const bool blink = ui.get_blink();
const uint16_t feedrate_perc = feedrate_percentage;
const uint16_t fs = thermalManager.scaledFanSpeed(0);
const celsius_t extruder_1_target = thermalManager.degTargetHotend(0);
#if HAS_MULTI_HOTEND
const celsius_t extruder_2_target = thermalManager.degTargetHotend(1);
#endif
#if HAS_HEATED_BED
const celsius_t bed_target = thermalManager.degTargetBed();
#endif
static uint16_t last_checksum = 0;
const uint16_t checksum = blink ^ feedrate_perc ^ fs ^ extruder_1_target
^ TERN0(HAS_MULTI_HOTEND, extruder_2_target)
^ TERN0(HAS_HEATED_BED, bed_target);
if (last_checksum == checksum) return false;
last_checksum = checksum;
return true;
}
void ST7920_Lite_Status_Screen::update_indicators(const bool forceUpdate) {
if (forceUpdate || indicators_changed()) {
const bool blink = ui.get_blink();
const duration_t elapsed = print_job_timer.duration();
duration_t remaining = TERN0(USE_M73_REMAINING_TIME, ui.get_remaining_time());
const uint16_t feedrate_perc = feedrate_percentage;
const celsius_t extruder_1_temp = thermalManager.wholeDegHotend(0),
extruder_1_target = thermalManager.degTargetHotend(0);
#if HAS_MULTI_HOTEND
const celsius_t extruder_2_temp = thermalManager.wholeDegHotend(1),
extruder_2_target = thermalManager.degTargetHotend(1);
#endif
#if HAS_HEATED_BED
const celsius_t bed_temp = thermalManager.wholeDegBed(),
bed_target = thermalManager.degTargetBed();
#endif
draw_extruder_1_temp(extruder_1_temp, extruder_1_target, forceUpdate);
TERN_(HAS_MULTI_HOTEND, draw_extruder_2_temp(extruder_2_temp, extruder_2_target, forceUpdate));
TERN_(HAS_HEATED_BED, draw_bed_temp(bed_temp, bed_target, forceUpdate));
uint8_t spd = thermalManager.fan_speed[0];
#if ENABLED(ADAPTIVE_FAN_SLOWING)
if (!blink && thermalManager.fan_speed_scaler[0] < 128)
spd = thermalManager.scaledFanSpeed(0, spd);
#endif
draw_fan_speed(thermalManager.pwmToPercent(spd));
// Draw elapsed/remaining time
const bool show_remaining = ENABLED(SHOW_REMAINING_TIME) && (DISABLED(ROTATE_PROGRESS_DISPLAY) || blink);
if (show_remaining && !remaining.second()) {
const auto progress = ui.get_progress_percent();
if (progress)
remaining = elapsed.second() * (100 - progress) / progress;
}
if (show_remaining && remaining.second())
draw_print_time(remaining, 'R');
else
draw_print_time(elapsed);
draw_feedrate_percentage(feedrate_perc);
// Update the fan and bed animations
if (spd) draw_fan_icon(blink);
TERN_(HAS_HEATED_BED, draw_heat_icon(bed_target > 0 && blink, bed_target > 0));
}
}
bool ST7920_Lite_Status_Screen::position_changed() {
const xyz_pos_t pos = current_position;
const uint8_t checksum = uint8_t(pos.x) ^ uint8_t(pos.y) ^ uint8_t(pos.z);
static uint8_t last_checksum = 0, changed = last_checksum != checksum;
if (changed) last_checksum = checksum;
return changed;
}
bool ST7920_Lite_Status_Screen::status_changed() {
uint8_t checksum = 0;
for (const char *p = ui.status_message; *p; p++) checksum ^= *p;
static uint8_t last_checksum = 0;
bool changed = last_checksum != checksum;
if (changed) last_checksum = checksum;
return changed;
}
bool ST7920_Lite_Status_Screen::blink_changed() {
static uint8_t last_blink = 0;
const bool blink = ui.get_blink(), changed = last_blink != blink;
if (changed) last_blink = blink;
return changed;
}
#ifndef STATUS_EXPIRE_SECONDS
#define STATUS_EXPIRE_SECONDS 20
#endif
void ST7920_Lite_Status_Screen::update_status_or_position(bool forceUpdate) {
#if STATUS_EXPIRE_SECONDS
static uint8_t countdown = 0;
#endif
/**
* There's only enough room for either the status message or the position,
* so draw one or the other. When the status message changes, show it for
* a few seconds, then return to the position display once the head moves.
*
* countdown > 1 -- Show status
* countdown = 1 -- Show status, until movement
* countdown = 0 -- Show position
*
* If STATUS_EXPIRE_SECONDS is zero, only the status is shown.
*/
if (forceUpdate || status_changed()) {
TERN_(STATUS_MESSAGE_SCROLLING, ui.status_scroll_offset = 0);
#if STATUS_EXPIRE_SECONDS
countdown = ui.status_message[0] ? STATUS_EXPIRE_SECONDS : 0;
#endif
draw_status_message();
blink_changed(); // Clear changed flag
}
#if !STATUS_EXPIRE_SECONDS
else if (TERN0(STATUS_MESSAGE_SCROLLING, blink_changed()))
draw_status_message();
#else
else if (blink_changed()) {
if (countdown > 1) {
countdown--;
TERN_(STATUS_MESSAGE_SCROLLING, draw_status_message());
}
else if (countdown > 0) {
if (position_changed()) {
countdown--;
forceUpdate = true;
}
TERN_(STATUS_MESSAGE_SCROLLING, draw_status_message());
}
}
if (countdown == 0 && (forceUpdate || position_changed() || TERN(DISABLE_REDUCED_ACCURACY_WARNING, 0, blink_changed())))
draw_position(current_position, TERN(DISABLE_REDUCED_ACCURACY_WARNING, 1, all_axes_trusted()));
#endif
}
void ST7920_Lite_Status_Screen::update_progress(const bool forceUpdate) {
#if EITHER(LCD_SET_PROGRESS_MANUALLY, SDSUPPORT)
// Since the progress bar involves writing
// quite a few bytes to GDRAM, only do this
// when an update is actually necessary.
static uint8_t last_progress = 0;
const uint8_t progress = ui.get_progress_percent();
if (forceUpdate || last_progress != progress) {
last_progress = progress;
draw_progress_bar(progress);
}
#else
UNUSED(forceUpdate);
#endif
}
void ST7920_Lite_Status_Screen::update(const bool forceUpdate) {
cs();
update_indicators(forceUpdate);
update_status_or_position(forceUpdate);
update_progress(forceUpdate);
ncs();
}
void ST7920_Lite_Status_Screen::reset_state_from_unknown() {
_extended_function_set(true, true); // Do it twice as only one bit
_extended_function_set(true, true); // get set at a time.
_scroll_or_addr_select(false);
}
void ST7920_Lite_Status_Screen::on_entry() {
cs();
reset_state_from_unknown();
clear();
clear_gdram();
draw_static_elements();
update(true);
ncs();
}
void ST7920_Lite_Status_Screen::on_exit() {
cs();
clear();
_extended_function_set(true, true); // Restore state to what u8g expects.
ncs();
}
// Called prior to the KILL screen to
// clear the screen, preventing a garbled display.
void ST7920_Lite_Status_Screen::clear_text_buffer() {
cs();
reset_state_from_unknown();
clear();
_extended_function_set(true, true); // Restore state to what u8g expects.
ncs();
}
void MarlinUI::draw_status_screen() {
ST7920_Lite_Status_Screen::update(false);
}
// This method is called before each screen update and
// fires on_entry() and on_exit() events upon entering
// or exiting the Status Screen.
void MarlinUI::lcd_in_status(const bool inStatus) {
static bool lastInStatus = false;
if (lastInStatus == inStatus) return;
if ((lastInStatus = inStatus))
ST7920_Lite_Status_Screen::on_entry();
else
ST7920_Lite_Status_Screen::on_exit();
}
#endif // LIGHTWEIGHT_UI

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/**
* Lightweight Status Screen for the RepRapDiscount Full
* Graphics Smart Controller (ST7920-based 128x64 LCD)
*
* (c) 2017 Aleph Objects, Inc.
*
* The code in this page is free software: you can
* redistribute it and/or modify it under the terms of the GNU
* General Public License (GNU GPL) as published by the Free Software
* Foundation, either version 3 of the License, or (at your option)
* any later version. The code is distributed WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU GPL for more details.
*/
#pragma once
#include "../../HAL/shared/HAL_ST7920.h"
#include "../../core/types.h"
#include "../../core/macros.h"
#include "../../libs/duration_t.h"
class ST7920_Lite_Status_Screen {
private:
static struct st7920_state_t {
uint8_t synced : 1; // Whether a sync has been sent
uint8_t cmd : 1; // Whether the sync was cmd or data
uint8_t extended : 1;
uint8_t graphics : 1;
uint8_t sa : 1;
} current_bits;
static void cs() { ST7920_cs(); current_bits.synced = false; }
static void ncs() { ST7920_cs(); current_bits.synced = false; }
static void sync_cmd() { ST7920_set_cmd(); }
static void sync_dat() { ST7920_set_dat(); }
static void write_byte(const uint8_t w) { ST7920_write_byte(w); }
FORCE_INLINE static void write_word(const uint16_t w) {
write_byte((w >> 8) & 0xFF);
write_byte((w >> 0) & 0xFF);
}
static void cmd(const uint8_t cmd);
static void begin_data();
static void write_str(const char *str);
static void write_str(const char *str, const uint8_t len);
static void write_str(FSTR_P const fstr);
static void write_number(const int16_t value, const uint8_t digits=3);
static void _extended_function_set(const bool extended, const bool graphics);
static void _scroll_or_addr_select(const bool sa);
static void reset_state_from_unknown();
static void home();
static void display_status(const bool display_on, const bool cursor_on, const bool blink_on);
static void extended_function_set(const bool extended);
static void graphics(const bool graphics);
static void entry_mode_select(const bool ac_increase, const bool shift);
static void scroll_or_addr_select(const bool sa);
static void set_ddram_address(const uint8_t addr);
static void set_cgram_address(const uint8_t addr);
static void set_gdram_address(const uint8_t x, const uint8_t y);
static void clear();
static void clear_ddram();
static void clear_gdram();
static void load_cgram_icon(const uint16_t addr, const void *data);
static void draw_gdram_icon(uint8_t x, uint8_t y, const void *data);
static uint8_t string_checksum(const char *str);
protected:
static void draw_degree_symbol(uint8_t x, uint8_t y, const bool draw);
static void draw_static_elements();
static void draw_progress_bar(const uint8_t value);
static void draw_fan_icon(const bool whichIcon);
static void draw_heat_icon(const bool whichIcon, const bool heating);
static void draw_temps(uint8_t line, const int16_t temp, const int16_t target, bool showTarget, bool targetStateChange);
static void draw_extruder_1_temp(const int16_t temp, const int16_t target, bool forceUpdate=false);
static void draw_extruder_2_temp(const int16_t temp, const int16_t target, bool forceUpdate=false);
static void draw_bed_temp(const int16_t temp, const int16_t target, bool forceUpdate=false);
static void draw_fan_speed(const uint8_t value);
static void draw_print_time(const duration_t &elapsed, char suffix=' ');
static void draw_feedrate_percentage(const uint16_t percentage);
static void draw_status_message();
static void draw_position(const xyze_pos_t &pos, bool position_known=true);
static bool indicators_changed();
static bool position_changed();
static bool blink_changed();
static bool status_changed();
static void update_indicators(const bool forceUpdate);
static void update_position(const bool forceUpdate, bool resetChecksum);
static void update_status_or_position(bool forceUpdate);
static void update_progress(const bool forceUpdate);
public:
static void update(const bool forceUpdate);
static void on_entry();
static void on_exit();
static void clear_text_buffer();
};

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* Based on u8g_dev_ssd1306_128x64.c
*
* Universal 8bit Graphics Library
*
* Copyright (c) 2015, olikraus@gmail.com
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* These routines are meant for two wire I2C interfaces.
*
* Three and four wire I2C interfaces have an A0 line. That line is
* used to switch between command and data modes.
*
* The two wire LCDs use an instruction byte to signal if data or
* command info is to follow. The command stream needs the instruction
* byte between eack command byte. The data stream needs one at the
* beginning.
*/
#include "../../inc/MarlinConfigPre.h"
#if HAS_MARLINUI_U8GLIB
#include "HAL_LCD_com_defines.h"
#define WIDTH 128
#define HEIGHT 64
#define PAGE_HEIGHT 8
uint8_t u8g_WriteEscSeqP_2_wire(u8g_t *u8g, u8g_dev_t *dev, const uint8_t *esc_seq);
// The sh1106 is compatible to the ssd1306, but is 132x64. 128x64 display area is centered within
// the 132x64.
static const uint8_t u8g_dev_sh1106_128x64_data_start_2_wire[] PROGMEM = {
0x010, // set upper 4 bit of the col adr to 0
0x002, // set lower 4 bit of the col adr to 2 (centered display with ssd1306)
U8G_ESC_END // end of sequence
};
#define SH1106_PAGE_ADR(N) (0x20), (N)
#define SH1106_COLUMN_RANGE(N) (0x21), (((N) >> 8) & 0xFF), ((N) & 0xFF)
#define SH1106_PAGE_RANGE(N,O) (0x22), (N), (O)
#define SH1106_SCROLL(N) ((N) ? 0x2F : 0x2E)
#define SH1106_START_LINE(N) (0x40 | (N))
#define SH1106_CONTRAST(N) (0x81), (N)
#define SH1106_CHARGE_PUMP(N) (0x8D), ((N) ? 0x14 : 0x10)
#define SH1106_ADC_REVERSE(N) ((N) ? 0xA1 : 0xA0)
#define SH1106_ALL_PIX(N) ((N) ? 0xA5 : 0xA4)
#define SH1106_INVERTED(N) ((N) ? 0xA7 : 0xA6)
#define SH1106_MUX_RATIO(N) (0xA8), (N)
#define SH1106_ON(N) ((N) ? 0xAF : 0xAE)
#define SH1106_OUT_MODE(N) ((N) ? 0xC8 : 0xC0)
#define SH1106_DISP_OFFS(N) (0xD3), (N)
#define SH1106_OSC_FREQ(R,F) (0xD5), ((F) << 4 | (R))
#define SH1106_CHARGE_PER(P,D) (0xD9), ((D) << 4 | (P))
#define SH1106_COM_CONFIG(N) (0xDA), ((N) ? 0x12 : 0x02)
#define SH1106_VCOM_DESEL(N) (0xDB), (N)
#define SH1106_NOOP() (0xE3)
static const uint8_t u8g_dev_sh1106_128x64_init_seq_2_wire[] PROGMEM = {
U8G_ESC_ADR(0), // Initiate command mode
SH1106_ON(0), // Display off, sleep mode
SH1106_MUX_RATIO(0x3F), // Mux ratio
SH1106_DISP_OFFS(0), // Display offset
SH1106_START_LINE(0), // Start line
SH1106_ADC_REVERSE(1), // Segment remap A0/A1
SH1106_OUT_MODE(1), // C0: scan dir normal, C8: reverse
SH1106_COM_CONFIG(1), // Com pin HW config, sequential com pin config (bit 4), disable left/right remap (bit 5)
SH1106_CONTRAST(0xCF), // [2] set contrast control
SH1106_PAGE_ADR(0x02), // 2012-05-27: page addressing mode
SH1106_COLUMN_RANGE(0x281), // Set column range from 0 through 131
SH1106_PAGE_RANGE(0, 7), // Set page range from 0 through 7
SH1106_CHARGE_PER(0x1, 0xF), // [2] pre-charge period 0x22/F1
SH1106_VCOM_DESEL(0x40), // Vcomh deselect level
SH1106_ALL_PIX(0), // Output ram to display
SH1106_INVERTED(0), // Normal display mode
SH1106_OSC_FREQ(0, 8), // Clock divide ratio (0:1) and oscillator frequency (8)
SH1106_CHARGE_PUMP(1), // [2] charge pump setting (P62): 0x14 enable, 0x10 disable
SH1106_SCROLL(0), // 2012-05-27: Deactivate scroll
SH1106_ON(1), // Display on
U8G_ESC_END // End of sequence
};
uint8_t u8g_dev_sh1106_128x64_2x_2_wire_fn(u8g_t *u8g, u8g_dev_t *dev, uint8_t msg, void *arg) {
switch (msg) {
case U8G_DEV_MSG_INIT:
u8g_InitCom(u8g, dev, U8G_SPI_CLK_CYCLE_300NS);
u8g_WriteEscSeqP_2_wire(u8g, dev, u8g_dev_sh1106_128x64_init_seq_2_wire);
break;
case U8G_DEV_MSG_STOP:
break;
case U8G_DEV_MSG_PAGE_NEXT: {
u8g_pb_t *pb = (u8g_pb_t *)(dev->dev_mem);
u8g_SetAddress(u8g, dev, 0); // instruction mode
u8g_WriteEscSeqP_2_wire(u8g, dev, u8g_dev_sh1106_128x64_data_start_2_wire);
u8g_WriteByte(u8g, dev, 0x0B0 | (pb->p.page*2)); // select current page
u8g_SetAddress(u8g, dev, 1); // data mode
u8g_WriteSequence(u8g, dev, pb->width, (uint8_t *) pb->buf);
u8g_SetChipSelect(u8g, dev, 0);
u8g_SetAddress(u8g, dev, 0); // instruction mode
u8g_WriteEscSeqP_2_wire(u8g, dev, u8g_dev_sh1106_128x64_data_start_2_wire);
u8g_WriteByte(u8g, dev, 0x0B0 | (pb->p.page*2+1)); // select current page
u8g_SetAddress(u8g, dev, 1); // data mode
u8g_WriteSequence(u8g, dev, pb->width, (uint8_t *)(pb->buf)+pb->width);
u8g_SetChipSelect(u8g, dev, 0);
}
break;
case U8G_DEV_MSG_SLEEP_ON:
return 1;
case U8G_DEV_MSG_SLEEP_OFF:
return 1;
}
return u8g_dev_pb16v1_base_fn(u8g, dev, msg, arg);
}
uint8_t u8g_dev_sh1106_128x64_2x_i2c_2_wire_buf[WIDTH*2] U8G_NOCOMMON ;
u8g_pb_t u8g_dev_sh1106_128x64_2x_i2c_2_wire_pb = { {16, HEIGHT, 0, 0, 0}, WIDTH, u8g_dev_sh1106_128x64_2x_i2c_2_wire_buf};
u8g_dev_t u8g_dev_sh1106_128x64_2x_i2c_2_wire = { u8g_dev_sh1106_128x64_2x_2_wire_fn, &u8g_dev_sh1106_128x64_2x_i2c_2_wire_pb, U8G_COM_SSD_I2C_HAL };
/////////////////////////////////////////////////////////////////////////////////////////////
static const uint8_t u8g_dev_ssd1306_128x64_data_start_2_wire[] PROGMEM = {
0x010, // set upper 4 bit of the col adr to 0
0x000, // set lower 4 bit of the col adr to 0
U8G_ESC_END // end of sequence
};
static const uint8_t u8g_dev_ssd1306_128x64_init_seq_2_wire[] PROGMEM = {
U8G_ESC_ADR(0), // initiate command mode
0x0AE, // display off, sleep mode
0x0A8, 0x03F, // mux ratio
0x0D3, 0x00, // display offset
0x040, // start line
0x0A1, // segment remap a0/a1
0x0C8, // c0: scan dir normal, c8: reverse
0x0DA, 0x012, // com pin HW config, sequential com pin config (bit 4), disable left/right remap (bit 5)
0x081, 0x0CF, // [2] set contrast control
0x020, 0x002, // 2012-05-27: page addressing mode
0x21, 0, 0x7F, // set column range from 0 through 127
0x22, 0, 7, // set page range from 0 through 7
0x0D9, 0x0F1, // [2] pre-charge period 0x022/f1
0x0DB, 0x040, // vcomh deselect level
0x0A4, // output ram to display
0x0A6, // none inverted normal display mode
0x0D5, 0x080, // clock divide ratio (0x00=1) and oscillator frequency (0x8)
0x08D, 0x014, // [2] charge pump setting (p62): 0x014 enable, 0x010 disable
0x02E, // 2012-05-27: Deactivate scroll
0x0AF, // display on
U8G_ESC_END // end of sequence
};
uint8_t u8g_dev_ssd1306_128x64_2x_2_wire_fn(u8g_t *u8g, u8g_dev_t *dev, uint8_t msg, void *arg) {
switch (msg) {
case U8G_DEV_MSG_INIT:
u8g_InitCom(u8g, dev, U8G_SPI_CLK_CYCLE_300NS);
u8g_WriteEscSeqP_2_wire(u8g, dev, u8g_dev_ssd1306_128x64_init_seq_2_wire);
break;
case U8G_DEV_MSG_STOP:
break;
case U8G_DEV_MSG_PAGE_NEXT: {
u8g_pb_t *pb = (u8g_pb_t *)(dev->dev_mem);
u8g_SetAddress(u8g, dev, 0); // instruction mode
u8g_WriteEscSeqP_2_wire(u8g, dev, u8g_dev_ssd1306_128x64_data_start_2_wire);
u8g_WriteByte(u8g, dev, 0x0B0 | (pb->p.page*2)); // select current page
u8g_SetAddress(u8g, dev, 1); // data mode
u8g_WriteSequence(u8g, dev, pb->width, (uint8_t *) pb->buf);
u8g_SetChipSelect(u8g, dev, 0);
u8g_SetAddress(u8g, dev, 0); // instruction mode
u8g_WriteEscSeqP_2_wire(u8g, dev, u8g_dev_ssd1306_128x64_data_start_2_wire);
u8g_WriteByte(u8g, dev, 0x0B0 | (pb->p.page*2+1)); // select current page
u8g_SetAddress(u8g, dev, 1); // data mode
u8g_WriteSequence(u8g, dev, pb->width, (uint8_t *)(pb->buf)+pb->width);
u8g_SetChipSelect(u8g, dev, 0);
}
break;
case U8G_DEV_MSG_SLEEP_ON:
return 1;
case U8G_DEV_MSG_SLEEP_OFF:
return 1;
}
return u8g_dev_pb16v1_base_fn(u8g, dev, msg, arg);
}
uint8_t u8g_dev_ssd1306_128x64_2x_i2c_2_wire_buf[WIDTH*2] U8G_NOCOMMON ;
u8g_pb_t u8g_dev_ssd1306_128x64_2x_i2c_2_wire_pb = { {16, HEIGHT, 0, 0, 0}, WIDTH, u8g_dev_ssd1306_128x64_2x_i2c_2_wire_buf};
u8g_dev_t u8g_dev_ssd1306_128x64_2x_i2c_2_wire = { u8g_dev_ssd1306_128x64_2x_2_wire_fn, &u8g_dev_ssd1306_128x64_2x_i2c_2_wire_pb, U8G_COM_SSD_I2C_HAL };
/////////////////////////////////////////////////////////////////////////////////////////////
// This routine adds the instruction byte in between the command bytes. This makes the init
// sequences a lot easier to read.
#define I2C_CMD_MODE 0x080
uint8_t u8g_WriteEscSeqP_2_wire(u8g_t *u8g, u8g_dev_t *dev, const uint8_t *esc_seq) {
uint8_t is_escape = 0;
for (;;) {
uint8_t value = u8g_pgm_read(esc_seq);
if (is_escape == 0) {
if (value != 255) {
if (u8g_WriteByte(u8g, dev, value) == 0 )
return 0;
if (u8g_WriteByte(u8g, dev, I2C_CMD_MODE) == 0 )
return 0;
}
else {
is_escape = 1;
}
}
else {
if (value == 255) {
if (u8g_WriteByte(u8g, dev, value) == 0 )
return 0;
if (u8g_WriteByte(u8g, dev, I2C_CMD_MODE) == 0 )
return 0;
}
else if (value == 254) {
break;
}
else if (value >= 0x0F0) {
/* not yet used, do nothing */
}
else if (value >= 0xE0 ) {
u8g_SetAddress(u8g, dev, value & 0x0F);
}
else if (value >= 0xD0) {
u8g_SetChipSelect(u8g, dev, value & 0x0F);
}
else if (value >= 0xC0) {
u8g_SetResetLow(u8g, dev);
value &= 0x0F;
value <<= 4;
value+=2;
u8g_Delay(value);
u8g_SetResetHigh(u8g, dev);
u8g_Delay(value);
}
else if (value >= 0xBE) { /* not yet implemented */
/* u8g_SetVCC(u8g, dev, value & 0x01); */
}
else if (value <= 127) {
u8g_Delay(value);
}
is_escape = 0;
}
esc_seq++;
}
return 1;
}
#endif // HAS_MARLINUI_U8GLIB

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "../../inc/MarlinConfigPre.h"
#if HAS_MARLINUI_U8GLIB
#include "HAL_LCD_com_defines.h"
#include <U8glib-HAL.h>
#define WIDTH 128
#define HEIGHT 64
#define PAGE_HEIGHT 8
// SSD1309 init sequence
static const uint8_t u8g_dev_ssd1309_128x64_init_seq[] PROGMEM = {
U8G_ESC_CS(0), // Disable chip
U8G_ESC_ADR(0), // Instruction mode
U8G_ESC_RST(1), // Do reset low pulse with (1*16)+2 milliseconds
U8G_ESC_CS(1), // Enable chip
0xFD,0x12, // Command Lock
0xAE, // Set Display Off
0xD5,0xA0, // Set Display Clock Divide Ratio/Oscillator Frequency
0xA8,0x3F, // Set Multiplex Ratio
0x3D,0x00, // Set Display Offset
0x40, // Set Display Start Line
0xA1, // Set Segment Re-Map
0xC8, // Set COM Output Scan Direction
0xDA,0x12, // Set COM Pins Hardware Configuration
0x81,0xDF, // Set Current Control
0xD9,0x82, // Set Pre-Charge Period
0xDB,0x34, // Set VCOMH Deselect Level
0xA4, // Set Entire Display On/Off
0xA6, // Set Normal/Inverse Display
U8G_ESC_VCC(1), // Power up VCC & Stabilized
U8G_ESC_DLY(50),
0xAF, // Set Display On
U8G_ESC_DLY(50),
U8G_ESC_CS(0), // Disable chip
U8G_ESC_END // End of sequence
};
// Select one init sequence here
#define u8g_dev_ssd1309_128x64_init_seq u8g_dev_ssd1309_128x64_init_seq
static const uint8_t u8g_dev_ssd1309_128x64_data_start[] PROGMEM = {
U8G_ESC_ADR(0), // Instruction mode
U8G_ESC_CS(1), // Enable chip
0x010, // Set upper 4 bit of the col adr to 0
0x000, // Set lower 4 bit of the col adr to 4
U8G_ESC_END // End of sequence
};
static const uint8_t u8g_dev_ssd13xx_sleep_on[] PROGMEM = {
U8G_ESC_ADR(0), // Instruction mode
U8G_ESC_CS(1), // Enable chip
0x0AE, // Display off
U8G_ESC_CS(0), // Disable chip
U8G_ESC_END // End of sequence
};
static const uint8_t u8g_dev_ssd13xx_sleep_off[] PROGMEM = {
U8G_ESC_ADR(0), // Instruction mode
U8G_ESC_CS(1), // Enable chip
0x0AF, // Display on
U8G_ESC_DLY(50), // Delay 50 ms
U8G_ESC_CS(0), // Disable chip
U8G_ESC_END // End of sequence
};
uint8_t u8g_dev_ssd1309_128x64_fn(u8g_t *u8g, u8g_dev_t *dev, uint8_t msg, void *arg) {
switch (msg) {
case U8G_DEV_MSG_INIT:
u8g_InitCom(u8g, dev, U8G_SPI_CLK_CYCLE_300NS);
u8g_WriteEscSeqP(u8g, dev, u8g_dev_ssd1309_128x64_init_seq);
break;
case U8G_DEV_MSG_STOP:
break;
case U8G_DEV_MSG_PAGE_NEXT: {
u8g_pb_t *pb = (u8g_pb_t *)(dev->dev_mem);
u8g_WriteEscSeqP(u8g, dev, u8g_dev_ssd1309_128x64_data_start);
u8g_WriteByte(u8g, dev, 0x0B0 | pb->p.page); // Select current page (SSD1306)
u8g_SetAddress(u8g, dev, 1); // Data mode
if (u8g_pb_WriteBuffer(pb, u8g, dev) == 0) return 0;
u8g_SetChipSelect(u8g, dev, 0);
}
break;
case U8G_DEV_MSG_CONTRAST:
u8g_SetChipSelect(u8g, dev, 1);
u8g_SetAddress(u8g, dev, 0); // Instruction mode
u8g_WriteByte(u8g, dev, 0x081);
u8g_WriteByte(u8g, dev, (*(uint8_t *)arg) ); // 11 Jul 2015: fixed contrast calculation
u8g_SetChipSelect(u8g, dev, 0);
return 1;
case U8G_DEV_MSG_SLEEP_ON:
u8g_WriteEscSeqP(u8g, dev, u8g_dev_ssd13xx_sleep_on);
return 1;
case U8G_DEV_MSG_SLEEP_OFF:
u8g_WriteEscSeqP(u8g, dev, u8g_dev_ssd13xx_sleep_off);
return 1;
}
return u8g_dev_pb8v1_base_fn(u8g, dev, msg, arg);
}
uint8_t u8g_dev_ssd1309_buf[WIDTH*2] U8G_NOCOMMON ;
u8g_pb_t u8g_dev_ssd1309_pb = { {8, HEIGHT, 0, 0, 0}, WIDTH, u8g_dev_ssd1309_buf};
u8g_dev_t u8g_dev_ssd1309_sw_spi = { u8g_dev_ssd1309_128x64_fn, &u8g_dev_ssd1309_pb, U8G_COM_HAL_SW_SPI_FN };
#endif // HAS_MARLINUI_U8GLIB

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* Based on u8g_dev_st7565_64128n_HAL.c (Displaytech)
*
* Universal 8bit Graphics Library
*
* Copyright (c) 2011, olikraus@gmail.com
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "../../inc/MarlinConfig.h"
#if HAS_MARLINUI_U8GLIB
#include <U8glib-HAL.h>
#include "HAL_LCD_com_defines.h"
#define WIDTH 128
#define HEIGHT 64
#define PAGE_HEIGHT 8
#ifndef ST7565_XOFFSET
#define ST7565_XOFFSET 0x00
#endif
#define ST7565_ADC_REVERSE(N) ((N) ? 0xA1 : 0xA0)
#define ST7565_BIAS_MODE(N) ((N) ? 0xA3 : 0xA2)
#define ST7565_ALL_PIX(N) ((N) ? 0xA5 : 0xA4)
#define ST7565_INVERTED(N) ((N) ? 0xA7 : 0xA6)
#define ST7565_ON(N) ((N) ? 0xAF : 0xAE)
#define ST7565_OUT_MODE(N) ((N) ? 0xC8 : 0xC0)
#define ST7565_POWER_CONTROL(N) (0x28 | (N))
#define ST7565_V5_RATIO(N) (0x20 | ((N) & 0x7))
#define ST7565_CONTRAST(N) (0x81), (N)
#define ST7565_COLUMN_ADR(N) (0x10 | (((N) >> 4) & 0xF)), ((N) & 0xF)
#define ST7565_PAGE_ADR(N) (0xB0 | (N))
#define ST7565_START_LINE(N) (0x40 | (N))
#define ST7565_SLEEP_MODE() (0xAC) // ,(N) needed?
#define ST7565_NOOP() (0xE3)
/* init sequence from https://github.com/adafruit/ST7565-LCD/blob/master/ST7565/ST7565.cpp */
static const uint8_t u8g_dev_st7565_64128n_HAL_init_seq[] PROGMEM = {
U8G_ESC_CS(0), // disable chip
U8G_ESC_ADR(0), // instruction mode
U8G_ESC_CS(1), // enable chip
U8G_ESC_RST(15), // do reset low pulse with (15*16)+2 milliseconds (=maximum delay)*/
ST7565_BIAS_MODE(0), // 0xA2: LCD bias 1/9 (according to Displaytech 64128N datasheet)
ST7565_ADC_REVERSE(0), // Normal ADC Select (according to Displaytech 64128N datasheet)
ST7565_OUT_MODE(1), // common output mode: set scan direction
ST7565_START_LINE(0), // Display start line for Displaytech 64128N
ST7565_POWER_CONTROL(0x4), // power control: turn on voltage converter
U8G_ESC_DLY(50), // delay 50 ms
ST7565_POWER_CONTROL(0x6), // power control: turn on voltage regulator
U8G_ESC_DLY(50), // delay 50 ms
ST7565_POWER_CONTROL(0x7), // power control: turn on voltage follower
U8G_ESC_DLY(50), // delay 50 ms
#ifdef ST7565_VOLTAGE_DIVIDER_VALUE
// Set V5 voltage resistor ratio. Affects brightness of Displaytech 64128N
ST7565_V5_RATIO(ST7565_VOLTAGE_DIVIDER_VALUE),
#endif
ST7565_INVERTED(0), // display normal, bit val 0: LCD pixel off.
ST7565_CONTRAST(0x1E), // Contrast value for Displaytech 64128N
ST7565_ON(1), // display on
U8G_ESC_DLY(100), // delay 100 ms
ST7565_ALL_PIX(1), // display all points, ST7565
U8G_ESC_DLY(100), // delay 100 ms
U8G_ESC_DLY(100), // delay 100 ms
ST7565_ALL_PIX(0), // normal display
U8G_ESC_CS(0), // disable chip
U8G_ESC_END // end of sequence
};
static const uint8_t u8g_dev_st7565_64128n_HAL_data_start[] PROGMEM = {
U8G_ESC_ADR(0), // instruction mode
U8G_ESC_CS(1), // enable chip
ST7565_COLUMN_ADR(ST7565_XOFFSET), // high 4 bits to 0, low 4 bits to 0. Changed for DisplayTech 64128N
U8G_ESC_END // end of sequence
};
static const uint8_t u8g_dev_st7565_64128n_HAL_sleep_on[] PROGMEM = {
U8G_ESC_ADR(0), // instruction mode
U8G_ESC_CS(1), // enable chip
ST7565_SLEEP_MODE(), // static indicator off
//0x00, // indicator register set (not sure if this is required)
ST7565_ON(0), // display off
ST7565_ALL_PIX(1), // all points on
U8G_ESC_CS(0), // disable chip, bugfix 12 nov 2014
U8G_ESC_END // end of sequence
};
static const uint8_t u8g_dev_st7565_64128n_HAL_sleep_off[] PROGMEM = {
U8G_ESC_ADR(0), // instruction mode
U8G_ESC_CS(1), // enable chip
ST7565_ALL_PIX(0), // all points off
ST7565_ON(1), // display on
U8G_ESC_DLY(50), // delay 50 ms
U8G_ESC_CS(0), // disable chip, bugfix 12 nov 2014
U8G_ESC_END // end of sequence
};
uint8_t u8g_dev_st7565_64128n_HAL_fn(u8g_t *u8g, u8g_dev_t *dev, const uint8_t msg, void *arg) {
switch (msg) {
case U8G_DEV_MSG_INIT:
u8g_InitCom(u8g, dev, U8G_SPI_CLK_CYCLE_400NS);
u8g_WriteEscSeqP(u8g, dev, u8g_dev_st7565_64128n_HAL_init_seq);
break;
case U8G_DEV_MSG_STOP:
break;
case U8G_DEV_MSG_PAGE_NEXT: {
u8g_pb_t *pb = (u8g_pb_t *)(dev->dev_mem);
u8g_WriteEscSeqP(u8g, dev, u8g_dev_st7565_64128n_HAL_data_start);
u8g_WriteByte(u8g, dev, ST7565_PAGE_ADR(pb->p.page)); /* select current page (ST7565R) */
u8g_SetAddress(u8g, dev, 1); /* data mode */
if (!u8g_pb_WriteBuffer(pb, u8g, dev)) return 0;
u8g_SetChipSelect(u8g, dev, 0);
}
break;
case U8G_DEV_MSG_CONTRAST:
u8g_SetChipSelect(u8g, dev, 1);
u8g_SetAddress(u8g, dev, 0); /* instruction mode */
u8g_WriteByte(u8g, dev, 0x81);
u8g_WriteByte(u8g, dev, (*(uint8_t *)arg) >> 2);
u8g_SetChipSelect(u8g, dev, 0);
return 1;
case U8G_DEV_MSG_SLEEP_ON:
u8g_WriteEscSeqP(u8g, dev, u8g_dev_st7565_64128n_HAL_sleep_on);
return 1;
case U8G_DEV_MSG_SLEEP_OFF:
u8g_WriteEscSeqP(u8g, dev, u8g_dev_st7565_64128n_HAL_sleep_off);
return 1;
}
return u8g_dev_pb8v1_base_fn(u8g, dev, msg, arg);
}
uint8_t u8g_dev_st7565_64128n_HAL_2x_fn(u8g_t *u8g, u8g_dev_t *dev, const uint8_t msg, void *arg) {
switch (msg) {
case U8G_DEV_MSG_INIT:
u8g_InitCom(u8g, dev, U8G_SPI_CLK_CYCLE_400NS);
u8g_WriteEscSeqP(u8g, dev, u8g_dev_st7565_64128n_HAL_init_seq);
break;
case U8G_DEV_MSG_STOP:
break;
case U8G_DEV_MSG_PAGE_NEXT: {
u8g_pb_t *pb = (u8g_pb_t *)(dev->dev_mem);
u8g_WriteEscSeqP(u8g, dev, u8g_dev_st7565_64128n_HAL_data_start);
u8g_WriteByte(u8g, dev, ST7565_PAGE_ADR(2 * pb->p.page)); /* select current page (ST7565R) */
u8g_SetAddress(u8g, dev, 1); /* data mode */
u8g_WriteSequence(u8g, dev, pb->width, (uint8_t *)pb->buf);
u8g_SetChipSelect(u8g, dev, 0);
u8g_WriteEscSeqP(u8g, dev, u8g_dev_st7565_64128n_HAL_data_start);
u8g_WriteByte(u8g, dev, ST7565_PAGE_ADR(2 * pb->p.page + 1)); /* select current page (ST7565R) */
u8g_SetAddress(u8g, dev, 1); /* data mode */
u8g_WriteSequence(u8g, dev, pb->width, (uint8_t *)(pb->buf)+pb->width);
u8g_SetChipSelect(u8g, dev, 0);
}
break;
case U8G_DEV_MSG_CONTRAST:
u8g_SetChipSelect(u8g, dev, 1);
u8g_SetAddress(u8g, dev, 0); /* instruction mode */
u8g_WriteByte(u8g, dev, 0x81);
u8g_WriteByte(u8g, dev, (*(uint8_t *)arg) >> 2);
u8g_SetChipSelect(u8g, dev, 0);
return 1;
case U8G_DEV_MSG_SLEEP_ON:
u8g_WriteEscSeqP(u8g, dev, u8g_dev_st7565_64128n_HAL_sleep_on);
return 1;
case U8G_DEV_MSG_SLEEP_OFF:
u8g_WriteEscSeqP(u8g, dev, u8g_dev_st7565_64128n_HAL_sleep_off);
return 1;
}
return u8g_dev_pb16v1_base_fn(u8g, dev, msg, arg);
}
U8G_PB_DEV(u8g_dev_st7565_64128n_HAL_sw_spi, WIDTH, HEIGHT, PAGE_HEIGHT, u8g_dev_st7565_64128n_HAL_fn, U8G_COM_HAL_SW_SPI_FN);
uint8_t u8g_dev_st7565_64128n_HAL_2x_buf[WIDTH*2] U8G_NOCOMMON ;
u8g_pb_t u8g_dev_st7565_64128n_HAL_2x_pb = { {16, HEIGHT, 0, 0, 0}, WIDTH, u8g_dev_st7565_64128n_HAL_2x_buf};
u8g_dev_t u8g_dev_st7565_64128n_HAL_2x_sw_spi = { u8g_dev_st7565_64128n_HAL_2x_fn, &u8g_dev_st7565_64128n_HAL_2x_pb, U8G_COM_HAL_SW_SPI_FN };
U8G_PB_DEV(u8g_dev_st7565_64128n_HAL_hw_spi, WIDTH, HEIGHT, PAGE_HEIGHT, u8g_dev_st7565_64128n_HAL_fn, U8G_COM_HAL_HW_SPI_FN);
u8g_dev_t u8g_dev_st7565_64128n_HAL_2x_hw_spi = { u8g_dev_st7565_64128n_HAL_2x_fn, &u8g_dev_st7565_64128n_HAL_2x_pb, U8G_COM_HAL_HW_SPI_FN };
#endif // HAS_MARLINUI_U8GLIB

