package modchest.networking.packet; import modchest.REServerModClient; import net.fabricmc.fabric.api.networking.v1.PacketSender; import net.minecraft.client.MinecraftClient; import net.minecraft.client.network.ClientPlayNetworkHandler; import net.minecraft.network.PacketByteBuf; public class respawnRequestS2CPacket { public static void receive(MinecraftClient minecraftClient, ClientPlayNetworkHandler clientPlayNetworkHandler, PacketByteBuf packetByteBuf, PacketSender packetSender) { //REServerModClient.LOGGER.info("Server asked for respawn after pressing a saved respawn button!"); minecraftClient.player.requestRespawn(); } }