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38 changed files with 34 additions and 1253 deletions

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@ -1,7 +0,0 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.4-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

249
gradlew vendored
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@ -1,249 +0,0 @@
#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

92
gradlew.bat vendored
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@ -1,92 +0,0 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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@ -1,18 +1,17 @@
package modchest;
import modchest.util.clientInitializer;
import modchest.networking.modNetworkingClient;
import net.fabricmc.api.ClientModInitializer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class REServerModClient implements ClientModInitializer {
public static final Logger LOGGER = LoggerFactory.getLogger("modchest"); // Erster Error Logger
@Override
public void onInitializeClient() {
// This entrypoint is suitable for setting up client-specific logic, such as rendering.
clientInitializer.renderer();
clientInitializer.networking();
modNetworkingClient.registerC2SPackets(); //Identifier unter denen der Client zuhoert werden registriert
LOGGER.info("Modchest-Client successfully loaded!");
}

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@ -9,8 +9,7 @@ public class modNetworkingClient { //Identifier werden eingeführt
public static final Identifier request_respawn = new Identifier(REServerMod.MOD_ID, "request_respawn"); //alle Identifier muessen leider IMMER auf Client und Server (doppelt) eingefuehrt werden
public static final Identifier start_sleeping_call_buttons = new Identifier(REServerMod.MOD_ID, "start_sleeping_call_buttons");
public static final Identifier death_multi_respawn_buttons = new Identifier(REServerMod.MOD_ID, "death_call_respawn_buttons");
public static void registerS2CPackets() { //Identifier fuer packets werden registriert (Identifier die der Server aufruft um beim Client was auszufuehren)
public static void registerC2SPackets() { //Identifier fuer packets werden registriert (Identifier die der Server aufruft um beim CLient was auszufuehren)
ClientPlayNetworking.registerGlobalReceiver(request_respawn, respawnRequestS2CPacket::receive); //was der Client dann machen soll steht in der receive Methode
}
}

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@ -1,30 +0,0 @@
package modchest.util;
import modchest.block.modBlocks;
import modchest.networking.modNetworkingClient;
import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap;
import net.minecraft.client.render.RenderLayer;
public class clientInitializer {
public static void itemGroups() {
//modItemGroup.modchest(); // Item Gruppe fürs Creative-Inventar wird erstellt; In dieser Gruppe sollen
// dann alle Items und Blöcke dieser Mod angezeigt werden
}
public static void itemsAndBlocks() {
//modItems.setItems(); // die Items werden erstellt
//modBlocks.setBlocks(); // Hier werden die Blöcke erstellt
//modBlockEntities.registerBlockEntities(); // Die Interaktionsmenüs für die Blöcke werden erstellt
}
public static void events() { //Events, bei denen custom Code ausgefuehrt wird, werden eingefuehrt
}
public static void networking() { //Identifier unter denen der Server zuhoert werden registriert
modNetworkingClient.registerS2CPackets(); //Identifier unter denen der Client zuhoert werden registriert
}
public static void renderer() { //Grafikrenderer werden aufgerufen
BlockRenderLayerMap.INSTANCE.putBlock(modBlocks.denk_mal_block, RenderLayer.getTranslucent()); //denk_mal_block bekommt die Faehigkeit, transparente Grafiken zu haben
}
}

