From 75d9508fe91541b764f59678263067acac96aa63 Mon Sep 17 00:00:00 2001 From: Hanno Date: Sat, 16 Mar 2024 19:26:47 +0100 Subject: [PATCH] Added simple networking --- .gitignore | 0 README.md | 0 gradle.properties | 0 gradle/wrapper/gradle-wrapper.properties | 7 + gradlew | 249 ++++++++++++++++++ gradlew.bat | 92 +++++++ .../modchest/mixin/client/DeathScreen.java | 5 +- .../networking/modNetworkingClient.java | 5 + .../getNamesOfRespawnButtonsS2CPacket.java | 19 ++ src/main/java/modchest/REServerMod.java | 0 .../event/playerAfterRespawnEvent.java | 0 src/main/java/modchest/mixin/bedBlock.java | 0 .../networking/modNetworkingServer.java | 4 + .../setNamesOfRespawnButtonsC2SPacket.java | 28 ++ .../packet/setNewRespawnsC2SPacket.java | 0 .../util/setAndGetMultiButtonsSpawn.java | 49 ++++ 16 files changed, 456 insertions(+), 2 deletions(-) mode change 100644 => 100755 .gitignore mode change 100644 => 100755 README.md mode change 100644 => 100755 gradle.properties create mode 100755 gradle/wrapper/gradle-wrapper.properties create mode 100755 gradlew create mode 100755 gradlew.bat mode change 100644 => 100755 src/client/java/modchest/mixin/client/DeathScreen.java mode change 100644 => 100755 src/client/java/modchest/networking/modNetworkingClient.java create mode 100755 src/client/java/modchest/networking/packet/getNamesOfRespawnButtonsS2CPacket.java mode change 100644 => 100755 src/main/java/modchest/REServerMod.java mode change 100644 => 100755 src/main/java/modchest/event/playerAfterRespawnEvent.java mode change 100644 => 100755 src/main/java/modchest/mixin/bedBlock.java mode change 100644 => 100755 src/main/java/modchest/networking/modNetworkingServer.java create mode 100755 src/main/java/modchest/networking/packet/setNamesOfRespawnButtonsC2SPacket.java mode change 100644 => 100755 src/main/java/modchest/networking/packet/setNewRespawnsC2SPacket.java mode change 100644 => 100755 src/main/java/modchest/util/setAndGetMultiButtonsSpawn.java diff --git a/.gitignore b/.gitignore old mode 100644 new mode 100755 diff --git a/README.md b/README.md old mode 100644 new mode 100755 diff --git a/gradle.properties b/gradle.properties old mode 100644 new mode 100755 diff --git a/gradle/wrapper/gradle-wrapper.properties b/gradle/wrapper/gradle-wrapper.properties new file mode 100755 index 0000000..1af9e09 --- /dev/null +++ b/gradle/wrapper/gradle-wrapper.properties @@ -0,0 +1,7 @@ +distributionBase=GRADLE_USER_HOME +distributionPath=wrapper/dists +distributionUrl=https\://services.gradle.org/distributions/gradle-8.5-bin.zip +networkTimeout=10000 +validateDistributionUrl=true +zipStoreBase=GRADLE_USER_HOME +zipStorePath=wrapper/dists diff --git a/gradlew b/gradlew new file mode 100755 index 0000000..1aa94a4 --- /dev/null +++ b/gradlew @@ -0,0 +1,249 @@ +#!/bin/sh + +# +# Copyright © 2015-2021 the original authors. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# https://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. +# + +############################################################################## +# +# Gradle start up script for POSIX generated by Gradle. +# +# Important for running: +# +# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is +# noncompliant, but you have some other compliant shell such as ksh or +# bash, then to run this script, type that shell name before the whole +# command line, like: +# +# ksh Gradle +# +# Busybox and similar reduced shells will NOT work, because this script +# requires all of these POSIX shell features: +# * functions; +# * expansions «$var», «${var}», «${var:-default}», «${var+SET}», +# «${var#prefix}», «${var%suffix}», and «$( cmd )»; +# * compound commands having a testable exit status, especially «case»; +# * various built-in commands including «command», «set», and «ulimit». +# +# Important for patching: +# +# (2) This script targets any POSIX shell, so it avoids extensions provided +# by