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* Based on u8g_dev_st7920_128x64.c
*
* Universal 8bit Graphics Library
*
* Copyright (c) 2011, olikraus@gmail.com
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "../../inc/MarlinConfigPre.h"
#if HAS_MARLINUI_U8GLIB && DISABLED(TFT_CLASSIC_UI)
#include "HAL_LCD_com_defines.h"
#define PAGE_HEIGHT 8
/* init sequence from https://github.com/adafruit/ST7565-LCD/blob/master/ST7565/ST7565.cpp */
static const uint8_t u8g_dev_st7920_128x64_HAL_init_seq[] PROGMEM = {
U8G_ESC_CS(0), // disable chip
U8G_ESC_ADR(0), // instruction mode
U8G_ESC_RST(15), // do reset low pulse with (15*16)+2 milliseconds (=maximum delay)
U8G_ESC_DLY(100), // 8 Dez 2012: additional delay 100 ms because of reset
U8G_ESC_CS(1), // enable chip
U8G_ESC_DLY(50), // delay 50 ms
0x038, // 8 Bit interface (DL=1), basic instruction set (RE=0)
0x00C, // display on, cursor & blink off; 0x08: all off
0x006, // Entry mode: Cursor move to right, DDRAM address counter (AC) plus 1, no shift
0x002, // disable scroll, enable CGRAM address
0x001, // clear RAM, needs 1.6 ms
U8G_ESC_DLY(100), // delay 100 ms
U8G_ESC_CS(0), // disable chip
U8G_ESC_END // end of sequence
};
void clear_graphics_DRAM(u8g_t *u8g, u8g_dev_t *dev) {
u8g_SetChipSelect(u8g, dev, 1);
u8g_Delay(1);
u8g_SetAddress(u8g, dev, 0); // cmd mode
u8g_WriteByte(u8g, dev, 0x08); //display off, cursor+blink off
u8g_WriteByte(u8g, dev, 0x3E); //extended mode + GDRAM active
LOOP_L_N(y, (LCD_PIXEL_HEIGHT) / 2) { //clear GDRAM
u8g_WriteByte(u8g, dev, 0x80 | y); //set y
u8g_WriteByte(u8g, dev, 0x80); //set x = 0
u8g_SetAddress(u8g, dev, 1); /* data mode */
LOOP_L_N(i, 2 * (LCD_PIXEL_WIDTH) / 8) //2x width clears both segments
u8g_WriteByte(u8g, dev, 0);
u8g_SetAddress(u8g, dev, 0); /* cmd mode */
}
u8g_WriteByte(u8g, dev, 0x0C); //display on, cursor+blink off
u8g_SetChipSelect(u8g, dev, 0);
}
uint8_t u8g_dev_st7920_128x64_HAL_fn(u8g_t *u8g, u8g_dev_t *dev, uint8_t msg, void *arg) {
switch (msg) {
case U8G_DEV_MSG_INIT:
u8g_InitCom(u8g, dev, U8G_SPI_CLK_CYCLE_400NS);
u8g_WriteEscSeqP(u8g, dev, u8g_dev_st7920_128x64_HAL_init_seq);
clear_graphics_DRAM(u8g, dev);
break;
case U8G_DEV_MSG_STOP:
break;
case U8G_DEV_MSG_PAGE_NEXT: {
uint8_t y, i;
uint8_t *ptr;
u8g_pb_t *pb = (u8g_pb_t *)(dev->dev_mem);
u8g_SetAddress(u8g, dev, 0); /* cmd mode */
u8g_SetChipSelect(u8g, dev, 1);
y = pb->p.page_y0;
ptr = (uint8_t *)pb->buf;
for (i = 0; i < 8; i ++) {
u8g_SetAddress(u8g, dev, 0); /* cmd mode */
u8g_WriteByte(u8g, dev, 0x03E ); /* enable extended mode */
if (y < 32) {
u8g_WriteByte(u8g, dev, 0x080 | y ); /* y pos */
u8g_WriteByte(u8g, dev, 0x080 ); /* set x pos to 0*/
}
else {
u8g_WriteByte(u8g, dev, 0x080 | (y-32) ); /* y pos */
u8g_WriteByte(u8g, dev, 0x080 | 8); /* set x pos to 64*/
}
u8g_SetAddress(u8g, dev, 1); /* data mode */
u8g_WriteSequence(u8g, dev, (LCD_PIXEL_WIDTH) / 8, ptr);
ptr += (LCD_PIXEL_WIDTH) / 8;
y++;
}
u8g_SetChipSelect(u8g, dev, 0);
}
break;
}
return u8g_dev_pb8h1_base_fn(u8g, dev, msg, arg);
}
uint8_t u8g_dev_st7920_128x64_HAL_4x_fn(u8g_t *u8g, u8g_dev_t *dev, uint8_t msg, void *arg) {
switch (msg) {
case U8G_DEV_MSG_INIT:
u8g_InitCom(u8g, dev, U8G_SPI_CLK_CYCLE_400NS);
u8g_WriteEscSeqP(u8g, dev, u8g_dev_st7920_128x64_HAL_init_seq);
clear_graphics_DRAM(u8g, dev);
break;
case U8G_DEV_MSG_STOP:
break;
case U8G_DEV_MSG_PAGE_NEXT: {
uint8_t y, i;
uint8_t *ptr;
u8g_pb_t *pb = (u8g_pb_t *)(dev->dev_mem);
u8g_SetAddress(u8g, dev, 0); /* cmd mode */
u8g_SetChipSelect(u8g, dev, 1);
y = pb->p.page_y0;
ptr = (uint8_t *)pb->buf;
for (i = 0; i < 32; i ++) {
u8g_SetAddress(u8g, dev, 0); /* cmd mode */
u8g_WriteByte(u8g, dev, 0x03E ); /* enable extended mode */
if (y < 32) {
u8g_WriteByte(u8g, dev, 0x080 | y ); /* y pos */
u8g_WriteByte(u8g, dev, 0x080 ); /* set x pos to 0*/
}
else {
u8g_WriteByte(u8g, dev, 0x080 | (y-32) ); /* y pos */
u8g_WriteByte(u8g, dev, 0x080 | 8); /* set x pos to 64*/
}
u8g_SetAddress(u8g, dev, 1); /* data mode */
u8g_WriteSequence(u8g, dev, (LCD_PIXEL_WIDTH) / 8, ptr);
ptr += (LCD_PIXEL_WIDTH) / 8;
y++;
}
u8g_SetChipSelect(u8g, dev, 0);
}
break;
}
return u8g_dev_pb32h1_base_fn(u8g, dev, msg, arg);
}
U8G_PB_DEV(u8g_dev_st7920_128x64_HAL_sw_spi, LCD_PIXEL_WIDTH, LCD_PIXEL_HEIGHT, PAGE_HEIGHT, u8g_dev_st7920_128x64_HAL_fn, U8G_COM_ST7920_HAL_SW_SPI);
#define QWIDTH ((LCD_PIXEL_WIDTH) * 4)
uint8_t u8g_dev_st7920_128x64_HAL_4x_buf[QWIDTH] U8G_NOCOMMON ;
u8g_pb_t u8g_dev_st7920_128x64_HAL_4x_pb = { { 32, LCD_PIXEL_HEIGHT, 0, 0, 0 }, LCD_PIXEL_WIDTH, u8g_dev_st7920_128x64_HAL_4x_buf};
u8g_dev_t u8g_dev_st7920_128x64_HAL_4x_sw_spi = { u8g_dev_st7920_128x64_HAL_4x_fn, &u8g_dev_st7920_128x64_HAL_4x_pb, U8G_COM_ST7920_HAL_SW_SPI };
U8G_PB_DEV(u8g_dev_st7920_128x64_HAL_hw_spi, LCD_PIXEL_WIDTH, LCD_PIXEL_HEIGHT, PAGE_HEIGHT, u8g_dev_st7920_128x64_HAL_fn, U8G_COM_ST7920_HAL_HW_SPI);
u8g_dev_t u8g_dev_st7920_128x64_HAL_4x_hw_spi = { u8g_dev_st7920_128x64_HAL_4x_fn, &u8g_dev_st7920_128x64_HAL_4x_pb, U8G_COM_ST7920_HAL_HW_SPI };
#if NONE(__AVR__, ARDUINO_ARCH_STM32, ARDUINO_ARCH_ESP32) || defined(U8G_HAL_LINKS)
// Also use this device for HAL version of rrd class. This results in the same device being used
// for the ST7920 for HAL systems no matter what is selected in marlinui_DOGM.h.
u8g_dev_t u8g_dev_st7920_128x64_rrd_sw_spi = { u8g_dev_st7920_128x64_HAL_4x_fn, &u8g_dev_st7920_128x64_HAL_4x_pb, U8G_COM_ST7920_HAL_SW_SPI };
#endif
#endif // HAS_MARLINUI_U8GLIB

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* u8g_dev_tft_320x240_upscale_from_128x64.cpp
*
* Universal 8bit Graphics Library
*
* Copyright (c) 2011, olikraus@gmail.com
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "../../inc/MarlinConfig.h"
#if HAS_MARLINUI_U8GLIB && (PIN_EXISTS(FSMC_CS) || HAS_SPI_GRAPHICAL_TFT || HAS_LTDC_GRAPHICAL_TFT)
#include "HAL_LCD_com_defines.h"
#include "marlinui_DOGM.h"
#include <string.h>
#if ANY(LCD_USE_DMA_FSMC, LCD_USE_DMA_SPI, HAS_LTDC_GRAPHICAL_TFT)
#define HAS_LCD_IO 1
#endif
#include "../tft_io/tft_io.h"
TFT_IO tftio;
#define WIDTH LCD_PIXEL_WIDTH
#define HEIGHT LCD_PIXEL_HEIGHT
#define PAGE_HEIGHT 8
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
#include "../tft_io/touch_calibration.h"
#include "../marlinui.h"
#endif
#if HAS_TOUCH_BUTTONS && HAS_TOUCH_SLEEP
#define HAS_TOUCH_BUTTONS_SLEEP 1
#endif
#include "../touch/touch_buttons.h"
#include "../scaled_tft.h"
#define X_HI (UPSCALE(TFT_PIXEL_OFFSET_X, WIDTH) - 1)
#define Y_HI (UPSCALE(TFT_PIXEL_OFFSET_Y, HEIGHT) - 1)
// 16 bit color generator: https://ee-programming-notepad.blogspot.com/2016/10/16-bit-color-generator-picker.html
// RGB565 color picker: https://trolsoft.ru/en/articles/rgb565-color-picker
#define COLOR_BLACK 0x0000 // #000000
#define COLOR_WHITE 0xFFFF // #FFFFFF
#define COLOR_SILVER 0xC618 // #C0C0C0
#define COLOR_GREY 0x7BEF // #808080
#define COLOR_DARKGREY 0x4208 // #404040
#define COLOR_DARKGREY2 0x39E7 // #303030
#define COLOR_DARK 0x0003 // #000019
#define COLOR_RED 0xF800 // #FF0000
#define COLOR_LIME 0x7E00 // #00FF00
#define COLOR_BLUE 0x001F // #0000FF
#define COLOR_YELLOW 0xFFE0 // #FFFF00
#define COLOR_MAGENTA 0xF81F // #FF00FF
#define COLOR_FUCHSIA 0xF81F // #FF00FF
#define COLOR_CYAN 0x07FF // #00FFFF
#define COLOR_AQUA 0x07FF // #00FFFF
#define COLOR_MAROON 0x7800 // #800000
#define COLOR_GREEN 0x03E0 // #008000
#define COLOR_NAVY 0x000F // #000080
#define COLOR_OLIVE 0x8400 // #808000
#define COLOR_PURPLE 0x8010 // #800080
#define COLOR_TEAL 0x0410 // #008080
#define COLOR_ORANGE 0xFC00 // #FF7F00
#ifndef TFT_MARLINUI_COLOR
#define TFT_MARLINUI_COLOR COLOR_WHITE
#endif
#ifndef TFT_MARLINBG_COLOR
#define TFT_MARLINBG_COLOR COLOR_BLACK
#endif
#ifndef TFT_DISABLED_COLOR
#define TFT_DISABLED_COLOR COLOR_DARK
#endif
#ifndef TFT_BTCANCEL_COLOR
#define TFT_BTCANCEL_COLOR COLOR_RED
#endif
#ifndef TFT_BTARROWS_COLOR
#define TFT_BTARROWS_COLOR COLOR_BLUE
#endif
#ifndef TFT_BTOKMENU_COLOR
#define TFT_BTOKMENU_COLOR COLOR_RED
#endif
static void setWindow(u8g_t *u8g, u8g_dev_t *dev, uint16_t Xmin, uint16_t Ymin, uint16_t Xmax, uint16_t Ymax) {
tftio.set_window(Xmin, Ymin, Xmax, Ymax);
}
#if HAS_TOUCH_BUTTONS
static const uint8_t buttonD[] = {
B01111111,B11111111,B11111111,B11111110,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00011000,B00110000,B00000001,
B10000000,B00001100,B01100000,B00000001,
B10000000,B00000110,B11000000,B00000001,
B10000000,B00000011,B10000000,B00000001,
B10000000,B00000011,B10000000,B00000001,
B10000000,B00000110,B11000000,B00000001,
B10000000,B00001100,B01100000,B00000001,
B10000000,B00011000,B00110000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B01111111,B11111111,B11111111,B11111110,
};
#if ENABLED(REVERSE_MENU_DIRECTION)
static const uint8_t buttonA[] = {
B01111111,B11111111,B11111111,B11111110,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B11100000,B00111111,B11100001,
B10000111,B11111100,B00111111,B11100001,
B10000011,B11111000,B00000000,B00000001,
B10000001,B11110000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B01000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B01111111,B11111111,B11111111,B11111110,
};
static const uint8_t buttonB[] = {
B01111111,B11111111,B11111111,B11111110,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B01100000,B00000010,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00001111,B10000001,
B10000000,B01100000,B00011111,B11000001,
B10000111,B11111110,B00111111,B11100001,
B10000111,B11111110,B00000111,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B01111111,B11111111,B11111111,B11111110,
};
#else
static const uint8_t buttonA[] = {
B01111111,B11111111,B11111111,B11111110,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B01000000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000001,B11110000,B00000000,B00000001,
B10000011,B11111000,B00000000,B00000001,
B10000111,B11111100,B00111111,B11100001,
B10000000,B11100000,B00111111,B11100001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B11100000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B01111111,B11111111,B11111111,B11111110,
};
static const uint8_t buttonB[] = {
B01111111,B11111111,B11111111,B11111110,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00000111,B00000001,
B10000111,B11111110,B00000111,B00000001,
B10000111,B11111110,B00111111,B11100001,
B10000000,B01100000,B00011111,B11000001,
B10000000,B01100000,B00001111,B10000001,
B10000000,B01100000,B00000111,B00000001,
B10000000,B01100000,B00000010,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B01111111,B11111111,B11111111,B11111110,
};
#endif
static const uint8_t buttonC[] = {
B01111111,B11111111,B11111111,B11111110,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00011100,B00000001,
B10000000,B00000100,B00011100,B00000001,
B10000000,B00001100,B00011100,B00000001,
B10000000,B00011111,B11111100,B00000001,
B10000000,B00111111,B11111100,B00000001,
B10000000,B00011111,B11111100,B00000001,
B10000000,B00001100,B00000000,B00000001,
B10000000,B00000100,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B10000000,B00000000,B00000000,B00000001,
B01111111,B11111111,B11111111,B11111110,
};
void drawImage(const uint8_t *data, u8g_t *u8g, u8g_dev_t *dev, uint16_t length, uint16_t height, uint16_t color) {
uint16_t buffer[BUTTON_WIDTH * sq(GRAPHICAL_TFT_UPSCALE)];
if (length > BUTTON_WIDTH) return;
for (uint16_t i = 0; i < height; i++) {
uint16_t k = 0;
for (uint16_t j = 0; j < length; j++) {
uint16_t v = TFT_MARLINBG_COLOR;
if (*(data + (i * (length >> 3) + (j >> 3))) & (0x80 >> (j & 7)))
v = color;
else
v = TFT_MARLINBG_COLOR;
LOOP_L_N(n, GRAPHICAL_TFT_UPSCALE) buffer[k++] = v;
}
#if HAS_LCD_IO
LOOP_S_L_N(n, 1, GRAPHICAL_TFT_UPSCALE)
for (uint16_t l = 0; l < UPSCALE0(length); l++)
buffer[l + n * UPSCALE0(length)] = buffer[l];
tftio.WriteSequence(buffer, length * sq(GRAPHICAL_TFT_UPSCALE));
#else
for (uint8_t i = GRAPHICAL_TFT_UPSCALE; i--;)
u8g_WriteSequence(u8g, dev, k << 1, (uint8_t*)buffer);
#endif
}
}
#endif // HAS_TOUCH_BUTTONS
// Used to fill RGB565 (16bits) background
inline void memset2(const void *ptr, uint16_t fill, size_t cnt) {
uint16_t *wptr = (uint16_t*)ptr;
for (size_t i = 0; i < cnt; i += 2) { *wptr = fill; wptr++; }
}
static bool preinit = true;
static uint8_t page;
#if HAS_TOUCH_BUTTONS
static bool redrawTouchButtons = true;
static void drawTouchButtons(u8g_t *u8g, u8g_dev_t *dev) {
if (!redrawTouchButtons) return;
redrawTouchButtons = false;
// Bottom buttons
setWindow(u8g, dev, BUTTOND_X_LO, BUTTON_Y_LO, BUTTOND_X_HI, BUTTON_Y_HI);
drawImage(buttonD, u8g, dev, BUTTON_DRAW_WIDTH, BUTTON_DRAW_HEIGHT, TFT_BTCANCEL_COLOR);
setWindow(u8g, dev, BUTTONA_X_LO, BUTTON_Y_LO, BUTTONA_X_HI, BUTTON_Y_HI);
drawImage(buttonA, u8g, dev, BUTTON_DRAW_WIDTH, BUTTON_DRAW_HEIGHT, TFT_BTARROWS_COLOR);
setWindow(u8g, dev, BUTTONB_X_LO, BUTTON_Y_LO, BUTTONB_X_HI, BUTTON_Y_HI);
drawImage(buttonB, u8g, dev, BUTTON_DRAW_WIDTH, BUTTON_DRAW_HEIGHT, TFT_BTARROWS_COLOR);
setWindow(u8g, dev, BUTTONC_X_LO, BUTTON_Y_LO, BUTTONC_X_HI, BUTTON_Y_HI);
drawImage(buttonC, u8g, dev, BUTTON_DRAW_WIDTH, BUTTON_DRAW_HEIGHT, TFT_BTOKMENU_COLOR);
}
#endif // HAS_TOUCH_BUTTONS
static void u8g_upscale_clear_lcd(u8g_t *u8g, u8g_dev_t *dev, uint16_t *buffer) {
setWindow(u8g, dev, 0, 0, (TFT_WIDTH) - 1, (TFT_HEIGHT) - 1);
#if HAS_LCD_IO
UNUSED(buffer);
tftio.WriteMultiple(TFT_MARLINBG_COLOR, (TFT_WIDTH) * (TFT_HEIGHT));
#else
memset2(buffer, TFT_MARLINBG_COLOR, (TFT_WIDTH) / 2);
for (uint16_t i = 0; i < (TFT_HEIGHT) * sq(GRAPHICAL_TFT_UPSCALE); i++)
u8g_WriteSequence(u8g, dev, (TFT_WIDTH) / 2, (uint8_t *)buffer);
#endif
}
static uint8_t msgInitCount = 2; // Ignore all messages until 2nd U8G_COM_MSG_INIT
uint8_t u8g_dev_tft_320x240_upscale_from_128x64_fn(u8g_t *u8g, u8g_dev_t *dev, uint8_t msg, void *arg) {
u8g_pb_t *pb = (u8g_pb_t *)(dev->dev_mem);
#if HAS_LCD_IO
static uint16_t bufferA[WIDTH * sq(GRAPHICAL_TFT_UPSCALE)], bufferB[WIDTH * sq(GRAPHICAL_TFT_UPSCALE)];
uint16_t *buffer = &bufferA[0];
#else
uint16_t buffer[WIDTH * GRAPHICAL_TFT_UPSCALE]; // 16-bit RGB 565 pixel line buffer
#endif
switch (msg) {
case U8G_DEV_MSG_INIT:
dev->com_fn(u8g, U8G_COM_MSG_INIT, U8G_SPI_CLK_CYCLE_NONE, nullptr);
if (preinit) {
preinit = false;
return u8g_dev_pb8v1_base_fn(u8g, dev, msg, arg);
}
if (msgInitCount) return -1;
tftio.Init();
tftio.InitTFT();
TERN_(TOUCH_SCREEN_CALIBRATION, touch_calibration.calibration_reset());
u8g_upscale_clear_lcd(u8g, dev, buffer);
return 0;
case U8G_DEV_MSG_STOP: preinit = true; break;
case U8G_DEV_MSG_PAGE_FIRST: {
page = 0;
#if HAS_TOUCH_BUTTONS_SLEEP
static bool sleepCleared;
if (touchBt.isSleeping()) {
if (!sleepCleared) {
sleepCleared = true;
u8g_upscale_clear_lcd(u8g, dev, buffer);
TERN_(HAS_TOUCH_BUTTONS, redrawTouchButtons = true);
}
break;
}
else
sleepCleared = false;
#endif
TERN_(HAS_TOUCH_BUTTONS, drawTouchButtons(u8g, dev));
setWindow(u8g, dev, TFT_PIXEL_OFFSET_X, TFT_PIXEL_OFFSET_Y, X_HI, Y_HI);
} break;
case U8G_DEV_MSG_PAGE_NEXT:
if (TERN0(HAS_TOUCH_BUTTONS_SLEEP, touchBt.isSleeping())) break;
if (++page > (HEIGHT / PAGE_HEIGHT)) return 1;
LOOP_L_N(y, PAGE_HEIGHT) {
uint32_t k = 0;
TERN_(HAS_LCD_IO, buffer = (y & 1) ? bufferB : bufferA);
for (uint16_t i = 0; i < (uint32_t)pb->width; i++) {
const uint8_t b = *(((uint8_t *)pb->buf) + i);
const uint16_t c = TEST(b, y) ? TFT_MARLINUI_COLOR : TFT_MARLINBG_COLOR;
LOOP_L_N(n, GRAPHICAL_TFT_UPSCALE) buffer[k++] = c;
}
#if HAS_LCD_IO
LOOP_S_L_N(n, 1, GRAPHICAL_TFT_UPSCALE)
for (uint16_t l = 0; l < UPSCALE0(WIDTH); l++)
buffer[l + n * UPSCALE0(WIDTH)] = buffer[l];
tftio.WriteSequence(buffer, COUNT(bufferA));
#else
uint8_t *bufptr = (uint8_t*) buffer;
for (uint8_t i = GRAPHICAL_TFT_UPSCALE; i--;) {
LOOP_S_L_N(n, 0, GRAPHICAL_TFT_UPSCALE * 2) {
u8g_WriteSequence(u8g, dev, WIDTH, &bufptr[WIDTH * n]);
}
}
#endif
}
break;
case U8G_DEV_MSG_SLEEP_ON:
// Enter Sleep Mode (10h)
return 1;
case U8G_DEV_MSG_SLEEP_OFF:
// Sleep Out (11h)
return 1;
}
return u8g_dev_pb8v1_base_fn(u8g, dev, msg, arg);
}
uint8_t u8g_com_hal_tft_fn(u8g_t *u8g, uint8_t msg, uint8_t arg_val, void *arg_ptr) {
if (msgInitCount) {
if (msg == U8G_COM_MSG_INIT) msgInitCount--;
if (msgInitCount) return -1;
}
static uint8_t isCommand;
switch (msg) {
case U8G_COM_MSG_STOP: break;
case U8G_COM_MSG_INIT:
isCommand = 0;
break;
case U8G_COM_MSG_ADDRESS: // define cmd (arg_val = 0) or data mode (arg_val = 1)
isCommand = arg_val == 0 ? 1 : 0;
break;
case U8G_COM_MSG_RESET:
break;
case U8G_COM_MSG_WRITE_BYTE:
tftio.DataTransferBegin(DATASIZE_8BIT);
if (isCommand)
tftio.WriteReg(arg_val);
else
tftio.WriteData((uint16_t)arg_val);
tftio.DataTransferEnd();
break;
case U8G_COM_MSG_WRITE_SEQ:
tftio.DataTransferBegin(DATASIZE_16BIT);
for (uint8_t i = 0; i < arg_val; i += 2)
tftio.WriteData(*(uint16_t *)(((uintptr_t)arg_ptr) + i));
tftio.DataTransferEnd();
break;
}
return 1;
}
U8G_PB_DEV(u8g_dev_tft_320x240_upscale_from_128x64, WIDTH, HEIGHT, PAGE_HEIGHT, u8g_dev_tft_320x240_upscale_from_128x64_fn, U8G_COM_HAL_TFT_FN);
#if ENABLED(TOUCH_SCREEN_CALIBRATION)
static void drawCross(uint16_t x, uint16_t y, uint16_t color) {
tftio.set_window(x - 15, y, x + 15, y);
tftio.WriteMultiple(color, 31);
tftio.set_window(x, y - 15, x, y + 15);
tftio.WriteMultiple(color, 31);
}
void MarlinUI::touch_calibration_screen() {
uint16_t x, y;
calibrationState calibration_stage = touch_calibration.get_calibration_state();
if (calibration_stage == CALIBRATION_NONE) {
// start and clear screen
defer_status_screen(true);
calibration_stage = touch_calibration.calibration_start();
tftio.set_window(0, 0, (TFT_WIDTH) - 1, (TFT_HEIGHT) - 1);
tftio.WriteMultiple(TFT_MARLINBG_COLOR, uint32_t(TFT_WIDTH) * (TFT_HEIGHT));
}
else {
// clear last cross
x = touch_calibration.calibration_points[_MIN(calibration_stage - 1, CALIBRATION_BOTTOM_RIGHT)].x;
y = touch_calibration.calibration_points[_MIN(calibration_stage - 1, CALIBRATION_BOTTOM_RIGHT)].y;
drawCross(x, y, TFT_MARLINBG_COLOR);
}
FSTR_P str = nullptr;
if (calibration_stage < CALIBRATION_SUCCESS) {
// handle current state
switch (calibration_stage) {
case CALIBRATION_TOP_LEFT: str = GET_TEXT_F(MSG_TOP_LEFT); break;
case CALIBRATION_BOTTOM_LEFT: str = GET_TEXT_F(MSG_BOTTOM_LEFT); break;
case CALIBRATION_TOP_RIGHT: str = GET_TEXT_F(MSG_TOP_RIGHT); break;
case CALIBRATION_BOTTOM_RIGHT: str = GET_TEXT_F(MSG_BOTTOM_RIGHT); break;
default: break;
}
x = touch_calibration.calibration_points[calibration_stage].x;
y = touch_calibration.calibration_points[calibration_stage].y;
drawCross(x, y, TFT_MARLINUI_COLOR);
}
else {
// end calibration
str = calibration_stage == CALIBRATION_SUCCESS ? GET_TEXT_F(MSG_CALIBRATION_COMPLETED) : GET_TEXT_F(MSG_CALIBRATION_FAILED);
defer_status_screen(false);
touch_calibration.calibration_end();
TERN_(HAS_TOUCH_BUTTONS, redrawTouchButtons = true);
}
// draw current message
tftio.set_window(TFT_PIXEL_OFFSET_X, TFT_PIXEL_OFFSET_Y, X_HI, Y_HI);
do {
set_font(FONT_MENU);
lcd_put_u8str(0, LCD_PIXEL_HEIGHT / 2, str);
} while (u8g.nextPage());
drawing_screen = false;
safe_delay(250);
if (calibration_stage == CALIBRATION_SUCCESS) {
safe_delay(500);
ui.goto_previous_screen();
}
}
#endif // TOUCH_SCREEN_CALIBRATION
#endif // HAS_MARLINUI_U8GLIB && (FSMC_CS_PIN || HAS_SPI_GRAPHICAL_TFT)