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@ -1,150 +0,0 @@
package modchest.block.custom;
import modchest.util.denkMalBlockUtil;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.random.Random;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.explosion.Explosion;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mutable;
import org.spongepowered.asm.mixin.Shadow;
import static modchest.block.modBlocks.denk_mal_block_placeholder;
public class denkMalBlock extends BlockWithEntity { //Item soll nicht craftable sein
public static BooleanProperty POWERED = BooleanProperty.of("powered"); //speichert ob der Block ein Redstonesignal erhaelt
public denkMalBlock(FabricBlockSettings fabricBlockSettings) {
super(fabricBlockSettings);
setDefaultState(getDefaultState().with(POWERED, false)); //Block ist beim platzieren immer aus
}
@Override
public BlockRenderType getRenderType(BlockState state) { //ruft auf, die Grafik zu rendern
return BlockRenderType.MODEL;
}
private static VoxelShape SHAPE = BlockWithEntity.createCuboidShape(0, 0, 0, 16, 32, 16); //Erstellt eine approximation des Koerpers; braucht weniger Leistung als ein Volles Rendern
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) { //Beschreibt die tatsaechlichen Konturen
return SHAPE;
}
@Nullable
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return null;
}
@Override
public boolean isTranslucent(BlockState state, BlockView world, BlockPos pos) { //damit man durch den Glasteil des blockes sehen kann
return true;
}
@Override //Block soll nicht gedroped werden
public boolean shouldDropItemsOnExplosion(Explosion explosion) {
return false;
}
@Override
public void onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) { //platziert den placeholder block oben drauf, weil es in miencraft keine 2 hohen Bloecke gibt
super.onPlaced(world, pos, state, placer, itemStack);
if (!world.isClient) {
world.setBlockState(pos.up(1), denk_mal_block_placeholder.getDefaultState(), Block.NOTIFY_ALL); //platziert den placeholder Block ueber sich selbst
world.updateNeighbors(pos, Blocks.AIR);
state.updateNeighbors(world, pos, Block.NOTIFY_ALL);
}
}
@Override
public void onBroken(WorldAccess world, BlockPos pos, BlockState state) { //entfernt sich aus der Liste der zu ueberpruefenden bloecke
denkMalBlockUtil data = new denkMalBlockUtil();
world.setBlockState(pos.up(1), Blocks.AIR.getDefaultState(), Block.NOTIFY_ALL); //entfernt den Placeholder block ueber sich
int[] temp = new int[3];
temp[0] = pos.getX();
temp[1] = pos.getY();
temp[2] = pos.getZ();
data.removeBlock(temp); //entfernt sich aus der liste der Abbauverhindernden Bloecke
}
//CODE ZUM UEBERPREUFEN OB MIT REDSTONE GEPOWERED
@Override
@Nullable
public BlockState getPlacementState(ItemPlacementContext ctx) {
return (BlockState) this.getDefaultState().with(POWERED, ctx.getWorld().isReceivingRedstonePower(ctx.getBlockPos()));
}
@Override
public void neighborUpdate(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) {
if (world.isClient) {
return;
}
boolean bl = state.get(POWERED);
if (bl != world.isReceivingRedstonePower(pos)) {
if (bl) {
world.createAndScheduleBlockTick(pos, this, 4);
} else {
world.setBlockState(pos, (BlockState) state.cycle(POWERED), Block.NOTIFY_LISTENERS);
changePositionList(state, world, pos);
}
}
}
@Override
public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
if (state.get(POWERED).booleanValue() && !world.isReceivingRedstonePower(pos)) {
world.setBlockState(pos, (BlockState) state.cycle(POWERED), Block.NOTIFY_LISTENERS);
changePositionList(state, world, pos);
}
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(POWERED);
}
//CODE ZUM UEBERÜREUFEN OB MIT REDSTONE GEPOWERED ZUENDE
private void changePositionList(BlockState state, World world, BlockPos pos) { //aendert ob der Block in der Liste der Bloecke steht, die das abbauen verhindern
denkMalBlockUtil data = new denkMalBlockUtil();
if (!world.isClient) {
int[] temp = new int[3];
temp[0] = pos.getX();
temp[1] = pos.getY();
temp[2] = pos.getZ();
int[] range = new int[3]; //noch ist die range auf 20 Bloecke, soll aber spaeter via ein Entity vom Spieler veraendert werden koenneny
range[0] = 20;
range[1] = 20;
range[2] = 20;
if (!state.get(POWERED)) {
data.addBlock(temp, range);
} else {
data.removeBlock(temp);
}
}
}
@Mutable
@Final protected BlockPos worldPosition;
public void setCMPos(BlockPos newPos) {
worldPosition = newPos;
}
}

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@ -1,37 +0,0 @@
package modchest.block.custom;
import modchest.REServerMod;
import modchest.util.denkMalBlockUtil;
import net.minecraft.block.*;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.WorldAccess;
import java.util.Arrays;
import static modchest.block.modBlocks.denk_mal_block_placeholder;
public class denkMalBlockPlaceholder extends Block { //Block der simuliert, dass der DenkMalBLock 2 Bloecke hoch waere
public denkMalBlockPlaceholder(Settings settings) {
super(settings);
}
@Override
public BlockRenderType getRenderType(BlockState state) { //Grafik kommt vom DenkMalBLock, dieser Block muss also unsichtbar sein
return BlockRenderType.INVISIBLE;
}
@Override
public void onBroken(WorldAccess world, BlockPos pos, BlockState state) { //Loescht den eigentlichen DenkMalBlock
denkMalBlockUtil data = new denkMalBlockUtil(); //denkMalBLockUtil holt sich alle infos von der static dataSaverIO Klasse
world.setBlockState(pos.down(1), Blocks.AIR.getDefaultState(), Block.NOTIFY_ALL); //unter diesem Block wird Luft platziert
int[] temp = new int[3];
temp[0] = pos.getX();
temp[1] = (pos.getY()-1);
temp[2] = pos.getZ();
data.removeBlock(temp); //Loescht den denkMalBLock aus der Liste der abbauverhindernden Bloecke
}
}