Bash, Ksh, etc; in particular arrays are avoided. +# +# The "traditional" practice of packing multiple parameters into a +# space-separated string is a well documented source of bugs and security +# problems, so this is (mostly) avoided, by progressively accumulating +# options in "$@", and eventually passing that to Java. +# +# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS, +# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly; +# see the in-line comments for details. +# +# There are tweaks for specific operating systems such as AIX, CygWin, +# Darwin, MinGW, and NonStop. +# +# (3) This script is generated from the Groovy template +# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt +# within the Gradle project. +# +# You can find Gradle at https://github.com/gradle/gradle/. +# +############################################################################## + +# Attempt to set APP_HOME + +# Resolve links: $0 may be a link +app_path=$0 + +# Need this for daisy-chained symlinks. +while + APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path + [ -h "$app_path" ] +do + ls=$( ls -ld "$app_path" ) + link=${ls#*' -> '} + case $link in #( + /*) app_path=$link ;; #( + *) app_path=$APP_HOME$link ;; + esac +done + +# This is normally unused +# shellcheck disable=SC2034 +APP_BASE_NAME=${0##*/} +# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036) +APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit + +# Use the maximum available, or set MAX_FD != -1 to use that value. +MAX_FD=maximum + +warn () { + echo "$*" +} >&2 + +die () { + echo + echo "$*" + echo + exit 1 +} >&2 + +# OS specific support (must be 'true' or 'false'). +cygwin=false +msys=false +darwin=false +nonstop=false +case "$( uname )" in #( + CYGWIN* ) cygwin=true ;; #( + Darwin* ) darwin=true ;; #( + MSYS* | MINGW* ) msys=true ;; #( + NONSTOP* ) nonstop=true ;; +esac + +CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar + + +# Determine the Java command to use to start the JVM. +if [ -n "$JAVA_HOME" ] ; then + if [ -x "$JAVA_HOME/jre/sh/java" ] ; then + # IBM's JDK on AIX uses strange locations for the executables + JAVACMD=$JAVA_HOME/jre/sh/java + else + JAVACMD=$JAVA_HOME/bin/java + fi + if [ ! -x "$JAVACMD" ] ; then + die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." + fi +else + JAVACMD=java + if ! command -v java >/dev/null 2>&1 + then + die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." + fi +fi + +# Increase the maximum file descriptors if we can. +if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then + case $MAX_FD in #( + max*) + # In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked. + # shellcheck disable=SC2039,SC3045 + MAX_FD=$( ulimit -H -n ) || + warn "Could not query maximum file descriptor limit" + esac + case $MAX_FD in #( + '' | soft) :;; #( + *) + # In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked. + # shellcheck disable=SC2039,SC3045 + ulimit -n "$MAX_FD" || + warn "Could not set maximum file descriptor limit to $MAX_FD" + esac +fi + +# Collect all arguments for the java command, stacking in reverse order: +# * args from the command line +# * the main class name +# * -classpath +# * -D...appname settings +# * --module-path (only if needed) +# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables. + +# For Cygwin or MSYS, switch paths to Windows format before running java +if "$cygwin" || "$msys" ; then + APP_HOME=$( cygpath --path --mixed "$APP_HOME" ) + CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" ) + + JAVACMD=$( cygpath --unix "$JAVACMD" ) + + # Now convert the arguments - kludge to limit ourselves to /bin/sh + for arg do + if + case $arg in #( + -*) false ;; # don't mess with options #( + /?