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* Based on u8g_dev_uc1701_mini12864.c (dealextreme)
*
* Universal 8bit Graphics Library
*
* Copyright (c) 2011, olikraus@gmail.com
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list
* of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "../../inc/MarlinConfigPre.h"
#if HAS_MARLINUI_U8GLIB
#include "HAL_LCD_com_defines.h"
#define WIDTH 128
#define HEIGHT 64
#define PAGE_HEIGHT 8
#define UC1701_ADC_REVERSE(N) ((N) ? 0xA1 : 0xA0)
#define UC1701_BIAS_MODE(N) ((N) ? 0xA3 : 0xA2)
#define UC1701_ALL_PIX(N) ((N) ? 0xA5 : 0xA4)
#define UC1701_INVERTED(N) ((N) ? 0xA7 : 0xA6)
#define UC1701_ON(N) ((N) ? 0xAF : 0xAE)
#define UC1701_OUT_MODE(N) ((N) ? 0xC8 : 0xC0)
#define UC1701_POWER_CONTROL(N) (0x28 | (N))
#define UC1701_V5_RATIO(N) (0x20 | ((N) & 0x7))
#define UC1701_CONTRAST(N) (0x81), (N)
#define UC1701_COLUMN_HI(N) (0x10 | (((N) >> 4) & 0xF))
#define UC1701_COLUMN_ADR(N) UC1701_COLUMN_HI(N), ((N) & 0xF)
#define UC1701_PAGE_ADR(N) (0xB0 | (N))
#define UC1701_START_LINE(N) (0x40 | (N))
#define UC1701_INDICATOR(N) (0xAC), (N)
#define UC1701_RESET() (0xE2)
#define UC1701_NOOP() (0xE3)
#define UC1701_BOOST_RATIO(N) (0xF8), (N)
static const uint8_t u8g_dev_uc1701_mini12864_HAL_init_seq[] PROGMEM = {
U8G_ESC_CS(0), // disable chip
U8G_ESC_ADR(0), // instruction mode
U8G_ESC_RST(1), // do reset low pulse with (1*16)+2 milliseconds
U8G_ESC_CS(1), // enable chip
UC1701_RESET(), // soft reset
UC1701_START_LINE(0), // set display start line to 0
UC1701_ADC_REVERSE(0), // ADC set to reverse
UC1701_OUT_MODE(1), // common output mode
UC1701_INVERTED(0), // display normal, bit val 0: LCD pixel off
UC1701_BIAS_MODE(0), // LCD bias 1/9
UC1701_POWER_CONTROL(0x7), // all power control circuits on
UC1701_BOOST_RATIO(0x0), // set booster ratio to 4x
UC1701_V5_RATIO(3), // set V0 voltage resistor ratio to large
UC1701_CONTRAST(0x27), // set contrast
UC1701_INDICATOR(0), // indicator disable
UC1701_ON(1), // display on
U8G_ESC_CS(0), // disable chip
U8G_ESC_DLY(100), // delay 100 ms
U8G_ESC_CS(1), // enable chip
UC1701_ALL_PIX(1), // display all points, ST7565
U8G_ESC_CS(0), // disable chip
U8G_ESC_DLY(100), // delay 100 ms
U8G_ESC_DLY(100), // delay 100 ms
U8G_ESC_CS(1), // enable chip
UC1701_ALL_PIX(0), // normal display
U8G_ESC_CS(0), // disable chip
U8G_ESC_DLY(150), // delay 150 ms before sending any data
U8G_ESC_END // end of sequence
};
static const uint8_t u8g_dev_uc1701_mini12864_HAL_data_start[] PROGMEM = {
U8G_ESC_ADR(0), // instruction mode
U8G_ESC_CS(1), // enable chip
#if ANY(MKS_MINI_12864, ENDER2_STOCKDISPLAY, FYSETC_MINI_12864)
UC1701_START_LINE(0), // set display start line to 0
UC1701_ADC_REVERSE(0), // ADC set to reverse
UC1701_OUT_MODE(1), // common output mode
UC1701_INVERTED(0), // display normal, bit val 0: LCD pixel off
UC1701_BIAS_MODE(0), // LCD bias 1/9
UC1701_POWER_CONTROL(0x7),// all power control circuits on
UC1701_BOOST_RATIO(0x0), // set booster ratio to 4x
UC1701_V5_RATIO(3), // set V0 voltage resistor ratio to large
UC1701_INDICATOR(0), // indicator disable
UC1701_ON(1), // display on
UC1701_COLUMN_HI(0), // set upper 4 bit of the col adr to 0
U8G_ESC_END, // end of sequence
U8G_ESC_DLY(5) // delay 5 ms
#else
UC1701_COLUMN_ADR(0), // address 0
U8G_ESC_END // end of sequence
#endif
};
uint8_t u8g_dev_uc1701_mini12864_HAL_fn(u8g_t *u8g, u8g_dev_t *dev, uint8_t msg, void *arg) {
switch (msg) {
case U8G_DEV_MSG_INIT:
u8g_InitCom(u8g, dev, U8G_SPI_CLK_CYCLE_300NS);
u8g_WriteEscSeqP(u8g, dev, u8g_dev_uc1701_mini12864_HAL_init_seq);
break;
case U8G_DEV_MSG_STOP: break;
case U8G_DEV_MSG_PAGE_NEXT: {
u8g_pb_t *pb = (u8g_pb_t *)(dev->dev_mem);
u8g_WriteEscSeqP(u8g, dev, u8g_dev_uc1701_mini12864_HAL_data_start);
u8g_WriteByte(u8g, dev, 0x0B0 | pb->p.page); /* select current page */
u8g_SetAddress(u8g, dev, 1); /* data mode */
if (!u8g_pb_WriteBuffer(pb, u8g, dev)) return 0;
u8g_SetChipSelect(u8g, dev, 0);
} break;
case U8G_DEV_MSG_CONTRAST:
u8g_SetChipSelect(u8g, dev, 1);
u8g_SetAddress(u8g, dev, 0); /* instruction mode */
u8g_WriteByte(u8g, dev, 0x081);
u8g_WriteByte(u8g, dev, (*(uint8_t *)arg) >> 2);
u8g_SetChipSelect(u8g, dev, 0);
return 1;
}
return u8g_dev_pb8v1_base_fn(u8g, dev, msg, arg);
}
uint8_t u8g_dev_uc1701_mini12864_HAL_2x_fn(u8g_t *u8g, u8g_dev_t *dev, uint8_t msg, void *arg) {
switch (msg) {
case U8G_DEV_MSG_INIT:
u8g_InitCom(u8g, dev, U8G_SPI_CLK_CYCLE_300NS);
u8g_WriteEscSeqP(u8g, dev, u8g_dev_uc1701_mini12864_HAL_init_seq);
break;
case U8G_DEV_MSG_STOP: break;
case U8G_DEV_MSG_PAGE_NEXT: {
u8g_pb_t *pb = (u8g_pb_t *)(dev->dev_mem);
u8g_WriteEscSeqP(u8g, dev, u8g_dev_uc1701_mini12864_HAL_data_start);
u8g_WriteByte(u8g, dev, 0x0B0 | (2 * pb->p.page)); /* select current page */
u8g_SetAddress(u8g, dev, 1); /* data mode */
u8g_WriteSequence(u8g, dev, pb->width, (uint8_t *)pb->buf);
u8g_SetChipSelect(u8g, dev, 0);
u8g_WriteEscSeqP(u8g, dev, u8g_dev_uc1701_mini12864_HAL_data_start);
u8g_WriteByte(u8g, dev, 0x0B0 | (2 * pb->p.page + 1)); /* select current page */
u8g_SetAddress(u8g, dev, 1); /* data mode */
u8g_WriteSequence(u8g, dev, pb->width, (uint8_t *)(pb->buf)+pb->width);
u8g_SetChipSelect(u8g, dev, 0);
} break;
case U8G_DEV_MSG_CONTRAST:
u8g_SetChipSelect(u8g, dev, 1);
u8g_SetAddress(u8g, dev, 0); /* instruction mode */
u8g_WriteByte(u8g, dev, 0x081);
u8g_WriteByte(u8g, dev, (*(uint8_t *)arg) >> 2);
u8g_SetChipSelect(u8g, dev, 0);
return 1;
}
return u8g_dev_pb16v1_base_fn(u8g, dev, msg, arg);
}
U8G_PB_DEV(u8g_dev_uc1701_mini12864_HAL_sw_spi, WIDTH, HEIGHT, PAGE_HEIGHT, u8g_dev_uc1701_mini12864_HAL_fn, U8G_COM_HAL_SW_SPI_FN);
U8G_PB_DEV(u8g_dev_uc1701_mini12864_HAL_hw_spi, WIDTH, HEIGHT, PAGE_HEIGHT, u8g_dev_uc1701_mini12864_HAL_fn, U8G_COM_HAL_HW_SPI_FN);
uint8_t u8g_dev_uc1701_mini12864_HAL_2x_buf[WIDTH*2] U8G_NOCOMMON ;
u8g_pb_t u8g_dev_uc1701_mini12864_HAL_2x_pb = { {16, HEIGHT, 0, 0, 0}, WIDTH, u8g_dev_uc1701_mini12864_HAL_2x_buf};
u8g_dev_t u8g_dev_uc1701_mini12864_HAL_2x_sw_spi = { u8g_dev_uc1701_mini12864_HAL_2x_fn, &u8g_dev_uc1701_mini12864_HAL_2x_pb, U8G_COM_HAL_SW_SPI_FN };
u8g_dev_t u8g_dev_uc1701_mini12864_HAL_2x_hw_spi = { u8g_dev_uc1701_mini12864_HAL_2x_fn, &u8g_dev_uc1701_mini12864_HAL_2x_pb, U8G_COM_HAL_HW_SPI_FN };
#endif // HAS_MARLINUI_U8GLIB

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/**
* @file u8g_fontutf8.cpp
* @brief font api for u8g lib
* @author Yunhui Fu (yhfudev@gmail.com)
* @version 1.0
* @date 2015-02-19
* @copyright GPL/BSD
*/
#include "../../inc/MarlinConfigPre.h"
#if HAS_MARLINUI_U8GLIB
#include <string.h>
#include "../fontutils.h"
#include "u8g_fontutf8.h"
typedef void font_t;
/**
* @brief the callback function to draw something
*
* @param userdata : User's data
* @param msg : the u8g's string
* @param fnt_current : the font
*
* @return 0 on success, 1 to force quit, <0 on error
*
* Get the screen pixel width of a ROM UTF-8 string
*/
typedef int (* fontgroup_cb_draw_t)(void *userdata, const font_t *fnt_current, const char *msg);
/* return v1 - v2 */
static int fontinfo_compare(uxg_fontinfo_t * v1, uxg_fontinfo_t * v2) {
if (v1->page < v2->page) return -1;
else if (v1->page > v2->page) return 1;
if (v1->end < v2->begin) return -1;
else if (v1->begin > v2->end) return 1;
return 0;
}
/*"data_list[idx] - *data_pin"*/
static int pf_bsearch_cb_comp_fntifo_pgm (void *userdata, size_t idx, void *data_pin) {
uxg_fontinfo_t *fntinfo = (uxg_fontinfo_t*)userdata;
uxg_fontinfo_t localval;
memcpy_P(&localval, fntinfo + idx, sizeof(localval));
return fontinfo_compare(&localval, (uxg_fontinfo_t*)data_pin);
}
typedef struct _font_group_t {
const uxg_fontinfo_t * m_fntifo;
int m_fntinfo_num;
} font_group_t;
static int fontgroup_init(font_group_t * root, const uxg_fontinfo_t * fntinfo, int number) {
root->m_fntifo = fntinfo;
root->m_fntinfo_num = number;
return 0;
}
static const font_t* fontgroup_find(font_group_t * root, const lchar_t &val) {
if (val <= 0xFF) return nullptr;
uxg_fontinfo_t vcmp = { uint16_t(val >> 7), uint8_t((val & 0x7F) + 0x80), uint8_t((val & 0x7F) + 0x80), 0, 0 };
size_t idx = 0;
if (pf_bsearch_r((void*)root->m_fntifo, root->m_fntinfo_num, pf_bsearch_cb_comp_fntifo_pgm, (void*)&vcmp, &idx) < 0)
return nullptr;
memcpy_P(&vcmp, root->m_fntifo + idx, sizeof(vcmp));
return vcmp.fntdata;
}
static void fontgroup_drawwchar(font_group_t *group, const font_t *fnt_default, const lchar_t &val, void * userdata, fontgroup_cb_draw_t cb_draw_ram) {
uint8_t buf[2] = {0, 0};
const font_t * fntpqm = (font_t*)fontgroup_find(group, val);
if (!fntpqm) {
// Unknown char, use default font
buf[0] = (uint8_t)(val & 0xFF);
fntpqm = fnt_default;
}
if (fnt_default != fntpqm) {
buf[0] = (uint8_t)(val & 0x7F);
buf[0] |= 0x80; // use upper page to avoid 0x00 error in C. you may want to generate the font data
}
cb_draw_ram (userdata, fntpqm, (char*) buf);
}
/**
* @brief try to process a utf8 string
*
* @param pu8g : U8G pointer
* @param fnt_default : the default font
* @param utf8_msg : the UTF-8 string
* @param cb_read_byte : how to read the utf8_msg, from RAM or ROM (call read_byte_ram or pgm_read_byte)
* @param userdata : User's data
* @param cb_draw_ram : the callback function of userdata to draw a !RAM! string (actually it is to draw a one byte string in RAM)
*
* @return N/A
*
* Get the screen pixel width of a ROM UTF-8 string
*/
static void fontgroup_drawstring(font_group_t *group, const font_t *fnt_default, const char *utf8_msg, read_byte_cb_t cb_read_byte, void * userdata, fontgroup_cb_draw_t cb_draw_ram) {
const uint8_t *p = (uint8_t*)utf8_msg;
for (;;) {
lchar_t wc;
p = get_utf8_value_cb(p, cb_read_byte, wc);
if (!wc) break;
fontgroup_drawwchar(group, fnt_default, wc, userdata, cb_draw_ram);
}
}
static bool flag_fontgroup_was_inited = false;
static font_group_t g_fontgroup_root = { nullptr, 0 };
/**
* @brief check if font is loaded
*/
static inline bool uxg_Utf8FontIsInited() { return flag_fontgroup_was_inited; }
int uxg_SetUtf8Fonts (const uxg_fontinfo_t * fntinfo, int number) {
flag_fontgroup_was_inited = 1;
return fontgroup_init(&g_fontgroup_root, fntinfo, number);
}
struct _uxg_drawu8_data_t {
u8g_t *pu8g;
unsigned int x;
unsigned int y;
unsigned int adv;
unsigned int max_width; // the max pixel width of the string allowed
const void * fnt_prev;
};
static int fontgroup_cb_draw_u8g(void *userdata, const font_t *fnt_current, const char *msg) {
struct _uxg_drawu8_data_t * pdata = (_uxg_drawu8_data_t*)userdata;
if (pdata->fnt_prev != fnt_current) {
u8g_SetFont(pdata->pu8g, (const u8g_fntpgm_uint8_t*)fnt_current);
pdata->fnt_prev = fnt_current;
}
if ((pdata->max_width != PIXEL_LEN_NOLIMIT) && (pdata->adv + u8g_GetStrPixelWidth(pdata->pu8g, (char*)msg) > pdata->max_width))
return 1;
pdata->adv += u8g_DrawStr(pdata->pu8g, pdata->x + pdata->adv, pdata->y, (char*) msg);
return 0;
}
/**
* @brief Draw a lchar_t at the specified position
*
* @param pu8g : U8G pointer
* @param x : position x axis
* @param y : position y axis
* @param wc : the lchar_t
* @param max_width : the pixel width of the string allowed
*
* @return number of pixels advanced
*
* Draw a UTF-8 string at the specified position
*/
unsigned int uxg_DrawWchar(u8g_t *pu8g, unsigned int x, unsigned int y, const lchar_t &wc, pixel_len_t max_width) {
struct _uxg_drawu8_data_t data;
font_group_t *group = &g_fontgroup_root;
const font_t *fnt_default = uxg_GetFont(pu8g);
if (!uxg_Utf8FontIsInited()) {
u8g_DrawStrP(pu8g, x, y, (const u8g_pgm_uint8_t *)PSTR("Err: utf8 font not initialized."));
return 0;
}
data.pu8g = pu8g;
data.x = x;
data.y = y;
data.adv = 0;
data.max_width = max_width;
data.fnt_prev = nullptr;
fontgroup_drawwchar(group, fnt_default, wc, (void*)&data, fontgroup_cb_draw_u8g);
u8g_SetFont(pu8g, (const u8g_fntpgm_uint8_t*)fnt_default);
return data.adv;
}
/**
* @brief Draw a UTF-8 string at the specified position
*
* @param pu8g : U8G pointer
* @param x : position x axis
* @param y : position y axis
* @param utf8_msg : the UTF-8 string
* @param max_width : the pixel width of the string allowed
*
* @return number of pixels advanced
*
* Draw a UTF-8 string at the specified position
*/
unsigned int uxg_DrawUtf8Str(u8g_t *pu8g, unsigned int x, unsigned int y, const char *utf8_msg, pixel_len_t max_width) {
struct _uxg_drawu8_data_t data;
font_group_t *group = &g_fontgroup_root;
const font_t *fnt_default = uxg_GetFont(pu8g);
if (!uxg_Utf8FontIsInited()) {
u8g_DrawStrP(pu8g, x, y, (const u8g_pgm_uint8_t *)PSTR("Err: utf8 font not initialized."));
return 0;
}
data.pu8g = pu8g;
data.x = x;
data.y = y;
data.adv = 0;
data.max_width = max_width;
data.fnt_prev = nullptr;
fontgroup_drawstring(group, fnt_default, utf8_msg, read_byte_ram, (void*)&data, fontgroup_cb_draw_u8g);
u8g_SetFont(pu8g, (const u8g_fntpgm_uint8_t*)fnt_default);
return data.adv;
}
/**
* @brief Draw a ROM UTF-8 string at the specified position
*
* @param pu8g : U8G pointer
* @param x : position x axis
* @param y : position y axis
* @param utf8_msg : the UTF-8 string
* @param max_width : the pixel width of the string allowed
*
* @return number of pixels advanced
*
* Draw a ROM UTF-8 string at the specified position
*/
unsigned int uxg_DrawUtf8StrP(u8g_t *pu8g, unsigned int x, unsigned int y, PGM_P utf8_msg, pixel_len_t max_width) {
struct _uxg_drawu8_data_t data;
font_group_t *group = &g_fontgroup_root;
const font_t *fnt_default = uxg_GetFont(pu8g);
if (!uxg_Utf8FontIsInited()) {
u8g_DrawStrP(pu8g, x, y, (const u8g_pgm_uint8_t *)PSTR("Err: utf8 font not initialized."));
return 0;
}
data.pu8g = pu8g;
data.x = x;
data.y = y;
data.adv = 0;
data.max_width = max_width;
data.fnt_prev = nullptr;
fontgroup_drawstring(group, fnt_default, utf8_msg, read_byte_rom, (void*)&data, fontgroup_cb_draw_u8g);
u8g_SetFont(pu8g, (const u8g_fntpgm_uint8_t*)fnt_default);
return data.adv;
}
static int fontgroup_cb_draw_u8gstrlen(void *userdata, const font_t *fnt_current, const char *msg) {
struct _uxg_drawu8_data_t * pdata = (_uxg_drawu8_data_t*)userdata;
if (pdata->fnt_prev != fnt_current) {
u8g_SetFont(pdata->pu8g, (const u8g_fntpgm_uint8_t*)fnt_current);
pdata->fnt_prev = fnt_current;
}
pdata->adv += u8g_GetStrPixelWidth(pdata->pu8g, (char*)msg);
return 0;
}
/**
* @brief Get the screen pixel width of a UTF-8 string
*
* @param pu8g : U8G pointer
* @param utf8_msg : the UTF-8 string
*
* @return the pixel width
*
* Get the screen pixel width of a UTF-8 string
*/
int uxg_GetUtf8StrPixelWidth(u8g_t *pu8g, const char *utf8_msg) {
struct _uxg_drawu8_data_t data;
font_group_t *group = &g_fontgroup_root;
const font_t *fnt_default = uxg_GetFont(pu8g);
if (!uxg_Utf8FontIsInited()) return -1;
memset(&data, 0, sizeof(data));
data.pu8g = pu8g;
data.adv = 0;
fontgroup_drawstring(group, fnt_default, utf8_msg, read_byte_ram, (void*)&data, fontgroup_cb_draw_u8gstrlen);
u8g_SetFont(pu8g, (const u8g_fntpgm_uint8_t*)fnt_default);
return data.adv;
}
/**
* @brief Get the screen pixel width of a ROM UTF-8 string
*
* @param pu8g : U8G pointer
* @param utf8_msg : the UTF-8 string
*
* @return the pixel width
*
* Get the screen pixel width of a ROM UTF-8 string
*/
int uxg_GetUtf8StrPixelWidthP(u8g_t *pu8g, PGM_P utf8_msg) {
struct _uxg_drawu8_data_t data;
font_group_t *group = &g_fontgroup_root;
const font_t *fnt_default = uxg_GetFont(pu8g);
if (!uxg_Utf8FontIsInited()) return -1;
memset(&data, 0, sizeof(data));
data.pu8g = pu8g;
data.adv = 0;
fontgroup_drawstring(group, fnt_default, utf8_msg, read_byte_rom, (void*)&data, fontgroup_cb_draw_u8gstrlen);
u8g_SetFont(pu8g, (const u8g_fntpgm_uint8_t*)fnt_default);
return data.adv;
}
#endif // HAS_MARLINUI_U8GLIB

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/**
* @file fontutf8.h
* @brief font api for u8g lib
* @author Yunhui Fu (yhfudev@gmail.com)
* @version 1.0
* @date 2015-02-19
* @copyright GPL/BSD
*/
#pragma once
#include <U8glib-HAL.h>
#include "../fontutils.h"
// the macro to indicate a UTF-8 string
// You should to save the C/C++ source in UTF-8 encoding!
// Once you change your UTF-8 strings, you need to call the script uxggenpages.sh to create the font data file fontutf8-data.h
#define _UxGT(a) a
typedef struct _uxg_fontinfo_t {
uint16_t page;
uint8_t begin;
uint8_t end;
uint16_t size;
const u8g_fntpgm_uint8_t *fntdata;
} uxg_fontinfo_t;
int uxg_SetUtf8Fonts(const uxg_fontinfo_t * fntinfo, int number); // fntinfo is type of PROGMEM
unsigned int uxg_DrawWchar(u8g_t *pu8g, unsigned int x, unsigned int y, const lchar_t &ch, const pixel_len_t max_length);
unsigned int uxg_DrawUtf8Str(u8g_t *pu8g, unsigned int x, unsigned int y, const char *utf8_msg, const pixel_len_t max_length);
unsigned int uxg_DrawUtf8StrP(u8g_t *pu8g, unsigned int x, unsigned int y, PGM_P utf8_msg, const pixel_len_t max_length);
int uxg_GetUtf8StrPixelWidth(u8g_t *pu8g, const char *utf8_msg);
int uxg_GetUtf8StrPixelWidthP(u8g_t *pu8g, PGM_P utf8_msg);
#define uxg_GetFont(puxg) ((puxg)->font)
#define _LANG_FONT_INFO(L) g_fontinfo_##L
#define LANG_FONT_INFO(L) _LANG_FONT_INFO(L)

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
// NOTE - the HAL version of the rrd device uses a generic ST7920 device. See the
// file u8g_dev_st7920_128x64_HAL.cpp for the HAL version.
#include "../../inc/MarlinConfigPre.h"
#if !defined(U8G_HAL_LINKS) && ANY(__AVR__, ARDUINO_ARCH_STM32, ARDUINO_ARCH_ESP32)
#include "../../inc/MarlinConfig.h"
#if IS_U8GLIB_ST7920
#include "ultralcd_st7920_u8glib_rrd_AVR.h"
// Optimize this code with -O3
#pragma GCC optimize (3)
#ifndef ST7920_DELAY_1
#ifndef LCD_ST7920_DELAY_1
#define LCD_ST7920_DELAY_1 0
#endif
#ifndef BOARD_ST7920_DELAY_1
#define BOARD_ST7920_DELAY_1 0
#endif
#ifndef CPU_ST7920_DELAY_1
#define CPU_ST7920_DELAY_1 0
#endif
#if LCD_ST7920_DELAY_1 || BOARD_ST7920_DELAY_1 || CPU_ST7920_DELAY_1
#define ST7920_DELAY_1 DELAY_NS(_MAX(LCD_ST7920_DELAY_1, BOARD_ST7920_DELAY_1, CPU_ST7920_DELAY_1))
#else
#define ST7920_DELAY_1
#endif
#endif
#ifndef ST7920_DELAY_2
#ifndef LCD_ST7920_DELAY_2
#define LCD_ST7920_DELAY_2 0
#endif
#ifndef BOARD_ST7920_DELAY_2
#define BOARD_ST7920_DELAY_2 0
#endif
#ifndef CPU_ST7920_DELAY_2
#define CPU_ST7920_DELAY_2 0
#endif
#if LCD_ST7920_DELAY_2 || BOARD_ST7920_DELAY_2 || CPU_ST7920_DELAY_2
#define ST7920_DELAY_2 DELAY_NS(_MAX(LCD_ST7920_DELAY_2, BOARD_ST7920_DELAY_2, CPU_ST7920_DELAY_2))
#else
#define ST7920_DELAY_2
#endif
#endif
#ifndef ST7920_DELAY_3
#ifndef LCD_ST7920_DELAY_3
#define LCD_ST7920_DELAY_3 0
#endif
#ifndef BOARD_ST7920_DELAY_3
#define BOARD_ST7920_DELAY_3 0
#endif
#ifndef CPU_ST7920_DELAY_3
#define CPU_ST7920_DELAY_3 0
#endif
#if LCD_ST7920_DELAY_3 || BOARD_ST7920_DELAY_3 || CPU_ST7920_DELAY_3
#define ST7920_DELAY_3 DELAY_NS(_MAX(LCD_ST7920_DELAY_3, BOARD_ST7920_DELAY_3, CPU_ST7920_DELAY_3))
#else
#define ST7920_DELAY_3
#endif
#endif
#ifdef ARDUINO_ARCH_STM32F1
#define ST7920_DAT(V) !!((V) & 0x80)
#else
#define ST7920_DAT(V) ((V) & 0x80)
#endif
#define ST7920_SND_BIT do{ \
WRITE(ST7920_CLK_PIN, LOW); ST7920_DELAY_1; \
WRITE(ST7920_DAT_PIN, ST7920_DAT(val)); ST7920_DELAY_2; \
WRITE(ST7920_CLK_PIN, HIGH); ST7920_DELAY_3; \
val <<= 1; }while(0)
// Optimize this code with -O3
#pragma GCC optimize (3)
void ST7920_SWSPI_SND_8BIT(uint8_t val) {
ST7920_SND_BIT; // 1
ST7920_SND_BIT; // 2
ST7920_SND_BIT; // 3
ST7920_SND_BIT; // 4
ST7920_SND_BIT; // 5
ST7920_SND_BIT; // 6
ST7920_SND_BIT; // 7
ST7920_SND_BIT; // 8
}
uint8_t u8g_dev_rrd_st7920_128x64_fn(u8g_t *u8g, u8g_dev_t *dev, uint8_t msg, void *arg) {
uint8_t i, y;
switch (msg) {
case U8G_DEV_MSG_INIT: {
OUT_WRITE(ST7920_CS_PIN, LOW);
OUT_WRITE(ST7920_DAT_PIN, LOW);
OUT_WRITE(ST7920_CLK_PIN, HIGH);
ST7920_CS();
u8g_Delay(120); // Initial delay for boot up
ST7920_SET_CMD();
ST7920_WRITE_BYTE(0x20); // Non-extended mode
ST7920_WRITE_BYTE(0x08); // Display off, cursor+blink off
ST7920_WRITE_BYTE(0x01); // Clear DDRAM ram
u8g_Delay(15); // Delay for DDRAM clear
ST7920_WRITE_BYTE(0x24); // Extended mode
ST7920_WRITE_BYTE(0x26); // Extended mode + GDRAM active
for (y = 0; y < (LCD_PIXEL_HEIGHT) / 2; y++) { // Clear GDRAM
ST7920_WRITE_BYTE(0x80 | y); // Set y
ST7920_WRITE_BYTE(0x80); // Set x = 0
ST7920_SET_DAT();
for (i = 0; i < 2 * (LCD_PIXEL_WIDTH) / 8; i++) // 2x width clears both segments
ST7920_WRITE_BYTE(0);
ST7920_SET_CMD();
}
ST7920_WRITE_BYTE(0x0C); // Display on, cursor+blink off
ST7920_NCS();
}
break;
case U8G_DEV_MSG_STOP: break;
case U8G_DEV_MSG_PAGE_NEXT: {
uint8_t *ptr;
u8g_pb_t *pb = (u8g_pb_t*)(dev->dev_mem);
y = pb->p.page_y0;
ptr = (uint8_t*)pb->buf;
ST7920_CS();
for (i = 0; i < PAGE_HEIGHT; i ++) {
ST7920_SET_CMD();
if (y < 32) {
ST7920_WRITE_BYTE(0x80 | y); // y
ST7920_WRITE_BYTE(0x80); // x = 0
}
else {
ST7920_WRITE_BYTE(0x80 | (y - 32)); // y
ST7920_WRITE_BYTE(0x80 | 8); // x = 64
}
ST7920_SET_DAT();
ST7920_WRITE_BYTES(ptr, (LCD_PIXEL_WIDTH) / 8); // ptr incremented inside of macro!
y++;
}
ST7920_NCS();
}
break;
}
#if PAGE_HEIGHT == 8
return u8g_dev_pb8h1_base_fn(u8g, dev, msg, arg);
#elif PAGE_HEIGHT == 16
return u8g_dev_pb16h1_base_fn(u8g, dev, msg, arg);
#else
return u8g_dev_pb32h1_base_fn(u8g, dev, msg, arg);
#endif
}
uint8_t u8g_dev_st7920_128x64_rrd_buf[(LCD_PIXEL_WIDTH) * (PAGE_HEIGHT) / 8] U8G_NOCOMMON;
u8g_pb_t u8g_dev_st7920_128x64_rrd_pb = { { PAGE_HEIGHT, LCD_PIXEL_HEIGHT, 0, 0, 0 }, LCD_PIXEL_WIDTH, u8g_dev_st7920_128x64_rrd_buf };
u8g_dev_t u8g_dev_st7920_128x64_rrd_sw_spi = { u8g_dev_rrd_st7920_128x64_fn, &u8g_dev_st7920_128x64_rrd_pb, &u8g_com_null_fn };
#pragma GCC reset_options
#if ENABLED(LIGHTWEIGHT_UI)
#include "../../HAL/shared/HAL_ST7920.h"
void ST7920_cs() { ST7920_CS(); }
void ST7920_ncs() { ST7920_NCS(); }
void ST7920_set_cmd() { ST7920_SET_CMD(); }
void ST7920_set_dat() { ST7920_SET_DAT(); }
void ST7920_write_byte(const uint8_t val) { ST7920_WRITE_BYTE(val); }
#endif
#endif // IS_U8GLIB_ST7920
#endif // !U8G_HAL_LINKS && (__AVR__ || ARDUINO_ARCH_STM32 || ARDUINO_ARCH_ESP32)

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
// NOTE - the HAL version of the rrd device uses a generic ST7920 device. See the
// file u8g_dev_st7920_128x64_HAL.cpp for the HAL version.
#include "../../inc/MarlinConfig.h"
#include "../../HAL/shared/Delay.h"
#define ST7920_CLK_PIN LCD_PINS_D4
#define ST7920_DAT_PIN LCD_PINS_ENABLE
#define ST7920_CS_PIN LCD_PINS_RS
//#define PAGE_HEIGHT 8 // 128 byte framebuffer
#define PAGE_HEIGHT 16 // 256 byte framebuffer
//#define PAGE_HEIGHT 32 // 512 byte framebuffer
#include <U8glib-HAL.h>
void ST7920_SWSPI_SND_8BIT(uint8_t val);
#if DOGM_SPI_DELAY_US > 0
#define U8G_DELAY() DELAY_US(DOGM_SPI_DELAY_US)
#else
#define U8G_DELAY() DELAY_US(10)
#endif
#define ST7920_CS() { WRITE(ST7920_CS_PIN, HIGH); U8G_DELAY(); }
#define ST7920_NCS() { WRITE(ST7920_CS_PIN, LOW); }
#define ST7920_SET_CMD() { ST7920_SWSPI_SND_8BIT(0xF8); U8G_DELAY(); }
#define ST7920_SET_DAT() { ST7920_SWSPI_SND_8BIT(0xFA); U8G_DELAY(); }
#define ST7920_WRITE_BYTE(a) { ST7920_SWSPI_SND_8BIT((uint8_t)((a)&0xF0u)); ST7920_SWSPI_SND_8BIT((uint8_t)((a)<<4U)); U8G_DELAY(); }
#define ST7920_WRITE_BYTES(p,l) { for (uint8_t i = l + 1; --i;) { ST7920_SWSPI_SND_8BIT(*p&0xF0); ST7920_SWSPI_SND_8BIT(*p<<4); p++; } U8G_DELAY(); }

7
src/lcd/e3v2/README.md Normal file
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# DWIN for Creality Ender 3 v2
Marlin's Ender 3 v2 support requires the `DWIN_SET` included with the Ender 3 V2 [example configuration](https://github.com/MarlinFirmware/Configurations/tree/bugfix-2.0.x/config/examples/Creality/Ender-3%20V2).
## Easy Install
Copy the `DWIN_SET` folder onto a Micro-SD card and insert the card into the slot on the DWIN screen. Cycle the machine and wait for the screen to go from blue to orange. Turn the machine off and remove the SD card. When you turn on the machine the screen will display a "Creality" loading screen.