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@ -25,13 +25,15 @@ public class steeringWheelBlock extends BlockWithEntity implements BlockEntityPr
super(settings);
}
/* stuff benötigt um das Interaktionsmenü zu laden!*/
@Override
public BlockRenderType getRenderType(BlockState state) {//ruft auf, die Grafik zu rendern
public BlockRenderType getRenderType(BlockState state) {
return BlockRenderType.MODEL;
}
@Override
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) { //Aufgerufen bei blockstate veraenderung, z.B. restonestaerke
public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) {
if (state.getBlock() != newState.getBlock()) {
BlockEntity blockEntity = world.getBlockEntity(pos);
if (blockEntity instanceof steeringWheelEntity) {
@ -42,7 +44,6 @@ public class steeringWheelBlock extends BlockWithEntity implements BlockEntityPr
}
}
/* stuff benötigt um das Interaktionsmenü zu laden!*/
@Override //wird bei einem rechtsklick aufgerufen (ersellt das Blockentity)
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
if (!world.isClient) {

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@ -1,8 +1,5 @@
package modchest.block;
import modchest.block.custom.gridBlock;
import modchest.block.custom.denkMalBlock;
import modchest.block.custom.denkMalBlockPlaceholder;
import modchest.block.custom.steeringWheelBlock;
import modchest.item.modItemGroup;
import modchest.REServerMod;
@ -19,8 +16,6 @@ import net.minecraft.util.registry.Registry;
public class modBlocks {
public static Block steering_wheel; // Block wird erstellt
public static Block grid_block;
public static Block denk_mal_block;
public static Block denk_mal_block_placeholder;
public static void setBlocks() {// Block wird definiert
steering_wheel = registerBlock("steering_wheel",
@ -31,25 +26,19 @@ public class modBlocks {
new gridBlock(FabricBlockSettings.of(Material.WOOD).strength(1.0f).requiresTool()),
modItemGroup.modchest);
denk_mal_block = registerBlock("denk_mal_block",
new denkMalBlock(FabricBlockSettings.of(Material.METAL).strength(4.0f).requiresTool().luminance((state) -> state.get(denkMalBlock.POWERED) ? 5 : 0).nonOpaque()),
modItemGroup.modchest);
denk_mal_block_placeholder = registerBlockWithoutItem("denk_mal_block_placeholder",
new denkMalBlockPlaceholder(FabricBlockSettings.of(Material.METAL).strength(4.0f).requiresTool().nonOpaque()));
}
private static Block registerBlock(String name, Block block, ItemGroup group) { // Nicht verändern! Fügt die oben definierten Blöcke dem Register hinzu
private static Block registerBlock(String name, Block block, ItemGroup group) { // Nicht verändern! Fügt die oben
// definierten Blöcke dem Register
// hinzu
Registry.register(Registry.ITEM, new Identifier(REServerMod.MOD_ID, name),
new BlockItem(block, new FabricItemSettings().group(group)));
return Registry.register(Registry.BLOCK, new Identifier(REServerMod.MOD_ID, name), block);
}
private static Block registerBlockWithoutItem(String name, Block block) { // Nicht verändern! Fügt die oben definierten Blöcke dem Register hinzu
return Registry.register(Registry.BLOCK, new Identifier(REServerMod.MOD_ID, name), block);
}
public static void registerModBlocks() { // Error Logger halt...
REServerMod.LOGGER.info("Registering ModBlocks for " + REServerMod.MOD_ID);
}

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@ -1,18 +0,0 @@
package modchest.event;
import modchest.util.denkMalBlockUtil;
import net.fabricmc.fabric.api.event.player.PlayerBlockBreakEvents;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import org.jetbrains.annotations.Nullable;
public class playerBreakBlockEvents implements PlayerBlockBreakEvents.Before {
@Override
public boolean beforeBlockBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity) {
denkMalBlockUtil util = new denkMalBlockUtil();
return util.allowBlocks(world, player, pos);
}
}