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath + [ -e "$t" ] ;; #( + *) false ;; + esac + then + arg=$( cygpath --path --ignore --mixed "$arg" ) + fi + # Roll the args list around exactly as many times as the number of + # args, so each arg winds up back in the position where it started, but + # possibly modified. + # + # NB: a `for` loop captures its iteration list before it begins, so + # changing the positional parameters here affects neither the number of + # iterations, nor the values presented in `arg`. + shift # remove old arg + set -- "$@" "$arg" # push replacement arg + done +fi + + +# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"' + +# Collect all arguments for the java command: +# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments, +# and any embedded shellness will be escaped. +# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be +# treated as '${Hostname}' itself on the command line. + +set -- \ + "-Dorg.gradle.appname=$APP_BASE_NAME" \ + -classpath "$CLASSPATH" \ + org.gradle.wrapper.GradleWrapperMain \ + "$@" + +# Stop when "xargs" is not available. +if ! command -v xargs >/dev/null 2>&1 +then + die "xargs is not available" +fi + +# Use "xargs" to parse quoted args. +# +# With -n1 it outputs one arg per line, with the quotes and backslashes removed. +# +# In Bash we could simply go: +# +# readarray ARGS < <( xargs -n1 <<<"$var" ) && +# set -- "${ARGS[@]}" "$@" +# +# but POSIX shell has neither arrays nor command substitution, so instead we +# post-process each arg (as a line of input to sed) to backslash-escape any +# character that might be a shell metacharacter, then use eval to reverse +# that process (while maintaining the separation between arguments), and wrap +# the whole thing up as a single "set" statement. +# +# This will of course break if any of these variables contains a newline or +# an unmatched quote. +# + +eval "set -- $( + printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" | + xargs -n1 | + sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' | + tr '\n' ' ' + )" '"$@"' + +exec "$JAVACMD" "$@" diff --git a/gradlew.bat b/gradlew.bat new file mode 100755 index 0000000..6689b85 --- /dev/null +++ b/gradlew.bat @@ -0,0 +1,92 @@ +@rem +@rem Copyright 2015 the original author or authors. +@rem +@rem Licensed under the Apache License, Version 2.0 (the "License"); +@rem you may not use this file except in compliance with the License. +@rem You may obtain a copy of the License at +@rem +@rem https://www.apache.org/licenses/LICENSE-2.0 +@rem +@rem Unless required by applicable law or agreed to in writing, software +@rem distributed under the License is distributed on an "AS IS" BASIS, +@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +@rem See the License for the specific language governing permissions and +@rem limitations under the License. +@rem + +@if "%DEBUG%"=="" @echo off +@rem ########################################################################## +@rem +@rem Gradle startup script for Windows +@rem +@rem ########################################################################## + +@rem Set local scope for the variables with windows NT shell +if "%OS%"=="Windows_NT" setlocal + +set DIRNAME=%~dp0 +if "%DIRNAME%"=="" set DIRNAME=. +@rem This is normally unused +set APP_BASE_NAME=%~n0 +set APP_HOME=%DIRNAME% + +@rem Resolve any "." and ".." in APP_HOME to make it shorter. +for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi + +@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m" + +@rem Find java.exe +if defined JAVA_HOME goto findJavaFromJavaHome + +set JAVA_EXE=java.exe +%JAVA_EXE% -version >NUL 2>&1 +if %ERRORLEVEL% equ 0 goto execute + +echo. +echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:findJavaFromJavaHome +set JAVA_HOME=%JAVA_HOME:"=% +set JAVA_EXE=%JAVA_HOME%/bin/java.exe + +if exist "%JAVA_EXE%" goto execute + +echo. +echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:execute +@rem Setup the command line + +set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar + + +@rem Execute Gradle +"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %* + +:end +@rem End local scope for the variables with windows NT shell +if %ERRORLEVEL% equ 0 goto mainEnd + +:fail +rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of +rem the _cmd.exe /c_ return code! +set EXIT_CODE=%ERRORLEVEL% +if %EXIT_CODE% equ 0 set EXIT_CODE=1 +if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE% +exit /b %EXIT_CODE% + +:mainEnd +if "%OS%"=="Windows_NT" endlocal + +:omega diff --git a/src/client/java/modchest/mixin/client/DeathScreen.java b/src/client/java/modchest/mixin/client/DeathScreen.java old mode 100644 new mode 100755 index bb96ec9..0ae83f7 --- a/src/client/java/modchest/mixin/client/DeathScreen.java +++ b/src/client/java/modchest/mixin/client/DeathScreen.java @@ -13,6 +13,7 @@ import org.spongepowered.asm.mixin.Unique; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; +import networking.packet.getNameOfRespawnButtonsS2CPacket; @Mixin(net.minecraft.client.gui.screen.DeathScreen.class) public class DeathScreen extends Screen { @@ -24,10 +25,10 @@ public class DeathScreen extends Screen { private void addMultiSleepButtons(CallbackInfo info) {; int widthButton = 40; //Die generelle Breite der knoepfe wird definiert int heightButton = 20; // " hoehe " - int yOffset = 5; //Wie gross der Abstand zwischen der oberen Kante un dem knop sein soll (der Nullpunkt (0|0) ist soswohl im Fenster als auch beim Knopf oben links die Ecke) + int yOffset = 5; //Wie gross der Abstand zwischen der oberen Kante und dem Knopf sein soll (der Nullpunkt (0|0) ist soswohl im Fenster als auch beim Knopf oben links die Ecke) int xOffset = this.width / 2 - widthButton / 2; //Die Mitte wird ausgerechnet (Mitte vom fenster minus halbe Breite des knopfes um tatsächlich die Mitte zu haben, weil koordinaten und so this.addDrawableChild( - new ButtonWidget(xOffset - 2 * (widthButton + 5), yOffset, widthButton, heightButton, Text.translatable("#1"), button -> { //Knopf wird erzeugt + new ButtonWidget(xOffset - 2 * (widthButton + 5), yOffset, widthButton, heightButton, Text.of(getNameOfRespawnButtonsS2CPacket()), button -> { //Knopf wird erzeugt REServerModClient.LOGGER.info("First Button for using spawn pressed!"); PacketByteBuf buffer = PacketByteBufs.create(); //Neuer Buffer wird erstellt buffer.writeInt(1); //Beschrieben, damit der Server weiss, welcher knopf gedrueckt wurde diff --git a/src/client/java/modchest/networking/modNetworkingClient.java b/src/client/java/modchest/networking/modNetworkingClient.java old mode 100644 new mode 100755 index b30a978..d59b3c9 --- a/src/client/java/modchest/networking/modNetworkingClient.java +++ b/src/client/java/modchest/networking/modNetworkingClient.java @@ -9,7 +9,12 @@ public class modNetworkingClient { //Identifier werden eingeführt public static final Identifier request_respawn = new Identifier(REServerMod.MOD_ID, "request_respawn"); //alle Identifier muessen leider IMMER auf Client und Server (doppelt) eingefuehrt werden public static final Identifier start_sleeping_call_buttons = new Identifier(REServerMod.MOD_ID, "start_sleeping_call_buttons"); public static final Identifier death_multi_respawn_buttons = new Identifier(REServerMod.MOD_ID, "death_call_respawn_buttons"); + public static final Identifier set_names_of_respawn_buttons = new Identifier(REServerMod.MOD_ID, "set_names_of_respawn_button"); + public static final Identifier get_names_of_respawn_buttons = new Identifier(REServerMod.MOD_ID, "get_names_of_respawn_buttons"); + public static void registerC2SPackets() { //Identifier fuer packets werden registriert (Identifier die der Server aufruft um beim CLient was auszufuehren) ClientPlayNetworking.registerGlobalReceiver(request_respawn, respawnRequestS2CPacket::receive); //was der Client dann machen soll steht in der receive Methode + + ClientPlayNetworking.registerGlobalReceiver(request_respawn, getNamesOfRespawnButtonsS2CPacket::receive); } } diff --git a/src/client/java/modchest/networking/packet/getNamesOfRespawnButtonsS2CPacket.java b/src/client/java/modchest/networking/packet/getNamesOfRespawnButtonsS2CPacket.java new file mode 100755 index 0000000..fa6b7d8 --- /dev/null +++ b/src/client/java/modchest/networking/packet/getNamesOfRespawnButtonsS2CPacket.java @@ -0,0 +1,19 @@ +package modchest.networking.packet; + +import modchest.REServerModClient; +import net.fabricmc.fabric.api.networking.v1.PacketSender; +import net.minecraft.client.MinecraftClient; +import net.minecraft.client.network.ClientPlayNetworkHandler; +import net.minecraft.network.PacketByteBuf; + +public class getNamesOfRespawnButtonsS2CPacket { + + public static void receive(MinecraftClient minecraftClient, ClientPlayNetworkHandler clientPlayNetworkHandler, PacketByteBuf packetByteBuf, PacketSender packetSender) { + String[] namesFromServer = new String[5]; + for (int i = 0; i < 5; i++) { + namesFromServer[i] = (buf.readString(32767)); + } + + return namesFromServer; + } +} diff --git a/src/main/java/modchest/REServerMod.java b/src/main/java/modchest/REServerMod.java old mode 100644 new mode 100755 diff --git a/src/main/java/modchest/event/playerAfterRespawnEvent.java b/src/main/java/modchest/event/playerAfterRespawnEvent.java old mode 100644 new mode 100755 diff --git a/src/main/java/modchest/mixin/bedBlock.java b/src/main/java/modchest/mixin/bedBlock.java old mode 100644 new mode 100755 diff --git a/src/main/java/modchest/networking/modNetworkingServer.java b/src/main/java/modchest/networking/modNetworkingServer.java old mode 100644 new mode 100755 index 64f771d..0974f00 --- a/src/main/java/modchest/networking/modNetworkingServer.java +++ b/src/main/java/modchest/networking/modNetworkingServer.java @@ -10,10 +10,14 @@ public class modNetworkingServer { //Identifier werden eingeführt public static final Identifier request_respawn = new Identifier(REServerMod.MOD_ID, "request_respawn"); //alle Identifier muessen leider IMMER auf Client und Server (doppelt) eingefuehrt werden public static final Identifier start_sleeping_call_buttons = new Identifier(REServerMod.MOD_ID, "start_sleeping_call_buttons"); public static final Identifier death_multi_respawn_buttons = new Identifier(REServerMod.MOD_ID, "death_call_respawn_buttons"); + public static final Identifier set_names_of_respawn_buttons = new Identifier(REServerMod.MOD_ID, "set_names_of_respawn_buttons"); + public static final Identifier get_names_of_respawn_buttons = new Identifier(REServerMod.MOD_ID, "get_names_of_respawn_buttons"); public static void registerS2CPackets() { //Identifier fuer packets werden registriert (Identifier die der Client aufruft um beim Server was auszufuehren) ServerPlayNetworking.registerGlobalReceiver(start_sleeping_call_buttons, setNewRespawnsC2SPacket::receive); //was der Server dann machen soll steht in der receive Methode ServerPlayNetworking.registerGlobalReceiver(death_multi_respawn_buttons, deathScreenMultiButtonsC2SPacket::receive); + + ServerPlayNetworking.registerGlobalReceiver(set_names_of_respawn_buttons, setNamesOfRespawnButtonsC2SPacket::receive); } } diff --git a/src/main/java/modchest/networking/packet/setNamesOfRespawnButtonsC2SPacket.java b/src/main/java/modchest/networking/packet/setNamesOfRespawnButtonsC2SPacket.java new file mode 100755 index 0000000..25bfcf1 --- /dev/null +++ b/src/main/java/modchest/networking/packet/setNamesOfRespawnButtonsC2SPacket.java @@ -0,0 +1,28 @@ +package modchest.networking.packet; + +import modchest.REServerMod; +import modchest.util.setAndGetMultiButtonsSpawn; +import net.fabricmc.fabric.api.networking.v1.PacketSender; +import net.minecraft.network.PacketByteBuf; +import net.minecraft.server.MinecraftServer; +import net.minecraft.server.network.ServerPlayNetworkHandler; +import net.minecraft.server.network.ServerPlayerEntity; +import net.minecraft.text.Text; + +import