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "../../../inc/MarlinConfigPre.h"
#if HAS_DWIN_E3V2 || IS_DWIN_MARLINUI
#include "dwin_api.h"
#include "dwin_set.h"
#include "dwin_font.h"
#include "../../../inc/MarlinConfig.h"
#include <string.h> // for memset
uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2] = { 0xAA };
uint8_t DWIN_BufTail[4] = { 0xCC, 0x33, 0xC3, 0x3C };
uint8_t databuf[26] = { 0 };
// Send the data in the buffer plus the packet tail
void DWIN_Send(size_t &i) {
++i;
LOOP_L_N(n, i) { LCD_SERIAL.write(DWIN_SendBuf[n]); delayMicroseconds(1); }
LOOP_L_N(n, 4) { LCD_SERIAL.write(DWIN_BufTail[n]); delayMicroseconds(1); }
}
/*-------------------------------------- System variable function --------------------------------------*/
// Handshake (1: Success, 0: Fail)
bool DWIN_Handshake() {
static int recnum = 0;
#ifndef LCD_BAUDRATE
#define LCD_BAUDRATE 115200
#endif
LCD_SERIAL.begin(LCD_BAUDRATE);
const millis_t serial_connect_timeout = millis() + 1000UL;
while (!LCD_SERIAL.connected() && PENDING(millis(), serial_connect_timeout)) { /*nada*/ }
size_t i = 0;
DWIN_Byte(i, 0x00);
DWIN_Send(i);
while (LCD_SERIAL.available() > 0 && recnum < (signed)sizeof(databuf)) {
databuf[recnum] = LCD_SERIAL.read();
// ignore the invalid data
if (databuf[0] != FHONE) { // prevent the program from running.
if (recnum > 0) {
recnum = 0;
ZERO(databuf);
}
continue;
}
delay(10);
recnum++;
}
return ( recnum >= 3
&& databuf[0] == FHONE
&& databuf[1] == '\0'
&& databuf[2] == 'O'
&& databuf[3] == 'K' );
}
#if HAS_LCD_BRIGHTNESS
// Set LCD backlight (from DWIN Enhanced)
// brightness: 0x00-0xFF
void DWIN_LCD_Brightness(const uint8_t brightness) {
size_t i = 0;
DWIN_Byte(i, 0x30);
DWIN_Byte(i, brightness);
DWIN_Send(i);
}
#endif
// Get font character width
uint8_t fontWidth(uint8_t cfont) {
switch (cfont) {
case font6x12 : return 6;
case font8x16 : return 8;
case font10x20: return 10;
case font12x24: return 12;
case font14x28: return 14;
case font16x32: return 16;
case font20x40: return 20;
case font24x48: return 24;
case font28x56: return 28;
case font32x64: return 32;
default: return 0;
}
}
// Get font character height
uint8_t fontHeight(uint8_t cfont) {
switch (cfont) {
case font6x12 : return 12;
case font8x16 : return 16;
case font10x20: return 20;
case font12x24: return 24;
case font14x28: return 28;
case font16x32: return 32;
case font20x40: return 40;
case font24x48: return 48;
case font28x56: return 56;
case font32x64: return 64;
default: return 0;
}
}
// Set screen display direction
// dir: 0=0°, 1=90°, 2=180°, 3=270°
void DWIN_Frame_SetDir(uint8_t dir) {
size_t i = 0;
DWIN_Byte(i, 0x34);
DWIN_Byte(i, 0x5A);
DWIN_Byte(i, 0xA5);
DWIN_Byte(i, dir);
DWIN_Send(i);
}
// Update display
void DWIN_UpdateLCD() {
size_t i = 0;
DWIN_Byte(i, 0x3D);
DWIN_Send(i);
}
/*---------------------------------------- Drawing functions ----------------------------------------*/
// Clear screen
// color: Clear screen color
void DWIN_Frame_Clear(const uint16_t color) {
size_t i = 0;
DWIN_Byte(i, 0x01);
DWIN_Word(i, color);
DWIN_Send(i);
}
// Draw a point
// color: point color
// width: point width 0x01-0x0F
// height: point height 0x01-0x0F
// x,y: upper left point
void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y) {
size_t i = 0;
DWIN_Byte(i, 0x02);
DWIN_Word(i, color);
DWIN_Byte(i, width);
DWIN_Byte(i, height);
DWIN_Word(i, x);
DWIN_Word(i, y);
DWIN_Send(i);
}
// Draw a line
// color: Line segment color
// xStart/yStart: Start point
// xEnd/yEnd: End point
void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
size_t i = 0;
DWIN_Byte(i, 0x03);
DWIN_Word(i, color);
DWIN_Word(i, xStart);
DWIN_Word(i, yStart);
DWIN_Word(i, xEnd);
DWIN_Word(i, yEnd);
DWIN_Send(i);
}
// Draw a rectangle
// mode: 0=frame, 1=fill, 2=XOR fill
// color: Rectangle color
// xStart/yStart: upper left point
// xEnd/yEnd: lower right point
void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
size_t i = 0;
DWIN_Byte(i, 0x05);
DWIN_Byte(i, mode);
DWIN_Word(i, color);
DWIN_Word(i, xStart);
DWIN_Word(i, yStart);
DWIN_Word(i, xEnd);
DWIN_Word(i, yEnd);
DWIN_Send(i);
}
// Move a screen area
// mode: 0, circle shift; 1, translation
// dir: 0=left, 1=right, 2=up, 3=down
// dis: Distance
// color: Fill color
// xStart/yStart: upper left point
// xEnd/yEnd: bottom right point
void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd) {
size_t i = 0;
DWIN_Byte(i, 0x09);
DWIN_Byte(i, (mode << 7) | dir);
DWIN_Word(i, dis);
DWIN_Word(i, color);
DWIN_Word(i, xStart);
DWIN_Word(i, yStart);
DWIN_Word(i, xEnd);
DWIN_Word(i, yEnd);
DWIN_Send(i);
}
/*---------------------------------------- Text related functions ----------------------------------------*/
// Draw a string
// widthAdjust: true=self-adjust character width; false=no adjustment
// bShow: true=display background color; false=don't display background color
// size: Font size
// color: Character color
// bColor: Background color
// x/y: Upper-left coordinate of the string
// *string: The string
// rlimit: To limit the drawn string length
void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit/*=0xFFFF*/) {
#if DISABLED(DWIN_LCD_PROUI)
DWIN_Draw_Rectangle(1, bColor, x, y, x + (fontWidth(size) * strlen_P(string)), y + fontHeight(size));
#endif
constexpr uint8_t widthAdjust = 0;
size_t i = 0;
DWIN_Byte(i, 0x11);
// Bit 7: widthAdjust
// Bit 6: bShow
// Bit 5-4: Unused (0)
// Bit 3-0: size
DWIN_Byte(i, (widthAdjust * 0x80) | (bShow * 0x40) | size);
DWIN_Word(i, color);
DWIN_Word(i, bColor);
DWIN_Word(i, x);
DWIN_Word(i, y);
DWIN_Text(i, string, rlimit);
DWIN_Send(i);
}
// Draw a positive integer
// bShow: true=display background color; false=don't display background color
// zeroFill: true=zero fill; false=no zero fill
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
// size: Font size
// color: Character color
// bColor: Background color
// iNum: Number of digits
// x/y: Upper-left coordinate
// value: Integer value
void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint32_t value) {
size_t i = 0;
DWIN_Draw_Rectangle(1, bColor, x, y, x + fontWidth(size) * iNum + 1, y + fontHeight(size));
DWIN_Byte(i, 0x14);
// Bit 7: bshow
// Bit 6: 1 = signed; 0 = unsigned number;
// Bit 5: zeroFill
// Bit 4: zeroMode
// Bit 3-0: size
DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
DWIN_Word(i, color);
DWIN_Word(i, bColor);
DWIN_Byte(i, iNum);
DWIN_Byte(i, 0); // fNum
DWIN_Word(i, x);
DWIN_Word(i, y);
#if 0
for (char count = 0; count < 8; count++) {
DWIN_Byte(i, value);
value >>= 8;
if (!(value & 0xFF)) break;
}
#else
// Write a big-endian 64 bit integer
const size_t p = i + 1;
for (char count = 8; count--;) { // 7..0
++i;
DWIN_SendBuf[p + count] = value;
value >>= 8;
}
#endif
DWIN_Send(i);
}
// Draw a floating point number
// bShow: true=display background color; false=don't display background color
// zeroFill: true=zero fill; false=no zero fill
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
// size: Font size
// color: Character color
// bColor: Background color
// iNum: Number of whole digits
// fNum: Number of decimal digits
// x/y: Upper-left point
// value: Float value
void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, int32_t value) {
//uint8_t *fvalue = (uint8_t*)&value;
size_t i = 0;
DWIN_Draw_Rectangle(1, bColor, x, y, x + fontWidth(size) * (iNum+fNum+1), y + fontHeight(size));
DWIN_Byte(i, 0x14);
DWIN_Byte(i, (bShow * 0x80) | (zeroFill * 0x20) | (zeroMode * 0x10) | size);
DWIN_Word(i, color);
DWIN_Word(i, bColor);
DWIN_Byte(i, iNum);
DWIN_Byte(i, fNum);
DWIN_Word(i, x);
DWIN_Word(i, y);
DWIN_Long(i, value);
/*
DWIN_Byte(i, fvalue[3]);
DWIN_Byte(i, fvalue[2]);
DWIN_Byte(i, fvalue[1]);
DWIN_Byte(i, fvalue[0]);
*/
DWIN_Send(i);
}
// Draw a floating point number
// value: positive unscaled float value
void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
const int32_t val = round(value * POW(10, fNum));
DWIN_Draw_FloatValue(bShow, zeroFill, zeroMode, size, color, bColor, iNum, fNum, x, y, val);
}
/*---------------------------------------- Picture related functions ----------------------------------------*/
// Draw JPG and cached in #0 virtual display area
// id: Picture ID
void DWIN_JPG_ShowAndCache(const uint8_t id) {
size_t i = 0;
DWIN_Word(i, 0x2200);
DWIN_Byte(i, id);
DWIN_Send(i); // AA 23 00 00 00 00 08 00 01 02 03 CC 33 C3 3C
}
// Draw an Icon
// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
// libID: Icon library ID
// picID: Icon ID
// x/y: Upper-left point
void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
NOMORE(x, DWIN_WIDTH - 1);
NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
size_t i = 0;
DWIN_Byte(i, 0x23);
DWIN_Word(i, x);
DWIN_Word(i, y);
DWIN_Byte(i, (IBD << 7) | (BIR << 6) | (BFI << 5) | libID);
DWIN_Byte(i, picID);
DWIN_Send(i);
}
// Draw an Icon from SRAM
// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
// x/y: Upper-left point
// addr: SRAM address
void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint16_t x, uint16_t y, uint16_t addr) {
NOMORE(x, DWIN_WIDTH - 1);
NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
size_t i = 0;
DWIN_Byte(i, 0x24);
DWIN_Word(i, x);
DWIN_Word(i, y);
DWIN_Byte(i, (IBD << 7) | (BIR << 6) | (BFI << 5) | 0x00);
DWIN_Word(i, addr);
DWIN_Send(i);
}
// Unzip the JPG picture to a virtual display area
// n: Cache index
// id: Picture ID
void DWIN_JPG_CacheToN(uint8_t n, uint8_t id) {
size_t i = 0;
DWIN_Byte(i, 0x25);
DWIN_Byte(i, n);
DWIN_Byte(i, id);
DWIN_Send(i);
}
// Animate a series of icons
// animID: Animation ID; 0x00-0x0F
// animate: true on; false off;
// libID: Icon library ID
// picIDs: Icon starting ID
// picIDe: Icon ending ID
// x/y: Upper-left point
// interval: Display time interval, unit 10mS
void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval) {
NOMORE(x, DWIN_WIDTH - 1);
NOMORE(y, DWIN_HEIGHT - 1); // -- ozy -- srl
size_t i = 0;
DWIN_Byte(i, 0x28);
DWIN_Word(i, x);
DWIN_Word(i, y);
// Bit 7: animation on or off
// Bit 6: start from begin or end
// Bit 5-4: unused (0)
// Bit 3-0: animID
DWIN_Byte(i, (animate * 0x80) | 0x40 | animID);
DWIN_Byte(i, libID);
DWIN_Byte(i, picIDs);
DWIN_Byte(i, picIDe);
DWIN_Byte(i, interval);
DWIN_Send(i);
}
// Animation Control
// state: 16 bits, each bit is the state of an animation id
void DWIN_ICON_AnimationControl(uint16_t state) {
size_t i = 0;
DWIN_Byte(i, 0x29);
DWIN_Word(i, state);
DWIN_Send(i);
}
/*---------------------------------------- Memory functions ----------------------------------------*/
// The LCD has an additional 32KB SRAM and 16KB Flash
// Data can be written to the SRAM and saved to one of the jpeg page files
// Write Data Memory
// command 0x31
// Type: Write memory selection; 0x5A=SRAM; 0xA5=Flash
// Address: Write data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
// Data: data
//
// Flash writing returns 0xA5 0x4F 0x4B
// Read Data Memory
// command 0x32
// Type: Read memory selection; 0x5A=SRAM; 0xA5=Flash
// Address: Read data memory address; 0x000-0x7FFF for SRAM; 0x000-0x3FFF for Flash
// Length: leangth of data to read; 0x01-0xF0
//
// Response:
// Type, Address, Length, Data
// Write Picture Memory
// Write the contents of the 32KB SRAM data memory into the designated image memory space
// Issued: 0x5A, 0xA5, PIC_ID
// Response: 0xA5 0x4F 0x4B
//
// command 0x33
// 0x5A, 0xA5
// PicId: Picture Memory location, 0x00-0x0F
//
// Flash writing returns 0xA5 0x4F 0x4B
#endif // HAS_DWIN_E3V2 || IS_DWIN_MARLINUI

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "../../../inc/MarlinConfig.h"
#if ENABLED(DWIN_MARLINUI_LANDSCAPE)
#define DWIN_WIDTH 480
#define DWIN_HEIGHT 272
#else
#define DWIN_WIDTH 272
#define DWIN_HEIGHT 480
#endif
#define RECEIVED_NO_DATA 0x00
#define RECEIVED_SHAKE_HAND_ACK 0x01
#define FHONE 0xAA
#define DWIN_SCROLL_UP 2
#define DWIN_SCROLL_DOWN 3
// Make sure DWIN_SendBuf is large enough to hold the largest string plus draw command and tail.
// Assume the narrowest (6 pixel) font and 2-byte gb2312-encoded characters.
extern uint8_t DWIN_SendBuf[11 + DWIN_WIDTH / 6 * 2];
extern uint8_t DWIN_BufTail[4];
extern uint8_t databuf[26];
inline void DWIN_Byte(size_t &i, const uint16_t bval) {
DWIN_SendBuf[++i] = bval;
}
inline void DWIN_Word(size_t &i, const uint16_t wval) {
DWIN_SendBuf[++i] = wval >> 8;
DWIN_SendBuf[++i] = wval & 0xFF;
}
inline void DWIN_Long(size_t &i, const uint32_t lval) {
DWIN_SendBuf[++i] = (lval >> 24) & 0xFF;
DWIN_SendBuf[++i] = (lval >> 16) & 0xFF;
DWIN_SendBuf[++i] = (lval >> 8) & 0xFF;
DWIN_SendBuf[++i] = lval & 0xFF;
}
// Send the data in the buffer plus the packet tail
void DWIN_Send(size_t &i);
inline void DWIN_Text(size_t &i, const char * const string, uint16_t rlimit=0xFFFF) {
if (!string) return;
const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, _MIN(strlen(string), rlimit));
if (len == 0) return;
memcpy(&DWIN_SendBuf[i+1], string, len);
i += len;
}
inline void DWIN_Text(size_t &i, FSTR_P string, uint16_t rlimit=0xFFFF) {
if (!string) return;
const size_t len = _MIN(sizeof(DWIN_SendBuf) - i, _MIN(rlimit, strlen_P(FTOP(string))));
if (len == 0) return;
memcpy_P(&DWIN_SendBuf[i+1], string, len);
i += len;
}
/*-------------------------------------- System variable function --------------------------------------*/
// Handshake (1: Success, 0: Fail)
bool DWIN_Handshake();
// DWIN startup
void DWIN_Startup();
#if HAS_LCD_BRIGHTNESS
// Set the backlight brightness
// brightness: (0x00-0xFF)
void DWIN_LCD_Brightness(const uint8_t brightness);
#endif
// Set screen display direction
// dir: 0=0°, 1=90°, 2=180°, 3=270°
void DWIN_Frame_SetDir(uint8_t dir);
// Update display
void DWIN_UpdateLCD();
/*---------------------------------------- Drawing functions ----------------------------------------*/
// Clear screen
// color: Clear screen color
void DWIN_Frame_Clear(const uint16_t color);
// Draw a point
// color: point color
// width: point width 0x01-0x0F
// height: point height 0x01-0x0F
// x,y: upper left point
void DWIN_Draw_Point(uint16_t color, uint8_t width, uint8_t height, uint16_t x, uint16_t y);
// Draw a line
// color: Line segment color
// xStart/yStart: Start point
// xEnd/yEnd: End point
void DWIN_Draw_Line(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
// Draw a Horizontal line
// color: Line segment color
// xStart/yStart: Start point
// xLength: Line Length
inline void DWIN_Draw_HLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xLength) {
DWIN_Draw_Line(color, xStart, yStart, xStart + xLength - 1, yStart);
}
// Draw a Vertical line
// color: Line segment color
// xStart/yStart: Start point
// yLength: Line Length
inline void DWIN_Draw_VLine(uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t yLength) {
DWIN_Draw_Line(color, xStart, yStart, xStart, yStart + yLength - 1);
}
// Draw a rectangle
// mode: 0=frame, 1=fill, 2=XOR fill
// color: Rectangle color
// xStart/yStart: upper left point
// xEnd/yEnd: lower right point
void DWIN_Draw_Rectangle(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
// Draw a box
// mode: 0=frame, 1=fill, 2=XOR fill
// color: Rectangle color
// xStart/yStart: upper left point
// xSize/ySize: box size
inline void DWIN_Draw_Box(uint8_t mode, uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xSize, uint16_t ySize) {
DWIN_Draw_Rectangle(mode, color, xStart, yStart, xStart + xSize - 1, yStart + ySize - 1);
}
// Move a screen area
// mode: 0, circle shift; 1, translation
// dir: 0=left, 1=right, 2=up, 3=down
// dis: Distance
// color: Fill color
// xStart/yStart: upper left point
// xEnd/yEnd: bottom right point
void DWIN_Frame_AreaMove(uint8_t mode, uint8_t dir, uint16_t dis,
uint16_t color, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd);
/*---------------------------------------- Text related functions ----------------------------------------*/
// Draw a string
// bShow: true=display background color; false=don't display background color
// size: Font size
// color: Character color
// bColor: Background color
// x/y: Upper-left coordinate of the string
// *string: The string
// rlimit: For draw less chars than string length use rlimit
void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, const char * const string, uint16_t rlimit=0xFFFF);
inline void DWIN_Draw_String(bool bShow, uint8_t size, uint16_t color, uint16_t bColor, uint16_t x, uint16_t y, FSTR_P const ftitle) {
#ifdef __AVR__
char ctitle[strlen_P(FTOP(ftitle)) + 1];
strcpy_P(ctitle, FTOP(ftitle));
DWIN_Draw_String(bShow, size, color, bColor, x, y, ctitle);
#else
DWIN_Draw_String(bShow, size, color, bColor, x, y, FTOP(ftitle));
#endif
}
// Draw a positive integer
// bShow: true=display background color; false=don't display background color
// zeroFill: true=zero fill; false=no zero fill
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
// size: Font size
// color: Character color
// bColor: Background color
// iNum: Number of digits
// x/y: Upper-left coordinate
// value: Integer value
void DWIN_Draw_IntValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, uint32_t value);
// Draw a floating point number
// bShow: true=display background color; false=don't display background color
// zeroFill: true=zero fill; false=no zero fill
// zeroMode: 1=leading 0 displayed as 0; 0=leading 0 displayed as a space
// size: Font size
// color: Character color
// bColor: Background color
// iNum: Number of whole digits
// fNum: Number of decimal digits
// x/y: Upper-left point
// value: Float value
void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, int32_t value);
// Draw a floating point number
// value: positive unscaled float value
void DWIN_Draw_FloatValue(uint8_t bShow, bool zeroFill, uint8_t zeroMode, uint8_t size, uint16_t color,
uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value);
/*---------------------------------------- Picture related functions ----------------------------------------*/
// Draw JPG and cached in #0 virtual display area
// id: Picture ID
void DWIN_JPG_ShowAndCache(const uint8_t id);
// Draw an Icon
// libID: Icon library ID
// picID: Icon ID
// x/y: Upper-left point
void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y);
// Draw an Icon
// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
// libID: Icon library ID
// picID: Icon ID
// x/y: Upper-left point
void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint8_t libID, uint8_t picID, uint16_t x, uint16_t y);
// Draw an Icon from SRAM
// IBD: The icon background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
// x/y: Upper-left point
// addr: SRAM address
void DWIN_ICON_Show(bool IBD, bool BIR, bool BFI, uint16_t x, uint16_t y, uint16_t addr);
// Unzip the JPG picture to a virtual display area
// n: Cache index
// id: Picture ID
void DWIN_JPG_CacheToN(uint8_t n, uint8_t id);
// Unzip the JPG picture to virtual display area #1
// id: Picture ID
inline void DWIN_JPG_CacheTo1(uint8_t id) { DWIN_JPG_CacheToN(1, id); }
// Animate a series of icons
// animID: Animation ID up to 16
// animate: animation on or off
// libID: Icon library ID
// picIDs: Icon starting ID
// picIDe: Icon ending ID
// x/y: Upper-left point
// interval: Display time interval, unit 10mS
void DWIN_ICON_Animation(uint8_t animID, bool animate, uint8_t libID, uint8_t picIDs, uint8_t picIDe, uint16_t x, uint16_t y, uint16_t interval);
// Animation Control
// state: 16 bits, each bit is the state of an animation id
void DWIN_ICON_AnimationControl(uint16_t state);

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
// Extended and default UI Colors
#define RGB(R,G,B) (R << 11) | (G << 5) | (B) // R,B: 0..31; G: 0..63
#define GetRColor(color) ((color >> 11) & 0x1F)
#define GetGColor(color) ((color >> 5) & 0x3F)
#define GetBColor(color) ((color >> 0) & 0x1F)
#define Color_White 0xFFFF
#define Color_Yellow RGB(0x1F,0x3F,0x00)
#define Color_Red RGB(0x1F,0x00,0x00)
#define Color_Error_Red 0xB000 // Error!
#define Color_Bg_Red 0xF00F // Red background color
#define Color_Bg_Window 0x31E8 // Popup background color
#define Color_Bg_Blue 0x1125 // Dark blue background color
#define Color_Bg_Black 0x0841 // Black background color
#define Color_IconBlue 0x45FA // Lighter blue that matches icons/accents
#define Popup_Text_Color 0xD6BA // Popup font background color
#define Line_Color 0x3A6A // Split line color
#define Rectangle_Color 0xEE2F // Blue square cursor color
#define Percent_Color 0xFE29 // Percentage color
#define BarFill_Color 0x10E4 // Fill color of progress bar
#define Select_Color 0x33BB // Selected color

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
typedef uint8_t fontid_t;
/**
* 3-.0The font size, 0x00-0x09, corresponds to the font size below:
* 0x00=6*12 0x01=8*16 0x02=10*20 0x03=12*24 0x04=14*28
* 0x05=16*32 0x06=20*40 0x07=24*48 0x08=28*56 0x09=32*64
*/
#define font6x12 0x00
#define font8x16 0x01
#define font10x20 0x02
#define font12x24 0x03
#define font14x28 0x04
#define font16x32 0x05
#define font20x40 0x06
#define font24x48 0x07
#define font28x56 0x08
#define font32x64 0x09

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
// Picture ID
#define Language_English 1
#define Language_Chinese 2
//#define USE_STOCK_DWIN_SET // Use the Creality stock DWIN_SET instead of Marlin's unified DWIN_SET by The-EG & thinkyhead
#ifdef USE_STOCK_DWIN_SET
#define ICON 9 // 9.ICO
#else
#define ICON 7 // 7.ICO
#endif
#ifndef CORP_WEBSITE
#define CORP_WEBSITE WEBSITE_URL
#endif
#define ICON_LOGO 0
#define ICON_Print_0 1
#define ICON_Print_1 2
#define ICON_Prepare_0 3
#define ICON_Prepare_1 4
#define ICON_Control_0 5
#define ICON_Control_1 6
#define ICON_Leveling_0 7
#define ICON_Leveling_1 8
#define ICON_HotendTemp 9
#define ICON_BedTemp 10
#define ICON_Speed 11
#define ICON_Zoffset 12
#define ICON_Back 13
#define ICON_File 14
#define ICON_PrintTime 15
#define ICON_RemainTime 16
#define ICON_Setup_0 17
#define ICON_Setup_1 18
#define ICON_Pause_0 19
#define ICON_Pause_1 20
#define ICON_Continue_0 21
#define ICON_Continue_1 22
#define ICON_Stop_0 23
#define ICON_Stop_1 24
#define ICON_Bar 25
#define ICON_More 26
#define ICON_Axis 27
#define ICON_CloseMotor 28
#define ICON_Homing 29
#define ICON_SetHome 30
#define ICON_PLAPreheat 31
#define ICON_ABSPreheat 32
#define ICON_Cool 33
#define ICON_Language 34
#define ICON_MoveX 35
#define ICON_MoveY 36
#define ICON_MoveZ 37
#define ICON_Extruder 38
#define ICON_Temperature 40
#define ICON_Motion 41
#define ICON_WriteEEPROM 42
#define ICON_ReadEEPROM 43
#define ICON_ResumeEEPROM 44
#define ICON_Info 45
#define ICON_SetEndTemp 46
#define ICON_SetBedTemp 47
#define ICON_FanSpeed 48
#define ICON_SetPLAPreheat 49
#define ICON_SetABSPreheat 50
#define ICON_MaxSpeed 51
#define ICON_MaxAccelerated 52
#define ICON_MaxJerk 53
#define ICON_Step 54
#define ICON_PrintSize 55
#define ICON_Version 56
#define ICON_Contact 57
#define ICON_StockConfiguration 58
#define ICON_MaxSpeedX 59
#define ICON_MaxSpeedY 60
#define ICON_MaxSpeedZ 61
#define ICON_MaxSpeedE 62
#define ICON_MaxAccX 63
#define ICON_MaxAccY 64
#define ICON_MaxAccZ 65
#define ICON_MaxAccE 66
#define ICON_MaxSpeedJerkX 67
#define ICON_MaxSpeedJerkY 68
#define ICON_MaxSpeedJerkZ 69
#define ICON_MaxSpeedJerkE 70
#define ICON_StepX 71
#define ICON_StepY 72
#define ICON_StepZ 73
#define ICON_StepE 74
#define ICON_Setspeed 75
#define ICON_SetZOffset 76
#define ICON_Rectangle 77
#define ICON_BLTouch 78
#define ICON_TempTooLow 79
#define ICON_AutoLeveling 80
#define ICON_TempTooHigh 81
#define ICON_NoTips_C 82
#define ICON_NoTips_E 83
#define ICON_Continue_C 84
#define ICON_Continue_E 85
#define ICON_Cancel_C 86
#define ICON_Cancel_E 87
#define ICON_Confirm_C 88
#define ICON_Confirm_E 89
#define ICON_Info_0 90
#define ICON_Info_1 91
#define ICON_Folder ICON_More
#define ICON_AdvSet ICON_Language
#define ICON_HomeOffset ICON_AdvSet
#define ICON_HomeOffsetX ICON_StepX
#define ICON_HomeOffsetY ICON_StepY
#define ICON_HomeOffsetZ ICON_StepZ
#define ICON_ProbeOffset ICON_AdvSet
#define ICON_ProbeOffsetX ICON_StepX
#define ICON_ProbeOffsetY ICON_StepY
#define ICON_ProbeOffsetZ ICON_StepZ
#define ICON_PIDNozzle ICON_SetEndTemp
#define ICON_PIDbed ICON_SetBedTemp

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/*****************************************************************************
* @file lcd/e3v2/common/encoder.cpp
* @brief Rotary encoder functions
*****************************************************************************/
#include "../../../inc/MarlinConfigPre.h"
#if HAS_DWIN_E3V2
#include "encoder.h"
#include "../../buttons.h"
#include "../../../MarlinCore.h"
#include "../../marlinui.h"
#include "../../../HAL/shared/Delay.h"
#if HAS_SOUND
#include "../../../libs/buzzer.h"
#endif
#include <stdlib.h>
#ifndef ENCODER_PULSES_PER_STEP
#define ENCODER_PULSES_PER_STEP 4
#endif
ENCODER_Rate EncoderRate;
// TODO: Replace with ui.quick_feedback
void Encoder_tick() {
TERN_(HAS_BEEPER, if (ui.sound_on) buzzer.click(10));
}
// Encoder initialization
void Encoder_Configuration() {
#if BUTTON_EXISTS(EN1)
SET_INPUT_PULLUP(BTN_EN1);
#endif
#if BUTTON_EXISTS(EN2)
SET_INPUT_PULLUP(BTN_EN2);
#endif
#if BUTTON_EXISTS(ENC)
SET_INPUT_PULLUP(BTN_ENC);
#endif
#if HAS_BEEPER
SET_OUTPUT(BEEPER_PIN); // TODO: Use buzzer.h which already inits this
#endif
}
// Analyze encoder value and return state
EncoderState Encoder_ReceiveAnalyze() {
const millis_t now = millis();
static uint8_t lastEncoderBits;
uint8_t newbutton = 0;
static signed char temp_diff = 0;
EncoderState temp_diffState = ENCODER_DIFF_NO;
if (BUTTON_PRESSED(EN1)) newbutton |= EN_A;
if (BUTTON_PRESSED(EN2)) newbutton |= EN_B;
if (BUTTON_PRESSED(ENC)) {
static millis_t next_click_update_ms;
if (ELAPSED(now, next_click_update_ms)) {
next_click_update_ms = millis() + 300;
Encoder_tick();
#if PIN_EXISTS(LCD_LED)
//LED_Action();
#endif
if (!ui.backlight) ui.refresh_brightness();
const bool was_waiting = wait_for_user;
wait_for_user = false;
return was_waiting ? ENCODER_DIFF_NO : ENCODER_DIFF_ENTER;
}
else return ENCODER_DIFF_NO;
}
if (newbutton != lastEncoderBits) {
switch (newbutton) {
case ENCODER_PHASE_0:
if (lastEncoderBits == ENCODER_PHASE_3) temp_diff++;
else if (lastEncoderBits == ENCODER_PHASE_1) temp_diff--;
break;
case ENCODER_PHASE_1:
if (lastEncoderBits == ENCODER_PHASE_0) temp_diff++;
else if (lastEncoderBits == ENCODER_PHASE_2) temp_diff--;
break;
case ENCODER_PHASE_2:
if (lastEncoderBits == ENCODER_PHASE_1) temp_diff++;
else if (lastEncoderBits == ENCODER_PHASE_3) temp_diff--;
break;
case ENCODER_PHASE_3:
if (lastEncoderBits == ENCODER_PHASE_2) temp_diff++;
else if (lastEncoderBits == ENCODER_PHASE_0) temp_diff--;
break;
}
lastEncoderBits = newbutton;
}
if (ABS(temp_diff) >= ENCODER_PULSES_PER_STEP) {
if (temp_diff > 0) temp_diffState = TERN(REVERSE_ENCODER_DIRECTION, ENCODER_DIFF_CCW, ENCODER_DIFF_CW);
else temp_diffState = TERN(REVERSE_ENCODER_DIRECTION, ENCODER_DIFF_CW, ENCODER_DIFF_CCW);
#if ENABLED(ENCODER_RATE_MULTIPLIER)
millis_t ms = millis();
int32_t encoderMultiplier = 1;
// if must encoder rati multiplier
if (EncoderRate.enabled) {
const float abs_diff = ABS(temp_diff),
encoderMovementSteps = abs_diff / (ENCODER_PULSES_PER_STEP);
if (EncoderRate.lastEncoderTime) {
// Note that the rate is always calculated between two passes through the
// loop and that the abs of the temp_diff value is tracked.
const float encoderStepRate = encoderMovementSteps / float(ms - EncoderRate.lastEncoderTime) * 1000;
if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100;
else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10;
#if ENCODER_5X_STEPS_PER_SEC
else if (encoderStepRate >= ENCODER_5X_STEPS_PER_SEC) encoderMultiplier = 5;
#endif
}
EncoderRate.lastEncoderTime = ms;
}
#else
constexpr int32_t encoderMultiplier = 1;
#endif
// EncoderRate.encoderMoveValue += (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP);
EncoderRate.encoderMoveValue = (temp_diff * encoderMultiplier) / (ENCODER_PULSES_PER_STEP);
if (EncoderRate.encoderMoveValue < 0) EncoderRate.encoderMoveValue = -EncoderRate.encoderMoveValue;
temp_diff = 0;
}
return temp_diffState;
}
#if PIN_EXISTS(LCD_LED)
// Take the low 24 valid bits 24Bit: G7 G6 G5 G4 G3 G2 G1 G0 R7 R6 R5 R4 R3 R2 R1 R0 B7 B6 B5 B4 B3 B2 B1 B0
uint16_t LED_DataArray[LED_NUM];
// LED light operation
void LED_Action() {
LED_Control(RGB_SCALE_WARM_WHITE,0x0F);
delay(30);
LED_Control(RGB_SCALE_WARM_WHITE,0x00);
}
// LED initialization
void LED_Configuration() {
SET_OUTPUT(LCD_LED_PIN);
}
// LED write data
void LED_WriteData() {
uint8_t tempCounter_LED, tempCounter_Bit;
for (tempCounter_LED = 0; tempCounter_LED < LED_NUM; tempCounter_LED++) {
for (tempCounter_Bit = 0; tempCounter_Bit < 24; tempCounter_Bit++) {
if (LED_DataArray[tempCounter_LED] & (0x800000 >> tempCounter_Bit)) {
LED_DATA_HIGH;
DELAY_NS(300);
LED_DATA_LOW;
DELAY_NS(200);
}
else {
LED_DATA_HIGH;
LED_DATA_LOW;
DELAY_NS(200);
}
}
}
}
// LED control
// RGB_Scale: RGB color ratio
// luminance: brightness (0~0xFF)
void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance) {
for (uint8_t i = 0; i < LED_NUM; i++) {
LED_DataArray[i] = 0;
switch (RGB_Scale) {
case RGB_SCALE_R10_G7_B5: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 5/10; break;
case RGB_SCALE_R10_G7_B4: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 7/10) << 16 | luminance * 4/10; break;
case RGB_SCALE_R10_G8_B7: LED_DataArray[i] = (luminance * 10/10) << 8 | (luminance * 8/10) << 16 | luminance * 7/10; break;
}
}
LED_WriteData();
}
// LED gradient control
// RGB_Scale: RGB color ratio
// luminance: brightness (0~0xFF)
// change_Time: gradient time (ms)
void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval) {
struct { uint8_t g, r, b; } led_data[LED_NUM];
for (uint8_t i = 0; i < LED_NUM; i++) {
switch (RGB_Scale) {
case RGB_SCALE_R10_G7_B5:
led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 5/10 };
break;
case RGB_SCALE_R10_G7_B4:
led_data[i] = { luminance * 7/10, luminance * 10/10, luminance * 4/10 };
break;
case RGB_SCALE_R10_G8_B7:
led_data[i] = { luminance * 8/10, luminance * 10/10, luminance * 7/10 };
break;
}
}
struct { bool g, r, b; } led_flag = { false, false, false };
for (uint8_t i = 0; i < LED_NUM; i++) {
while (1) {
const uint8_t g = uint8_t(LED_DataArray[i] >> 16),
r = uint8_t(LED_DataArray[i] >> 8),
b = uint8_t(LED_DataArray[i]);
if (g == led_data[i].g) led_flag.g = true;
else LED_DataArray[i] += (g > led_data[i].g) ? -0x010000 : 0x010000;
if (r == led_data[i].r) led_flag.r = true;
else LED_DataArray[i] += (r > led_data[i].r) ? -0x000100 : 0x000100;
if (b == led_data[i].b) led_flag.b = true;
else LED_DataArray[i] += (b > led_data[i].b) ? -0x000001 : 0x000001;
LED_WriteData();
if (led_flag.r && led_flag.g && led_flag.b) break;
delay(change_Interval);
}
}
}
#endif // LCD_LED
#endif // HAS_DWIN_E3V2

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/*****************************************************************************
* @file lcd/e3v2/common/encoder.h
* @brief Rotary encoder functions
****************************************************************************/
#include "../../../inc/MarlinConfig.h"
/*********************** Encoder Set ***********************/
typedef struct {
bool enabled = false;
int encoderMoveValue = 0;
millis_t lastEncoderTime = 0;
} ENCODER_Rate;
extern ENCODER_Rate EncoderRate;
typedef enum {
ENCODER_DIFF_NO = 0, // no state
ENCODER_DIFF_CW = 1, // clockwise rotation
ENCODER_DIFF_CCW = 2, // counterclockwise rotation
ENCODER_DIFF_ENTER = 3 // click
} EncoderState;
#define ENCODER_WAIT_MS 20
// Encoder initialization
void Encoder_Configuration();
// Analyze encoder value and return state
EncoderState Encoder_ReceiveAnalyze();
inline EncoderState get_encoder_state() {
static millis_t Encoder_ms = 0;
const millis_t ms = millis();
if (PENDING(ms, Encoder_ms)) return ENCODER_DIFF_NO;
const EncoderState state = Encoder_ReceiveAnalyze();
if (state != ENCODER_DIFF_NO) Encoder_ms = ms + ENCODER_WAIT_MS;
return state;
}
template<typename T>
inline bool Apply_Encoder(const EncoderState &encoder_diffState, T &valref) {
if (encoder_diffState == ENCODER_DIFF_CW)
valref += EncoderRate.encoderMoveValue;
else if (encoder_diffState == ENCODER_DIFF_CCW)
valref -= EncoderRate.encoderMoveValue;
return encoder_diffState == ENCODER_DIFF_ENTER;
}
/*********************** Encoder LED ***********************/
#if PIN_EXISTS(LCD_LED)
#define LED_NUM 4
#define LED_DATA_HIGH WRITE(LCD_LED_PIN, 1)
#define LED_DATA_LOW WRITE(LCD_LED_PIN, 0)
#define RGB_SCALE_R10_G7_B5 1
#define RGB_SCALE_R10_G7_B4 2
#define RGB_SCALE_R10_G8_B7 3
#define RGB_SCALE_NEUTRAL_WHITE RGB_SCALE_R10_G7_B5
#define RGB_SCALE_WARM_WHITE RGB_SCALE_R10_G7_B4
#define RGB_SCALE_COOL_WHITE RGB_SCALE_R10_G8_B7
extern unsigned int LED_DataArray[LED_NUM];
// LED light operation
void LED_Action();
// LED initialization
void LED_Configuration();
// LED write data
void LED_WriteData();
// LED control
// RGB_Scale: RGB color ratio
// luminance: brightness (0~0xFF)
void LED_Control(const uint8_t RGB_Scale, const uint8_t luminance);
// LED gradient control
// RGB_Scale: RGB color ratio
// luminance: brightness (0~0xFF)
// change_Time: gradient time (ms)
void LED_GraduallyControl(const uint8_t RGB_Scale, const uint8_t luminance, const uint16_t change_Interval);
#endif // LCD_LED