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@ -1,56 +0,0 @@
package modchest.item.custom;
import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.text.Text;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.TypedActionResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.registry.Registry;
import net.minecraft.world.World;
import oshi.annotation.concurrent.ThreadSafe;
import static modchest.block.modBlocks.denk_mal_block;
public class denkMalItem extends Item {
World thisWorld;
boolean used = false;
public denkMalItem(FabricItemSettings fabricItemSettings) {
super(fabricItemSettings);
}
public ActionResult useOnEntity(ItemStack stack, PlayerEntity user, LivingEntity entity, Hand hand) {
if (thisWorld != null) {
if (entity.getType().toString().equals("entity.minecraft.elder_guardian")) {
user.sendMessage(Text.of(String.valueOf(Registry.BLOCK.getId(denk_mal_block))));
entity.kill();
if (!entity.isAlive()) {
BlockPos pos = new BlockPos((int) entity.getPos().getX(), ((int) entity.getPos().getY()), (int) entity.getPos().getZ());
try {
BlockState state = denk_mal_block.getDefaultState();
thisWorld.setBlockState(pos, state, Block.NOTIFY_ALL);
} catch (Exception e) {
user.sendMessage((Text) e);
}
}
return ActionResult.SUCCESS;
}
}
return ActionResult.PASS;
}
public TypedActionResult<ItemStack> use(World world, PlayerEntity user, Hand hand) { //wird vor useOnEntity aufgerufen
thisWorld = world;
return TypedActionResult.pass(user.getStackInHand(hand));
}
}

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@ -1,7 +1,6 @@
package modchest.item;
import modchest.REServerMod;
import modchest.item.custom.denkMalItem;
import modchest.item.custom.piratesCoinItem;
import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.minecraft.item.Item;
@ -10,18 +9,15 @@ import net.minecraft.util.registry.Registry;
//Liste der Items die hinzugefügt werden, ausgenommen Blöcke
public class modItems {
private static Item shipblock; // shipblock wird erstellt, sollte man mal umbenenne. Ist eine Zutat die man für
public static Item shipblock; // shipblock wird erstellt, sollte man mal umbenenne. Ist eine Zutat die man für
// das steering_wheel braucht zum craften, mehr macht es bisher nicht
private static Item pirates_coin; // pirates Coin wird erstellt; definition siehe ./custom/piratesCoinItem da ist
public static Item pirates_coin; // pirates Coin wird erstellt; definition siehe ./custom/piratesCoinItem da ist
// im detail erklärt was das Item machen soll
private static Item denk_mal_item;
public static void setItems() { // Items werden beschrieben, bzw. dem Register hinzugefügt
shipblock = registerItem("shipblock", new Item(new FabricItemSettings().group(modItemGroup.modchest)));
pirates_coin = registerItem("pirates_coin",
new piratesCoinItem(new FabricItemSettings().group(modItemGroup.modchest).maxCount(16)));
denk_mal_item = registerItem("denk_mal_item",
new denkMalItem(new FabricItemSettings().group(modItemGroup.modchest).maxCount(1)));
}
private static Item registerItem(String name, Item item) { // Methode, die die Items dann letztendlich hinzufügt;

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@ -1,29 +0,0 @@
package modchest.mixin;
import modchest.REServerMod;
import modchest.util.interfaces.LevelStorageInterface;
import net.minecraft.world.level.storage.LevelStorage;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import net.minecraft.world.level.storage.LevelStorage.Session;
import java.io.File;
@Mixin(Session.class)
public abstract class LevelStorageMixin implements LevelStorageInterface {
@Final
@Shadow
LevelStorage.LevelSave directory;
public File getFile() { //gibt den Dateipfad zurueck
File dateiPfad = null;
try {
dateiPfad = directory.path().toFile(); //Versucht den Dateipfad einzulesen; weil es sehr frueh kommt besonders abgesichert
} catch (Exception e) {
REServerMod.LOGGER.info("Error when trying to read File path: {}", e.toString());
}
return dateiPfad;
}
}