java.util.Arrays; + +public class setNamesOfRespawnButtonsC2SPacket { + public static void receive(MinecraftServer server, ServerPlayerEntity player, //Passiert auf dem Server!!! + ServerPlayNetworkHandler handler, PacketByteBuf buf, PacketSender responseSender) { + setAndGetMultiButtonsSpawn setAndGet = new setAndGetMultiButtonsSpawn(); + try { + String names = buf.readString(32767); + + setAndGet.setMultiSpawnNames(player, names); + + } catch (Exception e) { + player.sendMessage(Text.translatable("chat.modchest.multispawn.setspawnnameserror")); + REServerMod.LOGGER.info("Following Error, when trying to save names of " + player.getDisplayName() + "'s Spawnpoints: " + e); + } + } +} diff --git a/src/main/java/modchest/networking/packet/setNewRespawnsC2SPacket.java b/src/main/java/modchest/networking/packet/setNewRespawnsC2SPacket.java old mode 100644 new mode 100755 diff --git a/src/main/java/modchest/util/setAndGetMultiButtonsSpawn.java b/src/main/java/modchest/util/setAndGetMultiButtonsSpawn.java old mode 100644 new mode 100755 index 7ee7e51..ef78569 --- a/src/main/java/modchest/util/setAndGetMultiButtonsSpawn.java +++ b/src/main/java/modchest/util/setAndGetMultiButtonsSpawn.java @@ -83,6 +83,55 @@ public class setAndGetMultiButtonsSpawn { return posXYZ; } + public synchronized void setMultiSpawnNames(ServerPlayerEntity player, Arry names) { + ServerPlayerEntityInterface castedPlayer = (ServerPlayerEntityInterface) player; + NbtCompound topNbt = ((ServerPlayerEntityInterface) player).getDataSaver(); //alle daten der mod werden in diesem NBT Gespeichert + if (topNbt.get("multi_sleep") == null) { //die daten fuer multi-sleep werden in dem nbt-tag "multi_sleep" gespeichert, der wiederum um anderen nbt gespeichert wird + topNbt.put("multi_sleep", new NbtCompound()); //sollte dieser nbt-tag nicht existieren, wird ein neuer erstellt + } + NbtCompound subNbt = (NbtCompound) topNbt.get("multi_sleep"); //nbt tag mit allen daten fuer multi-sleep wird geladen + + try { + if (subNbt != null) { + subNbt.putIntArray("names", names); + topNbt.put("multi_sleep", subNbt); //speichert den tag unter multi_sleep im top-tag ab + castedPlayer.setDataSaver(topNbt); //speichert den top-tag wieder im spieler ab + } else { + REServerMod.LOGGER.info("Error when trying to write spawn to file!"); + player.sendMessage(Text.translatable("chat.modchest.multispawn.spawnnotsaved")); + } + } catch (Exception e) { + REServerMod.LOGGER.info("Error when saving Spawnpoint! Exception: " + e); + player.sendMessage(Text.translatable("chat.modchest.multispawn.spawnnotsaved")); + } + } + + public synchronized int[] getMultiSpawnNames(ServerPlayerEntity player) { + ServerPlayerEntityInterface castedPlayer = (ServerPlayerEntityInterface) player; + NbtCompound topNbt = ((ServerPlayerEntityInterface) player).getDataSaver(); + if (topNbt.get("multi_sleep") == null) { + topNbt.put("multi_sleep", new NbtCompound()); + } + NbtCompound subNbt = (NbtCompound) topNbt.get("multi_sleep"); //wie bei setMultiSpawn() + if (subNbt != null) { + name = subNbt.getIntArray("names"); // holt sich den Namen + } + + if (name.length == 0) { //das gleiche fuer den Namen + String[] names = {"#1", "#2", "#3", "#4", "#5"}; + try { + subNbt.putIntArray("names", names); + topNbt.put("multi_sleep", subNbt); + castedPlayer.setDataSaver(topNbt); + } catch (Exception e) { + REServerMod.LOGGER.info("Sorry! Error when loading Spawnpoint! Exception: " + e); + player.sendMessage(Text.translatable("chat.modchest.multispawn.getable")); + } + } + + return names; + } + public synchronized void setMultiSpawnVanilla(ServerPlayerEntity player) { //bevor der Spieler respawnt, speichern wir einmal seinen Vanillaspawn ab, um ihn spaeter wieder darauf zu setzen BlockPos posAlt = player.getSpawnPointPosition(); //Spawnpunkt der Vanilla-respawn-funktion wird gespeichert RegistryKey dimAlt = player.getSpawnPointDimension();//Dimension "