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* DWIN by Creality3D
*/
#include "dwin_lcd.h"
#include "../common/encoder.h"
#include "../../../libs/BL24CXX.h"
#include "../../../inc/MarlinConfigPre.h"
enum processID : uint8_t {
// Process ID
MainMenu,
SelectFile,
Prepare,
Control,
Leveling,
PrintProcess,
AxisMove,
TemperatureID,
Motion,
Info,
Tune,
#if HAS_PREHEAT
PLAPreheat,
#if PREHEAT_COUNT > 1
ABSPreheat,
#endif
#endif
MaxSpeed,
MaxSpeed_value,
MaxAcceleration,
MaxAcceleration_value,
MaxJerk,
MaxJerk_value,
Step,
Step_value,
HomeOff,
HomeOffX,
HomeOffY,
HomeOffZ,
// Last Process ID
Last_Prepare,
// Advance Settings
AdvSet,
ProbeOff,
ProbeOffX,
ProbeOffY,
// Back Process ID
Back_Main,
Back_Print,
// Date variable ID
Move_X,
Move_Y,
Move_Z,
#if HAS_HOTEND
Extruder,
ETemp,
#endif
Homeoffset,
#if HAS_HEATED_BED
BedTemp,
#endif
#if HAS_FAN
FanSpeed,
#endif
PrintSpeed,
// Window ID
Print_window,
Popup_Window
};
extern uint8_t checkkey;
extern float zprobe_zoffset;
extern char print_filename[16];
extern millis_t dwin_heat_time;
typedef struct {
#if HAS_HOTEND
celsius_t E_Temp = 0;
#endif
#if HAS_HEATED_BED
celsius_t Bed_Temp = 0;
#endif
#if HAS_FAN
int16_t Fan_speed = 0;
#endif
int16_t print_speed = 100;
float Max_Feedspeed = 0;
float Max_Acceleration = 0;
float Max_Jerk_scaled = 0;
float Max_Step_scaled = 0;
float Move_X_scaled = 0;
float Move_Y_scaled = 0;
float Move_Z_scaled = 0;
#if HAS_HOTEND
float Move_E_scaled = 0;
#endif
float offset_value = 0;
int8_t show_mode = 0; // -1: Temperature control 0: Printing temperature
float Home_OffX_scaled = 0;
float Home_OffY_scaled = 0;
float Home_OffZ_scaled = 0;
float Probe_OffX_scaled = 0;
float Probe_OffY_scaled = 0;
} HMI_value_t;
#define DWIN_CHINESE 123
#define DWIN_ENGLISH 0
typedef struct {
uint8_t language;
bool pause_flag:1; // printing is paused
bool pause_action:1; // flag a pause action
bool print_finish:1; // print was finished
bool select_flag:1; // Popup button selected
bool home_flag:1; // homing in course
bool heat_flag:1; // 0: heating done 1: during heating
bool done_confirm_flag:1;
#if ENABLED(PREVENT_COLD_EXTRUSION)
bool cold_flag:1;
#endif
AxisEnum feedspeed_axis, acc_axis, jerk_axis, step_axis;
} HMI_flag_t;
extern HMI_value_t HMI_ValueStruct;
extern HMI_flag_t HMI_flag;
#if HAS_HOTEND || HAS_HEATED_BED
// Popup message window
void DWIN_Popup_Temperature(const bool toohigh);
#endif
#if HAS_HOTEND
void Popup_Window_ETempTooLow();
#endif
void Popup_Window_Resume();
void Popup_Window_Home(const bool parking=false);
void Popup_Window_Leveling();
void Goto_PrintProcess();
void Goto_MainMenu();
// Variable control
void HMI_Move_X();
void HMI_Move_Y();
void HMI_Move_Z();
void HMI_Move_E();
void HMI_Zoffset();
#if HAS_HOTEND
void HMI_ETemp();
#endif
#if HAS_HEATED_BED
void HMI_BedTemp();
#endif
#if HAS_FAN
void HMI_FanSpeed();
#endif
void HMI_PrintSpeed();
void HMI_MaxFeedspeedXYZE();
void HMI_MaxAccelerationXYZE();
void HMI_MaxJerkXYZE();
void HMI_StepXYZE();
void HMI_SetLanguageCache();
void update_variable();
void DWIN_Draw_Signed_Float(uint8_t size, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, long value);
// SD Card
void HMI_SDCardInit();
void HMI_SDCardUpdate();
// Main Process
void Icon_print(bool value);
void Icon_control(bool value);
void Icon_temperature(bool value);
void Icon_leveling(bool value);
// Other
void Draw_Status_Area(const bool with_update); // Status Area
void HMI_StartFrame(const bool with_update); // Prepare the menu view
void HMI_MainMenu(); // Main process screen
void HMI_SelectFile(); // File page
void HMI_Printing(); // Print page
void HMI_Prepare(); // Prepare page
void HMI_Control(); // Control page
void HMI_Leveling(); // Level the page
void HMI_AxisMove(); // Axis movement menu
void HMI_Temperature(); // Temperature menu
void HMI_Motion(); // Sports menu
void HMI_Info(); // Information menu
void HMI_Tune(); // Adjust the menu
#if HAS_PREHEAT
void HMI_PLAPreheatSetting(); // PLA warm-up setting
void HMI_ABSPreheatSetting(); // ABS warm-up setting
#endif
void HMI_MaxSpeed(); // Maximum speed submenu
void HMI_MaxAcceleration(); // Maximum acceleration submenu
void HMI_MaxJerk(); // Maximum jerk speed submenu
void HMI_Step(); // Transmission ratio
void HMI_Init();
void DWIN_InitScreen();
void DWIN_Update();
void EachMomentUpdate();
void DWIN_HandleScreen();
void DWIN_StatusChanged(const char * const cstr=nullptr);
void DWIN_StatusChanged(FSTR_P const fstr);
inline void DWIN_HomingStart() { HMI_flag.home_flag = true; }
void DWIN_HomingDone();
void DWIN_LevelingDone();

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/********************************************************************************
* @file lcd/e3v2/creality/dwin_lcd.cpp
* @author LEO / Creality3D
* @date 2019/07/18
* @version 2.0.1
* @brief DWIN screen control functions
********************************************************************************/
#include "../../../inc/MarlinConfigPre.h"
#if ENABLED(DWIN_CREALITY_LCD)
#include "../../../inc/MarlinConfig.h"
#include "dwin_lcd.h"
//#define DEBUG_OUT 1
#include "../../../core/debug_out.h"
/*-------------------------------------- System variable function --------------------------------------*/
void DWIN_Startup() {
DEBUG_ECHOPGM("\r\nDWIN handshake ");
delay(750); // Delay here or init later in the boot process
if (DWIN_Handshake()) DEBUG_ECHOLNPGM("ok."); else DEBUG_ECHOLNPGM("error.");
DWIN_Frame_SetDir(1);
#if DISABLED(SHOW_BOOTSCREEN)
DWIN_Frame_Clear(Color_Bg_Black); // MarlinUI handles the bootscreen so just clear here
#endif
DWIN_JPG_ShowAndCache(3);
DWIN_UpdateLCD();
}
/*---------------------------------------- Picture related functions ----------------------------------------*/
// Draw an Icon
// libID: Icon library ID
// picID: Icon ID
// x/y: Upper-left point
void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
DWIN_ICON_Show(true, false, false, libID, picID, x, y);
}
// Copy area from virtual display area to current screen
// cacheID: virtual area number
// xStart/yStart: Upper-left of virtual area
// xEnd/yEnd: Lower-right of virtual area
// x/y: Screen paste point
void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
size_t i = 0;
DWIN_Byte(i, 0x27);
DWIN_Byte(i, 0x80 | cacheID);
DWIN_Word(i, xStart);
DWIN_Word(i, yStart);
DWIN_Word(i, xEnd);
DWIN_Word(i, yEnd);
DWIN_Word(i, x);
DWIN_Word(i, y);
DWIN_Send(i);
}
#endif // DWIN_CREALITY_LCD

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/********************************************************************************
* @file dwin_lcd.h
* @author LEO / Creality3D
* @date 2019/07/18
* @version 2.0.1
* @brief
********************************************************************************/
#include "../common/dwin_api.h"
#include "../common/dwin_set.h"
#include "../common/dwin_font.h"
#include "../common/dwin_color.h"
#define DWIN_FONT_MENU font10x20
#define DWIN_FONT_STAT font10x20
#define DWIN_FONT_HEAD font10x20
#define DWIN_FONT_ALERT font14x28
// Copy area from virtual display area to current screen
// cacheID: virtual area number
// xStart/yStart: Upper-left of virtual area
// xEnd/yEnd: Lower-right of virtual area
// x/y: Screen paste point
void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);

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# DWIN for Creality Ender 3 v2
Marlin's Ender 3 v2 support requires the `DWIN_SET` included with the Ender 3 V2 [example configuration](https://github.com/MarlinFirmware/Configurations/tree/bugfix-2.0.x/config/examples/Creality/Ender-3%20V2).
## Easy Install
Copy the `DWIN_SET` folder onto a Micro-SD card and insert the card into the slot on the DWIN screen. Cycle the machine and wait for the screen to go from blue to orange. Turn the machine off and remove the SD card. When you turn on the machine the screen will display a "Creality" loading screen.

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* lcd/e3v2/jyersui/dwin.h
*/
#include "dwin_lcd.h"
#include "../common/dwin_set.h"
#include "../common/dwin_font.h"
#include "../common/dwin_color.h"
#include "../common/encoder.h"
#include "../../../libs/BL24CXX.h"
#include "../../../inc/MarlinConfigPre.h"
//#define DWIN_CREALITY_LCD_CUSTOM_ICONS
enum processID : uint8_t {
Main, Print, Menu, Value, Option, File, Popup, Confirm, Wait
};
enum PopupID : uint8_t {
Pause, Stop, Resume, SaveLevel, ETemp, ConfFilChange, PurgeMore, MeshSlot,
Level, Home, MoveWait, Heating, FilLoad, FilChange, TempWarn, Runout, PIDWait, Resuming, ManualProbing,
FilInsert, HeaterTime, UserInput, LevelError, InvalidMesh, UI, Complete, Custom
};
enum menuID : uint8_t {
MainMenu,
Prepare,
Move,
HomeMenu,
ManualLevel,
ZOffset,
Preheat,
ChangeFilament,
MenuCustom,
Control,
TempMenu,
PID,
HotendPID,
BedPID,
#if HAS_PREHEAT
#define _PREHEAT_ID(N) Preheat##N,
REPEAT_1(PREHEAT_COUNT, _PREHEAT_ID)
#endif
Motion,
HomeOffsets,
MaxSpeed,
MaxAcceleration,
MaxJerk,
Steps,
Visual,
ColorSettings,
Advanced,
ProbeMenu,
Info,
Leveling,
LevelManual,
LevelView,
MeshViewer,
LevelSettings,
ManualMesh,
UBLMesh,
InfoMain,
Tune,
PreheatHotend
};
// Custom icons
#if ENABLED(DWIN_CREALITY_LCD_CUSTOM_ICONS)
// index of every custom icon should be >= CUSTOM_ICON_START
#define CUSTOM_ICON_START ICON_Checkbox_F
#define ICON_Checkbox_F 200
#define ICON_Checkbox_T 201
#define ICON_Fade 202
#define ICON_Mesh 203
#define ICON_Tilt 204
#define ICON_Brightness 205
#define ICON_AxisD 249
#define ICON_AxisBR 250
#define ICON_AxisTR 251
#define ICON_AxisBL 252
#define ICON_AxisTL 253
#define ICON_AxisC 254
#else
#define ICON_Fade ICON_Version
#define ICON_Mesh ICON_Version
#define ICON_Tilt ICON_Version
#define ICON_Brightness ICON_Version
#define ICON_AxisD ICON_Axis
#define ICON_AxisBR ICON_Axis
#define ICON_AxisTR ICON_Axis
#define ICON_AxisBL ICON_Axis
#define ICON_AxisTL ICON_Axis
#define ICON_AxisC ICON_Axis
#endif
enum colorID : uint8_t {
Default, White, Green, Cyan, Blue, Magenta, Red, Orange, Yellow, Brown, Black
};
#define Custom_Colors 10
#define Color_Aqua RGB(0x00,0x3F,0x1F)
#define Color_Light_White 0xBDD7
#define Color_Green RGB(0x00,0x3F,0x00)
#define Color_Light_Green 0x3460
#define Color_Cyan 0x07FF
#define Color_Light_Cyan 0x04F3
#define Color_Blue 0x015F
#define Color_Light_Blue 0x3A6A
#define Color_Magenta 0xF81F
#define Color_Light_Magenta 0x9813
#define Color_Light_Red 0x8800
#define Color_Orange 0xFA20
#define Color_Light_Orange 0xFBC0
#define Color_Light_Yellow 0x8BE0
#define Color_Brown 0xCC27
#define Color_Light_Brown 0x6204
#define Color_Black 0x0000
#define Color_Grey 0x18E3
#define Check_Color 0x4E5C // Check-box check color
#define Confirm_Color 0x34B9
#define Cancel_Color 0x3186
class CrealityDWINClass {
public:
static constexpr size_t eeprom_data_size = 48;
static struct EEPROM_Settings { // use bit fields to save space, max 48 bytes
bool time_format_textual : 1;
#if ENABLED(AUTO_BED_LEVELING_UBL)
uint8_t tilt_grid_size : 3;
#endif
uint16_t corner_pos : 10;
uint8_t cursor_color : 4;
uint8_t menu_split_line : 4;
uint8_t menu_top_bg : 4;
uint8_t menu_top_txt : 4;
uint8_t highlight_box : 4;
uint8_t progress_percent : 4;
uint8_t progress_time : 4;
uint8_t status_bar_text : 4;
uint8_t status_area_text : 4;
uint8_t coordinates_text : 4;
uint8_t coordinates_split_line : 4;
} eeprom_settings;
static constexpr const char * const color_names[11] = { "Default", "White", "Green", "Cyan", "Blue", "Magenta", "Red", "Orange", "Yellow", "Brown", "Black" };
static constexpr const char * const preheat_modes[3] = { "Both", "Hotend", "Bed" };
static void Clear_Screen(uint8_t e=3);
static void Draw_Float(float value, uint8_t row, bool selected=false, uint8_t minunit=10);
static void Draw_Option(uint8_t value, const char * const * options, uint8_t row, bool selected=false, bool color=false);
static uint16_t GetColor(uint8_t color, uint16_t original, bool light=false);
static void Draw_Checkbox(uint8_t row, bool value);
static void Draw_Title(const char * title);
static void Draw_Title(FSTR_P const title);
static void Draw_Menu_Item(uint8_t row, uint8_t icon=0, const char * const label1=nullptr, const char * const label2=nullptr, bool more=false, bool centered=false);
static void Draw_Menu_Item(uint8_t row, uint8_t icon=0, FSTR_P const flabel1=nullptr, FSTR_P const flabel2=nullptr, bool more=false, bool centered=false);
static void Draw_Menu(uint8_t menu, uint8_t select=0, uint8_t scroll=0);
static void Redraw_Menu(bool lastprocess=true, bool lastselection=false, bool lastmenu=false);
static void Redraw_Screen();
static void Main_Menu_Icons();
static void Draw_Main_Menu(uint8_t select=0);
static void Print_Screen_Icons();
static void Draw_Print_Screen();
static void Draw_Print_Filename(const bool reset=false);
static void Draw_Print_ProgressBar();
#if ENABLED(USE_M73_REMAINING_TIME)
static void Draw_Print_ProgressRemain();
#endif
static void Draw_Print_ProgressElapsed();
static void Draw_Print_confirm();
static void Draw_SD_Item(uint8_t item, uint8_t row);
static void Draw_SD_List(bool removed=false);
static void Draw_Status_Area(bool icons=false);
static void Draw_Popup(FSTR_P const line1, FSTR_P const line2, FSTR_P const line3, uint8_t mode, uint8_t icon=0);
static void Popup_Select();
static void Update_Status_Bar(bool refresh=false);
#if ENABLED(AUTO_BED_LEVELING_UBL)
static void Draw_Bed_Mesh(int16_t selected = -1, uint8_t gridline_width = 1, uint16_t padding_x = 8, uint16_t padding_y_top = 40 + 53 - 7);
static void Set_Mesh_Viewer_Status();
#endif
static FSTR_P Get_Menu_Title(uint8_t menu);
static uint8_t Get_Menu_Size(uint8_t menu);
static void Menu_Item_Handler(uint8_t menu, uint8_t item, bool draw=true);
static void Popup_Handler(PopupID popupid, bool option = false);
static void Confirm_Handler(PopupID popupid);
static void Main_Menu_Control();
static void Menu_Control();
static void Value_Control();
static void Option_Control();
static void File_Control();
static void Print_Screen_Control();
static void Popup_Control();
static void Confirm_Control();
static void Setup_Value(float value, float min, float max, float unit, uint8_t type);
static void Modify_Value(float &value, float min, float max, float unit, void (*f)()=nullptr);
static void Modify_Value(uint8_t &value, float min, float max, float unit, void (*f)()=nullptr);
static void Modify_Value(uint16_t &value, float min, float max, float unit, void (*f)()=nullptr);
static void Modify_Value(int16_t &value, float min, float max, float unit, void (*f)()=nullptr);
static void Modify_Value(uint32_t &value, float min, float max, float unit, void (*f)()=nullptr);
static void Modify_Value(int8_t &value, float min, float max, float unit, void (*f)()=nullptr);
static void Modify_Option(uint8_t value, const char * const * options, uint8_t max);
static void Update_Status(const char * const text);
static void Start_Print(bool sd);
static void Stop_Print();
static void Update();
static void State_Update();
static void Screen_Update();
static void AudioFeedback(const bool success=true);
static void Save_Settings(char *buff);
static void Load_Settings(const char *buff);
static void Reset_Settings();
};
extern CrealityDWINClass CrealityDWIN;

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/********************************************************************************
* @file lcd/e3v2/jyersui/dwin_lcd.cpp
* @brief DWIN screen control functions
********************************************************************************/
#include "../../../inc/MarlinConfigPre.h"
#if ENABLED(DWIN_CREALITY_LCD_JYERSUI)
#include "dwin_lcd.h"
/*-------------------------------------- System variable function --------------------------------------*/
void DWIN_Startup() {}
/*---------------------------------------- Drawing functions ----------------------------------------*/
// Draw the degree (°) symbol
// Color: color
// x/y: Upper-left coordinate of the first pixel
void DWIN_Draw_DegreeSymbol(uint16_t Color, uint16_t x, uint16_t y) {
DWIN_Draw_Point(Color, 1, 1, x + 1, y);
DWIN_Draw_Point(Color, 1, 1, x + 2, y);
DWIN_Draw_Point(Color, 1, 1, x, y + 1);
DWIN_Draw_Point(Color, 1, 1, x + 3, y + 1);
DWIN_Draw_Point(Color, 1, 1, x, y + 2);
DWIN_Draw_Point(Color, 1, 1, x + 3, y + 2);
DWIN_Draw_Point(Color, 1, 1, x + 1, y + 3);
DWIN_Draw_Point(Color, 1, 1, x + 2, y + 3);
}
/*---------------------------------------- Picture related functions ----------------------------------------*/
// Draw an Icon
// libID: Icon library ID
// picID: Icon ID
// x/y: Upper-left point
void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
DWIN_ICON_Show(true, false, false, libID, picID, x, y);
}
#endif // DWIN_CREALITY_LCD_JYERSUI

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/********************************************************************************
* @file lcd/e3v2/jyersui/dwin_lcd.h
* @brief DWIN screen control functions
********************************************************************************/
#include "../common/dwin_api.h"
// Draw the degree (°) symbol
// Color: color
// x/y: Upper-left coordinate of the first pixel
void DWIN_Draw_DegreeSymbol(uint16_t Color, uint16_t x, uint16_t y);

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/********************************************************************************
* @file lcd/e3v2/marlinui/dwin_lcd.cpp
* @brief DWIN screen control functions
********************************************************************************/
#include "../../../inc/MarlinConfigPre.h"
#if IS_DWIN_MARLINUI
#include "../../../inc/MarlinConfig.h"
#include "dwin_lcd.h"
#include <string.h> // for memset
//#define DEBUG_OUT 1
#include "../../../core/debug_out.h"
/*-------------------------------------- System variable function --------------------------------------*/
void DWIN_Startup() {
DEBUG_ECHOPGM("\r\nDWIN handshake ");
delay(750); // Delay here or init later in the boot process
const bool success = DWIN_Handshake();
if (success) DEBUG_ECHOLNPGM("ok."); else DEBUG_ECHOLNPGM("error.");
DWIN_Frame_SetDir(TERN(DWIN_MARLINUI_LANDSCAPE, 0, 1));
DWIN_Frame_Clear(Color_Bg_Black); // MarlinUI handles the bootscreen so just clear here
DWIN_JPG_ShowAndCache(3);
DWIN_UpdateLCD();
}
/*---------------------------------------- Picture related functions ----------------------------------------*/
// Draw an Icon
// libID: Icon library ID
// picID: Icon ID
// x/y: Upper-left point
void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
DWIN_ICON_Show(true, false, false, libID, picID, x, y);
}
#endif // IS_DWIN_MARLINUI

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/********************************************************************************
* @file lcd/e3v2/marlinui/dwin_lcd.h
* @brief DWIN screen control functions
********************************************************************************/
#include "../../../inc/MarlinConfigPre.h"
#include "../common/dwin_api.h"
// Picture ID
#define DWIN_Boot_Horiz 0
#define DWIN_Boot_Vert 1
#define DWIN_MarlinUI_Assets 2
// ICON ID
#define BOOT_ICON 3 // Icon set file 3.ICO
#define ICON 4 // Icon set file 4.ICO
// MarlinUI Boot Icons from Set 3
#define ICON_MarlinBoot 0
#define ICON_OpenSource 1
#define ICON_GitHubURL 2
#define ICON_MarlinURL 3
#define ICON_Copyright 4
// MarlinUI Icons from Set 4
#define ICON_LOGO_Marlin 0
#define ICON_HotendOff 1
#define ICON_HotendOn 2
#define ICON_BedOff 3
#define ICON_BedOn 4
#define ICON_Fan0 5
#define ICON_Fan1 6
#define ICON_Fan2 7
#define ICON_Fan3 8
#define ICON_Halted 9
#define ICON_Question 10
#define ICON_Alert 11
#define ICON_RotateCW 12
#define ICON_RotateCCW 13
#define ICON_UpArrow 14
#define ICON_DownArrow 15
#define ICON_BedLine 16
#define ICON_BedLevelOff 17
#define ICON_BedLevelOn 18
#include "../common/dwin_font.h"
#define DWIN_FONT_MENU font10x20
#define DWIN_FONT_STAT font14x28
#define DWIN_FONT_ALERT font14x28
#include "../common/dwin_color.h"
#define Color_Bg_Heading 0x3344 // Static Heading
// Character matrix width x height
//#define LCD_WIDTH ((DWIN_WIDTH) / 8)
//#define LCD_HEIGHT ((DWIN_HEIGHT) / 12)

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "../../../inc/MarlinConfig.h"
#if IS_DWIN_MARLINUI
#include "dwin_string.h"
//#include "../../fontutils.h"
char DWIN_String::data[];
uint16_t DWIN_String::span;
uint8_t DWIN_String::length;
void DWIN_String::set() {
//*data = 0x00;
memset(data, 0x00, sizeof(data));
span = 0;
length = 0;
}
uint8_t read_byte(const uint8_t *byte) { return *byte; }
/**
* Add a string, applying substitutions for the following characters:
*
* $ displays the clipped string given by fstr or cstr
* = displays '0'....'10' for indexes 0 - 10
* ~ displays '1'....'11' for indexes 0 - 10
* * displays 'E1'...'E11' for indexes 0 - 10 (By default. Uses LCD_FIRST_TOOL)
* @ displays an axis name such as XYZUVW, or E for an extruder
*/
void DWIN_String::add(const char *tpl, const int8_t index, const char *cstr/*=nullptr*/, FSTR_P const fstr/*=nullptr*/) {
lchar_t wc;
while (*tpl) {
tpl = get_utf8_value_cb(tpl, read_byte, wc);
if (wc > 255) wc |= 0x0080;
const uint8_t ch = uint8_t(wc & 0x00FF);
if (ch == '=' || ch == '~' || ch == '*') {
if (index >= 0) {
int8_t inum = index + ((ch == '=') ? 0 : LCD_FIRST_TOOL);
if (ch == '*') add_character('E');
if (inum >= 10) { add_character('0' + (inum / 10)); inum %= 10; }
add_character('0' + inum);
}
else
add(index == -2 ? GET_TEXT_F(MSG_CHAMBER) : GET_TEXT_F(MSG_BED));
}
else if (ch == '$' && fstr)
add(fstr);
else if (ch == '$' && cstr)
add(cstr);
else if (ch == '@')
add_character(AXIS_CHAR(index));
else
add_character(ch);
}
eol();
}
void DWIN_String::add(const char *cstr, uint8_t max_len/*=MAX_STRING_LENGTH*/) {
lchar_t wc;
while (*cstr && max_len) {
cstr = get_utf8_value_cb(cstr, read_byte, wc);
/*
if (wc > 255) wc |= 0x0080;
const uint8_t ch = uint8_t(wc & 0x00FF);
add_character(ch);
*/
add(wc);
max_len--;
}
eol();
}
void DWIN_String::add(const lchar_t &wc) {
int ret;
size_t idx = 0;
dwin_charmap_t pinval;
dwin_charmap_t *copy_address = nullptr;
pinval.uchar = wc;
pinval.idx = -1;
// For 8-bit ASCII just print the single character
char str[] = { '?', 0 };
if (wc < 255) {
str[0] = (char)wc;
}
else {
copy_address = nullptr;
ret = pf_bsearch_r((void *)g_dwin_charmap_device, COUNT(g_dwin_charmap_device), pf_bsearch_cb_comp_dwinmap_pgm, (void *)&pinval, &idx);
if (ret >= 0) {
copy_address = (dwin_charmap_t*)(g_dwin_charmap_device + idx);
}
else {
ret = pf_bsearch_r((void *)g_dwin_charmap_common, COUNT(g_dwin_charmap_common), pf_bsearch_cb_comp_dwinmap_pgm, (void *)&pinval, &idx);
if (ret >= 0)
copy_address = (dwin_charmap_t*)(g_dwin_charmap_common + idx);
}
if (ret >= 0) {
dwin_charmap_t localval;
memcpy_P(&localval, copy_address, sizeof(localval));
str[0] = localval.idx;
str[1] = localval.idx2;
}
}
if (str[0]) add_character(str[0]);
if (str[1]) add_character(str[1]);
}
void DWIN_String::add_character(const char character) {
if (length < MAX_STRING_LENGTH) {
data[length] = character;
length++;
//span += glyph(character)->DWidth;
}
}
void DWIN_String::rtrim(const char character) {
while (length) {
if (data[length - 1] == 0x20 || data[length - 1] == character) {
length--;
//span -= glyph(data[length])->DWidth;
eol();
}
else
break;
}
}
void DWIN_String::ltrim(const char character) {
uint16_t i, j;
for (i = 0; (i < length) && (data[i] == 0x20 || data[i] == character); i++) {
//span -= glyph(data[i])->DWidth;
}
if (i == 0) return;
for (j = 0; i < length; data[j++] = data[i++]);
length = j;
eol();
}
void DWIN_String::trim(const char character) {
rtrim(character);
ltrim(character);
}
/* return v1 - v2 */
int dwin_charmap_compare(dwin_charmap_t *v1, dwin_charmap_t *v2) {
return (v1->uchar < v2->uchar) ? -1 : (v1->uchar > v2->uchar) ? 1 : 0;
}
int pf_bsearch_cb_comp_dwinmap_pgm(void *userdata, size_t idx, void * data_pin) {
dwin_charmap_t localval;
dwin_charmap_t *p_dwin_charmap = (dwin_charmap_t *)userdata;
memcpy_P(&localval, p_dwin_charmap + idx, sizeof(localval));
return dwin_charmap_compare(&localval, (dwin_charmap_t *)data_pin);
}
DWIN_String dwin_string;
#endif // IS_DWIN_MARLINUI

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* lcd/e3v2/marlinui/lcdprint_dwin.cpp
*
* Due to DWIN hardware limitations simplified characters are used
*/
#include "../../../inc/MarlinConfigPre.h"
#if IS_DWIN_MARLINUI
#include "lcdprint_dwin.h"
#include "dwin_lcd.h"
#include "dwin_string.h"
#include "../../marlinui.h"
#include "../../../MarlinCore.h"
#include <string.h>
cursor_t cursor;
extern dwin_font_t dwin_font;
void lcd_moveto_xy(const lcd_uint_t x, const lcd_uint_t y) { cursor.x = x; cursor.y = y; }
void lcd_moveto(const lcd_uint_t col, const lcd_uint_t row) {
lcd_moveto_xy(col * dwin_font.width, row * (dwin_font.height + EXTRA_ROW_HEIGHT) + EXTRA_ROW_HEIGHT / 2);
}
inline void lcd_advance_cursor(const uint8_t len=1) { cursor.x += len * dwin_font.width; }
void lcd_put_int(const int i) {
// TODO: Draw an int at the cursor position, advance the cursor
}
int lcd_put_dwin_string() {
DWIN_Draw_String(dwin_font.solid, dwin_font.index, dwin_font.fg, dwin_font.bg, cursor.x, cursor.y, dwin_string.string());
lcd_advance_cursor(dwin_string.length);
return dwin_string.length;
}
// return < 0 on error
// return the advanced cols
int lcd_put_lchar_max(const lchar_t &c, const pixel_len_t max_length) {
dwin_string.set(c);
dwin_string.truncate(max_length);
// Draw the char(s) at the cursor and advance the cursor
DWIN_Draw_String(dwin_font.solid, dwin_font.index, dwin_font.fg, dwin_font.bg, cursor.x, cursor.y, dwin_string.string());
lcd_advance_cursor(dwin_string.length);
return dwin_string.length;
}
/**
* @brief Draw a UTF-8 string
*
* @param utf8_str : the UTF-8 string
* @param cb_read_byte : the callback function to read one byte from the utf8_str (from RAM or ROM)
* @param max_length : the pixel length of the string allowed (or number of slots in HD44780)
*
* @return the number of pixels advanced
*
* Draw a UTF-8 string
*/
static int lcd_put_u8str_max_cb(const char * utf8_str, read_byte_cb_t cb_read_byte, const pixel_len_t max_length) {
const uint8_t *p = (uint8_t *)utf8_str;
dwin_string.set();
while (dwin_string.length < max_length) {
lchar_t wc;
p = get_utf8_value_cb(p, cb_read_byte, wc);
if (!wc) break;
dwin_string.add(wc);
}
DWIN_Draw_String(dwin_font.solid, dwin_font.index, dwin_font.fg, dwin_font.bg, cursor.x, cursor.y, dwin_string.string());
lcd_advance_cursor(dwin_string.length);
return dwin_string.length;
}
int lcd_put_u8str_max(const char * utf8_str, const pixel_len_t max_length) {
return lcd_put_u8str_max_cb(utf8_str, read_byte_ram, max_length);
}
int lcd_put_u8str_max_P(PGM_P utf8_pstr, const pixel_len_t max_length) {
return lcd_put_u8str_max_cb(utf8_pstr, read_byte_rom, max_length);
}
lcd_uint_t lcd_put_u8str_P(PGM_P const ptpl, const int8_t ind, const char * const cstr/*=nullptr*/, FSTR_P const fstr/*=nullptr*/, const lcd_uint_t maxlen/*=LCD_WIDTH*/) {
dwin_string.set(ptpl, ind, cstr, fstr);
dwin_string.truncate(maxlen);
DWIN_Draw_String(dwin_font.solid, dwin_font.index, dwin_font.fg, dwin_font.bg, cursor.x, cursor.y, dwin_string.string());
lcd_advance_cursor(dwin_string.length);
return dwin_string.length;
}
#if ENABLED(DEBUG_LCDPRINT)
int test_dwin_charmap(dwin_charmap_t *data, size_t size, char *name, char flg_show_contents) {
int ret;
size_t idx = 0;
dwin_charmap_t preval = { 0, 0, 0 };
dwin_charmap_t pinval = { 0, 0, 0 };
char flg_error = 0;
int i;
TRACE("Test %s\n", name);
for (i = 0; i < size; i ++) {
memcpy_P(&pinval, &(data[i]), sizeof(pinval));
if (flg_show_contents) {
#if 1
TRACE("[% 4d] % 6" PRIu32 "(0x%04" PRIX32 ") --> 0x%02X,0x%02X%s\n", i, pinval.uchar, pinval.uchar, (unsigned int)(pinval.idx), (unsigned int)(pinval.idx2), (preval.uchar < pinval.uchar?"":" <--- ERROR"));
#else
TRACE("[% 4d]", i);
TRACE("% 6" PRIu32 "(0x%04" PRIX32 "),", pinval.uchar, pinval.uchar);
TRACE("0x%02X,", (unsigned int)(pinval.idx));
TRACE("0x%02X,", (unsigned int)(pinval.idx2));
TRACE("%s", (preval.uchar < pinval.uchar?"":" <--- ERROR"));
#endif
}
if (preval.uchar >= pinval.uchar) {
flg_error = 1;
//TRACE("Error: out of order in array %s: idx=%d, val=%d(0x%x)\n", name, i, pinval.uchar, pinval.uchar);
//return -1;
}
memcpy(&preval, &pinval, sizeof(pinval));
ret = pf_bsearch_r((void *)data, size, pf_bsearch_cb_comp_dwinmap_pgm, (void *)&pinval, &idx);
if (ret < 0) {
flg_error = 1;
TRACE("Error: not found item in array %s: idx=%d, val=%d(0x%x)\n", name, i, pinval.uchar, pinval.uchar);
//return -1;
}
if (idx != i) {
flg_error = 1;
TRACE("Error: wrong index found item in array %s: idx=%d, val=%d(0x%x)\n", name, i, pinval.uchar, pinval.uchar);
//return -1;
}
}
if (flg_error) {
TRACE("\nError: in array %s\n\n", name);
return -1;
}
TRACE("\nPASS array %s\n\n", name);
return 0;
}
int test_dwin_charmap_all() {
int flg_error = 0;
if (test_dwin_charmap(g_dwin_charmap_device, COUNT(g_dwin_charmap_device), "g_dwin_charmap_device", 0) < 0) {
flg_error = 1;
test_dwin_charmap(g_dwin_charmap_device, COUNT(g_dwin_charmap_device), "g_dwin_charmap_device", 1);
}
if (test_dwin_charmap(g_dwin_charmap_common, COUNT(g_dwin_charmap_common), "g_dwin_charmap_common", 0) < 0) {
flg_error = 1;
test_dwin_charmap(g_dwin_charmap_common, COUNT(g_dwin_charmap_common), "g_dwin_charmap_common", 1);
}
if (flg_error) {
TRACE("\nFAILED in dwin tests!\n");
return -1;
}
TRACE("\nPASS in dwin tests.\n");
return 0;
}
#endif // DEBUG_LCDPRINT
#endif // IS_DWIN_MARLINUI

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "../../lcdprint.h"
typedef struct { int16_t x, y; } cursor_t;
extern cursor_t cursor;
int lcd_put_dwin_string();
void lcd_moveto_xy(const lcd_uint_t, const lcd_uint_t);