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@ -1,49 +0,0 @@
package modchest.mixin;
import modchest.REServerMod;
import modchest.util.interfaces.LevelStorageInterface;
import modchest.util.dataSaverIO;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.level.storage.LevelStorage;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.io.File;
@Mixin(MinecraftServer.class)
public class MinecraftServerMixin {
@Shadow
@Final
protected LevelStorage.Session session;
@Unique
dataSaverIO dataSaver = new dataSaverIO();
@Inject(method = "prepareStartRegion", at = @At("TAIL"))
private void prepareStartRegion(CallbackInfo ci) { //wird beim Start des Servers aufgerufen
dataSaver.resetData(); //stellt sicher, dass keine Daten von einer Welt in eine andere "leaken" in dem es alle Daten loescht
LevelStorageInterface levelStorage = (LevelStorageInterface) session; //castet session mit dem Interface, damit custom Methoden verwendet werden koennen
try {
File file;
file = levelStorage.getFile(); //holt sich den Dateipfad
if (file != null) {
dataSaver.writeFilePath(file); //schreibt den Dateipfad der Welt fuer das dataSaverIO
dataSaver.readFile(); //holt die Daten von der Festplatte in den RAM
} else {
REServerMod.LOGGER.info("file is zero");
}
} catch (Exception e) {
REServerMod.LOGGER.info("file could not be read with Exception: {}", e.toString());
}
}
@Inject(method = "shutdown", at = @At("HEAD"))
private void shutdown(CallbackInfo ci) { //is called when server shuts down
dataSaver.saveFile(); //Saves the Serverdata
}
}

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@ -1,7 +1,7 @@
package modchest.mixin;
import modchest.REServerMod;
import modchest.util.interfaces.ServerPlayerEntityInterface;
import modchest.util.ServerPlayerEntityInterface;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.server.network.ServerPlayerEntity;
import org.spongepowered.asm.mixin.Mixin;
@ -10,6 +10,8 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Arrays;
@Mixin(ServerPlayerEntity.class)
public abstract class ServerPlayerEntityMixin implements ServerPlayerEntityInterface {
@Unique
@ -37,7 +39,7 @@ public abstract class ServerPlayerEntityMixin implements ServerPlayerEntityInter
REServerMod.LOGGER.info("Error while saving custom NBt-Data: " + e);
}
} else {
REServerMod.LOGGER.info("write failed! This probably means, that the player hasn't set a custom spawnpoint yet");
REServerMod.LOGGER.info("write failed! This probably means, that the player hasn't set a custom spanpoint yet");
}
}

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@ -5,6 +5,7 @@ import modchest.util.setAndGetMultiButtonsSpawn;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.text.Text;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
@ -13,11 +14,12 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Arrays;
import java.util.List;
import java.util.Objects;
@Mixin(BedBlock.class)
public class bedBlockMixin {
public class bedBlock {
@Inject(method = "onBreak", at = @At("HEAD"))
public void onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player, CallbackInfo ci) { //Ueberprueft, wenn ein Bett zerstoert wird, ob jemand dieses Bett als Spawnpunkt hat

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@ -1,41 +0,0 @@
package modchest.mixin;
import modchest.REServerMod;
import modchest.util.denkMalBlockUtil;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.FlintAndSteelItem;
import net.minecraft.item.ItemUsageContext;
import net.minecraft.util.ActionResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(FlintAndSteelItem.class)
public class flintAndSteelItemMixin {
@Inject(method = "useOnBlock", at = @At("HEAD"), cancellable = true)
public void useOnBlock(ItemUsageContext context, CallbackInfoReturnable<ActionResult> cir) {
if(!callPlaceable(context)) {
cir.setReturnValue(ActionResult.FAIL);
}
}
@Unique
private boolean callPlaceable(ItemUsageContext context) {
try {
PlayerEntity player = context.getPlayer();
World world = context.getWorld();
BlockPos pos = context.getBlockPos();
denkMalBlockUtil util = new denkMalBlockUtil();
return util.allowBlocks(world, player, pos);
} catch (Exception e) {
REServerMod.LOGGER.info("Exception in variables: " + e.toString());
}
return false;
}
}

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@ -1,41 +0,0 @@
package modchest.mixin;
import modchest.REServerMod;
import modchest.util.denkMalBlockUtil;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemUsageContext;
import net.minecraft.util.ActionResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(Item.class)
public class itemMixin {
@Inject(method = "useOnBlock", at = @At("HEAD"), cancellable = true)
public void useOnBlock(ItemUsageContext context, CallbackInfoReturnable<ActionResult> cir) {
if(!callPlaceable(context)) {
cir.setReturnValue(ActionResult.FAIL);
}
}
@Unique
private boolean callPlaceable(ItemUsageContext context) {
try {
PlayerEntity player = context.getPlayer();
World world = context.getWorld();
BlockPos pos = context.getBlockPos();
denkMalBlockUtil util = new denkMalBlockUtil();
return util.allowBlocks(world, player, pos);
} catch (Exception e) {
REServerMod.LOGGER.info("Exception in variables: " + e.toString());
}
return false;
}
}

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@ -1,34 +0,0 @@
package modchest.mixin;
import modchest.util.denkMalBlockUtil;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.util.ActionResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(BlockItem.class)
public class playerPlaceBlockMixin {
@Inject(method = "place(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/util/ActionResult;", at = @At("HEAD"), cancellable = true)
public void canPlace(ItemPlacementContext context, CallbackInfoReturnable<ActionResult> cir) {
if(!callPlaceable(context)) {
cir.setReturnValue(ActionResult.FAIL);
}
}
@Unique
private boolean callPlaceable(ItemPlacementContext context) {
PlayerEntity player = context.getPlayer();
World world = context.getWorld();
BlockPos pos = context.getBlockPos();
denkMalBlockUtil util = new denkMalBlockUtil();
return util.allowBlocks(world, player, pos);
}
}

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@ -11,7 +11,7 @@ public class modNetworkingServer { //Identifier werden eingeführt
public static final Identifier start_sleeping_call_buttons = new Identifier(REServerMod.MOD_ID, "start_sleeping_call_buttons");
public static final Identifier death_multi_respawn_buttons = new Identifier(REServerMod.MOD_ID, "death_call_respawn_buttons");
public static void registerC2SPackets() { //Identifier fuer packets werden registriert (Identifier die der Client aufruft um beim Server was auszufuehren)
public static void registerS2CPackets() { //Identifier fuer packets werden registriert (Identifier die der Client aufruft um beim Server was auszufuehren)
ServerPlayNetworking.registerGlobalReceiver(start_sleeping_call_buttons, setNewRespawnsC2SPacket::receive); //was der Server dann machen soll steht in der receive Methode
ServerPlayNetworking.registerGlobalReceiver(death_multi_respawn_buttons, deathScreenMultiButtonsC2SPacket::receive);

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@ -1,6 +1,8 @@
package modchest.util.interfaces;
package modchest.util;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.server.network.ServerPlayerEntity;
import org.spongepowered.asm.mixin.Unique;
public interface ServerPlayerEntityInterface {
NbtCompound getDataSaver();

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@ -1,68 +0,0 @@
package modchest.util;
import modchest.REServerMod;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.nbt.NbtIo;
import java.io.*;
public class dataSaverIO { //Speichert alles mod-relevanten Serverdaten ab
private static File reServerFile = null;
private static NbtCompound reServerNbt = null;
public dataSaverIO() {}
void readFromFile() { //laedt die Daten der Datei; macht der Server bereits automatisch, danke mixin!
try {
reServerNbt = NbtIo.read(reServerFile); //liest die Datei
if (reServerNbt == null) { //sollte der Nbt-Tag noch nciht existieren, wird er erstellt
reServerNbt = new NbtCompound();
}
} catch (IOException e) { //sollte das IO einen Fehler haben, sollte aber nie vorkommen, wird die mod versuchen es zu fixen, indem sie einen neuen NbtTag erstellt und mit dem weiter arbeitet
REServerMod.LOGGER.error("Error when trying to read from file: " + String.valueOf(e) + " trying to fix it by making a new Nbt");
reServerNbt = new NbtCompound();
} catch (Exception e) { //alle anderen exception, versucht er genau so zu fixen. Loescht alle alten Daten, aber besser, als das die Mod garnicht mehr geht
reServerNbt = new NbtCompound();
}
}
void writeToFile() { //speichert den Nbt-Tag als Datei ab; macht der Server auch automatisch
reServerNbt.putInt("NullSafety", 1); //gibt manchmal Probleme wenn nichts im Nbt-Tag steht, deswegen wird hin und wieder mal eine NullSafety abgespeichert
try {
if (reServerNbt != null) { //stellt sicher, das auch wirklich wirklich was im NbtTag steht vor dem abspeichern
NbtIo.write(reServerNbt, reServerFile);
}
} catch (Exception e) {
REServerMod.LOGGER.error("Error when trying to write to file: " + String.valueOf(e));
}
}
public void writeToNbt(NbtCompound nbt) { //ueberschreibt den ServerNbt-Tag, pass auf, dass du nicht sachen von anderen Teilen der mods vergisst mit zu kopieren!
reServerNbt = nbt;
}
public NbtCompound getFromNbt() { //uebergibt den servernbt
if (reServerNbt == null) { //sollte der server-nbt-tag noch nciht existieren, wird er neu erstellt
REServerMod.LOGGER.error("ServerNbt ist null in getFromNbt!"); //eigentlich sollte es nicht auftreten...
reServerNbt = new NbtCompound();
}
return reServerNbt;
}
public void readFile() { //public version, den servernbt von der Datei einzulesen
readFromFile();
}
public void saveFile() { //moeglichkeit, die datei force-abzuspeichern
writeToFile();
}
public void writeFilePath(File file) { //setzt den Pfad fuer den Server-Nbt-Tag wird vom server dank mixin automatisch gesetzt
reServerFile = new File(file, "REServerMod" + ".dat");
}
public void resetData() { //resets the data of this class
reServerFile = null;
reServerNbt = new NbtCompound();
}
}