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* lcd/e3v2/marlinui/lcdprint_dwin.h
*/
#include "../../../inc/MarlinConfigPre.h"
#include "dwin_lcd.h"
typedef uint16_t dwin_coord_t; // Screen can be pretty big
typedef uint16_t lcd_uint_t;
typedef int16_t lcd_int_t;
typedef struct {
uint8_t index, width, height;
uint16_t fg, bg;
bool solid;
} dwin_font_t;
extern dwin_font_t dwin_font;
// Only Western languages support big / small fonts
//#if DISABLED(DISPLAY_CHARSET_ISO10646_1)
// #undef USE_BIG_EDIT_FONT
// #undef USE_SMALL_INFOFONT
//#endif
#if ENABLED(USE_BIG_EDIT_FONT)
#define DWIN_FONT_EDIT font10x20
#else
#define DWIN_FONT_EDIT font8x16
#endif
#define DWIN_FONT_INFO font8x16
#if DWIN_FONT_MENU == font6x12
#define MENU_FONT_WIDTH 6
#define MENU_FONT_ASCENT 10
#define MENU_FONT_DESCENT 2
#elif DWIN_FONT_MENU == font8x16
#define MENU_FONT_WIDTH 8
#define MENU_FONT_ASCENT 13
#define MENU_FONT_DESCENT 3
#elif DWIN_FONT_MENU == font10x20
#define MENU_FONT_WIDTH 10
#define MENU_FONT_ASCENT 16
#define MENU_FONT_DESCENT 4
#endif
#define MENU_FONT_HEIGHT (MENU_FONT_ASCENT + MENU_FONT_DESCENT)
#define EXTRA_ROW_HEIGHT 8
#define MENU_LINE_HEIGHT (MENU_FONT_HEIGHT + EXTRA_ROW_HEIGHT)
#if DWIN_FONT_EDIT == font6x12
#define EDIT_FONT_WIDTH 6
#define EDIT_FONT_ASCENT 10
#define EDIT_FONT_DESCENT 2
#elif DWIN_FONT_EDIT == font8x16
#define EDIT_FONT_WIDTH 8
#define EDIT_FONT_ASCENT 13
#define EDIT_FONT_DESCENT 3
#elif DWIN_FONT_EDIT == font10x20
#define EDIT_FONT_WIDTH 10
#define EDIT_FONT_ASCENT 16
#define EDIT_FONT_DESCENT 4
#endif
#define EDIT_FONT_HEIGHT (EDIT_FONT_ASCENT + EDIT_FONT_DESCENT)
#if DWIN_FONT_INFO == font6x12
#define INFO_FONT_WIDTH 6
#define INFO_FONT_ASCENT 10
#define INFO_FONT_DESCENT 2
#elif DWIN_FONT_INFO == font8x16
#define INFO_FONT_WIDTH 8
#define INFO_FONT_ASCENT 13
#define INFO_FONT_DESCENT 3
#elif DWIN_FONT_INFO == font10x20
#define INFO_FONT_WIDTH 10
#define INFO_FONT_ASCENT 16
#define INFO_FONT_DESCENT 4
#endif
#define INFO_FONT_HEIGHT (INFO_FONT_ASCENT + INFO_FONT_DESCENT)
#if DWIN_FONT_STAT == font6x12
#define STAT_FONT_WIDTH 6
#define STAT_FONT_ASCENT 10
#define STAT_FONT_DESCENT 2
#elif DWIN_FONT_STAT == font8x16
#define STAT_FONT_WIDTH 8
#define STAT_FONT_ASCENT 13
#define STAT_FONT_DESCENT 3
#elif DWIN_FONT_STAT == font10x20
#define STAT_FONT_WIDTH 10
#define STAT_FONT_ASCENT 16
#define STAT_FONT_DESCENT 4
#elif DWIN_FONT_STAT == font12x24
#define STAT_FONT_WIDTH 12
#define STAT_FONT_ASCENT 19
#define STAT_FONT_DESCENT 5
#elif DWIN_FONT_STAT == font14x28
#define STAT_FONT_WIDTH 14
#define STAT_FONT_ASCENT 22
#define STAT_FONT_DESCENT 6
#elif DWIN_FONT_STAT == font16x32
#define STAT_FONT_WIDTH 16
#define STAT_FONT_ASCENT 26
#define STAT_FONT_DESCENT 6
#elif DWIN_FONT_STAT == font20x40
#define STAT_FONT_WIDTH 20
#define STAT_FONT_ASCENT 32
#define STAT_FONT_DESCENT 8
#elif DWIN_FONT_STAT == font24x48
#define STAT_FONT_WIDTH 24
#define STAT_FONT_ASCENT 38
#define STAT_FONT_DESCENT 10
#elif DWIN_FONT_STAT == font28x56
#define STAT_FONT_WIDTH 28
#define STAT_FONT_ASCENT 44
#define STAT_FONT_DESCENT 12
#elif DWIN_FONT_STAT == font32x64
#define STAT_FONT_WIDTH 32
#define STAT_FONT_ASCENT 50
#define STAT_FONT_DESCENT 14
#endif
#define STAT_FONT_HEIGHT (STAT_FONT_ASCENT + STAT_FONT_DESCENT)

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "../../../inc/MarlinConfigPre.h"
#if IS_DWIN_MARLINUI
#include "marlinui_dwin.h"
#include "dwin_lcd.h"
#include "dwin_string.h"
//#include "../../lcdprint.h"
#include "lcdprint_dwin.h"
#include "../../fontutils.h"
#include "../../../libs/numtostr.h"
#include "../../marlinui.h"
#include "../../../sd/cardreader.h"
#include "../../../module/motion.h"
#include "../../../module/temperature.h"
#include "../../../module/printcounter.h"
#if ENABLED(SDSUPPORT)
#include "../../../libs/duration_t.h"
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
#include "../../../feature/bedlevel/bedlevel.h"
#endif
// DWIN printing specifies the font on each string operation
// but we'll make the font modal for Marlin
dwin_font_t dwin_font = { font8x16, 8, 16, Color_White, Color_Bg_Black, true };
void MarlinUI::set_font(const uint8_t font_nr) {
if (font_nr != dwin_font.index) {
dwin_font.index = font_nr;
uint8_t w, h;
switch (font_nr) {
default:
case font6x12: w = 6; h = 12; break;
case font8x16: w = 8; h = 16; break;
case font10x20: w = 10; h = 20; break;
case font12x24: w = 12; h = 24; break;
case font14x28: w = 14; h = 28; break;
case font16x32: w = 16; h = 32; break;
case font20x40: w = 20; h = 40; break;
case font24x48: w = 24; h = 48; break;
case font28x56: w = 28; h = 56; break;
case font32x64: w = 32; h = 64; break;
}
dwin_font.width = w;
dwin_font.height = h;
// TODO: Array with dimensions, auto fit menu items,
// update char width / height of the screen based on
// new (fixed-width) font size.
}
}
// This display is always detected
bool MarlinUI::detected() { return true; }
// Initialize or re-initialize the LCD
void MarlinUI::init_lcd() { DWIN_Startup(); }
// This LCD should clear where it will draw anew
void MarlinUI::clear_lcd() {
DWIN_ICON_AnimationControl(0x0000); // disable all icon animations
DWIN_JPG_ShowAndCache(3);
DWIN_Frame_Clear(Color_Bg_Black);
DWIN_UpdateLCD();
did_first_redraw = false;
}
#if ENABLED(SHOW_BOOTSCREEN)
void MarlinUI::show_bootscreen() {
dwin_string.set(F(SHORT_BUILD_VERSION));
#if ENABLED(SHOW_CUSTOM_BOOTSCREEN) && !defined(CUSTOM_BOOTSCREEN_TIMEOUT)
#define CUSTOM_BOOTSCREEN_TIMEOUT 3000
#endif
#if ENABLED(DWIN_MARLINUI_PORTRAIT)
#define LOGO_CENTER ((LCD_PIXEL_WIDTH) / 2)
#define INFO_CENTER LOGO_CENTER
#define VERSION_Y 330
#else
#define LOGO_CENTER (280 / 2)
#define INFO_CENTER ((LCD_PIXEL_WIDTH) - 200 / 2)
#define VERSION_Y 84
#endif
DWIN_Draw_String(false, font10x20, Color_Yellow, Color_Bg_Black, INFO_CENTER - (dwin_string.length * 10) / 2, VERSION_Y, S(dwin_string.string()));
TERN_(SHOW_CUSTOM_BOOTSCREEN, safe_delay(CUSTOM_BOOTSCREEN_TIMEOUT));
clear_lcd();
DWIN_ICON_Show(BOOT_ICON, ICON_MarlinBoot, LOGO_CENTER - 266 / 2, 15);
#if ENABLED(DWIN_MARLINUI_PORTRAIT)
DWIN_ICON_Show(BOOT_ICON, ICON_OpenSource, LOGO_CENTER - 174 / 2, 280);
DWIN_ICON_Show(BOOT_ICON, ICON_GitHubURL, LOGO_CENTER - 180 / 2, 420);
DWIN_ICON_Show(BOOT_ICON, ICON_MarlinURL, LOGO_CENTER - 100 / 2, 440);
DWIN_ICON_Show(BOOT_ICON, ICON_Copyright, LOGO_CENTER - 126 / 2, 460);
#else
DWIN_ICON_Show(BOOT_ICON, ICON_MarlinBoot, LOGO_CENTER - 266 / 2, 15);
DWIN_ICON_Show(BOOT_ICON, ICON_OpenSource, INFO_CENTER - 174 / 2, 60);
DWIN_ICON_Show(BOOT_ICON, ICON_GitHubURL, INFO_CENTER - 180 / 2, 130);
DWIN_ICON_Show(BOOT_ICON, ICON_MarlinURL, INFO_CENTER - 100 / 2, 152);
DWIN_ICON_Show(BOOT_ICON, ICON_Copyright, INFO_CENTER - 126 / 2, 200);
#endif
DWIN_Draw_String(false, font10x20, Color_Yellow, Color_Bg_Black, INFO_CENTER - (dwin_string.length * 10) / 2, VERSION_Y, S(dwin_string.string()));
DWIN_UpdateLCD();
}
void MarlinUI::bootscreen_completion(const millis_t sofar) {
if ((BOOTSCREEN_TIMEOUT) > sofar) safe_delay((BOOTSCREEN_TIMEOUT) - sofar);
clear_lcd();
}
#endif
// The kill screen is displayed for unrecoverable conditions
void MarlinUI::draw_kill_screen() {
set_font(DWIN_FONT_ALERT);
DWIN_Frame_Clear(Color_Bg_Black);
dwin_font.fg = Color_Error_Red;
dwin_font.solid = false;
DWIN_Draw_Rectangle(1, Color_Bg_Window, 20, 20, LCD_PIXEL_WIDTH - 20, LCD_PIXEL_HEIGHT - 20);
// make the frame a few pixels thick
DWIN_Draw_Rectangle(0, Color_Yellow, 20, 20, LCD_PIXEL_WIDTH - 20, LCD_PIXEL_HEIGHT - 20);
DWIN_Draw_Rectangle(0, Color_Yellow, 21, 21, LCD_PIXEL_WIDTH - 21, LCD_PIXEL_HEIGHT - 21);
DWIN_Draw_Rectangle(0, Color_Yellow, 22, 22, LCD_PIXEL_WIDTH - 22, LCD_PIXEL_HEIGHT - 22);
uint8_t cx = (LCD_PIXEL_WIDTH / dwin_font.width / 2),
cy = (LCD_PIXEL_HEIGHT / dwin_font.height / 2);
#if ENABLED(DWIN_MARLINUI_LANDSCAPE)
cx += (96 / 2 / dwin_font.width);
DWIN_ICON_Show(ICON, ICON_Halted, 40, (LCD_PIXEL_HEIGHT - 96) / 2);
#else
DWIN_ICON_Show(ICON, ICON_Halted, (LCD_PIXEL_WIDTH - 96) / 2, 40);
#endif
uint8_t slen = utf8_strlen(status_message);
lcd_moveto(cx - (slen / 2), cy - 1);
lcd_put_u8str(status_message);
slen = utf8_strlen(S(GET_TEXT_F(MSG_HALTED)));
lcd_moveto(cx - (slen / 2), cy);
lcd_put_u8str(GET_TEXT_F(MSG_HALTED));
slen = utf8_strlen(S(GET_TEXT_F(MSG_HALTED)));
lcd_moveto(cx - (slen / 2), cy + 1);
lcd_put_u8str(GET_TEXT_F(MSG_HALTED));
}
//
// Status Message
//
void MarlinUI::draw_status_message(const bool blink) {
set_font(DWIN_FONT_STAT);
dwin_font.solid = true;
dwin_font.fg = Color_White;
dwin_font.bg = Color_Bg_Black;
lcd_moveto_xy(0, LCD_PIXEL_HEIGHT - (STAT_FONT_HEIGHT) - 1);
constexpr uint8_t max_status_chars = (LCD_PIXEL_WIDTH) / (STAT_FONT_WIDTH);
auto status_changed = []{
static uint16_t old_hash = 0x0000;
uint16_t hash = 0x0000;
for (uint8_t i = 0; i < MAX_MESSAGE_LENGTH; i++) {
const char c = ui.status_message[i];
if (!c) break;
hash = ((hash << 1) | (hash >> 15)) ^ c;
}
const bool hash_changed = hash != old_hash;
old_hash = hash;
return hash_changed || !ui.did_first_redraw;
};
#if ENABLED(STATUS_MESSAGE_SCROLLING)
static bool last_blink = false;
// Get the UTF8 character count of the string
uint8_t slen = utf8_strlen(status_message);
// If the string fits into the LCD, just print it and do not scroll it
if (slen <= max_status_chars) {
if (status_changed()) {
// The string isn't scrolling and may not fill the screen
lcd_put_u8str(status_message);
// Fill the rest with spaces
while (slen < max_status_chars) { lcd_put_lchar(' '); ++slen; }
}
}
else {
// String is larger than the available line space
// Get a pointer to the next valid UTF8 character
// and the string remaining length
uint8_t rlen;
const char *stat = status_and_len(rlen);
lcd_put_u8str_max(stat, max_status_chars);
// If the string doesn't completely fill the line...
if (rlen < max_status_chars) {
lcd_put_lchar('.'); // Always at 1+ spaces left, draw a dot
uint8_t chars = max_status_chars - rlen; // Amount of space left in characters
if (--chars) { // Draw a second dot if there's space
lcd_put_lchar('.');
if (--chars)
lcd_put_u8str_max(status_message, chars); // Print a second copy of the message
}
}
if (last_blink != blink) {
last_blink = blink;
advance_status_scroll();
}
}
#else
UNUSED(blink);
if (status_changed()) {
// Get the UTF8 character count of the string
uint8_t slen = utf8_strlen(status_message);
// Just print the string to the LCD
lcd_put_u8str_max(status_message, max_status_chars);
// Fill the rest with spaces if there are missing spaces
while (slen < max_status_chars) { lcd_put_lchar(' '); ++slen; }
}
#endif
}
#if HAS_LCD_BRIGHTNESS
void MarlinUI::_set_brightness() { DWIN_LCD_Brightness(backlight ? brightness : 0); }
#endif
#if HAS_MARLINUI_MENU
#include "../../menu/menu.h"
#if ENABLED(ADVANCED_PAUSE_FEATURE)
void MarlinUI::draw_hotend_status(const uint8_t row, const uint8_t extruder) {
dwin_font.solid = false;
dwin_font.fg = Color_White;
dwin_string.set('E');
dwin_string.add('1' + extruder);
dwin_string.add(' ');
dwin_string.add(i16tostr3rj(thermalManager.degHotend(extruder)));
dwin_string.add('/');
if (get_blink() || !thermalManager.heater_idle[thermalManager.idle_index_for_id(extruder)].timed_out)
dwin_string.add(i16tostr3rj(thermalManager.degTargetHotend(extruder)));
else
dwin_string.add(F(" "));
lcd_moveto(LCD_WIDTH - dwin_string.length, row);
lcd_put_dwin_string();
}
#endif
// Set the colors for a menu item based on whether it is selected
static bool mark_as_selected(const uint8_t row, const bool sel, const bool is_static=false) {
const dwin_coord_t y = row * (MENU_LINE_HEIGHT) + 1;
if (y >= LCD_PIXEL_HEIGHT) return false;
if (is_static && sel)
DWIN_Draw_Box(1, Color_Bg_Heading, 0, y, LCD_PIXEL_WIDTH, MENU_LINE_HEIGHT - 1);
else {
#if ENABLED(MENU_HOLLOW_FRAME)
DWIN_Draw_Box(1, Color_Bg_Black, 0, y, LCD_PIXEL_WIDTH, MENU_LINE_HEIGHT - 1);
if (sel) DWIN_Draw_Box(0, Select_Color, 0, y, LCD_PIXEL_WIDTH, MENU_LINE_HEIGHT - 1);
#else
DWIN_Draw_Box(1, sel ? Select_Color : Color_Bg_Black, 0, y, LCD_PIXEL_WIDTH, MENU_LINE_HEIGHT - 1);
#endif
}
return true;
}
// Draw a static line of text in the same idiom as a menu item
void MenuItem_static::draw(const uint8_t row, FSTR_P const ftpl, const uint8_t style/*=SS_DEFAULT*/, const char * const vstr/*=nullptr*/) {
// Call mark_as_selected to draw a bigger selection box
// and draw the text without a background
if (mark_as_selected(row, (bool)(style & SS_INVERT), true)) {
ui.set_font(DWIN_FONT_MENU);
dwin_font.solid = false;
dwin_font.fg = Color_White;
dwin_string.set();
const int8_t plen = ftpl ? utf8_strlen(ftpl) : 0,
vlen = vstr ? utf8_strlen(vstr) : 0;
if (style & SS_CENTER) {
int8_t pad = (LCD_WIDTH - 1 - plen - vlen) / 2;
while (--pad) dwin_string.add(' ');
}
if (plen) dwin_string.add(ftpl, itemIndex, itemStringC, itemStringF);
if (vlen) dwin_string.add(vstr);
if (style & SS_CENTER) {
int8_t pad = (LCD_WIDTH - 1 - plen - vlen) / 2;
while (--pad) dwin_string.add(' ');
}
lcd_moveto(1, row);
lcd_put_dwin_string();
}
}
// Draw a generic menu item
void MenuItemBase::_draw(const bool sel, const uint8_t row, FSTR_P const ftpl, const char, const char post_char) {
if (mark_as_selected(row, sel)) {
ui.set_font(DWIN_FONT_MENU);
dwin_font.solid = false;
dwin_font.fg = Color_White;
dwin_string.set(ftpl, itemIndex, itemStringC, itemStringF);
pixel_len_t n = LCD_WIDTH - 1 - dwin_string.length;
while (--n > 1) dwin_string.add(' ');
dwin_string.add(post_char);
lcd_moveto(1, row);
lcd_put_dwin_string();
}
}
//
// Draw a menu item with an editable value
//
void MenuEditItemBase::draw(const bool sel, const uint8_t row, FSTR_P const ftpl, const char * const inStr, const bool pgm) {
if (mark_as_selected(row, sel)) {
ui.set_font(DWIN_FONT_MENU);
dwin_font.solid = false;
dwin_font.fg = Color_White;
const uint8_t vallen = (pgm ? utf8_strlen_P(inStr) : utf8_strlen(S(inStr)));
dwin_string.set(ftpl, itemIndex, itemStringC, itemStringF);
if (vallen) dwin_string.add(':');
lcd_moveto(1, row);
lcd_put_dwin_string();
if (vallen) {
dwin_font.fg = Color_Yellow;
dwin_string.set(inStr);
lcd_moveto(LCD_WIDTH - vallen - 1, row);
lcd_put_dwin_string();
}
}
}
//
// Draw an edit screen with label and current value
//
void MenuEditItemBase::draw_edit_screen(FSTR_P const fstr, const char* const value/*=nullptr*/) {
ui.encoder_direction_normal();
const dwin_coord_t labellen = utf8_strlen(fstr), vallen = utf8_strlen(value);
dwin_string.set(FTOP(fstr), itemIndex);
if (vallen) dwin_string.add(':'); // If a value is included, add a colon
// Assume the label is alpha-numeric (with a descender)
const uint16_t row = (LCD_HEIGHT / 2) - 1;
dwin_font.fg = Color_White;
dwin_font.solid = true;
lcd_moveto((LCD_WIDTH - labellen + !!vallen) / 2, row);
lcd_put_dwin_string();
// If a value is included, print the value in larger text below the label
if (vallen) {
dwin_string.set(value);
const dwin_coord_t by = (row * MENU_LINE_HEIGHT) + MENU_FONT_HEIGHT + EXTRA_ROW_HEIGHT / 2;
DWIN_Draw_String(true, font16x32, Color_Yellow, Color_Bg_Black, (LCD_PIXEL_WIDTH - vallen * 16) / 2, by, S(dwin_string.string()));
if (ui.can_show_slider()) {
const dwin_coord_t slider_length = LCD_PIXEL_WIDTH - TERN(DWIN_MARLINUI_LANDSCAPE, 120, 20),
slider_height = 16,
slider_x = (LCD_PIXEL_WIDTH - slider_length) / 2,
slider_y = by + 32 + 4,
amount = ui.encoderPosition * slider_length / maxEditValue;
DWIN_Draw_Rectangle(1, Color_Bg_Window, slider_x - 1, slider_y - 1, slider_x - 1 + slider_length + 2 - 1, slider_y - 1 + slider_height + 2 - 1);
if (amount > 0)
DWIN_Draw_Box(1, BarFill_Color, slider_x, slider_y, amount, slider_height);
if (amount < slider_length)
DWIN_Draw_Box(1, Color_Bg_Black, slider_x + amount, slider_y, slider_length - amount, slider_height);
}
}
}
inline void draw_boxed_string(const bool yesopt, FSTR_P const fstr, const bool inv) {
const uint8_t len = utf8_strlen(fstr),
mar = TERN(DWIN_MARLINUI_PORTRAIT, 1, 4),
col = yesopt ? LCD_WIDTH - mar - len : mar,
row = (LCD_HEIGHT >= 8 ? LCD_HEIGHT / 2 + 3 : LCD_HEIGHT - 1);
lcd_moveto(col, row);
DWIN_Draw_Box(1, inv ? Select_Color : Color_Bg_Black, cursor.x - dwin_font.width, cursor.y + 1, dwin_font.width * (len + 2), dwin_font.height + 2);
lcd_put_u8str(col, row, fstr);
}
void MenuItem_confirm::draw_select_screen(
FSTR_P const yes, FSTR_P const no, const bool yesno,
FSTR_P const pref, const char * const string/*=nullptr*/, FSTR_P const suff/*=nullptr*/
) {
ui.set_font(DWIN_FONT_MENU);
dwin_font.solid = false;
dwin_font.fg = Color_White;
ui.draw_select_screen_prompt(pref, string, suff);
if (no) draw_boxed_string(false, no, !yesno);
if (yes) draw_boxed_string(true, yes, yesno);
}
#if ENABLED(SDSUPPORT)
void MenuItem_sdbase::draw(const bool sel, const uint8_t row, FSTR_P const, CardReader &theCard, const bool isDir) {
if (mark_as_selected(row, sel)) {
dwin_string.set();
uint8_t maxlen = LCD_WIDTH - 1;
if (isDir) {
dwin_string.add(LCD_STR_FOLDER " ");
maxlen -= 2;
}
dwin_string.add(ui.scrolled_filename(theCard, maxlen, row, sel), maxlen);
uint8_t n = maxlen - dwin_string.length;
while (n > 0) { dwin_string.add(' '); --n; }
lcd_moveto(1, row);
lcd_put_dwin_string();
}
}
#endif // SDSUPPORT
#if ENABLED(AUTO_BED_LEVELING_UBL)
/**
* UBL LCD "radar" map data
*/
#define MAP_UPPER_LEFT_CORNER_X 5 // These probably should be moved to the .h file But for now,
#define MAP_UPPER_LEFT_CORNER_Y 5 // it is easier to play with things having them here
#define MAP_MAX_PIXELS_X 262 // 272 - 10
#define MAP_MAX_PIXELS_Y 262
void MarlinUI::ubl_plot(const uint8_t x_plot, const uint8_t y_plot) {
// Scale the box pixels appropriately
dwin_coord_t x_map_pixels = ((MAP_MAX_PIXELS_X - 4) / (GRID_MAX_POINTS_X)) * (GRID_MAX_POINTS_X),
y_map_pixels = ((MAP_MAX_PIXELS_Y - 4) / (GRID_MAX_POINTS_Y)) * (GRID_MAX_POINTS_Y),
pixels_per_x_mesh_pnt = x_map_pixels / (GRID_MAX_POINTS_X),
pixels_per_y_mesh_pnt = y_map_pixels / (GRID_MAX_POINTS_Y),
x_offset = MAP_UPPER_LEFT_CORNER_X + 1 + (MAP_MAX_PIXELS_X - x_map_pixels - 2) / 2,
y_offset = MAP_UPPER_LEFT_CORNER_Y + 1 + (MAP_MAX_PIXELS_Y - y_map_pixels - 2) / 2;
// Clear the Mesh Map
// First draw the bigger box in White so we have a border around the mesh map box
DWIN_Draw_Rectangle(1, Color_White, x_offset - 2, y_offset - 2, x_offset + 2 + x_map_pixels, y_offset + 2 + y_map_pixels);
// Now actually clear the mesh map box
DWIN_Draw_Rectangle(1, Color_Bg_Black, x_offset, y_offset, x_offset + x_map_pixels, y_offset + y_map_pixels);
// Fill in the Specified Mesh Point
const uint8_t y_plot_inv = (GRID_MAX_POINTS_Y - 1) - y_plot; // The origin is typically in the lower right corner. We need to
// invert the Y to get it to plot in the right location.
const dwin_coord_t by = y_offset + y_plot_inv * pixels_per_y_mesh_pnt;
DWIN_Draw_Rectangle(1, Select_Color,
x_offset + (x_plot * pixels_per_x_mesh_pnt), by,
x_offset + (x_plot * pixels_per_x_mesh_pnt) + pixels_per_x_mesh_pnt, by + pixels_per_y_mesh_pnt
);
// Display Mesh Point Locations
const dwin_coord_t sx = x_offset + pixels_per_x_mesh_pnt / 2;
dwin_coord_t y = y_offset + pixels_per_y_mesh_pnt / 2;
for (uint8_t j = 0; j < (GRID_MAX_POINTS_Y); j++, y += pixels_per_y_mesh_pnt)
for (uint8_t i = 0, x = sx; i < (GRID_MAX_POINTS_X); i++, x += pixels_per_x_mesh_pnt)
DWIN_Draw_Point(Color_White, 1, 1, x, y);
// Put Relevant Text on Display
// Show X and Y positions at top of screen
dwin_font.fg = Color_White;
dwin_font.solid = true;
const xy_pos_t pos = { bedlevel.get_mesh_x(x_plot), bedlevel.get_mesh_y(y_plot) },
lpos = pos.asLogical();
lcd_moveto(
TERN(DWIN_MARLINUI_LANDSCAPE, ((x_offset + x_map_pixels) / MENU_FONT_WIDTH) + 2, 1),
TERN(DWIN_MARLINUI_LANDSCAPE, 1, ((y_offset + y_map_pixels) / MENU_LINE_HEIGHT) + 1)
);
lcd_put_u8str_P(X_LBL);
lcd_put_u8str(ftostr52(lpos.x));
lcd_moveto(
TERN(DWIN_MARLINUI_LANDSCAPE, ((x_offset + x_map_pixels) / MENU_FONT_WIDTH) + 2, 1),
TERN(DWIN_MARLINUI_LANDSCAPE, 3, ((y_offset + y_map_pixels) / MENU_LINE_HEIGHT) + 2)
);
lcd_put_u8str_P(Y_LBL);
lcd_put_u8str(ftostr52(lpos.y));
// Print plot position
dwin_string.set('(');
dwin_string.add(i8tostr3rj(x_plot));
dwin_string.add(',');
dwin_string.add(i8tostr3rj(y_plot));
dwin_string.add(')');
lcd_moveto(
TERN(DWIN_MARLINUI_LANDSCAPE, ((x_offset + x_map_pixels) / MENU_FONT_WIDTH) + 2, LCD_WIDTH - dwin_string.length),
TERN(DWIN_MARLINUI_LANDSCAPE, LCD_HEIGHT - 2, ((y_offset + y_map_pixels) / MENU_LINE_HEIGHT) + 1)
);
lcd_put_dwin_string();
// Show the location value
dwin_string.set(Z_LBL);
if (!isnan(bedlevel.z_values[x_plot][y_plot]))
dwin_string.add(ftostr43sign(bedlevel.z_values[x_plot][y_plot]));
else
dwin_string.add(F(" -----"));
lcd_moveto(
TERN(DWIN_MARLINUI_LANDSCAPE, ((x_offset + x_map_pixels) / MENU_FONT_WIDTH) + 2, LCD_WIDTH - dwin_string.length),
TERN(DWIN_MARLINUI_LANDSCAPE, LCD_HEIGHT - 1, ((y_offset + y_map_pixels) / MENU_LINE_HEIGHT) + 2)
);
lcd_put_dwin_string();
}
#endif // AUTO_BED_LEVELING_UBL
#if EITHER(BABYSTEP_ZPROBE_GFX_OVERLAY, MESH_EDIT_GFX_OVERLAY)
void MarlinUI::zoffset_overlay(const int8_t dir) {
const int rot_up = TERN(OVERLAY_GFX_REVERSE, ICON_RotateCCW, ICON_RotateCW),
rot_down = TERN(OVERLAY_GFX_REVERSE, ICON_RotateCW, ICON_RotateCCW);
const int nozzle = (LCD_PIXEL_WIDTH / 2) - 20;
// Draw a representation of the nozzle
DWIN_Draw_Box(1, Color_Bg_Black, nozzle + 3, 8, 48, 52); // 'clear' the area where the nozzle is drawn in case it was moved up/down
DWIN_ICON_Show(ICON, ICON_HotendOff, nozzle + 3, 10 - dir);
DWIN_ICON_Show(ICON, ICON_BedLine, nozzle, 10 + 36);
// Draw cw/ccw indicator and up/down arrows
const int arrow_y = LCD_PIXEL_HEIGHT / 2 - 24;
DWIN_ICON_Show(ICON, ICON_DownArrow, 0, arrow_y - dir);
DWIN_ICON_Show(ICON, rot_down, 48, arrow_y);
DWIN_ICON_Show(ICON, ICON_UpArrow, LCD_PIXEL_WIDTH - 10 - (48*2), arrow_y - dir);
DWIN_ICON_Show(ICON, rot_up, LCD_PIXEL_WIDTH - 10 - 48, arrow_y);
}
#endif // BABYSTEP_ZPROBE_GFX_OVERLAY || MESH_EDIT_GFX_OVERLAY
#endif // HAS_MARLINUI_MENU
#endif // IS_DWIN_MARLINUI