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@ -1,84 +0,0 @@
package modchest.util;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.text.Text;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import java.util.Arrays;
import java.util.Set;
import static java.lang.Math.abs;
public class denkMalBlockUtil extends dataSaverIO{
public denkMalBlockUtil() {}
public void addBlock(int[] pos, int[] range) { //fuegt bloecke der Liste an abbauverhindernden Bloecke hinzu
NbtCompound tempNbt = new NbtCompound(); //Nbt in dem die Blockdaten gespeichert werden
NbtCompound nbt = returnLoadedNbt(); //holt sich den denkmalblock nbt
tempNbt.putIntArray("position", pos);
tempNbt.putIntArray("range", range);
nbt.put(Arrays.toString(pos), tempNbt); //speichert die daten des neuen Blocks ab
saveInNbt(nbt); //speichert den editierten denkmalblock-nbt ab
}
public void removeBlock(int[] posString) { //loescht bloecke aus Liste an abbauverhindernden Bloecken
NbtCompound nbt = returnLoadedNbt(); //holt sich den denkmalblock nbt
nbt.remove(Arrays.toString(posString)); //entfernt diesen block
saveInNbt(nbt); //speichert den editierten denkmalblock-nbt ab
}
private NbtCompound returnLoadedNbt() { //gibt den denkmalblock nbt zurueck
NbtCompound nbt = getFromNbt(); //laedt den gesamten reServerNbt
nbt = (NbtCompound) nbt.get("denkmalblock");//nimmt den denkmalblocknbt und laedt diesen
if (nbt == null) { //sollte der nbt noch nicht existieren wird er erstellt
nbt = new NbtCompound();
}
return nbt;
}
private void saveInNbt(NbtCompound nbt) { //speichert den denkmalblock nbt im reServerNbt ab
NbtCompound reServerNbt = getFromNbt(); //holt den reServerNbt
reServerNbt.put("denkmalblock", nbt); //schreibt den denkmalblock nbt ab
writeToNbt(reServerNbt); //schreibt den editierten reServerNbt
}
public boolean allowBlocks(World world, PlayerEntity player, BlockPos pos) {
if (world.getRegistryKey() == World.OVERWORLD) {
if (!player.isCreative()) {
NbtCompound nbt = returnLoadedNbt();
Set<String> set = nbt.getKeys();
String[] keys = set.toArray(new String[0]);//erzeugt einen String-Array mit allen keys
for (String key : keys) {
if (inRange((NbtCompound) nbt.get(key), pos)) {
if (!world.isClient) {
player.sendMessage(Text.of("Can't change Blocks here! This area is protected!"));
}
return false;
}
}
}
}
return true;
}
private boolean inRange(NbtCompound nbt, BlockPos pos) {
int[] denkPos = nbt.getIntArray("position");
int[] denkRange = nbt.getIntArray("range");
int[] blockPos = new int[3];
blockPos[0] = pos.getX();
blockPos[1] = pos.getY();
blockPos[2] = pos.getZ();
for(int i = 0; i < 3; i++) {
int dif = (denkPos[i] - blockPos[i]);
if (abs(dif) > denkRange[i]) {
return false;
}
}
return true;
}
}