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "../../../inc/MarlinConfigPre.h"
#if IS_DWIN_MARLINUI
#include "marlinui_dwin.h"
#include "dwin_lcd.h"
#include "dwin_string.h"
#include "lcdprint_dwin.h"
#include "../../fontutils.h"
#include "../../../libs/numtostr.h"
#include "../../marlinui.h"
#include "../../../sd/cardreader.h"
#include "../../../module/motion.h"
#include "../../../module/temperature.h"
#include "../../../module/printcounter.h"
#include "../../../module/planner.h"
#if ENABLED(SDSUPPORT)
#include "../../../libs/duration_t.h"
#endif
#if ENABLED(LCD_SHOW_E_TOTAL)
#include "../../../MarlinCore.h" // for printingIsActive
#endif
#if ENABLED(DWIN_MARLINUI_PORTRAIT)
#define STATUS_HEATERS_X 15
#define STATUS_HEATERS_Y 56
#else
#define STATUS_HEATERS_X 154
#define STATUS_HEATERS_Y 10
#endif
#define STATUS_HEATERS_XSPACE 64
#define STATUS_FAN_WIDTH 48
#define STATUS_FAN_HEIGHT 48
#define STATUS_FAN_Y STATUS_HEATERS_Y + 22
#define STATUS_CHR_WIDTH 14
#define STATUS_CHR_HEIGHT 28
//
// Before homing, blink '123' <-> '???'.
// Homed but unknown... '123' <-> ' '.
// Homed and known, display constantly.
//
FORCE_INLINE void _draw_axis_value(const AxisEnum axis, const char *value, const bool blink, const uint16_t x, const uint16_t y) {
#if ENABLED(DWIN_MARLINUI_PORTRAIT)
uint8_t vallen = utf8_strlen(value);
if (!ui.did_first_redraw) {
dwin_string.set('X' + axis);
DWIN_Draw_String(true, font16x32, Color_IconBlue, Color_Bg_Black, x + (vallen * 14 - 14) / 2, y + 2, S(dwin_string.string()));
}
dwin_string.set();
if (blink)
dwin_string.add(value);
else if (!TEST(axes_homed, axis))
while (const char c = *value++) dwin_string.add(c <= '.' ? c : '?');
else if (NONE(HOME_AFTER_DEACTIVATE, DISABLE_REDUCED_ACCURACY_WARNING) && !TEST(axes_trusted, axis))
dwin_string.add(TERN1(DWIN_MARLINUI_PORTRAIT, axis == Z_AXIS) ? PSTR(" ") : PSTR(" "));
else
dwin_string.add(value);
// For E_TOTAL there may be some characters to cover up
if (BOTH(DWIN_MARLINUI_PORTRAIT, LCD_SHOW_E_TOTAL) && axis == X_AXIS)
dwin_string.add(F(" "));
DWIN_Draw_String(true, font14x28, Color_White, Color_Bg_Black, x, y + 32, S(dwin_string.string()));
#else // !DWIN_MARLINUI_PORTRAIT
if (!ui.did_first_redraw || ui.old_is_printing != print_job_timer.isRunning()) {
dwin_string.set('X' + axis);
DWIN_Draw_String(true, font16x32, Color_IconBlue, Color_Bg_Black, x, y, S(dwin_string.string()));
}
dwin_string.set();
if (blink)
dwin_string.add(value);
else {
if (!TEST(axes_homed, axis))
while (const char c = *value++) dwin_string.add(c <= '.' ? c : '?');
else {
#if NONE(HOME_AFTER_DEACTIVATE, DISABLE_REDUCED_ACCURACY_WARNING)
if (!TEST(axes_trusted, axis))
dwin_string.add(TERN1(DWIN_MARLINUI_PORTRAIT, axis == Z_AXIS) ? PSTR(" ") : PSTR(" "));
else
#endif
dwin_string.add(value);
}
}
// For E_TOTAL there may be some characters to cover up
if (ENABLED(LCD_SHOW_E_TOTAL) && (!ui.did_first_redraw || ui.old_is_printing != print_job_timer.isRunning()) && axis == X_AXIS)
dwin_string.add(F(" "));
DWIN_Draw_String(true, font14x28, Color_White, Color_Bg_Black, x + 32, y + 4, S(dwin_string.string()));
#endif // !DWIN_MARLINUI_PORTRAIT
}
#if ENABLED(LCD_SHOW_E_TOTAL)
FORCE_INLINE void _draw_e_value(const_float_t value, const uint16_t x, const uint16_t y) {
const uint8_t scale = value >= 100000.0f ? 10 : 1; // show cm after 99,999mm
#if ENABLED(DWIN_MARLINUI_PORTRAIT)
if (!ui.did_first_redraw) {
// Extra spaces to erase previous value
dwin_string.set(F("E "));
DWIN_Draw_String(true, font16x32, Color_IconBlue, Color_Bg_Black, x + (4 * 14 / 2) - 7, y + 2, S(dwin_string.string()));
}
dwin_string.set(ui16tostr5rj(value / scale));
DWIN_Draw_String(true, font14x28, Color_White, Color_Bg_Black, x, y + 32, S(dwin_string.string()));
// Extra spaces to erase previous value
DWIN_Draw_String(true, font14x28, Color_IconBlue, Color_Bg_Black, x + (5 * 14), y + 32, S(scale == 1 ? "mm " : "cm "));
#else // !DWIN_MARLINUI_PORTRAIT
if (!ui.did_first_redraw || ui.old_is_printing != print_job_timer.isRunning()) {
dwin_string.set(F("E "));
DWIN_Draw_String(true, font16x32, Color_IconBlue, Color_Bg_Black, x, y, S(dwin_string.string()));
}
dwin_string.set(ui16tostr5rj(value / scale));
DWIN_Draw_String(true, font14x28, Color_White, Color_Bg_Black, x + 32, y + 4, S(dwin_string.string()));
DWIN_Draw_String(true, font14x28, Color_IconBlue, Color_Bg_Black, x + (32 + 70), y + 4, S(scale == 1 ? "mm " : "cm "));
#endif // !DWIN_MARLINUI_PORTRAIT
}
#endif // LCD_SHOW_E_TOTAL
//
// Fan Icon and Percentage
//
FORCE_INLINE void _draw_fan_status(const uint16_t x, const uint16_t y) {
const uint16_t fanx = (4 * STATUS_CHR_WIDTH - STATUS_FAN_WIDTH) / 2;
const uint8_t fan_pct = thermalManager.scaledFanSpeedPercent(0);
const bool fan_on = !!fan_pct;
if (fan_on) {
DWIN_ICON_Animation(0, fan_on, ICON, ICON_Fan0, ICON_Fan3, x + fanx, y, 25);
dwin_string.set(i8tostr3rj(fan_pct));
dwin_string.add('%');
DWIN_Draw_String(true, font14x28, Color_White, Color_Bg_Black, x, y + STATUS_FAN_HEIGHT, S(dwin_string.string()));
}
else {
DWIN_ICON_AnimationControl(0x0000); // disable all icon animations (this is the only one)
DWIN_ICON_Show(ICON, ICON_Fan0, x + fanx, y);
dwin_string.set(F(" "));
DWIN_Draw_String(true, font14x28, Color_White, Color_Bg_Black, x, y + STATUS_FAN_HEIGHT, S(dwin_string.string()));
}
}
/**
* Draw a single heater icon with current and target temperature, at the given XY
*/
FORCE_INLINE void _draw_heater_status(const heater_id_t heater, const uint16_t x, const uint16_t y) {
#if HAS_HOTEND
#if HOTENDS > 2
#define HOTEND_STATS 3
#elif HOTENDS > 1
#define HOTEND_STATS 2
#else
#define HOTEND_STATS 1
#endif
static celsius_t old_temp[HOTEND_STATS] = { 0 },
old_target[HOTEND_STATS] = { 0 };
static bool old_on[HOTEND_STATS] = { false };
#endif
#if HAS_HEATED_BED
static celsius_t old_bed_temp = 0, old_bed_target = 0;
static bool old_bed_on = false;
#if HAS_LEVELING
static bool old_leveling_on = false;
#endif
#endif
#if HAS_HOTEND && HAS_HEATED_BED
float tc, tt;
bool c_draw, t_draw, i_draw, ta;
const bool isBed = heater < 0;
if (isBed) {
tc = thermalManager.degBed();
tt = thermalManager.degTargetBed();
ta = thermalManager.isHeatingBed();
c_draw = tc != old_bed_temp;
t_draw = tt != old_bed_target;
i_draw = ta != old_bed_on;
old_bed_temp = tc;
old_bed_target = tt;
old_bed_on = ta;
}
else {
tc = thermalManager.degHotend(heater);
tt = thermalManager.degTargetHotend(heater);
ta = thermalManager.isHeatingHotend(heater);
c_draw = tc != old_temp[heater];
t_draw = tt != old_target[heater];
i_draw = ta != old_on[heater];
old_temp[heater] = tc;
old_target[heater] = tt;
old_on[heater] = ta;
}
#elif HAS_HOTEND
constexpr bool isBed = false;
const float tc = thermalManager.degHotend(heater), tt = thermalManager.degTargetHotend(heater);
const uint8_t ta = thermalManager.isHeatingHotend(heater);
bool c_draw = tc != old_temp[heater], t_draw = tt != old_target[heater], i_draw = ta != old_on[heater];
old_temp[heater] = tc; old_target[heater] = tt; old_on[heater] = ta;
#elif HAS_HEATED_BED
constexpr bool isBed = true;
const float tc = thermalManager.degBed(), tt = thermalManager.degTargetBed();
const uint8_t ta = thermalManager.isHeatingBed();
bool c_draw = tc != old_bed_temp, t_draw = tt != old_bed_target, i_draw = ta != old_bed_on;
old_bed_temp = tc; old_bed_target = tt; old_bed_on = ta;
#else
bool c_draw = false, t_draw = false, i_draw = false;
constexpr float tc = 0, tt = 0;
constexpr uint8_t ta = 0;
#endif
#if HAS_HEATED_BED && HAS_LEVELING
if (isBed) {
i_draw |= (planner.leveling_active != old_leveling_on);
old_leveling_on = planner.leveling_active;
}
#endif
// Draw target temperature, if needed
if (!ui.did_first_redraw || t_draw) {
dwin_string.set(i16tostr3rj(tt + 0.5));
dwin_string.add(LCD_STR_DEGREE);
DWIN_Draw_String(true, font14x28, Color_White, Color_Bg_Black, x, y, S(dwin_string.string()));
}
// Draw heater icon with on / off / leveled states
if (!ui.did_first_redraw || i_draw) {
const uint8_t ico = isBed ? (TERN0(HAS_LEVELING, planner.leveling_active) ? ICON_BedLevelOff : ICON_BedOff) : ICON_HotendOff;
DWIN_ICON_Show(ICON, ico + ta, x, y + STATUS_CHR_HEIGHT + 2);
}
// Draw current temperature, if needed
if (!ui.did_first_redraw || c_draw) {
dwin_string.set(i16tostr3rj(tc + 0.5));
dwin_string.add(LCD_STR_DEGREE);
DWIN_Draw_String(true, font14x28, Color_White, Color_Bg_Black, x, y + 70, S(dwin_string.string()));
}
}
/**
* Draw the current "feed rate" percentage preceded by the >> character
*/
FORCE_INLINE void _draw_feedrate_status(const char *value, uint16_t x, uint16_t y) {
if (!ui.did_first_redraw) {
dwin_string.set(LCD_STR_FEEDRATE);
DWIN_Draw_String(true, font14x28, Color_IconBlue, Color_Bg_Black, x, y, S(dwin_string.string()));
}
dwin_string.set(value);
dwin_string.add('%');
DWIN_Draw_String(true, font14x28, Color_White, Color_Bg_Black, x + 14, y, S(dwin_string.string()));
}
/**
* Draw the MarlinUI Status Screen for Ender 3 V2
*/
void MarlinUI::draw_status_screen() {
const bool blink = get_blink();
// Draw elements that never change
if (!ui.did_first_redraw) {
// Logo/Status Icon
#define STATUS_LOGO_WIDTH 128
#define STATUS_LOGO_HEIGHT 40
DWIN_ICON_Show(ICON, ICON_LOGO_Marlin,
#if ENABLED(DWIN_MARLINUI_PORTRAIT)
(LCD_PIXEL_WIDTH - (STATUS_LOGO_WIDTH)) / 2, ((STATUS_HEATERS_Y - 4) - (STATUS_LOGO_HEIGHT)) / 2
#else
5, 42
#endif
);
// Draw a frame around the x/y/z values
DWIN_Draw_Rectangle(0, Select_Color,
#if ENABLED(DWIN_MARLINUI_PORTRAIT)
0, 193, LCD_PIXEL_WIDTH, 260
#else
0, 115, LCD_PIXEL_WIDTH - 1, 152
#endif
);
}
uint16_t hx = STATUS_HEATERS_X;
#if HAS_HOTEND
_draw_heater_status(H_E0, hx, STATUS_HEATERS_Y);
hx += STATUS_HEATERS_XSPACE;
#endif
#if HAS_MULTI_HOTEND
_draw_heater_status(H_E1, hx, STATUS_HEATERS_Y);
hx += STATUS_HEATERS_XSPACE;
#endif
#if HAS_HEATED_BED
_draw_heater_status(H_BED, hx, STATUS_HEATERS_Y);
#endif
#if HAS_FAN
_draw_fan_status(LCD_PIXEL_WIDTH - STATUS_CHR_WIDTH * 5, STATUS_FAN_Y);
#endif
// Axis values
const xyz_pos_t lpos = current_position.asLogical();
const bool show_e_total = TERN0(LCD_SHOW_E_TOTAL, printingIsActive()); UNUSED(show_e_total);
constexpr int16_t cpy = TERN(DWIN_MARLINUI_PORTRAIT, 195, 117);
if (show_e_total) {
TERN_(LCD_SHOW_E_TOTAL, _draw_e_value(e_move_accumulator, TERN(DWIN_MARLINUI_PORTRAIT, 6, 75), cpy));
}
else {
_draw_axis_value(X_AXIS, ftostr4sign(lpos.x), blink, TERN(DWIN_MARLINUI_PORTRAIT, 6, 75), cpy);
TERN_(HAS_Y_AXIS, _draw_axis_value(Y_AXIS, ftostr4sign(lpos.y), blink, TERN(DWIN_MARLINUI_PORTRAIT, 95, 184), cpy));
}
TERN_(HAS_Z_AXIS, _draw_axis_value(Z_AXIS, ftostr52sp(lpos.z), blink, TERN(DWIN_MARLINUI_PORTRAIT, 165, 300), cpy));
// Feedrate
static uint16_t old_fp = 0;
if (!ui.did_first_redraw || old_fp != feedrate_percentage) {
old_fp = feedrate_percentage;
_draw_feedrate_status(i16tostr3rj(feedrate_percentage),
#if ENABLED(DWIN_MARLINUI_PORTRAIT)
5, 290
#else
14, 195
#endif
);
}
//
// Elapsed time
//
char buffer[14];
duration_t time;
#if ENABLED(DWIN_MARLINUI_PORTRAIT)
// Portrait mode only shows one value at a time, and will rotate if ROTATE_PROGRESS_DISPLAY
dwin_string.set();
char prefix = ' ';
#if ENABLED(SHOW_REMAINING_TIME)
if (TERN1(ROTATE_PROGRESS_DISPLAY, blink) && print_job_timer.isRunning()) {
time = get_remaining_time();
prefix = 'R';
}
else
#endif
time = print_job_timer.duration();
time.toDigital(buffer);
dwin_string.add(prefix);
dwin_string.add(buffer);
DWIN_Draw_String(true, font14x28, Color_White, Color_Bg_Black, (LCD_PIXEL_WIDTH - ((dwin_string.length + 1) * 14)), 290, S(dwin_string.string()));
#else
// landscape mode shows both elapsed and remaining (if SHOW_REMAINING_TIME)
time = print_job_timer.duration();
time.toDigital(buffer);
dwin_string.set(' ');
dwin_string.add(buffer);
DWIN_Draw_String(true, font14x28, Color_White, Color_Bg_Black, 230, 170, S(dwin_string.string()));
#if ENABLED(SHOW_REMAINING_TIME)
if (print_job_timer.isRunning()) {
time = get_remaining_time();
DWIN_Draw_String(true, font14x28, Color_IconBlue, Color_Bg_Black, 336, 170, S(" R "));
if (print_job_timer.isPaused() && blink)
dwin_string.set(F(" "));
else {
time.toDigital(buffer);
dwin_string.set(buffer);
}
DWIN_Draw_String(true, font14x28, Color_White, Color_Bg_Black, 378, 170, S(dwin_string.string()));
}
else if (!ui.did_first_redraw || ui.old_is_printing != print_job_timer.isRunning()) {
dwin_string.set(F(" "));
DWIN_Draw_String(true, font14x28, Color_IconBlue, Color_Bg_Black, 336, 170, S(dwin_string.string()));
}
#endif
#endif
//
// Progress Bar
//
#if HAS_PRINT_PROGRESS
constexpr int16_t pb_margin = 5,
pb_left = pb_margin + TERN(DWIN_MARLINUI_PORTRAIT, 0, 90),
pb_height = TERN(DWIN_MARLINUI_PORTRAIT, 60, 20),
pb_right = LCD_PIXEL_WIDTH - pb_margin,
pb_bottom = TERN(DWIN_MARLINUI_PORTRAIT, 410, 220),
pb_top = pb_bottom - pb_height,
pb_width = pb_right - pb_left;
const progress_t progress = TERN(HAS_PRINT_PROGRESS_PERMYRIAD, get_progress_permyriad, get_progress_percent)();
if (!ui.did_first_redraw)
DWIN_Draw_Rectangle(0, Select_Color, pb_left, pb_top, pb_right, pb_bottom); // Outline
static uint16_t old_solid = 50;
const uint16_t pb_solid = (pb_width - 2) * (progress / (PROGRESS_SCALE)) * 0.01f;
const bool p_draw = !ui.did_first_redraw || old_solid != pb_solid;
if (p_draw) {
//if (pb_solid)
DWIN_Draw_Rectangle(1, Select_Color, pb_left + 1, pb_top + 1, pb_left + pb_solid, pb_bottom - 1); // Fill the solid part
//if (pb_solid < old_solid)
DWIN_Draw_Rectangle(1, Color_Bg_Black, pb_left + 1 + pb_solid, pb_top + 1, pb_right - 1, pb_bottom - 1); // Erase the rest
#if ENABLED(SHOW_SD_PERCENT)
dwin_string.set(TERN(PRINT_PROGRESS_SHOW_DECIMALS, permyriadtostr4(progress), ui8tostr3rj(progress / (PROGRESS_SCALE))));
dwin_string.add('%');
DWIN_Draw_String(
false, font16x32, Percent_Color, Color_Bg_Black,
pb_left + (pb_width - dwin_string.length * 16) / 2,
pb_top + (pb_height - 32) / 2,
S(dwin_string.string())
);
#endif
old_solid = pb_solid;
}
#endif // HAS_PRINT_PROGRESS
//
// Status Message
//
draw_status_message(blink);
ui.did_first_redraw = true;
ui.old_is_printing = print_job_timer.isRunning();
}
#endif // IS_DWIN_MARLINUI

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/**
* Base64 encoder/decoder for arduino repo
* Uses common web conventions - '+' for 62, '/' for 63, '=' for padding.
* Note that invalid base64 characters are interpreted as padding.
* Author: Densaugeo
* Maintainer: Densaugeo
* Version: 1.2.1.1
* Changed unsigned int to uint16_t for use in the professional Ender 3V2/S1 firmware
* Url: https://www.arduino.cc/reference/en/libraries/base64/
*/
#ifndef BASE64_H_INCLUDED
#define BASE64_H_INCLUDED
/* binary_to_base64:
* Description:
* Converts a single byte from a binary value to the corresponding base64 character
* Parameters:
* v - Byte to convert
* Returns:
* ascii code of base64 character. If byte is >= 64, then there is not corresponding base64 character
* and 255 is returned
*/
unsigned char binary_to_base64(unsigned char v);
/* base64_to_binary:
* Description:
* Converts a single byte from a base64 character to the corresponding binary value
* Parameters:
* c - Base64 character (as ascii code)
* Returns:
* 6-bit binary value
*/
unsigned char base64_to_binary(unsigned char c);
/* encode_base64_length:
* Description:
* Calculates length of base64 string needed for a given number of binary bytes
* Parameters:
* input_length - Amount of binary data in bytes
* Returns:
* Number of base64 characters needed to encode input_length bytes of binary data
*/
uint16_t encode_base64_length(uint16_t input_length);
/* decode_base64_length:
* Description:
* Calculates number of bytes of binary data in a base64 string
* Variant that does not use input_length no longer used within library, retained for API compatibility
* Parameters:
* input - Base64-encoded null-terminated string
* input_length (optional) - Number of bytes to read from input pointer
* Returns:
* Number of bytes of binary data in input
*/
uint16_t decode_base64_length(unsigned char input[]);
uint16_t decode_base64_length(unsigned char input[], uint16_t input_length);
/* encode_base64:
* Description:
* Converts an array of bytes to a base64 null-terminated string
* Parameters:
* input - Pointer to input data
* input_length - Number of bytes to read from input pointer
* output - Pointer to output string. Null terminator will be added automatically
* Returns:
* Length of encoded string in bytes (not including null terminator)
*/
uint16_t encode_base64(unsigned char input[], uint16_t input_length, unsigned char output[]);
/* decode_base64:
* Description:
* Converts a base64 null-terminated string to an array of bytes
* Parameters:
* input - Pointer to input string
* input_length (optional) - Number of bytes to read from input pointer
* output - Pointer to output array
* Returns:
* Number of bytes in the decoded binary
*/
uint16_t decode_base64(unsigned char input[], unsigned char output[]);
uint16_t decode_base64(unsigned char input[], uint16_t input_length, unsigned char output[]);
unsigned char binary_to_base64(unsigned char v) {
// Capital letters - 'A' is ascii 65 and base64 0
if (v < 26) return v + 'A';
// Lowercase letters - 'a' is ascii 97 and base64 26
if (v < 52) return v + 71;
// Digits - '0' is ascii 48 and base64 52
if (v < 62) return v - 4;
// '+' is ascii 43 and base64 62
if (v == 62) return '+';
// '/' is ascii 47 and base64 63
if (v == 63) return '/';
return 64;
}
unsigned char base64_to_binary(unsigned char c) {
// Capital letters - 'A' is ascii 65 and base64 0
if ('A' <= c && c <= 'Z') return c - 'A';
// Lowercase letters - 'a' is ascii 97 and base64 26
if ('a' <= c && c <= 'z') return c - 71;
// Digits - '0' is ascii 48 and base64 52
if ('0' <= c && c <= '9') return c + 4;
// '+' is ascii 43 and base64 62
if (c == '+') return 62;
// '/' is ascii 47 and base64 63
if (c == '/') return 63;
return 255;
}
uint16_t encode_base64_length(uint16_t input_length) {
return (input_length + 2)/3*4;
}
uint16_t decode_base64_length(unsigned char input[]) {
return decode_base64_length(input, -1);
}
uint16_t decode_base64_length(unsigned char input[], uint16_t input_length) {
unsigned char *start = input;
while (base64_to_binary(input[0]) < 64 && (unsigned char)(input - start) < input_length) {
++input;
}
input_length = input - start;
return input_length/4*3 + (input_length % 4 ? input_length % 4 - 1 : 0);
}
uint16_t encode_base64(unsigned char input[], uint16_t input_length, unsigned char output[]) {
uint16_t full_sets = input_length/3;
// While there are still full sets of 24 bits...
for (uint16_t i = 0; i < full_sets; ++i) {
output[0] = binary_to_base64( input[0] >> 2);
output[1] = binary_to_base64((input[0] & 0x03) << 4 | input[1] >> 4);
output[2] = binary_to_base64((input[1] & 0x0F) << 2 | input[2] >> 6);
output[3] = binary_to_base64( input[2] & 0x3F);
input += 3;
output += 4;
}
switch(input_length % 3) {
case 0:
output[0] = '\0';
break;
case 1:
output[0] = binary_to_base64( input[0] >> 2);
output[1] = binary_to_base64((input[0] & 0x03) << 4);
output[2] = '=';
output[3] = '=';
output[4] = '\0';
break;
case 2:
output[0] = binary_to_base64( input[0] >> 2);
output[1] = binary_to_base64((input[0] & 0x03) << 4 | input[1] >> 4);
output[2] = binary_to_base64((input[1] & 0x0F) << 2);
output[3] = '=';
output[4] = '\0';
break;
}
return encode_base64_length(input_length);
}
uint16_t decode_base64(unsigned char input[], unsigned char output[]) {
return decode_base64(input, -1, output);
}
uint16_t decode_base64(unsigned char input[], uint16_t input_length, unsigned char output[]) {
uint16_t output_length = decode_base64_length(input, input_length);
// While there are still full sets of 24 bits...
for (uint16_t i = 2; i < output_length; i += 3) {
output[0] = base64_to_binary(input[0]) << 2 | base64_to_binary(input[1]) >> 4;
output[1] = base64_to_binary(input[1]) << 4 | base64_to_binary(input[2]) >> 2;
output[2] = base64_to_binary(input[2]) << 6 | base64_to_binary(input[3]);
input += 4;
output += 3;
}
switch(output_length % 3) {
case 1:
output[0] = base64_to_binary(input[0]) << 2 | base64_to_binary(input[1]) >> 4;
break;
case 2:
output[0] = base64_to_binary(input[0]) << 2 | base64_to_binary(input[1]) >> 4;
output[1] = base64_to_binary(input[1]) << 4 | base64_to_binary(input[2]) >> 2;
break;
}
return output_length;
}
#endif // ifndef

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* Bed Level Tools for Pro UI
* Extended by: Miguel A. Risco-Castillo (MRISCOC)
* Version: 2.0.0
* Date: 2022/05/23
*
* Based on the original work of: Henri-J-Norden
* https://github.com/Jyers/Marlin/pull/126
*/
#include "../../../inc/MarlinConfigPre.h"
#include "bedlevel_tools.h"
#if BOTH(DWIN_LCD_PROUI, HAS_LEVELING)
#include "../../marlinui.h"
#include "../../../core/types.h"
#include "dwin.h"
#include "dwinui.h"
#include "dwin_popup.h"
#include "../../../feature/bedlevel/bedlevel.h"
#include "../../../module/probe.h"
#include "../../../gcode/gcode.h"
#include "../../../module/planner.h"
#include "../../../gcode/queue.h"
#include "../../../libs/least_squares_fit.h"
#include "../../../libs/vector_3.h"
BedLevelToolsClass BedLevelTools;
#if USE_UBL_VIEWER
bool BedLevelToolsClass::viewer_asymmetric_range = false;
bool BedLevelToolsClass::viewer_print_value = false;
#endif
bool BedLevelToolsClass::goto_mesh_value = false;
uint8_t BedLevelToolsClass::mesh_x = 0;
uint8_t BedLevelToolsClass::mesh_y = 0;
uint8_t BedLevelToolsClass::tilt_grid = 1;
bool drawing_mesh = false;
char cmd[MAX_CMD_SIZE+16], str_1[16], str_2[16], str_3[16];
#if ENABLED(AUTO_BED_LEVELING_UBL)
void BedLevelToolsClass::manual_value_update(const uint8_t mesh_x, const uint8_t mesh_y, bool undefined/*=false*/) {
sprintf_P(cmd, PSTR("M421 I%i J%i Z%s %s"), mesh_x, mesh_y, dtostrf(current_position.z, 1, 3, str_1), undefined ? "N" : "");
gcode.process_subcommands_now(cmd);
planner.synchronize();
}
bool BedLevelToolsClass::create_plane_from_mesh() {
struct linear_fit_data lsf_results;
incremental_LSF_reset(&lsf_results);
GRID_LOOP(x, y) {
if (!isnan(bedlevel.z_values[x][y])) {
xy_pos_t rpos = { bedlevel.get_mesh_x(x), bedlevel.get_mesh_y(y) };
incremental_LSF(&lsf_results, rpos, bedlevel.z_values[x][y]);
}
}
if (finish_incremental_LSF(&lsf_results)) {
SERIAL_ECHOPGM("Could not complete LSF!");
return true;
}
bedlevel.set_all_mesh_points_to_value(0);
matrix_3x3 rotation = matrix_3x3::create_look_at(vector_3(lsf_results.A, lsf_results.B, 1));
GRID_LOOP(i, j) {
float mx = bedlevel.get_mesh_x(i),
my = bedlevel.get_mesh_y(j),
mz = bedlevel.z_values[i][j];
if (DEBUGGING(LEVELING)) {
DEBUG_ECHOPAIR_F("before rotation = [", mx, 7);
DEBUG_CHAR(',');
DEBUG_ECHO_F(my, 7);
DEBUG_CHAR(',');
DEBUG_ECHO_F(mz, 7);
DEBUG_ECHOPGM("] ---> ");
DEBUG_DELAY(20);
}
rotation.apply_rotation_xyz(mx, my, mz);
if (DEBUGGING(LEVELING)) {
DEBUG_ECHOPAIR_F("after rotation = [", mx, 7);
DEBUG_CHAR(',');
DEBUG_ECHO_F(my, 7);
DEBUG_CHAR(',');
DEBUG_ECHO_F(mz, 7);
DEBUG_ECHOLNPGM("]");
DEBUG_DELAY(20);
}
bedlevel.z_values[i][j] = mz - lsf_results.D;
}
return false;
}
#else
void BedLevelToolsClass::manual_value_update(const uint8_t mesh_x, const uint8_t mesh_y) {
sprintf_P(cmd, PSTR("G29 I%i J%i Z%s"), mesh_x, mesh_y, dtostrf(current_position.z, 1, 3, str_1));
gcode.process_subcommands_now(cmd);
planner.synchronize();
}
#endif
void BedLevelToolsClass::manual_move(const uint8_t mesh_x, const uint8_t mesh_y, bool zmove/*=false*/) {
gcode.process_subcommands_now(F("G28O"));
if (zmove) {
planner.synchronize();
current_position.z = goto_mesh_value ? bedlevel.z_values[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
planner.buffer_line(current_position, homing_feedrate(Z_AXIS), active_extruder);
planner.synchronize();
}
else {
DWIN_Show_Popup(ICON_BLTouch, F("Moving to Point"), F("Please wait until done."));
HMI_SaveProcessID(NothingToDo);
sprintf_P(cmd, PSTR("G0 F300 Z%s"), dtostrf(Z_CLEARANCE_BETWEEN_PROBES, 1, 3, str_1));
gcode.process_subcommands_now(cmd);
sprintf_P(cmd, PSTR("G42 F4000 I%i J%i"), mesh_x, mesh_y);
gcode.process_subcommands_now(cmd);
planner.synchronize();
current_position.z = goto_mesh_value ? bedlevel.z_values[mesh_x][mesh_y] : Z_CLEARANCE_BETWEEN_PROBES;
planner.buffer_line(current_position, homing_feedrate(Z_AXIS), active_extruder);
planner.synchronize();
HMI_ReturnScreen();
}
}
void BedLevelToolsClass::MoveToXYZ() {
BedLevelTools.goto_mesh_value = true;
BedLevelTools.manual_move(BedLevelTools.mesh_x, BedLevelTools.mesh_y, false);
}
void BedLevelToolsClass::MoveToXY() {
BedLevelTools.goto_mesh_value = false;
BedLevelTools.manual_move(BedLevelTools.mesh_x, BedLevelTools.mesh_y, false);
}
void BedLevelToolsClass::MoveToZ() {
BedLevelTools.goto_mesh_value = true;
BedLevelTools.manual_move(BedLevelTools.mesh_x, BedLevelTools.mesh_y, true);
}
void BedLevelToolsClass::ProbeXY() {
sprintf_P(cmd, PSTR("G30X%sY%s"),
dtostrf(bedlevel.get_mesh_x(BedLevelTools.mesh_x), 1, 2, str_1),
dtostrf(bedlevel.get_mesh_y(BedLevelTools.mesh_y), 1, 2, str_2)
);
gcode.process_subcommands_now(cmd);
}
float BedLevelToolsClass::get_max_value() {
float max = __FLT_MAX__ * -1;
GRID_LOOP(x, y) {
if (!isnan(bedlevel.z_values[x][y]) && bedlevel.z_values[x][y] > max)
max = bedlevel.z_values[x][y];
}
return max;
}
float BedLevelToolsClass::get_min_value() {
float min = __FLT_MAX__;
GRID_LOOP(x, y) {
if (!isnan(bedlevel.z_values[x][y]) && bedlevel.z_values[x][y] < min)
min = bedlevel.z_values[x][y];
}
return min;
}
bool BedLevelToolsClass::meshvalidate() {
float min = __FLT_MAX__, max = __FLT_MAX__ * -1;
GRID_LOOP(x, y) {
if (isnan(bedlevel.z_values[x][y])) return false;
if (bedlevel.z_values[x][y] < min) min = bedlevel.z_values[x][y];
if (bedlevel.z_values[x][y] > max) max = bedlevel.z_values[x][y];
}
return WITHIN(max, MESH_Z_OFFSET_MIN, MESH_Z_OFFSET_MAX);
}
#if USE_UBL_VIEWER
void BedLevelToolsClass::Draw_Bed_Mesh(int16_t selected /*= -1*/, uint8_t gridline_width /*= 1*/, uint16_t padding_x /*= 8*/, uint16_t padding_y_top /*= 40 + 53 - 7*/) {
drawing_mesh = true;
const uint16_t total_width_px = DWIN_WIDTH - padding_x - padding_x;
const uint16_t cell_width_px = total_width_px / (GRID_MAX_POINTS_X);
const uint16_t cell_height_px = total_width_px / (GRID_MAX_POINTS_Y);
const float v_max = abs(get_max_value()), v_min = abs(get_min_value()), range = _MAX(v_min, v_max);
// Clear background from previous selection and select new square
DWIN_Draw_Rectangle(1, Color_Bg_Black, _MAX(0, padding_x - gridline_width), _MAX(0, padding_y_top - gridline_width), padding_x + total_width_px, padding_y_top + total_width_px);
if (selected >= 0) {
const auto selected_y = selected / (GRID_MAX_POINTS_X);
const auto selected_x = selected - (GRID_MAX_POINTS_X) * selected_y;
const auto start_y_px = padding_y_top + selected_y * cell_height_px;
const auto start_x_px = padding_x + selected_x * cell_width_px;
DWIN_Draw_Rectangle(1, Color_White, _MAX(0, start_x_px - gridline_width), _MAX(0, start_y_px - gridline_width), start_x_px + cell_width_px, start_y_px + cell_height_px);
}
// Draw value square grid
char buf[8];
GRID_LOOP(x, y) {
const auto start_x_px = padding_x + x * cell_width_px;
const auto end_x_px = start_x_px + cell_width_px - 1 - gridline_width;
const auto start_y_px = padding_y_top + ((GRID_MAX_POINTS_Y) - y - 1) * cell_height_px;
const auto end_y_px = start_y_px + cell_height_px - 1 - gridline_width;
DWIN_Draw_Rectangle(1, // RGB565 colors: http://www.barth-dev.de/online/rgb565-color-picker/
isnan(bedlevel.z_values[x][y]) ? Color_Grey : ( // gray if undefined
(bedlevel.z_values[x][y] < 0 ?
(uint16_t)round(0x1F * -bedlevel.z_values[x][y] / (!viewer_asymmetric_range ? range : v_min)) << 11 : // red if mesh point value is negative
(uint16_t)round(0x3F * bedlevel.z_values[x][y] / (!viewer_asymmetric_range ? range : v_max)) << 5) | // green if mesh point value is positive
_MIN(0x1F, (((uint8_t)abs(bedlevel.z_values[x][y]) / 10) * 4))), // + blue stepping for every mm
start_x_px, start_y_px, end_x_px, end_y_px
);
safe_delay(10);
LCD_SERIAL.flushTX();
// Draw value text on
if (viewer_print_value) {
int8_t offset_x, offset_y = cell_height_px / 2 - 6;
if (isnan(bedlevel.z_values[x][y])) { // undefined
DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px + cell_width_px / 2 - 5, start_y_px + offset_y, F("X"));
}
else { // has value
if (GRID_MAX_POINTS_X < 10)
sprintf_P(buf, PSTR("%s"), dtostrf(abs(bedlevel.z_values[x][y]), 1, 2, str_1));
else
sprintf_P(buf, PSTR("%02i"), (uint16_t)(abs(bedlevel.z_values[x][y] - (int16_t)bedlevel.z_values[x][y]) * 100));
offset_x = cell_width_px / 2 - 3 * (strlen(buf)) - 2;
if (!(GRID_MAX_POINTS_X < 10))
DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px - 2 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, F("."));
DWIN_Draw_String(false, font6x12, Color_White, Color_Bg_Blue, start_x_px + 1 + offset_x, start_y_px + offset_y /*+ square / 2 - 6*/, buf);
}
safe_delay(10);
LCD_SERIAL.flushTX();
}
}
}
void BedLevelToolsClass::Set_Mesh_Viewer_Status() { // TODO: draw gradient with values as a legend instead
float v_max = abs(get_max_value()), v_min = abs(get_min_value()), range = _MAX(v_min, v_max);
if (v_min > 3e+10F) v_min = 0.0000001;
if (v_max > 3e+10F) v_max = 0.0000001;
if (range > 3e+10F) range = 0.0000001;
char msg[46];
if (viewer_asymmetric_range) {
dtostrf(-v_min, 1, 3, str_1);
dtostrf( v_max, 1, 3, str_2);
}
else {
dtostrf(-range, 1, 3, str_1);
dtostrf( range, 1, 3, str_2);
}
sprintf_P(msg, PSTR("Red %s..0..%s Green"), str_1, str_2);
ui.set_status(msg);
drawing_mesh = false;
}
#endif // USE_UBL_VIEWER
#endif // DWIN_LCD_PROUI && HAS_LEVELING

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/*
* Marlin 3D Printer Firmware
* Copyright (c) 2022 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* Bed Level Tools for Pro UI
* Extended by: Miguel A. Risco-Castillo (MRISCOC)
* Version: 2.0.0
* Date: 2022/05/23
*
* Based on the original work of: Henri-J-Norden
* https://github.com/Jyers/Marlin/pull/126
*/
#pragma once
#include "../../../inc/MarlinConfigPre.h"
#if ENABLED(AUTO_BED_LEVELING_UBL)
//#define USE_UBL_VIEWER 1
#endif
#define MESH_Z_OFFSET_MIN -3.0
#define MESH_Z_OFFSET_MAX 3.0
class BedLevelToolsClass {
public:
#if USE_UBL_VIEWER
static bool viewer_asymmetric_range;
static bool viewer_print_value;
#endif
static bool goto_mesh_value;
static uint8_t mesh_x;
static uint8_t mesh_y;
static uint8_t tilt_grid;
#if ENABLED(AUTO_BED_LEVELING_UBL)
static void manual_value_update(const uint8_t mesh_x, const uint8_t mesh_y, bool undefined=false);
static bool create_plane_from_mesh();
#else
static void manual_value_update(const uint8_t mesh_x, const uint8_t mesh_y);
#endif
static void manual_move(const uint8_t mesh_x, const uint8_t mesh_y, bool zmove=false);
static void MoveToXYZ();
static void MoveToXY();
static void MoveToZ();
static void ProbeXY();
static float get_max_value();
static float get_min_value();
static bool meshvalidate();
#if USE_UBL_VIEWER
static void Draw_Bed_Mesh(int16_t selected = -1, uint8_t gridline_width = 1, uint16_t padding_x = 8, uint16_t padding_y_top = 40 + 53 - 7);
static void Set_Mesh_Viewer_Status();
#endif
};
extern BedLevelToolsClass BedLevelTools;
void Goto_MeshViewer();

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* DWIN Enhanced implementation for PRO UI
* Author: Miguel A. Risco-Castillo (MRISCOC)
* Version: 3.17.2
* Date: 2022/04/08
*/
#include "dwin_defines.h"
#include "dwinui.h"
#include "../common/encoder.h"
#include "../../../libs/BL24CXX.h"
#include "../../../inc/MarlinConfig.h"
enum processID : uint8_t {
// Process ID
MainMenu,
Menu,
SetInt,
SetPInt,
SetIntNoDraw,
SetFloat,
SetPFloat,
SelectFile,
PrintProcess,
Popup,
Leveling,
Locked,
Reboot,
PrintDone,
ESDiagProcess,
WaitResponse,
Homing,
PidProcess,
NothingToDo
};
enum pidresult_t : uint8_t {
PID_BAD_EXTRUDER_NUM,
PID_TEMP_TOO_HIGH,
PID_TUNING_TIMEOUT,
PID_EXTR_START,
PID_BED_START,
PID_DONE
};
#define DWIN_CHINESE 123
#define DWIN_ENGLISH 0
typedef struct {
int8_t Color[3]; // Color components
pidresult_t pidresult = PID_DONE;
uint8_t Select = 0; // Auxiliary selector variable
AxisEnum axis = X_AXIS; // Axis Select
} HMI_value_t;
typedef struct {
uint8_t language;
bool percent_flag:1; // percent was override by M73
bool remain_flag:1; // remain was override by M73
bool pause_flag:1; // printing is paused
bool pause_action:1; // flag a pause action
bool abort_flag:1; // printing is aborting
bool abort_action:1; // flag a aborting action
bool print_finish:1; // print was finished
bool select_flag:1; // Popup button selected
bool home_flag:1; // homing in course
bool heat_flag:1; // 0: heating done 1: during heating
} HMI_flag_t;
extern HMI_value_t HMI_value;
extern HMI_flag_t HMI_flag;
extern uint8_t checkkey;
extern millis_t dwin_heat_time;
// Popups
#if HAS_HOTEND || HAS_HEATED_BED
void DWIN_Popup_Temperature(const bool toohigh);
#endif
#if ENABLED(POWER_LOSS_RECOVERY)
void Popup_PowerLossRecovery();
#endif
// Tool Functions
#if ENABLED(EEPROM_SETTINGS)
void WriteEeprom();
void ReadEeprom();
void ResetEeprom();
#if HAS_MESH
void SaveMesh();
#endif
#endif
void RebootPrinter();
void DisableMotors();
void AutoLev();
void AutoHome();
#if HAS_PREHEAT
void DoPreheat0();
void DoPreheat1();
void DoPreheat2();
#endif
void DoCoolDown();
#if HAS_HOTEND
void HotendPID();
#endif
#if HAS_HEATED_BED
void BedPID();
#endif
#if ENABLED(BAUD_RATE_GCODE)
void HMI_SetBaudRate();
void SetBaud115K();
void SetBaud250K();
#endif
#if HAS_LCD_BRIGHTNESS
void TurnOffBacklight();
#endif
void ApplyExtMinT();
void ParkHead();
#if HAS_ONESTEP_LEVELING
void Trammingwizard();
#endif
#if BOTH(LED_CONTROL_MENU, HAS_COLOR_LEDS)
void ApplyLEDColor();
#endif
#if ENABLED(AUTO_BED_LEVELING_UBL)
void UBLTiltMesh();
bool UBLValidMesh();
void UBLSaveMesh();
void UBLLoadMesh();
#endif
// Other
void Goto_PrintProcess();
void Goto_Main_Menu();
void Goto_Info_Menu();
void Goto_PowerLossRecovery();
void Goto_ConfirmToPrint();
void DWIN_Draw_Dashboard(const bool with_update); // Status Area
void Draw_Main_Area(); // Redraw main area
void DWIN_DrawStatusLine(); // Draw simple status text
void DWIN_RedrawDash(); // Redraw Dash and Status line
void DWIN_RedrawScreen(); // Redraw all screen elements
void HMI_MainMenu(); // Main process screen
void HMI_SelectFile(); // File page
void HMI_Printing(); // Print page
void HMI_ReturnScreen(); // Return to previous screen before popups
void HMI_WaitForUser();
void HMI_SaveProcessID(const uint8_t id);
void HMI_SDCardInit();
void HMI_SDCardUpdate();
void EachMomentUpdate();
void update_variable();
void DWIN_InitScreen();
void DWIN_HandleScreen();
void DWIN_CheckStatusMessage();
void DWIN_HomingStart();
void DWIN_HomingDone();
#if HAS_MESH
void DWIN_MeshUpdate(const int8_t xpos, const int8_t ypos, const_float_t zval);
#endif
void DWIN_LevelingStart();
void DWIN_LevelingDone();
void DWIN_PidTuning(pidresult_t result);
void DWIN_Print_Started(const bool sd=false);
void DWIN_Print_Pause();
void DWIN_Print_Resume();
void DWIN_Print_Finished();
void DWIN_Print_Aborted();
#if HAS_FILAMENT_SENSOR
void DWIN_FilamentRunout(const uint8_t extruder);
#endif
void DWIN_M73();
void DWIN_Print_Header(const char *text);
void DWIN_SetColorDefaults();
void DWIN_ApplyColor();
void DWIN_CopySettingsTo(char * const buff);
void DWIN_CopySettingsFrom(const char * const buff);
void DWIN_SetDataDefaults();
void DWIN_RebootScreen();
#if ENABLED(ADVANCED_PAUSE_FEATURE)
void DWIN_Popup_Pause(FSTR_P const fmsg, uint8_t button=0);
void Draw_Popup_FilamentPurge();
void Goto_FilamentPurge();
void HMI_FilamentPurge();
#endif
// Utility and extensions
#if HAS_LOCKSCREEN
void DWIN_LockScreen();
void DWIN_UnLockScreen();
void HMI_LockScreen();
#endif
#if HAS_MESH
void DWIN_MeshViewer();
#endif
#if HAS_GCODE_PREVIEW
void HMI_ConfirmToPrint();
#endif
#if HAS_ESDIAG
void Draw_EndStopDiag();
#endif
#if ENABLED(PRINTCOUNTER)
void Draw_PrintStats();
#endif
// Menu drawing functions
void Draw_Control_Menu();
void Draw_AdvancedSettings_Menu();
void Draw_Prepare_Menu();
void Draw_Move_Menu();
void Draw_Tramming_Menu();
#if HAS_HOME_OFFSET
void Draw_HomeOffset_Menu();
#endif
#if HAS_BED_PROBE
void Draw_ProbeSet_Menu();
#endif
void Draw_FilSet_Menu();
#if ENABLED(NOZZLE_PARK_FEATURE)
void Draw_ParkPos_Menu();
#endif
void Draw_PhySet_Menu();
void Draw_SelectColors_Menu();
void Draw_GetColor_Menu();
#if BOTH(CASE_LIGHT_MENU, CASELIGHT_USES_BRIGHTNESS)
void Draw_CaseLight_Menu();
#endif
#if ENABLED(LED_CONTROL_MENU)
void Draw_LedControl_Menu();
#endif
void Draw_Tune_Menu();
void Draw_Motion_Menu();
#if ENABLED(ADVANCED_PAUSE_FEATURE)
void Draw_FilamentMan_Menu();
#endif
#if ENABLED(MESH_BED_LEVELING)
void Draw_ManualMesh_Menu();
#endif
#if HAS_HOTEND
void Draw_Preheat1_Menu();
void Draw_Preheat2_Menu();
void Draw_Preheat3_Menu();
void Draw_HotendPID_Menu();
#endif
void Draw_Temperature_Menu();
void Draw_MaxSpeed_Menu();
void Draw_MaxAccel_Menu();
#if HAS_CLASSIC_JERK
void Draw_MaxJerk_Menu();
#endif
void Draw_Steps_Menu();
#if HAS_HEATED_BED
void Draw_BedPID_Menu();
#endif
#if EITHER(HAS_BED_PROBE, BABYSTEPPING)
void Draw_ZOffsetWiz_Menu();
#endif
#if ENABLED(INDIVIDUAL_AXIS_HOMING_SUBMENU)
void Draw_Homing_Menu();
#endif
#if ENABLED(FWRETRACT)
void Draw_FWRetract_Menu();
#endif
#if HAS_MESH
void Draw_MeshSet_Menu();
#if ENABLED(MESH_EDIT_MENU)
void Draw_EditMesh_Menu();
#endif
#endif

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* DWIN general defines and data structs for PRO UI
* Author: Miguel A. Risco-Castillo (MRISCOC)
* Version: 3.11.2
* Date: 2022/02/28
*/
#define HAS_GCODE_PREVIEW 1
#define HAS_PIDPLOT 1
#define HAS_ESDIAG 1
#define HAS_LOCKSCREEN 1
//#define DEBUG_DWIN 1
//#define NEED_HEX_PRINT 1
#include "../../../inc/MarlinConfigPre.h"
#include "../common/dwin_color.h"
#if ENABLED(LED_CONTROL_MENU)
#include "../../../feature/leds/leds.h"
#endif
#include <stddef.h>
#if defined(__STM32F1__) || defined(STM32F1)
#define DASH_REDRAW 1
#endif
#define Def_Background_Color RGB( 1, 12, 8)
#define Def_Cursor_color RGB(20, 49, 31)
#define Def_TitleBg_color RGB( 0, 23, 16)
#define Def_TitleTxt_color Color_White
#define Def_Text_Color Color_White
#define Def_Selected_Color Select_Color
#define Def_SplitLine_Color RGB( 0, 23, 16)
#define Def_Highlight_Color Color_White
#define Def_StatusBg_Color RGB( 0, 23, 16)
#define Def_StatusTxt_Color Color_Yellow
#define Def_PopupBg_color Color_Bg_Window
#define Def_PopupTxt_Color Popup_Text_Color
#define Def_AlertBg_Color Color_Bg_Red
#define Def_AlertTxt_Color Color_Yellow
#define Def_PercentTxt_Color Percent_Color
#define Def_Barfill_Color BarFill_Color
#define Def_Indicator_Color Color_White
#define Def_Coordinate_Color Color_White
#define Def_Button_Color RGB( 0, 23, 16)
#if BOTH(LED_CONTROL_MENU, HAS_COLOR_LEDS)
#define Def_Leds_Color LEDColorWhite()
#endif
typedef struct {
// Color settings
uint16_t Background_Color = Def_Background_Color;
uint16_t Cursor_color = Def_Cursor_color;
uint16_t TitleBg_color = Def_TitleBg_color;
uint16_t TitleTxt_color = Def_TitleTxt_color;
uint16_t Text_Color = Def_Text_Color;
uint16_t Selected_Color = Def_Selected_Color;
uint16_t SplitLine_Color = Def_SplitLine_Color;
uint16_t Highlight_Color = Def_Highlight_Color;
uint16_t StatusBg_Color = Def_StatusBg_Color;
uint16_t StatusTxt_Color = Def_StatusTxt_Color;
uint16_t PopupBg_color = Def_PopupBg_color;
uint16_t PopupTxt_Color = Def_PopupTxt_Color;
uint16_t AlertBg_Color = Def_AlertBg_Color;
uint16_t AlertTxt_Color = Def_AlertTxt_Color;
uint16_t PercentTxt_Color = Def_PercentTxt_Color;
uint16_t Barfill_Color = Def_Barfill_Color;
uint16_t Indicator_Color = Def_Indicator_Color;
uint16_t Coordinate_Color = Def_Coordinate_Color;
// Temperatures
#if HAS_HOTEND && defined(PREHEAT_1_TEMP_HOTEND)
int16_t HotendPidT = PREHEAT_1_TEMP_HOTEND;
#endif
#if HAS_HEATED_BED && defined(PREHEAT_1_TEMP_BED)
int16_t BedPidT = PREHEAT_1_TEMP_BED;
#endif
#if HAS_HOTEND || HAS_HEATED_BED
int16_t PidCycles = 10;
#endif
#if ENABLED(PREVENT_COLD_EXTRUSION)
int16_t ExtMinT = EXTRUDE_MINTEMP;
#endif
#if BOTH(HAS_HEATED_BED, PREHEAT_BEFORE_LEVELING)
int16_t BedLevT = LEVELING_BED_TEMP;
#endif
#if ENABLED(BAUD_RATE_GCODE)
bool Baud115K = false;
#endif
bool FullManualTramming = false;
#if ENABLED(MESH_BED_LEVELING)
float ManualZOffset = 0;
#endif
// Led
#if BOTH(LED_CONTROL_MENU, HAS_COLOR_LEDS)
LEDColor Led_Color = Def_Leds_Color;
#endif
} HMI_data_t;
static constexpr size_t eeprom_data_size = sizeof(HMI_data_t);
extern HMI_data_t HMI_data;

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* DWIN Enhanced implementation for PRO UI
* Author: Miguel A. Risco-Castillo (MRISCOC)
* Version: 3.10.1
* Date: 2022/03/06
*/
#include "../../../inc/MarlinConfigPre.h"
#if ENABLED(DWIN_LCD_PROUI)
#include "../../../inc/MarlinConfig.h"
#include "dwin_lcd.h"
/*---------------------------------------- Picture related functions ----------------------------------------*/
// Display QR code
// The size of the QR code is (46*QR_Pixel)*(46*QR_Pixel) dot matrix
// QR_Pixel: The pixel size occupied by each point of the QR code: 0x01-0x0F (1-16)
// (Nx, Ny): The coordinates of the upper left corner displayed by the QR code
// str: multi-bit data
void DWIN_Draw_QR(uint8_t QR_Pixel, uint16_t x, uint16_t y, char *string) {
size_t i = 0;
DWIN_Byte(i, 0x21);
DWIN_Word(i, x);
DWIN_Word(i, y);
DWIN_Byte(i, QR_Pixel);
DWIN_Text(i, string);
DWIN_Send(i);
}
// Draw an Icon with transparent background
// libID: Icon library ID
// picID: Icon ID
// x/y: Upper-left point
void DWIN_ICON_Show(uint8_t libID, uint8_t picID, uint16_t x, uint16_t y) {
DWIN_ICON_Show(false, false, true, libID, picID, x, y);
}
// Copy area from current virtual display area to current screen
// xStart/yStart: Upper-left of virtual area
// xEnd/yEnd: Lower-right of virtual area
// x/y: Screen paste point
void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
size_t i = 0;
DWIN_Byte(i, 0x26);
DWIN_Word(i, xStart);
DWIN_Word(i, yStart);
DWIN_Word(i, xEnd);
DWIN_Word(i, yEnd);
DWIN_Word(i, x);
DWIN_Word(i, y);
DWIN_Send(i);
}
// Copy area from virtual display area to current screen
// IBD: background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
// cacheID: virtual area number
// xStart/yStart: Upper-left of virtual area
// xEnd/yEnd: Lower-right of virtual area
// x/y: Screen paste point
void DWIN_Frame_AreaCopy(bool IBD, bool BIR, bool BFI, uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
size_t i = 0;
DWIN_Byte(i, 0x27);
DWIN_Byte(i, (IBD & 1) << 7 | (BIR & 1) << 6 | (BFI & 1) << 5 | cacheID);
DWIN_Word(i, xStart);
DWIN_Word(i, yStart);
DWIN_Word(i, xEnd);
DWIN_Word(i, yEnd);
DWIN_Word(i, x);
DWIN_Word(i, y);
DWIN_Send(i);
}
// Copy area from virtual display area to current screen with transparent background
// cacheID: virtual area number
// xStart/yStart: Upper-left of virtual area
// xEnd/yEnd: Lower-right of virtual area
// x/y: Screen paste point
void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y) {
DWIN_Frame_AreaCopy(false, false, true, cacheID, xStart, yStart, xEnd, yEnd, x, y);
}
// Write buffer data to the SRAM or Flash
// mem: 0x5A=32KB SRAM, 0xA5=16KB Flash
// addr: start address
// length: Bytes to write
// data: address of the buffer with data
void DWIN_WriteToMem(uint8_t mem, uint16_t addr, uint16_t length, uint8_t *data) {
const uint8_t max_size = 128;
uint16_t pending = length;
uint16_t to_send;
uint16_t indx;
uint8_t block = 0;
while (pending > 0) {
indx = block * max_size;
to_send = _MIN(pending, max_size);
size_t i = 0;
DWIN_Byte(i, 0x31);
DWIN_Byte(i, mem);
DWIN_Word(i, addr + indx); // start address of the data block
++i;
LOOP_L_N(j, i) { LCD_SERIAL.write(DWIN_SendBuf[j]); delayMicroseconds(1); } // Buf header
for (uint16_t j = indx; j <= indx + to_send - 1; j++) LCD_SERIAL.write(*(data + j)); delayMicroseconds(1); // write block of data
LOOP_L_N(j, 4) { LCD_SERIAL.write(DWIN_BufTail[j]); delayMicroseconds(1); }
block++;
pending -= to_send;
}
}
// Write the contents of the 32KB SRAM data memory into the designated image memory space.
// picID: Picture memory space location, 0x00-0x0F, each space is 32Kbytes
void DWIN_SRAMToPic(uint8_t picID) {
size_t i = 0;
DWIN_Byte(i, 0x33);
DWIN_Byte(i, 0x5A);
DWIN_Byte(i, 0xA5);
DWIN_Byte(i, picID);
DWIN_Send(i);
}
//--------------------------Test area -------------------------
//void DWIN_ReadSRAM(uint16_t addr, const uint8_t length, const char * const data) {
// size_t i = 0;
// DWIN_Byte(i, 0x32);
// DWIN_Byte(i, 0x5A); // 0x5A Read from SRAM - 0xA5 Read from Flash
// DWIN_Word(i, addr); // 0x0000 to 0x7FFF
// const size_t len = _MIN(0xF0, length);
// DWIN_Byte(i, len);
// DWIN_Send(i);
//}
#endif // DWIN_LCD_PROUI

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* DWIN Enhanced implementation for PRO UI
* Author: Miguel A. Risco-Castillo (MRISCOC)
* Version: 3.10.1
* Date: 2022/03/06
*/
#include "../common/dwin_api.h"
// Display QR code
// The size of the QR code is (46*QR_Pixel)*(46*QR_Pixel) dot matrix
// QR_Pixel: The pixel size occupied by each point of the QR code: 0x01-0x0F (1-16)
// (Nx, Ny): The coordinates of the upper left corner displayed by the QR code
// str: multi-bit data
void DWIN_Draw_QR(uint8_t QR_Pixel, uint16_t x, uint16_t y, char *string);
inline void DWIN_Draw_QR(uint8_t QR_Pixel, uint16_t x, uint16_t y, FSTR_P title) {
DWIN_Draw_QR(QR_Pixel, x, y, (char *)title);
}
// Copy area from virtual display area to current screen
// cacheID: virtual area number
// xStart/yStart: Upper-left of virtual area
// xEnd/yEnd: Lower-right of virtual area
// x/y: Screen paste point
void DWIN_Frame_AreaCopy(uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
// Copy area from current virtual display area to current screen
// xStart/yStart: Upper-left of virtual area
// xEnd/yEnd: Lower-right of virtual area
// x/y: Screen paste point
void DWIN_Frame_AreaCopy(uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
// Copy area from virtual display area to current screen
// IBD: background display: 0=Background filtering is not displayed, 1=Background display \\When setting the background filtering not to display, the background must be pure black
// BIR: Background image restoration: 0=Background image is not restored, 1=Automatically use virtual display area image for background restoration
// BFI: Background filtering strength: 0=normal, 1=enhanced, (only valid when the icon background display=0)
// cacheID: virtual area number
// xStart/yStart: Upper-left of virtual area
// xEnd/yEnd: Lower-right of virtual area
// x/y: Screen paste point
void DWIN_Frame_AreaCopy(bool IBD, bool BIR, bool BFI, uint8_t cacheID, uint16_t xStart, uint16_t yStart, uint16_t xEnd, uint16_t yEnd, uint16_t x, uint16_t y);
// Write buffer data to the SRAM or Flash
// mem: 0x5A=32KB SRAM, 0xA5=16KB Flash
// addr: start address
// length: Bytes to write
// data: address of the buffer with data
void DWIN_WriteToMem(uint8_t mem, uint16_t addr, uint16_t length, uint8_t *data);
// Write the contents of the 32KB SRAM data memory into the designated image memory space.
// picID: Picture memory space location, 0x00-0x0F, each space is 32Kbytes
void DWIN_SRAMToPic(uint8_t picID);

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* DWIN Enhanced implementation for PRO UI
* Author: Miguel A. Risco-Castillo (MRISCOC)
* Version: 3.11.1
* Date: 2022/02/28
*/
#include "../../../inc/MarlinConfigPre.h"
#if ENABLED(DWIN_LCD_PROUI)
#include "dwin.h"
#include "dwinui.h"
#include "dwin_popup.h"
#include "../../../MarlinCore.h" // for wait_for_user
popupDrawFunc_t popupDraw = nullptr;
popupClickFunc_t popupClick = nullptr;
popupChangeFunc_t popupChange = nullptr;
uint16_t HighlightYPos = 280;
void Draw_Select_Highlight(const bool sel, const uint16_t ypos) {
HighlightYPos = ypos;
HMI_flag.select_flag = sel;
const uint16_t c1 = sel ? HMI_data.Highlight_Color : HMI_data.PopupBg_color,
c2 = sel ? HMI_data.PopupBg_color : HMI_data.Highlight_Color;
DWIN_Draw_Rectangle(0, c1, 25, ypos - 1, 126, ypos + 38);
DWIN_Draw_Rectangle(0, c1, 24, ypos - 2, 127, ypos + 39);
DWIN_Draw_Rectangle(0, c2, 145, ypos - 1, 246, ypos + 38);
DWIN_Draw_Rectangle(0, c2, 144, ypos - 2, 247, ypos + 39);
}
void DWIN_Popup_Continue(const uint8_t icon, FSTR_P const fmsg1, FSTR_P const fmsg2) {
HMI_SaveProcessID(WaitResponse);
DWIN_Draw_Popup(icon, fmsg1, fmsg2, BTN_Continue); // Button Continue
DWIN_UpdateLCD();
}
void DWIN_Popup_ConfirmCancel(const uint8_t icon, FSTR_P const fmsg2) {
DWIN_Draw_Popup(ICON_BLTouch, F("Please confirm"), fmsg2);
DWINUI::Draw_Button(BTN_Confirm, 26, 280);
DWINUI::Draw_Button(BTN_Cancel, 146, 280);
Draw_Select_Highlight(HMI_flag.select_flag);
DWIN_UpdateLCD();
}
void Goto_Popup(const popupDrawFunc_t fnDraw, const popupClickFunc_t fnClick/*=nullptr*/, const popupChangeFunc_t fnChange/*=nullptr*/) {
popupDraw = fnDraw;
popupClick = fnClick;
popupChange = fnChange;
HMI_SaveProcessID(Popup);
HMI_flag.select_flag = false;
popupDraw();
}
void HMI_Popup() {
if (!wait_for_user) {
if (popupClick) popupClick();
return;
}
else {
EncoderState encoder_diffState = get_encoder_state();
if (encoder_diffState == ENCODER_DIFF_CW || encoder_diffState == ENCODER_DIFF_CCW) {
const bool change = encoder_diffState != ENCODER_DIFF_CW;
if (popupChange) popupChange(change); else Draw_Select_Highlight(change, HighlightYPos);
DWIN_UpdateLCD();
}
}
}
#endif // DWIN_LCD_PROUI

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#pragma once
/**
* DWIN Enhanced implementation for PRO UI
* Author: Miguel A. Risco-Castillo (MRISCOC)
* Version: 3.11.1
* Date: 2022/02/28
*/
#include "dwinui.h"
#include "dwin.h"
typedef void (*popupDrawFunc_t)();
typedef void (*popupClickFunc_t)();
typedef void (*popupChangeFunc_t)(const bool state);
extern popupDrawFunc_t popupDraw;
void Draw_Select_Highlight(const bool sel, const uint16_t ypos);
inline void Draw_Select_Highlight(const bool sel) { Draw_Select_Highlight(sel, 280); };
void DWIN_Popup_Continue(const uint8_t icon, FSTR_P const fmsg1, FSTR_P const fmsg2);
void DWIN_Popup_ConfirmCancel(const uint8_t icon, FSTR_P const fmsg2);
void Goto_Popup(const popupDrawFunc_t fnDraw, const popupClickFunc_t fnClick=nullptr, const popupChangeFunc_t fnChange=nullptr);
void HMI_Popup();
inline void Draw_Popup_Bkgd() {
DWIN_Draw_Rectangle(1, HMI_data.PopupBg_color, 14, 60, 258, 330);
DWIN_Draw_Rectangle(0, HMI_data.Highlight_Color, 14, 60, 258, 330);
}
template<typename T, typename U>
void DWIN_Draw_Popup(const uint8_t icon, T amsg1=nullptr, U amsg2=nullptr, uint8_t button=0) {
DWINUI::ClearMainArea();
Draw_Popup_Bkgd();
if (icon) DWINUI::Draw_Icon(icon, 101, 105);
if (amsg1) DWINUI::Draw_CenteredString(HMI_data.PopupTxt_Color, 210, amsg1);
if (amsg2) DWINUI::Draw_CenteredString(HMI_data.PopupTxt_Color, 240, amsg2);
if (button) DWINUI::Draw_Button(button, 86, 280);
}
template<typename T, typename U>
void DWIN_Show_Popup(const uint8_t icon, T amsg1=nullptr, U amsg2=nullptr, uint8_t button=0) {
DWIN_Draw_Popup(icon, amsg1, amsg2, button);
DWIN_UpdateLCD();
}
template<typename T, typename U>
void DWIN_Popup_Confirm(const uint8_t icon, T amsg1, U amsg2) {
HMI_SaveProcessID(WaitResponse);
DWIN_Draw_Popup(icon, amsg1, amsg2, BTN_Confirm); // Button Confirm
DWIN_UpdateLCD();
}

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2021 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* DWIN Enhanced implementation for PRO UI
* Author: Miguel A. Risco-Castillo (MRISCOC)
* Version: 3.18.1
* Date: 2022/07/05
*/
#include "../../../inc/MarlinConfigPre.h"
#if ENABLED(DWIN_LCD_PROUI)
#include "../../../inc/MarlinConfig.h"
#include "dwin_lcd.h"
#include "dwinui.h"
#include "dwin_defines.h"
//#define DEBUG_OUT 1
#include "../../../core/debug_out.h"
xy_int_t DWINUI::cursor = { 0 };
uint16_t DWINUI::pencolor = Color_White;
uint16_t DWINUI::textcolor = Def_Text_Color;
uint16_t DWINUI::backcolor = Def_Background_Color;
uint16_t DWINUI::buttoncolor = Def_Button_Color;
uint8_t DWINUI::fontid = font8x16;
FSTR_P const DWINUI::Author = F(STRING_CONFIG_H_AUTHOR);
void (*DWINUI::onTitleDraw)(TitleClass* title) = nullptr;
void DWINUI::init() {
delay(750); // Delay for wait to wakeup screen
const bool hs = DWIN_Handshake(); UNUSED(hs);
#if ENABLED(DEBUG_DWIN)
SERIAL_ECHOPGM("DWIN_Handshake ");
SERIAL_ECHOLNF(hs ? F("ok.") : F("error."));
#endif
DWIN_Frame_SetDir(1);
cursor.reset();
pencolor = Color_White;
textcolor = Def_Text_Color;
backcolor = Def_Background_Color;
buttoncolor = Def_Button_Color;
fontid = font8x16;
}
// Set text/number font
void DWINUI::setFont(fontid_t fid) { fontid = fid; }
// Get font character width
uint8_t DWINUI::fontWidth(fontid_t fid) {
switch (fid) {
case font6x12 : return 6;
case font8x16 : return 8;
case font10x20: return 10;
case font12x24: return 12;
case font14x28: return 14;
case font16x32: return 16;
case font20x40: return 20;
case font24x48: return 24;
case font28x56: return 28;
case font32x64: return 32;
default: return 0;
}
}
// Get font character height
uint8_t DWINUI::fontHeight(fontid_t fid) {
switch (fid) {
case font6x12 : return 12;
case font8x16 : return 16;
case font10x20: return 20;
case font12x24: return 24;
case font14x28: return 28;
case font16x32: return 32;
case font20x40: return 40;
case font24x48: return 48;
case font28x56: return 56;
case font32x64: return 64;
default: return 0;
}
}
// Get screen x coordinates from text column
uint16_t DWINUI::ColToX(uint8_t col) { return col * fontWidth(fontid); }
// Get screen y coordinates from text row
uint16_t DWINUI::RowToY(uint8_t row) { return row * fontHeight(fontid); }
// Set text/number color
void DWINUI::SetColors(uint16_t fgcolor, uint16_t bgcolor, uint16_t alcolor) {
textcolor = fgcolor;
backcolor = bgcolor;
buttoncolor = alcolor;
}
void DWINUI::SetTextColor(uint16_t fgcolor) {
textcolor = fgcolor;
}
void DWINUI::SetBackgroundColor(uint16_t bgcolor) {
backcolor = bgcolor;
}
// Moves cursor to point
// x: abscissa of the display
// y: ordinate of the display
// point: xy coordinate
void DWINUI::MoveTo(int16_t x, int16_t y) {
cursor.x = x;
cursor.y = y;
}
void DWINUI::MoveTo(xy_int_t point) {
cursor = point;
}
// Moves cursor relative to the actual position
// x: abscissa of the display
// y: ordinate of the display
// point: xy coordinate
void DWINUI::MoveBy(int16_t x, int16_t y) {
cursor.x += x;
cursor.y += y;
}
void DWINUI::MoveBy(xy_int_t point) {
cursor += point;
}
// Draw a Centered string using arbitrary x1 and x2 margins
void DWINUI::Draw_CenteredString(bool bShow, fontid_t fid, uint16_t color, uint16_t bColor, uint16_t x1, uint16_t x2, uint16_t y, const char * const string) {
const uint16_t x = _MAX(0U, x2 + x1 - strlen_P(string) * fontWidth(fid)) / 2 - 1;
DWIN_Draw_String(bShow, fid, color, bColor, x, y, string);
}
// Draw a char
// color: Character color
// x: abscissa of the display
// y: ordinate of the display
// c: ASCII code of char
void DWINUI::Draw_Char(uint16_t color, uint16_t x, uint16_t y, const char c) {
const char string[2] = { c, 0};
DWIN_Draw_String(false, fontid, color, backcolor, x, y, string, 1);
}
// Draw a char at cursor position and increment cursor
void DWINUI::Draw_Char(uint16_t color, const char c) {
Draw_Char(color, cursor.x, cursor.y, c);
MoveBy(fontWidth(fontid), 0);
}
// Draw a string at cursor position
// color: Character color
// *string: The string
// rlimit: For draw less chars than string length use rlimit
void DWINUI::Draw_String(const char * const string, uint16_t rlimit) {
DWIN_Draw_String(false, fontid, textcolor, backcolor, cursor.x, cursor.y, string, rlimit);
MoveBy(strlen(string) * fontWidth(fontid), 0);
}
void DWINUI::Draw_String(uint16_t color, const char * const string, uint16_t rlimit) {
DWIN_Draw_String(false, fontid, color, backcolor, cursor.x, cursor.y, string, rlimit);
MoveBy(strlen(string) * fontWidth(fontid), 0);
}
// Draw a numeric integer value
// bShow: true=display background color; false=don't display background color
// signedMode: 1=signed; 0=unsigned
// fid: Font ID
// color: Character color
// bColor: Background color
// iNum: Number of digits
// x/y: Upper-left coordinate
// value: Integer value
void DWINUI::Draw_Int(uint8_t bShow, bool signedMode, fontid_t fid, uint16_t color, uint16_t bColor, uint8_t iNum, uint16_t x, uint16_t y, int32_t value) {
char nstr[10];
sprintf_P(nstr, PSTR("%*li"), (signedMode ? iNum + 1 : iNum), value);
DWIN_Draw_String(bShow, fid, color, bColor, x, y, nstr);
}
// Draw a numeric float value
// bShow: true=display background color; false=don't display background color
// signedMode: 1=signed; 0=unsigned
// fid: Font ID
// color: Character color
// bColor: Background color
// iNum: Number of digits
// fNum: Number of decimal digits
// x/y: Upper-left coordinate
// value: float value
void DWINUI::Draw_Float(uint8_t bShow, bool signedMode, fontid_t fid, uint16_t color, uint16_t bColor, uint8_t iNum, uint8_t fNum, uint16_t x, uint16_t y, float value) {
char nstr[10];
DWIN_Draw_String(bShow, fid, color, bColor, x, y, dtostrf(value, iNum + (signedMode ? 2:1) + fNum, fNum, nstr));
}
// ------------------------- Buttons ------------------------------//
void DWINUI::Draw_Button(uint16_t color, uint16_t bcolor, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, const char * const caption) {
DWIN_Draw_Rectangle(1, bcolor, x1, y1, x2, y2);
Draw_CenteredString(0, fontid, color, bcolor, x1, x2, (y2 + y1 - fontHeight())/2, caption);
}
void DWINUI::Draw_Button(uint8_t id, uint16_t x, uint16_t y) {
switch (id) {
case BTN_Cancel : Draw_Button(GET_TEXT_F(MSG_BUTTON_CANCEL), x, y); break;
case BTN_Confirm : Draw_Button(GET_TEXT_F(MSG_BUTTON_CONFIRM), x, y); break;
case BTN_Continue: Draw_Button(GET_TEXT_F(MSG_BUTTON_CONTINUE), x, y); break;
case BTN_Print : Draw_Button(GET_TEXT_F(MSG_BUTTON_PRINT), x, y); break;
case BTN_Save : Draw_Button(GET_TEXT_F(MSG_BUTTON_SAVE), x, y); break;
case BTN_Purge : Draw_Button(GET_TEXT_F(MSG_BUTTON_PURGE), x, y); break;
default: break;
}
}
// -------------------------- Extra -------------------------------//
// Draw a circle
// color: circle color
// x: the abscissa of the center of the circle
// y: ordinate of the center of the circle
// r: circle radius
void DWINUI::Draw_Circle(uint16_t color, uint16_t x, uint16_t y, uint8_t r) {
int a = 0, b = 0;
while (a <= b) {
b = SQRT(sq(r) - sq(a));
if (a == 0) b--;
DWIN_Draw_Point(color, 1, 1, x + a, y + b); // Draw some sector 1
DWIN_Draw_Point(color, 1, 1, x + b, y + a); // Draw some sector 2
DWIN_Draw_Point(color, 1, 1, x + b, y - a); // Draw some sector 3
DWIN_Draw_Point(color, 1, 1, x + a, y - b); // Draw some sector 4
DWIN_Draw_Point(color, 1, 1, x - a, y - b); // Draw some sector 5
DWIN_Draw_Point(color, 1, 1, x - b, y - a); // Draw some sector 6
DWIN_Draw_Point(color, 1, 1, x - b, y + a); // Draw some sector 7
DWIN_Draw_Point(color, 1, 1, x - a, y + b); // Draw some sector 8
a++;
}
}
// Draw a circle filled with color
// bcolor: fill color
// x: the abscissa of the center of the circle
// y: ordinate of the center of the circle
// r: circle radius
void DWINUI::Draw_FillCircle(uint16_t bcolor, uint16_t x,uint16_t y,uint8_t r) {
int a = 0, b = 0;
while (a <= b) {
b = SQRT(sq(r) - sq(a)); // b=sqrt(r*r-a*a);
if (a == 0) b--;
DWIN_Draw_Line(bcolor, x-b,y-a,x+b,y-a);
DWIN_Draw_Line(bcolor, x-a,y-b,x+a,y-b);
DWIN_Draw_Line(bcolor, x-b,y+a,x+b,y+a);
DWIN_Draw_Line(bcolor, x-a,y+b,x+a,y+b);
a++;
}
}
// Color Interpolator
// val : Interpolator minv..maxv
// minv : Minimum value
// maxv : Maximum value
// color1 : Start color
// color2 : End color
uint16_t DWINUI::ColorInt(int16_t val, int16_t minv, int16_t maxv, uint16_t color1, uint16_t color2) {
uint8_t B, G, R;
const float n = (float)(val - minv) / (maxv - minv);
R = (1 - n) * GetRColor(color1) + n * GetRColor(color2);
G = (1 - n) * GetGColor(color1) + n * GetGColor(color2);
B = (1 - n) * GetBColor(color1) + n * GetBColor(color2);
return RGB(R, G, B);
}
// Color Interpolator through Red->Yellow->Green->Blue (Pro UI)
// val : Interpolator minv..maxv
// minv : Minimum value
// maxv : Maximum value
uint16_t DWINUI::RainbowInt(int16_t val, int16_t minv, int16_t maxv) {
uint8_t B, G, R;
const uint8_t maxB = 28, maxR = 28, maxG = 38;
const int16_t limv = _MAX(abs(minv), abs(maxv));
float n = minv >= 0 ? (float)(val - minv) / (maxv - minv) : (float)val / limv;
LIMIT(n, -1, 1);
if (n < 0) {
R = 0;
G = (1 + n) * maxG;
B = (-n) * maxB;
}
else if (n < 0.5) {
R = maxR * n * 2;
G = maxG;
B = 0;
}
else {
R = maxR;
G = maxG * (1 - n);
B = 0;
}
return RGB(R, G, B);
}
// Draw a checkbox
// Color: frame color
// bColor: Background color
// x/y: Upper-left point
// mode : 0 : unchecked, 1 : checked
void DWINUI::Draw_Checkbox(uint16_t color, uint16_t bcolor, uint16_t x, uint16_t y, bool checked=false) {
DWIN_Draw_String(true, font8x16, color, bcolor, x + 4, y, checked ? F("x") : F(" "));
DWIN_Draw_Rectangle(0, color, x + 2, y + 2, x + 17, y + 17);
}
// Clear Menu by filling the menu area with background color
void DWINUI::ClearMainArea() {
DWIN_Draw_Rectangle(1, backcolor, 0, TITLE_HEIGHT, DWIN_WIDTH - 1, STATUS_Y - 1);
}
/* Title Class ==============================================================*/
TitleClass Title;
void TitleClass::draw() {
if (DWINUI::onTitleDraw != nullptr) (*DWINUI::onTitleDraw)(this);
}
void TitleClass::SetCaption(const char * const title) {
frameid = 0;
if ( caption == title ) return;
const uint8_t len = _MIN(sizeof(caption) - 1, strlen(title));
memcpy(&caption[0], title, len);
caption[len] = '\0';
}
void TitleClass::ShowCaption(const char * const title) {
SetCaption(title);
draw();
}
void TitleClass::SetFrame(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) {
caption[0] = '\0';
frameid = id;
frame = { x1, y1, x2, y2 };
}
void TitleClass::SetFrame(uint16_t x, uint16_t y, uint16_t w, uint16_t h) {
SetFrame(1, x, y, x + w - 1, y + h - 1);
}
void TitleClass::FrameCopy(uint8_t id, uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) {
SetFrame(id, x1, y1, x2, y2);
draw();
}
void TitleClass::FrameCopy(uint16_t x, uint16_t y, uint16_t w, uint16_t h) {
FrameCopy(1, x, y, x + w - 1, y + h - 1);
}
#endif // DWIN_LCD_PROUI

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