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@ -3,12 +3,10 @@ package modchest.util;
import modchest.block.entity.modBlockEntities;
import modchest.block.modBlocks;
import modchest.event.playerAfterRespawnEvent;
import modchest.event.playerBreakBlockEvents;
import modchest.item.modItemGroup;
import modchest.item.modItems;
import modchest.networking.modNetworkingServer;
import net.fabricmc.fabric.api.entity.event.v1.ServerPlayerEvents;
import net.fabricmc.fabric.api.event.player.PlayerBlockBreakEvents;
public class initializer {
public static void itemGroups() {
@ -24,15 +22,9 @@ public class initializer {
public static void events() { //Events, bei denen custom Code ausgefuehrt wird, werden eingefuehrt
ServerPlayerEvents.AFTER_RESPAWN.register(new playerAfterRespawnEvent());
PlayerBlockBreakEvents.BEFORE.register(new playerBreakBlockEvents());
}
public static void networking() { //Identifier unter denen der Server zuhoert werden registriert
modNetworkingServer.registerC2SPackets();
}
public static void renderer() {
//BlockRenderLayerMap.INSTANCE.putBlock(modBlocks.denk_mal_block, RenderLayer.getTranslucent());
modNetworkingServer.registerS2CPackets();
}
}

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@ -1,7 +0,0 @@
package modchest.util.interfaces;
import java.io.File;
public interface LevelStorageInterface { //Interface, damit der Server den Pfad holen kann
File getFile();
}

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@ -1,8 +1,8 @@
package modchest.util;
import modchest.REServerMod;
import modchest.util.interfaces.ServerPlayerEntityInterface;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.nbt.NbtElement;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.text.Text;
import net.minecraft.util.math.BlockPos;

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@ -1,10 +0,0 @@
{
"variants": {
"powered=false": {
"model": "modchest:block/denk_mal_block_aus"
},
"powered=true": {
"model": "modchest:block/denk_mal_block_an"
}
}
}

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@ -1,7 +0,0 @@
{
"variants": {
"": {
"model": "modchest:block/denk_mal_block_placeholder"
}
}
}

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@ -1,89 +0,0 @@
{
"parent": "block/cube_all",
"credit": "Made with Blockbench",
"texture_size": [64, 64],
"textures": {
"1": "modchest:block/denk_mal_block",
"2": "modchest:block/denk_mal_block_kern_an",
"3": "modchest:block/denk_mal_block_basis",
"particle": "modchest:block/denk_mal_block_kern_aus"
},
"elements": [
{
"from": [0, 0, 0],
"to": [16, 16, 16],
"faces": {
"north": {"uv": [0, 0, 4, 4], "texture": "#3"},
"east": {"uv": [0, 4, 4, 8], "texture": "#3"},
"south": {"uv": [4, 0, 8, 4], "texture": "#3"},
"west": {"uv": [4, 4, 8, 8], "texture": "#3"},
"up": {"uv": [4, 12, 0, 8], "texture": "#3"},
"down": {"uv": [12, 0, 8, 4], "texture": "#3"}
}
},
{
"from": [0, 16, 0],
"to": [16, 32, 16],
"faces": {
"north": {"uv": [0, 0, 4, 4], "texture": "#1"},
"east": {"uv": [0, 4, 4, 8], "texture": "#1"},
"south": {"uv": [4, 0, 8, 4], "texture": "#1"},
"west": {"uv": [4, 4, 8, 8], "texture": "#1"},
"up": {"uv": [4, 12, 0, 8], "texture": "#1"},
"down": {"uv": [12, 0, 8, 4], "texture": "#1"}
}
},
{
"from": [3, 18, 3],
"to": [13, 29, 13],
"faces": {
"north": {"uv": [0, 0, 5, 5.5], "texture": "#2"},
"east": {"uv": [5, 0, 10, 5.5], "texture": "#2"},
"south": {"uv": [0, 5.5, 5, 11], "texture": "#2"},
"west": {"uv": [5, 5.5, 10, 11], "texture": "#2"},
"up": {"uv": [15, 5, 10, 0], "texture": "#2"},
"down": {"uv": [15, 5, 10, 10], "texture": "#2"}
}
}
],
"display": {
"thirdperson_righthand": {
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